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Ask Slashdot: Best Linux Game For Young Kids?

First time accepted submitter pseudorand writes "I have a 3 year old that I've so far kept away from TV and computers. I met a gamer who has a 1 year old that plays xbox (probably better than I do). I believe kids should experience the real world first, but computers will obviously be a basic job still for the foreseeable future and I'm afraid I'm letting my kid fall behind. I'd like to responsibly introduce my son to computers so he can start developing hard-eye coordination, typing skills and learning UI concepts. What's the best (Linux, of course) game to get a kid started with? Shoot-em-up's are obviously out, but I'm more concerned with something that will help him understand how to interact with a mouse, keyboard and screen and hold his attention rather than something 'educational' because there's plenty of (probably more effective) ways to teach math, reading, etc. that don't involve a computer. So far I've tried Tux Racer, which held his attention for 10 minutes or so. He doesn't quite get pressing multiple keys simultaneously yet."

211 of 338 comments (clear)

  1. nethack by neo8750 · · Score: 5, Funny

    nethack or if you can find rouge both great games from my childhood

    1. Re:nethack by Anonymous Coward · · Score: 1

      Yeah, eating elf corpses and nurse bumping is a little intense for a 3 year old.

    2. Re:nethack by GoodNewsJimDotCom · · Score: 3, Interesting

      Roguelikes will teach you your ABC too, great for a young kid

      All kidding aside, Angband is one of the best games I've ever played to date still. After about 1000 tries, I did an ironman noupstairs win.

      The learning curve is moderate to learn all the keystrokes and commands, but the game itself is really indepth and pure fun if you know what depths to get your resists. Make sure you download a version of Angband that has autosquelch in it. The guy who wrote autosquelch did it mostly out of a kind gesture for me! It shows you how cool Open Source guys can be. I wish I had his name, but I don't because I lost that data with a hard drive crash. I thought it was Dr. Andrew White, but Angband's page is saying: Dave Blackston.

      I actually encountered something REALLY cool in Zangband once. I charmed some monsters who were spawning and polymorphing themselves. So half the dungeon was a bunch of monsters I owned, and the other half was a bunch of monsters that spawned as enemies. It was like one giant war around me. I have been making video games on my own, on the off chance I can recreate the scene, because it is incredibly... interesting.

      Of course Angband's learning curve is about too much for anyone under 9. But if you've never played it, you can find it Here. It is the predecessor to games like Torchlight. Compared to Nethack, you actually do a lot more hack and slash in Angband because you're fighting tons of monsters. If you want ez mode imo, go half-troll/warrior.

    3. Re:nethack by sadness203 · · Score: 3, Funny

      Nothing like cannibalism, rotten corpses and laying naked with succubus (or incubus) to help a child grow up.

    4. Re:nethack by xming · · Score: 1

      xpilots and killbill

    5. Re:nethack by Lumpy · · Score: 1

      You are right,, nethack is not the best for a 3 year old.

      they need to be playing with GCC.

      --
      Do not look at laser with remaining good eye.
    6. Re:nethack by Anonymous Coward · · Score: 1

      Yeah, except there's a fair bit of difference between a "pad" and a tampon.

      Don't worry, though - someday maybe a girl will show you her hoohoodilly, and maybe you'll begin to understand how these things work.

      I don't hold out much hope for you, but... I'm an optimist, what can I say?

    7. Re:nethack by dywolf · · Score: 1

      Love the classics, though for me I since I prefer shooters, I vote Doom and Quake.

      --
      The guy who said the election was rigged won the presidency with the second-most votes.
    8. Re:nethack by jonadab · · Score: 1

      Other interesting things that NetHack may teach you child include habitually laying clothes on the floor to see what pets will do with them, and refusing to wear any that your pet doesn't pick up; training pets to steal from shops; deliberately dropping rings down sinks to see what happens; picking up any useful object you find anywhere and stashing it in the next box or chest you find; killing pretty much anything that moves, unless it offers you an important service; sacrificing the fresh bodies of your enemies on altars to pagan gods; eating the dead bodies of virtually every new kind of organism you encounter (paying particular attention to molds and fungi) to see if it grants you a useful resistance; wearing a blindfold or towel around your head to see things in the dark; wearing a coat, boots, gloves, and a hat but no pants; greasing the hat and coat and applying a fresh thick layer of grease every time it wears off; obsessively carrying a lizard corpse around at all times and refusing to part with it; making a point of getting drunk right before reading material that would otherwise be harmful; keeping any gray stones you happen to find that can be kicked but aren't flint; and writing the current time on books whenever you read them.

      --
      Cut that out, or I will ship you to Norilsk in a box.
  2. Don't give him a game by Anonymous Coward · · Score: 5, Insightful

    Jesus, you're thinking of giving a kid a game that early? On linux too? Do you want him to grow up without a chance in hell of being able to speak to Women? How about you just let him shit his pants and play with wooden bricks? Looking forwards to your next post - "Which beers should I introduce my 12 year old to?"

    1. Re:Don't give him a game by The123king · · Score: 3, Funny

      Beers to a 12YO? I've been drinking since the age of 5! And it hasn't killed any brain cells off yet!! Ooooh, something shiny!

      --
      If you gave me a choice between a printer and a giraffe with explosive diarrhoea, i'll get my ladder and my raincoat
    2. Re:Don't give him a game by Baloroth · · Score: 4, Insightful

      Jesus, you're thinking of giving a kid a game that early? On linux too? Do you want him to grow up without a chance in hell of being able to speak to Women? How about you just let him shit his pants and play with wooden bricks? Looking forwards to your next post - "Which beers should I introduce my 12 year old to?"

      Letting children play with video games is pretty standard, now-a-days. Most often, simple smartphone games and whatnot rather than Linux games, but not at all uncommon. It's a good way to improve hand-eye coordination and brain development. Not being able to speak to women is pretty much unrelated, outside of the fact that a lot of people who can't do so in the first place gravitate towards computers and games, on account of the fact that they don't involved the possibility of messing up some social convention they are often unable to grasp. But playing games doesn't mean you won't or can't develop such skills, it's more that people who don't have those skills in the first place go towards gaming and computers in general. Don't confuse cause and effect.

