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NCSoft Closes "City of Heroes" Publisher Paragon Studios

samazon writes "Earlier today, City of Heroes community manager Andy Belford announced that NCSoft is shutting down Paragon Studios. Over 7,500 individuals were viewing the official CoH forums as of 3:00 PM EST, and this thread from Belford, AKA Zwilinger, notes that 'In a realignment of company focus and publishing support, NCsoft has made the decision to close Paragon Studios. Effective immediately, all development on City of Heroes will cease and we will begin preparations to sunset the world's first, and best, Super Hero MMORPG before the end of the year.' A petition has already been created to save City of Heroes."

9 of 109 comments (clear)

  1. Being "Super" by Anonymous Coward · · Score: 4, Insightful

    There will never be a game like City of Heroes that allowed you such a level of creativity in bringing the inner superhero to life. I played for 8 years. It will be missed.

    1. Re:Being "Super" by iamhassi · · Score: 4, Insightful

      agreed. And this is why I've never played a mmorpg more than a few hours. I'm scared to death I'm going to invest some real time in it and then have someone kill it someday and watch everything I enjoyed die in front of me. That's scary, watching a life I created and nurtured be killed with nothing to show for it.

      --
      my karma will be here long after I'm gone
    2. Re:Being "Super" by Hatta · · Score: 5, Insightful

      We are missing a great many early films from the cultural record because they were simply thrown away. It seems the same thing is happening with MMORPGs. Unfortunately, preserving a social interactive work is much harder than film. History will likely be blind to many major works of this still early age of video gaming.

      --
      Give me Classic Slashdot or give me death!
    3. Re:Being "Super" by Teancum · · Score: 4, Insightful

      I would hate to think of all of the MUDs that have disappeared over the years... many of which also had tremendous communities and some impressive accomplishments.

      Still, I'd have to agree with your sentiment here. My only wish for something like this happening is that the developers dump everything into an open source license and tell the community "good luck" in terms of trying to make something of it. That doesn't help the game company itself, but it at least allows the potential for the game community to continue into the future.

      There ought to be at least some sort of value to opening up something like that... even if NCSoft simply tries to do something like a fundraiser to sell off the assets to some foundation in exchange for some reasonable amount of money. Blender was able to raise a bunch of money to turn that into an open source program, couldn't the same be done to a game like this?

  2. So sad by Anonymous Coward · · Score: 4, Funny

    Rest in piece, Marvel DC wannabe expies. Long live..........um..........dark elves in thongs of shielding.

  3. Comes as a BIG surprise. by samazon · · Score: 4, Interesting

    Only four months after Matt Miller promised "a ton of plans for content beyond Issue 24 and 25. We have a pencil sketch of the stories, arcs, zones, and trials for the next few years (I say pencil, because we still want to be agile and work to bring you things you actively ask for, things even you don't know you want yet!)" and less than two weeks after the release of a new power set. As much as I enjoy GW2, I am FURIOUS with NCSoft for pulling the plug on an eight year old game. The LEAST they could do is keep the servers up, or sell it to someone who will do so.

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    I have the hiccups.
    1. Re:Comes as a BIG surprise. by tlhIngan · · Score: 4, Interesting

      Why did anyone mod you up? When someone abandons a copyrighted property of any sort then it should enter the public domain. If the book, dvd, or whatever goes out of print then you should lose the copyright. If a game is no longer available for purchase or play then you should lose the copyright.

      Who gains when the government protects a monopoly on content that you refuse to provide to anyone? How is that promoting the arts in any way?

      If you want to keep the copyright then just make it available for purchase. If you care so little about the product then you lose rights to the product. I can't imagine any reasonable argument against this.

      People in favor of copyright are always saying that the creators should get paid for their creations. How are they being paid if they stop making it available for sale? The only possible response is that they want to restrict access to the content so that new content has less competition. That's a pretty poor argument for continuing a government enforced monopoly.

      Given the practicality of duplicating copyrighted materials these days, I say we don't lose copyright protection.

      Instead, the instant something is no longer for sale by the creator, it becomes mandatory licensed, as in, a government-set fee schedule kicks in to compensate the creator, but anyone can then sell the good, as long as they had an original. And yes, any and all DRM can be broken in order to sell it.

      So the moment a book goes out of print, anyone who has it can freely scan it and sell it for whatever they want, paying the original creator the fixed per-copy fee. Ditto music, movies, etc.

      Creators still get their fees, public still has the goods, and libraries and other resources can make use of their immense collections to sell copies and make some money to support themselves. Google Books can continue to sell access or copies, etc.

      It also keeps copyright intact so open-source doesn't go public-domain accidentally - it's still copyrighted and users can pay the per-copy fee to use it under standard copyright laws, or obey the open-source license.

      Abandoned works can have standardized collection agencies (e.g., libraries) who can hold the fees in trust and use the profits and investments of it to help fund operations

      Once a work enters mandatory licensing, it cannot leave it, so if the original creator wishes to re-release it, he can compete with everyone else. The government set fee will be less than the average per-copy royalty (say, 70%) for that type of work (this is to encourage authors who wish not to participate to simply keep said book available for sale). So if all book authors earned on average (including first time authors through to bestselling authors) of $5 per copy of the book (probably a bit on the high side but it's just a number I picked out of thin air), the per-copy fee for any book will be $3.50. Ebook websites can compete against each other - I suspect after costs the price will be $3.75 or so for out of print, but not out of copyright books.

      Same goes for other works.

  4. A bit sad to see by Galaga88 · · Score: 4, Interesting

    I haven't played the game in years, but it was the only MMORPG I ever played in which I actually made it to the endgame.

    The combat seemed faster paced and generally less grindy than other MMORPGs at the time.

    It helped that I played a Tanker, which was a horribly unbalanced class at the time. I remember forming a team, and single-handedly holding aggro on an entire instance worth of mobs, herding them into a corner, and letting the blasters let loose all at once. Good times.

  5. From the Titan Network by KingSkippus · · Score: 5, Interesting

    If you're a player of the game, you might have run across me at some point. I'm TonyV, the creator of the Paragon Wiki web site and current owner and administrator of the Titan Network sites.

    I'm really hoping that this won't be the end of the game. I've posted a message on the official forums here (and on the Titan Network forums here discussing what I'm intending to do. It might not work out, in which case four months down the line, we're not going to be any worse off than we are today. But if you're reading this here and don't browse the official forums very often, please drop by. As the game's continued existence will depend on a crowd funding effort, we really need you to stay plugged in over the next few months. I'll post regular updates on our Titan Network forums to let you know how it's going.