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Ask Slashdot: Best Linux Game For Young Kids?

First time accepted submitter pseudorand writes "I have a 3 year old that I've so far kept away from TV and computers. I met a gamer who has a 1 year old that plays xbox (probably better than I do). I believe kids should experience the real world first, but computers will obviously be a basic job still for the foreseeable future and I'm afraid I'm letting my kid fall behind. I'd like to responsibly introduce my son to computers so he can start developing hard-eye coordination, typing skills and learning UI concepts. What's the best (Linux, of course) game to get a kid started with? Shoot-em-up's are obviously out, but I'm more concerned with something that will help him understand how to interact with a mouse, keyboard and screen and hold his attention rather than something 'educational' because there's plenty of (probably more effective) ways to teach math, reading, etc. that don't involve a computer. So far I've tried Tux Racer, which held his attention for 10 minutes or so. He doesn't quite get pressing multiple keys simultaneously yet."

38 of 338 comments (clear)

  1. nethack by neo8750 · · Score: 5, Funny

    nethack or if you can find rouge both great games from my childhood

    1. Re:nethack by GoodNewsJimDotCom · · Score: 3, Interesting

      Roguelikes will teach you your ABC too, great for a young kid

      All kidding aside, Angband is one of the best games I've ever played to date still. After about 1000 tries, I did an ironman noupstairs win.

      The learning curve is moderate to learn all the keystrokes and commands, but the game itself is really indepth and pure fun if you know what depths to get your resists. Make sure you download a version of Angband that has autosquelch in it. The guy who wrote autosquelch did it mostly out of a kind gesture for me! It shows you how cool Open Source guys can be. I wish I had his name, but I don't because I lost that data with a hard drive crash. I thought it was Dr. Andrew White, but Angband's page is saying: Dave Blackston.

      I actually encountered something REALLY cool in Zangband once. I charmed some monsters who were spawning and polymorphing themselves. So half the dungeon was a bunch of monsters I owned, and the other half was a bunch of monsters that spawned as enemies. It was like one giant war around me. I have been making video games on my own, on the off chance I can recreate the scene, because it is incredibly... interesting.

      Of course Angband's learning curve is about too much for anyone under 9. But if you've never played it, you can find it Here. It is the predecessor to games like Torchlight. Compared to Nethack, you actually do a lot more hack and slash in Angband because you're fighting tons of monsters. If you want ez mode imo, go half-troll/warrior.

    2. Re:nethack by sadness203 · · Score: 3, Funny

      Nothing like cannibalism, rotten corpses and laying naked with succubus (or incubus) to help a child grow up.

  2. Don't give him a game by Anonymous Coward · · Score: 5, Insightful

    Jesus, you're thinking of giving a kid a game that early? On linux too? Do you want him to grow up without a chance in hell of being able to speak to Women? How about you just let him shit his pants and play with wooden bricks? Looking forwards to your next post - "Which beers should I introduce my 12 year old to?"

    1. Re:Don't give him a game by The123king · · Score: 3, Funny

      Beers to a 12YO? I've been drinking since the age of 5! And it hasn't killed any brain cells off yet!! Ooooh, something shiny!

      --
      If you gave me a choice between a printer and a giraffe with explosive diarrhoea, i'll get my ladder and my raincoat
    2. Re:Don't give him a game by Baloroth · · Score: 4, Insightful

      Jesus, you're thinking of giving a kid a game that early? On linux too? Do you want him to grow up without a chance in hell of being able to speak to Women? How about you just let him shit his pants and play with wooden bricks? Looking forwards to your next post - "Which beers should I introduce my 12 year old to?"

      Letting children play with video games is pretty standard, now-a-days. Most often, simple smartphone games and whatnot rather than Linux games, but not at all uncommon. It's a good way to improve hand-eye coordination and brain development. Not being able to speak to women is pretty much unrelated, outside of the fact that a lot of people who can't do so in the first place gravitate towards computers and games, on account of the fact that they don't involved the possibility of messing up some social convention they are often unable to grasp. But playing games doesn't mean you won't or can't develop such skills, it's more that people who don't have those skills in the first place go towards gaming and computers in general. Don't confuse cause and effect.

      And for that matter, 12 is a bit young for alcohol, but 14-15 is a good time to introduce them to small quantities (soft liquor, mind you, beer or wine). Otherwise, when they leave supervision around alcohol for the first time they'll likely overindulge, on account of a lack of experience. If they've been drinking on moderation for several years, that is a lot less likely.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    3. Re:Don't give him a game by Dahamma · · Score: 2, Interesting

      WHAT? Letting children play with games. Is retarded. All of these anti video game posters have got to be fucking kidding with this.