      And for that matter, 12 is a bit young for alcohol, but 14-15 is a good time to introduce them to small quantities (soft liquor, mind you, beer or wine). Otherwise, when they leave supervision around alcohol for the first time they'll likely overindulge, on account of a lack of experience. If they've been drinking on moderation for several years, that is a lot less likely.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    3. Re:Don't give him a game by Dahamma · · Score: 1

      That's no problem. By the time he's 12 he can just mail order the Howto.

    4. Re:Don't give him a game by Dahamma · · Score: 2, Interesting

      WHAT? Letting children play with games. Is retarded. All of these anti video game posters have got to be fucking kidding with this.

      Is there anyone here who didn't play games (and most likely video games) as a kid? For me personally, playing video games as a kid led me to hacking video game saves which let me to writing my own video games (Eamon was a great early text RPG where you could write your own modules in BASIC).

    5. Re:Don't give him a game by cheekyjohnson · · Score: 2, Insightful

      You're doing something that I don't like; therefore, you're mentally inept.

      --
      Filthy, filthy copyrapists!
    6. Re:Don't give him a game by drfreak · · Score: 1

      I've been playing video games since my dad brought a 2600 home at age three-four. In my adult years the gaming had waned but my interest in computers has never relaxed. For someone who never properly completed high school and college, I'd say I'm doing pretty well for myself now. I hate that kids these days hang out on skype, warcraft, and Facebook nowadays and don't do shit otherwise though; on the other hand, maybe a new market will open up for them in the future as it did for me...

    7. Re:Don't give him a game by GigaplexNZ · · Score: 1

      And for that matter, 12 is a bit young for alcohol, but 14-15 is a good time to introduce them to small quantities (soft liquor, mind you, beer or wine).

      I fully agree. I got my first taste for alcohol at age 14 months, and I'm fine (true story). I don't generally like drinking these days, but that's probably unrelated.

    8. Re:Don't give him a game by Anonymous Coward · · Score: 1

      12 is too late to start on the alcohol and drugs. 9-10 is more appropriate. Get them hooked before the brainwashing @ school begins. At least here in the USA they run these "DARE" programs. They teach kids about the dangers of drug use. It's a bunch of propaganda most likely designed by what I'd consider to be religious nut jobs. The same people who design the sex ed programs which force abstinence on students and completely fail to educate students on precautions to the sexual activities they are already involved in.

      I'm young enough to had went through DARE. This stands for Drug Abuse Resistance Education. They basically send cops into the school to scare kids off sex (hmm maybe not this- I forget if this was a separate program now), drugs, and alcohol. I was smart enough not to believe everything they said. I unfortunately had little choice in participating in activities I felt were unethical. One of them was DARE. While this was ungraded and “voluntary” you would be the only non-participant and end up sitting in a room somewhere doing schoolwork should you not participate. These activities were designed to be “fun” comparatively. Plus it would suck to stick out like a sore thumb. These programs were non-academic and not graded. They were all about brainwashing and completely ineffective. Despite this they continue to this day. I didn't attend the after-school-hours "graduation" ceremony. I did not tell my parents about it. I chose to be as little involved as I could possibly get away with. Unfortunately other school brainwashing programs were less voluntary.

      Certain health classes for instance I refused participation in where they violated my personal space. One health teacher had an assignment that required students to keep track of what they ate. That was none of the schools business. The school humorously also tracked what you ate if you bought lunch. The funny part of this is that they didn't run the cafeteria. It was outsourced.

      It's sick.

      It's probably better not to buy/introduce your kids technology at such a young age. For health reasons sitting in front of a TV/computer doesn't benefit them the same way it would a 6-7 year old. The health dangerous however are more real. While I'm against forcing kids to go outside and play I don't think it is a good idea to keep them inside because of potential “dangers” outside.

    9. Re:Don't give him a game by Anonymous Coward · · Score: 5, Funny

      Technically speaking, that is ALL that life is about..

    10. Re:Don't give him a game by fisted · · Score: 1

      So think about how fucking boring you (or their parents) seem to be to them. No wonder they'd prefer to play with something more interesting at dinner.

    11. Re:Don't give him a game by Internetuser1248 · · Score: 1

      I never even touched a computer till i was like 8. It might have set back my computer skills (I am mediocre at programming) but my knowledge about the non-digital world and my skills in practical things more than make up for it. I think computer use should be taught after reading is taught with paper. So around 6 years.

    12. Re:Don't give him a game by germansausage · · Score: 2

      We all smoked a bunch of blond leb before Drugs Are Bad class. We all had a wicked fit of the giggles all the way through class. I'm sure the cop knew we were all baked, but nobody did jack shit about it.

    13. Re:Don't give him a game by Dahamma · · Score: 2

      You know, basic computer skills, let alone real programming at that young of age just really isn't that important. I agree, you need balance, there are plenty of other things to learn and experience that will make you a much more interesting human being (and better programmer, if that is the eventual career path). Actually - I'd say exposure at that age in computers or other is more about *interest* than *knowledge*. Get a kid interested and they will learn things on their own.

      I probably started messing with a computer at about 8 (mostly involved switching out Oregon Trail for Frogger on the school computer when no one was looking). Messed around with computers a fair bit after that, but (besides doing things with BASIC that I later realized were beyond normal ;) I didn't really learn *real* programming until my freshman year in college.

      Now (a significant number of years later) I have written software in almost every practical compiled or interpreted language you can name in more platforms I can remember (most current OSes and all of the major game consoles). All learned after the age of 18 (most well after that).

    14. Re:Don't give him a game by phantomfive · · Score: 2

      yeah, my parents wouldn't let me play video games. But they let me test the ones I wrote myself. Ha! This loophole let me play many lousy games.

      --
      "First they came for the slanderers and i said nothing."
    15. Re:Don't give him a game by ntropia · · Score: 1

      I'm getting mixed messages from recently.

      The main reason TV is "too much" for kids has been related to the excess of stimuli that their brain can get. Then It gets harder later on that reality can compete with it...
      I'm still in the process of making up my mind, 'cause on one hand I think what's said in the link makes sense, but on the other hand I consider videogames one big step over the passive fruition of TV (and US television crap is not even considered here...)

      By the way, this post agrees with parent post.

    16. Re:Don't give him a game by Dahamma · · Score: 1

      Heh, yeah, I consider that about as helpful as telling a budding chef "you can't read a cookbook, but you are welcome to make up and taste your own recipes."

      Though I can't help go back to my earlier complaint about parents exposing (or really not exposing) their kids to all cultures, religions, games, etc...

      yeah, my parents wouldn't let me worship a god. But they let me test the ones I created myself. Ha! This loophole let me worship many lousy gods. (just an example... personally I am an atheist, but at least I got to decide that for myself ;)

    17. Re:Don't give him a game by gigaherz · · Score: 1

      The sign of retarded parents is not teaching them when it is OK to play games and when they should stop.

    18. Re:Don't give him a game by Lumpy · · Score: 3, Informative

      I found that kids like the lighter beers, at least that is what I liked when I was 12-14. And it's perfectly normal to let a 12 year old drink a little beer and a little wine. Only a wierd society would keep it from kids and young adults until they are 21.

      I grew up German, there was wine at the table for all of us. and I cultivated a love of Apfelwein at an early age thanks to dad and grandpa. It's also why when my friends were all drinking the crap from budwiser and getting drunk at 16, I was enjoying a Weihenstephaner Hefeweissbier and smart enough to not drink 24 of them and then puke all over the place.

      Why do the radical puritans still control the laws here in the USA?

      --
      Do not look at laser with remaining good eye.
    19. Re:Don't give him a game by mcgrew · · Score: 1

      Is there anyone here who didn't play games (and most likely video games) as a kid?

      I didn't play video games as a kid, but that's only because they didn't exist. Other games, though -- baseball, football, Monopoly, Rummy... sure.

    20. Re:Don't give him a game by foobsr · · Score: 1

      It's a good way to improve hand-eye coordination and brain development.

      It's a good way to confine hand-eye coordination and brain development to narrow spaces and concepts.

      CC.

      --
      TaijiQuan (Huang, 5 loosenings)
    21. Re:Don't give him a game by phantomfive · · Score: 1

      lol I should have clarified, they did let me play video games, but only on Fridays and Saturdays.

      --
      "First they came for the slanderers and i said nothing."
    22. Re:Don't give him a game by Lumpy · · Score: 1

      You have never had a GOOD Hefeweissbier then. And honestly the darker beers are too complex for an under 18 young adult to actually even enjoy. Your palette needs to mature to really enjoy them. I do remember clearly learning that Guinness is crap and that Beamish was far more enjoyable and a better beer.. Far less bitter and just incredibly wonderful play of flavors...

      --
      Do not look at laser with remaining good eye.
    23. Re:Don't give him a game by houghi · · Score: 1

      I never played video games. I bought books and typed games in days on end on my C64, but I never played them. Later I played Wolfenstein and then DOOM, but always in God mode. This because I was more interested in how things worked and not in the game play itself.

      When I bought World Of Goo, I looked at the YouTube solutions and then did them after trying 2 or 3 times.

      It was not video games that made me interested in computers. It was computers. My first program was on a HP41C. Even before that I was interested in computers.

      But games? Never.

      --
      Don't fight for your country, if your country does not fight for you.
    24. Re:Don't give him a game by Aighearach · · Score: 1

      WHAT? Letting children play with games. Is retarded.

      Mammals learn by playing.

      You and your retile children aren't expected to understand.

    25. Re:Don't give him a game by volmtech · · Score: 1

      My 21 year old son was playing games on my computer when he was 3. Now he is the go to guy for computer problems in his social group. He has no problem finding girlfriends. The fact that he bears a strong resemblance to Robert Pattinson and plays electric guitar might have something to do with that thought.

    26. Re:Don't give him a game by Dahamma · · Score: 1

      Sarcasm and vocal cadence is hard to get on the Internet, but it was a sarcastic repeating of the OP. I should have just said "Letting children play with games is retarded!?!" Read the rest of my post, and you will understand learning through exposure to games was exactly my POINT.

    27. Re:Don't give him a game by tehcyder · · Score: 1

      12 is a bit young for alcohol, but 14-15 is a good time to introduce them to small quantities (soft liquor, mind you, beer or wine).

      Wow, you're a wuss. When I was growing up by 14 we were drinking regularly in pubs. We used to get cider at home from about 6 or so (my memory is a bit hazy, unsurprisingly)..

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    28. Re:Don't give him a game by tehcyder · · Score: 1

      And for that matter, 12 is a bit young for alcohol, but 14-15 is a good time to introduce them to small quantities (soft liquor, mind you, beer or wine).

      I fully agree. I got my first taste for alcohol at age 14 months, and I'm fine (true story). I don't generally like drinking these days, but that's probably unrelated.

      My grandparents would give gin to babies to help them sleep.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    29. Re:Don't give him a game by tehcyder · · Score: 2

      It's a good way to improve hand-eye coordination and brain development

      Playing video games does not improve your hand -eye coordination as well as chucking a ball back and forth to your parents, or climbing a tree, and brain development is better done by being told stories and learning to read as young as you can so you can read stories to yourself.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    30. Re:Don't give him a game by germansausage · · Score: 1

      I'm guessing that deep down he knew that the whole "reefer madness" thing was bullshit. Ask any cop if he'd rather deal with 100 stoners or 10 drunks.

  3. Scorched 3D by amiga3D · · Score: 1

    Great for giving an understanding of ballistics, gometry and strategy. It does involve explosions but it's not graphically violent like Unreal or those kind of shoot'em ups.

    1. Re:Scorched 3D by Sfing_ter · · Score: 2

      Back in 2000 my buddy and I were forced to take a beginning linux class in order to take the advanced - so we quickly got the root password for the DeadRat server the teacher was running for the class - created some alternates, then installed scorched3d for the rest of the year we played scorched3d while the rest of the class tried to learn. :D Ah... Memories.

      --
      A computer once beat me at chess, but it was no match for me at kick boxing. Emo Philips
    2. Re:Scorched 3D by ganjadude · · Score: 1

      similar story when we were in CISCO, we had quake 3 installed and had lan parties every day with a kill switch (alt+tab-esq) that would kill it on all machines at once. so half the class would be gaming while the other half was learning how IP 6 was ONLY a year way (this was 2001....)