      Is there anyone here who didn't play games (and most likely video games) as a kid? For me personally, playing video games as a kid led me to hacking video game saves which let me to writing my own video games (Eamon was a great early text RPG where you could write your own modules in BASIC).

    4. Re:Don't give him a game by cheekyjohnson · · Score: 2, Insightful

      You're doing something that I don't like; therefore, you're mentally inept.

      --
      Filthy, filthy copyrapists!
    5. Re:Don't give him a game by Anonymous Coward · · Score: 5, Funny

      Technically speaking, that is ALL that life is about..

    6. Re:Don't give him a game by germansausage · · Score: 2

      We all smoked a bunch of blond leb before Drugs Are Bad class. We all had a wicked fit of the giggles all the way through class. I'm sure the cop knew we were all baked, but nobody did jack shit about it.

    7. Re:Don't give him a game by Dahamma · · Score: 2

      You know, basic computer skills, let alone real programming at that young of age just really isn't that important. I agree, you need balance, there are plenty of other things to learn and experience that will make you a much more interesting human being (and better programmer, if that is the eventual career path). Actually - I'd say exposure at that age in computers or other is more about *interest* than *knowledge*. Get a kid interested and they will learn things on their own.

      I probably started messing with a computer at about 8 (mostly involved switching out Oregon Trail for Frogger on the school computer when no one was looking). Messed around with computers a fair bit after that, but (besides doing things with BASIC that I later realized were beyond normal ;) I didn't really learn *real* programming until my freshman year in college.

      Now (a significant number of years later) I have written software in almost every practical compiled or interpreted language you can name in more platforms I can remember (most current OSes and all of the major game consoles). All learned after the age of 18 (most well after that).

    8. Re:Don't give him a game by phantomfive · · Score: 2

      yeah, my parents wouldn't let me play video games. But they let me test the ones I wrote myself. Ha! This loophole let me play many lousy games.

      --
      "First they came for the slanderers and i said nothing."
    9. Re:Don't give him a game by Lumpy · · Score: 3, Informative

      I found that kids like the lighter beers, at least that is what I liked when I was 12-14. And it's perfectly normal to let a 12 year old drink a little beer and a little wine. Only a wierd society would keep it from kids and young adults until they are 21.

      I grew up German, there was wine at the table for all of us. and I cultivated a love of Apfelwein at an early age thanks to dad and grandpa. It's also why when my friends were all drinking the crap from budwiser and getting drunk at 16, I was enjoying a Weihenstephaner Hefeweissbier and smart enough to not drink 24 of them and then puke all over the place.

      Why do the radical puritans still control the laws here in the USA?

      --
      Do not look at laser with remaining good eye.
    10. Re:Don't give him a game by tehcyder · · Score: 2

      It's a good way to improve hand-eye coordination and brain development

      Playing video games does not improve your hand -eye coordination as well as chucking a ball back and forth to your parents, or climbing a tree, and brain development is better done by being told stories and learning to read as young as you can so you can read stories to yourself.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  3. GCompris by Dozy+Lizard · · Score: 5, Informative

    For a 3 yr old, GCompris is hard to beat.

    1. Re:GCompris by HoldmyCauls · · Score: 5, Informative

      Seconded. Married to a teacher who is now running daycare for some friends' kids so she can stay home with ours. I'm a tech for local catholic schools whose teachers and staff can't deal with Linux though I myself have been a user for more than a decade.

      We have acquired some older P4 machines and I have one slightly newer one that I set up as an Edubuntu LTSP server. The older ones NetBoot from it.

      Point is, my 3-yr-old and her friends between 3 and 4 love Gcompris, and my wife thinks it's incredible. Connect-the-dots, memory, typing blaster and even a simple mouse-learning game where one wipes translucent bricks away to reveal a fun animal picture. It gets used for maybe an hour total per day, so it's a fun reward for good behavior and a pastime while the babies need feeding or lunch prepared or laundry done, not a mindless zombie creator. Compare the activities with what's playing on the Disney or nick channels and you can easily see which is better for a developing mind. Most activities are nearly if not entirely on par with the sensory and craft activities my wife plans with the kids, though visits to the rec center are a nice break from monotony, and they also attend a nursery school 2 days a week. Nice days are also used well with play on the swings and trampoline. I'm just saying by way of comparison for the benefit of those commenters who will say, "why stick your kid in front of a screen?" As though life is binary.

      --
      Emacs: for people who just never know when to :q!
    2. Re:GCompris by xarma · · Score: 3, Informative

      As the author of GCompris, I have to agree. By the way, a little link would help : http://gcompris.net/

  4. SnapMaps by retroworks · · Score: 3, Informative

    My kids know three languages I2/3 of 3 kids have 3 fluent, the third has 2 fluent and is starting 3rd). But that's nothing compared to their geography. The Snap Maps game was awesome, I play it myself. http://www.coolmath-games.com/0-geography-map-snap-usa/map-snap-Africa.html

    --
    Gently reply
  5. Several Options by Anonymous Coward · · Score: 4, Informative

    Have you looked into Edubuntu (http://www.edubuntu.org/), Qimo (http://www.qimo4kids.com/) or Foresight Linux Kids Edition (http://www.foresightlinux.org)? While they aren't games, they are distributions designed for kids with pre-installed applications and games for ages 3 and up.

  6. Ri-li by Dennis+Sheil · · Score: 4, Informative

    Ri-li is a game very young children might enjoy. It has a toy train running around the track, and there's not much to do - just click the button to switch the train tracks if you think it might crash. It has lots of motion and train noises, and is simple. I have heard from more than one parent that their child really enjoys playing it.

  7. A couple good options by Anonymous Coward · · Score: 4, Informative

    I started the grandkids off with the Childsplay http://childsplay.sourceforge.net/ and Gcompris http://gcompris.net/-en- educational games collections as well at Tux Math and Paint http://tux4kids.alioth.debian.org They all are in the OpenSuse repositories or could fool with Quimo http://www.qimo4kids.com/ as a live CD or as a dedicated install.

    I found that having two mice connected was a big help in getting them started so I could show them what to do without having to take their mouse away.

    1. Re:A couple good options by ghettoimp · · Score: 2

      Mod parent up!

      Qimo is great. It's a whole Linux distro geared toward young children, and includes Childsplay, GCompris, and TuxPaint.

      I set it up an old P4 for my daughter when she turned 2. I remember sitting next to her and watching in awe as, over the course of 20 minutes of playing this "uncover the animal picture" game, she became proficient in using the mouse. Almost two years later, she is still playing very good, fun, appropriate, challenging games. She has always loved the painting program, which is really cool and has all kinds of fun things (e.g., draw with cats!). She opens programs by herself, chooses her own games, knows how to shut it down, etc.

      Advice:

      1. Get a one button mouse! You can find a small one geared towards a child's hand. It makes a world of difference when getting started to not have the confusion of two buttons and a scroll wheel.
      2. Get some cheap speakers for it, since the games (and even the painting program) have lots of sounds.

      And of course, make computer time a together activity. Sit next to her, actively watching, encouraging, explaining, and participating.

  8. Re:Tux Paint by linuxwrangler · · Score: 2

    My daughter loved tux paint and still occasionally uses it to make a card, poster or board for a game she is making up. I mentioned it to a friend and his son now loves it. Definitely worth a try.

    --

    ~~~~~~~
    "You are not remembered for doing what is expected of you." - Atul Chitnis
  9. Re:You are making the problem worse by mathew42 · · Score: 5, Insightful

    By choosing linux, you expose the child to a different way of working to accomplish the same task. This means when the inevitably encounter a different OS they will have to learn new skills, but will then have a distinct advantage when it comes to learning the third OS or a major upgrade occurs. You also need to consider that most kids are exposed to smart phones and computers so have some experience with this anyway.

    Your language example was well chosen. Learning a second language has many additional benefits. Latin is an excellent choice for someone interested in science.

  10. Sesame Street by Ukab+the+Great · · Score: 4, Informative

    Try Sesame Street Games. They're mostly flash games, but they should work. My kid started playing them when he was 2, liked them a lot, and learned to use a mouse from playing them.

  11. Re:Scorched 3D by Sfing_ter · · Score: 2

    Back in 2000 my buddy and I were forced to take a beginning linux class in order to take the advanced - so we quickly got the root password for the DeadRat server the teacher was running for the class - created some alternates, then installed scorched3d for the rest of the year we played scorched3d while the rest of the class tried to learn. :D Ah... Memories.