      --
      have you seen my sig? there are many others like it but none that are the same
    3. Re:Scorched 3D by arth1 · · Score: 1

      Yes, I wondered about the "obviously not shoot-em-ups". Why is that obvious?
      Some of them teach (although rudimentary) important principles like vectors and trajectories. And some are simple enough that young kids can understand and play them.

      Anyhow, 3 is the age where he should start reading. Give him e-books for kids without pictures, and once you've taught him to read and he catches on, let him choose his own books (and not just kids books either, if he wants to go beyond that).

    4. Re:Scorched 3D by KDR_11k · · Score: 1

      While scorched earth is a fairly simple game I think it's still a bit much for a three year old. At that age I was only messing around with a Pong clone. Give him 1-2 more years and then go up to something like R-Type.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:Scorched 3D by amiga3D · · Score: 1

      I just read an article that stated IP 6 is only a year away.

    6. Re:Scorched 3D by tehcyder · · Score: 1

      Yes, I wondered about the "obviously not shoot-em-ups". Why is that obvious?

      Because 3 is self evidently too young to be playing violent, graphically explicit games?

      Some of them teach (although rudimentary) important principles like vectors and trajectories.

      Let them play Angry Birds or something.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    7. Re:Scorched 3D by arth1 · · Score: 1

      Because 3 is self evidently too young to be playing violent, graphically explicit games?

      Let them play Angry Birds or something.

      So... let me get this right... instead of games where you destroy invading aliens with plasma cannons, you advocate games where the kid will slingshot birds and kill pigs?

      That'll teach them good values, I'm sure.

  4. GCompris by Dozy+Lizard · · Score: 5, Informative

    For a 3 yr old, GCompris is hard to beat.

    1. Re:GCompris by HoldmyCauls · · Score: 5, Informative

      Seconded. Married to a teacher who is now running daycare for some friends' kids so she can stay home with ours. I'm a tech for local catholic schools whose teachers and staff can't deal with Linux though I myself have been a user for more than a decade.

      We have acquired some older P4 machines and I have one slightly newer one that I set up as an Edubuntu LTSP server. The older ones NetBoot from it.

      Point is, my 3-yr-old and her friends between 3 and 4 love Gcompris, and my wife thinks it's incredible. Connect-the-dots, memory, typing blaster and even a simple mouse-learning game where one wipes translucent bricks away to reveal a fun animal picture. It gets used for maybe an hour total per day, so it's a fun reward for good behavior and a pastime while the babies need feeding or lunch prepared or laundry done, not a mindless zombie creator. Compare the activities with what's playing on the Disney or nick channels and you can easily see which is better for a developing mind. Most activities are nearly if not entirely on par with the sensory and craft activities my wife plans with the kids, though visits to the rec center are a nice break from monotony, and they also attend a nursery school 2 days a week. Nice days are also used well with play on the swings and trampoline. I'm just saying by way of comparison for the benefit of those commenters who will say, "why stick your kid in front of a screen?" As though life is binary.

      --
      Emacs: for people who just never know when to :q!
    2. Re:GCompris by physlord · · Score: 1

      Agree with that My son started to play GCompris when he was 4 (he is 7 now). The game improved his skills not only with the mouse and the keyboard, but learning math, colors, reading and a very long etcetera . My boy has been using linux his entire life and he's becoming very good at it. Linux Paint is might be another option. But if it's the firs time your kid will grab a mouse, it will take some time for him to really enjoy it.

    3. Re:GCompris by foniksonik · · Score: 1, Insightful

      If you watch kids shows WITH the kids it's actually really educational regarding social skills and problem solving (hard problems, like how to work with a team, how to handle anger, etc - much harder than puzzles or physics).

      For puzzles and physics, Amazing Alex is great, Save the Puppies, Angry Birds, Bad Piggies - the list goes on. Android is based on Linux right...

      --
      A fool throws a stone into a well and a thousand sages can not remove it.
    4. Re:GCompris by Belial6 · · Score: 1

      Yep. gCompris is a great 'First Computer Program'. I set my kid up with his first PC at about 14 months, and started him out on gCompris. The difficulty/reward is great for very young kids, and the age range it is good for is great for everything from a precocious 12 month old to a normal 7 year old.

    5. Re:GCompris by Lenbok · · Score: 1

      Yep, one more vote for GCompris -- both my kids enjoyed it when they were younger (now though, it's hard to prise them away from Minecraft :-))

    6. Re:GCompris by xarma · · Score: 3, Informative

      As the author of GCompris, I have to agree. By the way, a little link would help : http://gcompris.net/

  5. SnapMaps by retroworks · · Score: 3, Informative

    My kids know three languages I2/3 of 3 kids have 3 fluent, the third has 2 fluent and is starting 3rd). But that's nothing compared to their geography. The Snap Maps game was awesome, I play it myself. http://www.coolmath-games.com/0-geography-map-snap-usa/map-snap-Africa.html

    --
    Gently reply
    1. Re:SnapMaps by phantomfive · · Score: 1

      How did your kids learn three languages?

      --
      "First they came for the slanderers and i said nothing."
    2. Re:SnapMaps by tehcyder · · Score: 1

      How did your kids learn three languages?

      They probably weren't born or brought up in the US, UK or other Anglophone culture. Most other people learn 2 or 3 languages with no problem.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  6. Several Options by Anonymous Coward · · Score: 4, Informative

    Have you looked into Edubuntu (http://www.edubuntu.org/), Qimo (http://www.qimo4kids.com/) or Foresight Linux Kids Edition (http://www.foresightlinux.org)? While they aren't games, they are distributions designed for kids with pre-installed applications and games for ages 3 and up.

    1. Re:Several Options by csumpi · · Score: 1

      Thanks so much for these suggestions. I've never heard about edubuntu before. I put it on an old laptop and my 3 and 5 year olds are loving it.

  7. Ri-li by Dennis+Sheil · · Score: 4, Informative

    Ri-li is a game very young children might enjoy. It has a toy train running around the track, and there's not much to do - just click the button to switch the train tracks if you think it might crash. It has lots of motion and train noises, and is simple. I have heard from more than one parent that their child really enjoys playing it.