    --
    A computer once beat me at chess, but it was no match for me at kick boxing. Emo Philips
  12. TuxPaint by mathew42 · · Score: 5, Informative

    I recommend TuxPaint:

    Tux Paint is a free, award-winning drawing program for children ages 3 to 12 (for example, preschool and K-6). Tux Paint is used in schools around the world as a computer literacy drawing activity. It combines an easy-to-use interface, fun sound effects, and an encouraging cartoon mascot who guides children as they use the program. Kids are presented with a blank canvas and a variety of drawing tools to help them be creative.

    My kids have had great fun using the program, especially with the special effects tools and sound effects. Rather than a structured environment it encourages free play. You can add in your own photos as stamps or just use the extensive collection.

  13. Welcome to the real world by Kevster · · Score: 5, Insightful

    Hand-eye co-ordination is best learned in the real world. Take him outside and play with real objects (I've heard it's called "catch") in a natural (non-human constructed) setting.

    As for the other two things, typing skills and UI concepts, they can be trivially learned by him 10 years from now just as easily. He'll pick them up on his own before that, anyway.

    --
    I always equivocate. Well, almost always.
    1. Re:Welcome to the real world by pt73 · · Score: 2

      Seriously, take this advice. Eye-hand coordination needs to be learned in 3D and in the real world. Computer games are very limited. Even Wii. Also read up on children and exposure to "screen time". The gamer with the xbox playing 1 year old may be harming his kid. Not giving him an advantage. Some research even suggests that background exposure to TVs for under 2 is detrimental to development.

      As for computer skills, playing games is not likely to teach many of those - at least not well. He won't be using a keyboard and mouse when he grows up anyway.

      If you want computer exposure though, look to the web. Go for educational websites that provide a combination of "games" and education. We like "starfall.com" but there are many others.

  14. Humble Bundle by chepati · · Score: 2

    Some of the humble bundle titles (chocolate castle, crayon phisics) are pretty good and educational, stimulating the brain. A three year old is a bit too young, but I would suggest you play together -- this way you can help the child, strengthen the bond between the two of you and steer the educational and entertainment process.

    However, please keep in mind that there was an article a few weeks ago that exposure to TV (and maybe a computer?) at an early age may hamper a child's cognitive development.

    Why not crack open a good printed book with nice illustrations and read to your child? Or play some old fashioned games. Or kick ball, learn to ride a bike, etc etc. You'll be thankful one day that you did. And your child will, too.

  15. Minecraft by DeciDigi · · Score: 2

    My 2yo and 4yo daughters are addicted to minecraft, and they're surprisingly proficient at the game. They also play on a variety of websites, but minecraft seems to capture their imagination best. I 2nd whoever suggested Edubuntu, but not for a 3 year old.

  16. What's wrong with education? by gr8_phk · · Score: 2

    GCompris. Yes, it's boring for an adult, but there is a wide variety of activities - some of which he'll like. It includes TuxPaint which teaches mouse use and drawing. You're late with TV. Get "The Letter Factory", "The Word Factory", and "The Storybook Factory". Let him digest them one at a time - each needs a few months to sink in, then introduce another - he'll be excited. Don't hesitate, if your kid can't read basic words already, your late with these videos.

    Wordworld, Dinosaur Train, Sid the Science Kid. All on PBS (assuming US here). Also, get an antenna so you can get PBS Kids during more hours of the day (for scheduling, not additional watching) your cable company does not carry all the subchannels and Kids in not #1 all the time.

    I'm a fan of limiting TV. We limited ours to 1 hour per day early on and have migrated to 2 hours (she's 6 now). The "Factory" DVDs are excellent and teach reading. If you're going to teach your kid anything "academic" it should be reading - everything in life is easier if you can read. There is nothing wrong with educational stuff, but free play and getting creative with physical objects/toys is also important. Education is not lame - you sure you're from around here?

    And don't worry a bit. Your kid will know how to use tech stuff better than you by the time he's 5 regardless of what you do. But if you must, get him an iPod or iPad and get lots of puzzle games - Angry Birds, Cut the Rope, whatever that silly alligator game is.... But limit screen time per day.

  17. Educational stuff, obviously. by MMC+Monster · · Score: 4, Informative

    How about http://www.starfall.com/ ?

    My kids loved it when they were around 3-4 years old.