  8. A couple good options by Anonymous Coward · · Score: 4, Informative

    I started the grandkids off with the Childsplay http://childsplay.sourceforge.net/ and Gcompris http://gcompris.net/-en- educational games collections as well at Tux Math and Paint http://tux4kids.alioth.debian.org They all are in the OpenSuse repositories or could fool with Quimo http://www.qimo4kids.com/ as a live CD or as a dedicated install.

    I found that having two mice connected was a big help in getting them started so I could show them what to do without having to take their mouse away.

    1. Re:A couple good options by ghettoimp · · Score: 2

      Mod parent up!

      Qimo is great. It's a whole Linux distro geared toward young children, and includes Childsplay, GCompris, and TuxPaint.

      I set it up an old P4 for my daughter when she turned 2. I remember sitting next to her and watching in awe as, over the course of 20 minutes of playing this "uncover the animal picture" game, she became proficient in using the mouse. Almost two years later, she is still playing very good, fun, appropriate, challenging games. She has always loved the painting program, which is really cool and has all kinds of fun things (e.g., draw with cats!). She opens programs by herself, chooses her own games, knows how to shut it down, etc.

      Advice:

      1. Get a one button mouse! You can find a small one geared towards a child's hand. It makes a world of difference when getting started to not have the confusion of two buttons and a scroll wheel.
      2. Get some cheap speakers for it, since the games (and even the painting program) have lots of sounds.

      And of course, make computer time a together activity. Sit next to her, actively watching, encouraging, explaining, and participating.

    2. Re:A couple good options by Anne+Thwacks · · Score: 1
      Get a one button mouse! You can find a small one geared towards a child's hand. It makes a world of difference when getting started to not have the confusion of two buttons and a scroll wheel.

      That is not necessary. Its not like when you were young: These days, three year olds can use Nintendo DS and Wiimotes (which are bigger than most mice, and have loads of buttons).

      Maybe you are an Apple pervert.

      --
      Sent from my ASR33 using ASCII
    3. Re:A couple good options by ghettoimp · · Score: 1

      Uh, no. I own neither iPhone nor iPad nor iPod nor iAnything else, and detest using my boss's button-less Apple mouse (which incidentally she has set up to scroll in an inverted way---just to fuck with me, I'm pretty sure).

      My daughter was 2 (well, 23 months old, to be precise) when I set up her computer. I started her off with a typical, full-sized Microsoft laser mouse with two buttons and a scroll wheel. It was very confusing for her. I eventually ordered this mouse. It was a much better fit. FWIW, Amazon's reviewers overwhelmingly agree.

      I'm sure she could handle a wheel-mouse now without trouble. But back then it made a big difference.

    4. Re:A couple good options by tehcyder · · Score: 1

      And of course, make computer time a together activity. Sit next to her, actively watching, encouraging, explaining, and participating.

      Unless you are someone who enjoys teaching, I can guarantee you that after ten minutes you'll just let them watch funny cat videos on YouTube.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  9. Tux Paint by Anonymous Coward · · Score: 1

    Tux paint was a hit with my kids though that got bored of it after a few weeks

    1. Re:Tux Paint by linuxwrangler · · Score: 2

      My daughter loved tux paint and still occasionally uses it to make a card, poster or board for a game she is making up. I mentioned it to a friend and his son now loves it. Definitely worth a try.

      --

      ~~~~~~~
      "You are not remembered for doing what is expected of you." - Atul Chitnis
    2. Re:Tux Paint by thegrassyknowl · · Score: 2

      +1 for TuxPaint. If you install the sound pack they'll love it, but you'll hate it.

      My 8 year old just asked me to put it back on after I reinstalled my laptop. Seems there's no end to the creativity and the simple drawing tools are really fun to use.

      Gcompris also held his attention for a good long while. There's quite a few challenges in there.

      And +1 for all the other "take your kid to the park" responses. Get them out there and make them run about. Teaching them to be sedentary is a terrible thing, and you'll spend a long time undoing that early "work" later on.

      --
      I drink to make other people interesting!
    3. Re:Tux Paint by bobbutts · · Score: 1

      +1 Tux Paint

  10. Re:You are making the problem worse by mathew42 · · Score: 5, Insightful

    By choosing linux, you expose the child to a different way of working to accomplish the same task. This means when the inevitably encounter a different OS they will have to learn new skills, but will then have a distinct advantage when it comes to learning the third OS or a major upgrade occurs. You also need to consider that most kids are exposed to smart phones and computers so have some experience with this anyway.

    Your language example was well chosen. Learning a second language has many additional benefits. Latin is an excellent choice for someone interested in science.

  11. nickjr.com by DrDitto · · Score: 1

    Or pbs.org Assuming Linux has decent flash support.

    1. Re:nickjr.com by i.r.id10t · · Score: 1

      This.

      Also, things like World of Goo .. lots of good stuff in the various humble bundles ...

      --
      Don't blame me, I voted for Kodos
    2. Re:nickjr.com by pjt33 · · Score: 1

      And the trans-Atlantic equivalent, CBeebies.

  12. Sesame Street by Ukab+the+Great · · Score: 4, Informative

    Try Sesame Street Games. They're mostly flash games, but they should work. My kid started playing them when he was 2, liked them a lot, and learned to use a mouse from playing them.

    1. Re:Sesame Street by robot5x · · Score: 1

      +1 to this - my 5 and 3 year olds love it. Also some good ones at nickjr.com.

      this gave me the excuse to set up a user account for my eldest on my linux laptop - now she fires it up, logs into KDM, starts up firefox and browses to either of these sites all by herself. I should probably look at locking it down a bit before she gets too clever...

      --
      Hej! Nasi tu byli!
  13. TuxPaint by mathew42 · · Score: 5, Informative

    I recommend TuxPaint:

    Tux Paint is a free, award-winning drawing program for children ages 3 to 12 (for example, preschool and K-6). Tux Paint is used in schools around the world as a computer literacy drawing activity. It combines an easy-to-use interface, fun sound effects, and an encouraging cartoon mascot who guides children as they use the program. Kids are presented with a blank canvas and a variety of drawing tools to help them be creative.

    My kids have had great fun using the program, especially with the special effects tools and sound effects. Rather than a structured environment it encourages free play. You can add in your own photos as stamps or just use the extensive collection.

    1. Re:TuxPaint by Dahamma · · Score: 1

      It's funny I disagreed with you above but completely agree here... The key here is the platform/OS/GPL License status are not the goals, they are the tools used to accomplish a very focused goal that in itself will educate and interest children. Have a clear goal in mind first, then find what best matches that goal. That's what I thought was so misguided about the original article question and so many of the replies, it seemed like picking some philosophy and finding goals that support it.

      And of course it was popular, so it was ported to MacOS and Windows as well so it could be enjoyed by as many kids as possible - hope that doesn't diminish it in any way ;)

    2. Re:TuxPaint by bill_mcgonigle · · Score: 1

      Seconded - my kids love it and it scales nicely to different talent / skill levels. As a bonus, their school uses it for teaching computing so they started knowing lots of the tricks and enjoyed teaching their classmates.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    3. Re:TuxPaint by Torinaga-Sama · · Score: 1

      I have a 6 and a 3 year old and I will second this recommendation. Both of my kids used this a lot. It is pretty good training on how to use a mouse and it is creative. I pretty much limit their usage it to this and letting the older one go on the PBS Kids webpage though you might not like that as much if you are strict on TV.

      --
      (/local/home/curiosity)-#who -u|grep thecat|cut -c 44-49|xargs kill -9
    4. Re:TuxPaint by Torinaga-Sama · · Score: 1

      Bad HTML is Bad. PBS Kids REAL website

      --
      (/local/home/curiosity)-#who -u|grep thecat|cut -c 44-49|xargs kill -9
    5. Re:TuxPaint by haulbag · · Score: 1

      I agree with this recommendation. All of my kids started using a mouse with TuxPaint. Since you can use the tuxpaint-config (Debian/Ubuntu) package to restrict behaviors that will confuse and frustrate the little one, it is ideal. To make it easier for them to find the pictures that they've saved, I'd suggest creating a symbolic link from the .tuxpaint picture directory to the desktop.

      Also, once they know how to find their pictures, they will have lots of fun emailing them to loved ones like grandmothers. They have so much pride in their creations that they will automatically want to print 50 copies of each picture, so giving them an inexpensive way to share them will help them feel good about what they've done. Just make sure they have a really easy way to send everything to your mother-in-law, and you can enjoy a little bonus passive-aggressive humor at the same time.

      You may also be concerned that your child make a good first impression with their fellow 3-year-olds, so maybe you could write a simple script to automatically email these pictures to their Facebook profile whenever a new file lands in that folder. You can never start too young teaching them to make nasty comments about other 3-year-olds' pictures. Cyber-bullies must be cultivated at an early age or they will end up at the end of the pecking order.

      On a more serious note, one caveat to teaching computer games to your children so early is that they will think of the computer as an entertainment center. This is where they will go when they want to have fun. Instead of using the computer to research cellular biology or track the stars in Celestia, they will just seek out whatever games they can find. Instead of using their imaginations, getting physical exercise, and learning to coordinate their large muscles, they will be begging you to log them into the computer. Do not fail to set firm time boundaries for screen time, or you will have kids who always say, "Dad, I'm bored," hoping you will provide entertainment instead of them showing initiative to make their own fun. You will want to make daily use of the commands: passwd -u [username] and passwd -l [username].

  14. Shmups by __aarimw2106 · · Score: 1

    I'm not sure why you're against Shoot'em Ups, unless you mean something more along the lines of First or Third Person shooters. Or more specifically, a game that involves violence by or against human beings. Or are you including any kind of shooting at all? Shoot'em ups are just dodge'n'shoot games, generally 2-D space games with crazy numbers of enemies and firepower to dodge. http://en.wikipedia.org/wiki/Shoot'em_ups

    1. Re:Shmups by kj_kabaje · · Score: 1

      +2 pedantic. Good show, chap!

  15. Welcome to the real world by Kevster · · Score: 5, Insightful

    Hand-eye co-ordination is best learned in the real world. Take him outside and play with real objects (I've heard it's called "catch") in a natural (non-human constructed) setting.

    As for the other two things, typing skills and UI concepts, they can be trivially learned by him 10 years from now just as easily. He'll pick them up on his own before that, anyway.

    --
    I always equivocate. Well, almost always.
    1. Re:Welcome to the real world by pt73 · · Score: 2

      Seriously, take this advice. Eye-hand coordination needs to be learned in 3D and in the real world. Computer games are very limited. Even Wii. Also read up on children and exposure to "screen time". The gamer with the xbox playing 1 year old may be harming his kid. Not giving him an advantage. Some research even suggests that background exposure to TVs for under 2 is detrimental to development.

      As for computer skills, playing games is not likely to teach many of those - at least not well. He won't be using a keyboard and mouse when he grows up anyway.

      If you want computer exposure though, look to the web. Go for educational websites that provide a combination of "games" and education. We like "starfall.com" but there are many others.

    2. Re:Welcome to the real world by artor3 · · Score: 1

      Who is modding this down? It's the best advice in the thread. Learning hand-eye co-ordination from video games is absurd. Go buy a glove and some plush baseballs, since you probably shouldn't be throwing anything harder than that at a three year old. Graduate to baseballs, basketballs, and/or footballs depending on whatever the kid seems to enjoy. The best part is that, at least for the next several years, it doesn't matter how awful you are at sports -- your kid will think you're awesome.

      That doesn't mean the kid shouldn't interact with computers. You want to help make your kid into a well-balanced individual.

    3. Re:Welcome to the real world by sociocapitalist · · Score: 1

      Hand-eye co-ordination is best learned in the real world. Take him outside and play with real objects (I've heard it's called "catch") in a natural (non-human constructed) setting.

      As for the other two things, typing skills and UI concepts, they can be trivially learned by him 10 years from now just as easily. He'll pick them up on his own before that, anyway.

      It's not mutually exclusive. My son is allowed 1 hour a day of 'screen', be it TV, computer, ipad, whatever. He spends most of the rest of the time outside (well, inside in the case of swimming but out of the house anyway) and whatever's left on reading physical books.