    --
    Help! I'm a slashdot refugee.
  18. Re:Causing Developmental Damage, Physical Harm by simplexion · · Score: 2

    From the same article: But the issue is controversial and his opinions and standing are questioned by Dorothy Bishop, professor of developmental neuropsychology at Oxford University who says that although this is an important topic, Sigman's paper is not "an impartial expert review of evidence for effects on health and child development". "Aric Sigman does not appear to have any academic or clinical position, or to have done any original research on this topic," she said. "His comments about impact of screen time on brain development and empathy seem speculative in my opinion, and the arguments that he makes could equally well be used to conclude that children should not read books."

  19. Re:Tux Paint by thegrassyknowl · · Score: 2

    +1 for TuxPaint. If you install the sound pack they'll love it, but you'll hate it.

    My 8 year old just asked me to put it back on after I reinstalled my laptop. Seems there's no end to the creativity and the simple drawing tools are really fun to use.

    Gcompris also held his attention for a good long while. There's quite a few challenges in there.

    And +1 for all the other "take your kid to the park" responses. Get them out there and make them run about. Teaching them to be sedentary is a terrible thing, and you'll spend a long time undoing that early "work" later on.

    --
    I drink to make other people interesting!
  20. What were you doing at age three? by Fubari · · Score: 2

    As for the other two things, typing skills and UI concepts, they can be trivially learned by him 10 years from now just as easily. He'll pick them up on his own before that, anyway.

    What do you bet that in ten years:
    Mice will be dead; everything will be motion tracking, eye tracking, touch tracking, etc.
    Nobody will type (by "Nobody I mean you can safely round the number of typists in the world down to zero).
    Contemporary "UI Concepts" will seem quaint in the way that most people today view command lines as quaint.

    I can't offer any practical advice about helping a 3 year old develop, but ask yourself: "What did your parents do in your formative years?" Are you pleased with how you turned out? Can you think of anything that would have made a difference?
    Let's assume you're 35 now. When you were a three year old, that would have been around 1978. Taking a guess at what environment environment enriching things your parents provided for you then, I'm going to go with a teddy bear over an altair. Maybe -speak n spell.
    I'm guessing the finger paints, blocks, stuffed animals are more useful than technology.
    One more thing to consider, most computer games aren't very interactive - you can play finger paints or blocks with your child. How much time will you interact with them if they're on the computer? In a few short years you both will have lots of fun with geek things in the future so enjoy the time you have now - it will go fast. :-)

  21. Re:You are making the problem worse by Capsaicin · · Score: 4, Interesting

    By force it to be Linux rather than something your child is likely to see outside your narrow view of the world. Might as well force him/her to speak Latin at home as well.

    The benefits of speaking a 2nd language at home are too well know to dwell upon. You never know, being exposed to one may have saved you from being chained in your sadly narrow view of the world.

    Latin, being not only the root language of the Romance languages, it is also a key to better understanding other European languages such as English, German &c., would be undoubtedly provide the child with great advantage. However since hardly any one is fluent enough actually to speak it at home this is unlikely to be a viable option.

    As far as OSs, and their GUI frontends. I (doubt|hope) that the differences between a contemporary Linux GUIs and Windows or even Mac will be anywhere near as great as those between our GUIs and those that will dominate some 15 years from now (when said 3 year old may have to use computers professionally). My boys are conversant with linux, windows and OSX (thought they prefer the latter), and this has certainly not inhibited their skills in any one OS. So I can confidently say, without wanting to appear overly offensive, "you are full of shit mate!"

    I'm showing my age here, but it only took those of us who grew up without computers (not entirely true, my first computer was a Kosmos Logikus) a week or three to learn how to use the early GUIs. There's nothing in there that is conceptually difficult for a reasonably intelligent young adult to pick up and learning to use a pointing device is a sinch for most anyone under that age of 60 (which isn't to say some 80 year olds don't find it a sinch either).

    Computer exposure for children is somewhat overrated. Given the choice between learning multiplication tables by rote (which the school is refusing to teach my kids, "we don't do that any more") and developing "mouse skills" which is considered essential for modern survival, I would choose the former. Thank FOSS for ... TUXMATH for teaching well, what the school will not (and you only need a keypad!) But probably not quite for a 3 year old (unless said 3 year old is Terence Tao).

    --
    Better to be despised for too anxious apprehensions, than ruined by too confident a security. --Edmund Burke
  22. Final Answer: by Galactic+Dominator · · Score: 2

    Best Linux Game For Young Kids?

    Ubuntu. For the advanced player, try the server edition without the mouse.

    --
    brandelf -t FreeBSD /brain