      --
      blindly antisocialist = antisocial
  16. OpenTTD or simutrans by Joe_Dragon · · Score: 1

    OpenTTD or simutrans are cool building games.

  17. World of Goo would be a good start. by MaxToTheMax · · Score: 1

    World of Goo is a great kid-friendly game, in addition to being a good game full-stop. It is mouse-only, but some of the puzzles would be very challenging (in a good way!) for a small child. Don't expect him to beat the whole thing though. So that's a good first one. Another good game (although it requires some more advanced reading skills) is Wind and Water: Puzzle Battles: http://www.howtogeek.com/92615/wind-and-water-puzzle-battles-an-awesome-game-for-linux-and-windows/ I wouldn't pull this one out right after World of Goo though. So you should look for a few other games to put in between these two.

  18. Humble Bundle by chepati · · Score: 2

    Some of the humble bundle titles (chocolate castle, crayon phisics) are pretty good and educational, stimulating the brain. A three year old is a bit too young, but I would suggest you play together -- this way you can help the child, strengthen the bond between the two of you and steer the educational and entertainment process.

    However, please keep in mind that there was an article a few weeks ago that exposure to TV (and maybe a computer?) at an early age may hamper a child's cognitive development.

    Why not crack open a good printed book with nice illustrations and read to your child? Or play some old fashioned games. Or kick ball, learn to ride a bike, etc etc. You'll be thankful one day that you did. And your child will, too.

  19. If you're looking to avoid mindless button mashing by damn_registrars · · Score: 1

    I'd suggest you go buy a used Wii for him. You should be able to pick one up for around $50 secondhand if you look a little bit. It should be no problem for him to pick up and play with.

    Besides, the best computer games require the ability to read. No offense but I suspect your 3 year old isn't very literate yet.

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
  20. Dwarf Fortress! by Zimluura · · Score: 1

    start by generating a world with only 1 civ, so they won't have to deal with goblins sieges. then later on, after they learns crop irrigation, and how to forge iron weapons introduce them to the full game.

  21. Minecraft by DeciDigi · · Score: 2

    My 2yo and 4yo daughters are addicted to minecraft, and they're surprisingly proficient at the game. They also play on a variety of websites, but minecraft seems to capture their imagination best. I 2nd whoever suggested Edubuntu, but not for a 3 year old.

    1. Re:Minecraft by cykros · · Score: 1

      I'm going to have to concur on Minecraft as an option (though I'm not sure how well it'll work for your 3 year old...it may take a year or two, kind of depends on the kid). Part of the benefit here is just how extensible Minecraft is, what with things like the Tekkit or Technic mod packs, or the thousands of individual mods out there. At the very core, Minecraft can be played with much like blocks, working all the way up to actual computer programming (the ComputerCraft mod allows programming in Lua, as well as programmable "Turtles", which are essentially robots), and other exercises in logic. Combine that with the artistic design elements (art critics, spare me), and it really strikes me as perhaps the perfect game to give to a small child, at least among those I've seen. Couple that with it being playable on any platform, and even in a web browser, and you've now given your kid a game they can play at a friend's house on their OS X/Windows setup, or whatever else they may encounter (hey, for all its downfalls, Java is still good for SOMETHING...Flash, not so much).

      And best of all, it does provide you with an activity you can do WITH your kid, rather than just sitting them in front of a computer and telling them to go be entertained. This in itself seems worthwhile, even if many other aspects are taken away, as most games geared for young kids (or hell, kids that are under 13 anyway) are anything but engaging for adults... Minecraft bridges that gap nicely, and you may even find yourself in a world in which your kid's minecraft contraptions show yours up...

    2. Re:Minecraft by rwa2 · · Score: 1

      Seconded.

      My 10 and 7 year olds are addicted to minecraft. It's difficult to get them to stop talking about it, or singing about it. And there's a great set of Minecraft parodies of popular music, mostly PG, that are certainly better than the pop songs they are based on.

      It's a ridiculously simple-looking game, but there's a lot of basic stuff you can teach them from it:

      They will learn how to use the internet (all the crafting guides are on the web on wikis, it's next to impossible to do much crafting without referring to them). They've learned how to navigate a little bit in BASH to get the server and client started. They're learning about texture packs and how to apply different mods to improve the behavior and graphical appearance of the game in certain ways. They're running their own local multiplayer server now, and running the console commands to gift themselves items based on the data table. They're learning to make backups and juggle their various maps between their single player sessions and multiplayer server. I've started teaching them python so they can start scripting some chatbots on the server, and to help automate some of the stuff they do. Oh, yeah, in-game we're teaching them redstone circuits too, and how they can pretty much build any logic gate out of NOT gates and timers.

      The downside is that it's $26 per account (we got ours for $15 during the beta). There's an educational discount for it somewhere, if you have a teacher in the family.

      A bunch more children's gaming recommendations (Web, Windows, Linux, Android) I've been tracking are at: http://trumblings.blogspot.com/2012/08/best-games-for-children.html

  22. Tux Paint by JoeMerchant · · Score: 1

    Entertaining, creative, non-violent.

  23. Learning in kids by aurizon · · Score: 1

    This child needs to be able to grow up in the modern world, not rusticate with your biases against computers and games. It is hard to teach adults a new language, they never become facile speakers. In the same manner, if your child grows up with the ability to use computers and a little later, some programming he will be far better off. That said, he should not spend 150 hours/week on Warcraft. Games help you to master computers - up to a point, after that they waste time.
    Check with the various online computer learning places, like Khan academy. Suggest Khan academy establish courses for children of various starting ages, and let them progress to the adult programs, you would be amazed at how far and fast they can progress if they are smart enough.
    In the old days, in tribes, kids learned it all as fast as they could, snakes, bees etc.
    We are now so far removed from that time, that we forget the learning plasticity of kids, let them go for it, but control the time waste aspects the kids want - leave those as a reward. every hour of A gets and hour of B etc.

  24. Poisson Rouge by Anonymous Coward · · Score: 1

    Poisson Rouge (Red Fish) is a delightful collection of simple games for preschoolers. It does require flash.

    TuxPaint is also great.

  25. What's wrong with education? by gr8_phk · · Score: 2

    GCompris. Yes, it's boring for an adult, but there is a wide variety of activities - some of which he'll like. It includes TuxPaint which teaches mouse use and drawing. You're late with TV. Get "The Letter Factory", "The Word Factory", and "The Storybook Factory". Let him digest them one at a time - each needs a few months to sink in, then introduce another - he'll be excited. Don't hesitate, if your kid can't read basic words already, your late with these videos.

    Wordworld, Dinosaur Train, Sid the Science Kid. All on PBS (assuming US here). Also, get an antenna so you can get PBS Kids during more hours of the day (for scheduling, not additional watching) your cable company does not carry all the subchannels and Kids in not #1 all the time.

    I'm a fan of limiting TV. We limited ours to 1 hour per day early on and have migrated to 2 hours (she's 6 now). The "Factory" DVDs are excellent and teach reading. If you're going to teach your kid anything "academic" it should be reading - everything in life is easier if you can read. There is nothing wrong with educational stuff, but free play and getting creative with physical objects/toys is also important. Education is not lame - you sure you're from around here?

    And don't worry a bit. Your kid will know how to use tech stuff better than you by the time he's 5 regardless of what you do. But if you must, get him an iPod or iPad and get lots of puzzle games - Angry Birds, Cut the Rope, whatever that silly alligator game is.... But limit screen time per day.

  26. Try Touchscreen Android Kids Apps by Jonah+Hex · · Score: 1

    On my Android phone I've entertained a 2 year old with several of the Shapes games, and from Humble Android Bundle: Snuggle Truck and Toki Tori.

  27. Braid by Zimluura · · Score: 1

    simpe platformer controls + press shift to rewind time.

  28. Try Tablets instead by r6_jason · · Score: 1

    My soon to be 3 year old nephew can add and remove icons on my mom's phone better than she can, she can't figure out how to change the wallpaper and he'll change it to a different picture of him self every time he gets the phone. If i hold him while in front of my computer he'll poke at links in chrome by touching my monitor and look at me like why isn't this working. The Leappad 2 is great, $100 upfront then around $20 or so for the games, not a bad deal. However, kids learn different ways and while some can use keyboard and mouse, or console controller early on, others can not. The best thing to do is let them explore on their own, within reason of course.

  29. Puzzles by bscott · · Score: 1

    I have a 6-yr-old and a 3-yr-old. So far the smaller one is happy enough with a few kid-friendly games on mom's iPhone (very sparingly, a few times a week at most) but I'm finding the 6-yr-old very engaged with online casual puzzle games. He's not quite ready for escape-the-room-type stuff, but there are quite a few kid-friendly puzzlers out there - check JayIsGames.com, you can search by tags and I use "kidfriendly" and "puzzle" (and "flash" because I'm not downloading anything, even if I did have Windows around)

    While others may disagree, I'm happy to let the local schools teach the basic 3 R's; later on I'll supplement the history and geography and science. Right now I'm more interested in making sure he has analytical skills, including skeptical thinking and inductive reasoning. He's not the math/science geek I was at his age. So I'm trying to make sure he learns as much as possible about puzzles and different ways of solving them. "Rubble Trouble" is a current favorite, but that's only after we've gone through most of the Bonte stable (especially "Factory Balls"! he solved virtually all of them, not bad for (at the time) a 5-year-old)

    As for the 3-yr-old, he loves Angry Birds first and foremost, but is just as happy tossing the birds to the left as to the right. He's developing differently and takes things at his own speed, so we're kind of feeling our way forward. (by contrast with the older boy, who's basically a carbon copy of my wife's personality) If he ends up more like me there'll be no keeping him away from the more analytical, strategy-type games - violence-based or otherwise - and he'll be wanting to modify the games as soon as he's finished with 'em... I'll certainly be showing him puzzles of every shape and size until we find a genre he likes.

    Kids can only be steered so far. But there's enough out there that you can find something that you and the child can agree on for almost any combination of "you" and "the child"!

    --
    Perfectly Normal Industries
  30. Educational stuff, obviously. by MMC+Monster · · Score: 4, Informative

    How about http://www.starfall.com/ ?

    My kids loved it when they were around 3-4 years old.

    --
    Help! I'm a slashdot refugee.
  31. DDR by Press2ToContinue · · Score: 1

    Don't forget the eye-foot coordination. Plus, he'll be able to dance.

    --
    Sent from my ENIAC
  32. Re:It may not be a Linux game... by lattyware · · Score: 1

    You can see some videos on youtube of the intro, the kind of logic problems faced.

    --
    -- Lattyware (www.lattyware.co.uk)
  33. Don't do it by crrkrieger · · Score: 1

    I did not start on computers until I was 14. Nobody says I am behind now. Why rush it?

  34. All the violence they want and more by r00t · · Score: 1

    Put a boy in front of a paint program, and what will he draw? Yeah... Mine 5-year-old immediately drew things getting killed. Tux Paint even has stamps (clip art) of military equipment, emergency services stuff, a cross, fire, mushroom cloud, and various tools for beating people to death.

    It's fairly easy to make new stamps (clip art) for the kid. You can add an AK-47, RPG-7, iron maiden, rack, breaking wheel, etc.

    Tux Paint isn't even limited to violence. The stamps include a hypodermic needle. The line tool makes it very easy to draw a swastika. The text tool lets you add the mark of the beast ("666") to your drawing. You can add stamps for pot plants, pills, sex toys... the possibilities are endless!

    1. Re:All the violence they want and more by zegota · · Score: 1

      Your 5-year-old has issues.

    2. Re:All the violence they want and more by JoeMerchant · · Score: 1

      And who did your 5 year old learn all of this from?

    3. Re:All the violence they want and more by styrotech · · Score: 1

      Put a boy in front of a paint program, and what will he draw?

      The solar system. Over and over and over and over again...

    4. Re:All the violence they want and more by cheekyjohnson · · Score: 1

      Is it really that surprising? I knew plenty of elementary school kids who would draw stick figures killing one another when I was in grade school. It's all imaginary, so who cares?

      --
      Filthy, filthy copyrapists!
    5. Re:All the violence they want and more by JoeMerchant · · Score: 1

      All a matter of perspective - if you live in a neighborhood where people are shooting and killing each other every weekend, then it's good to have the "imaginary" role play there to help deal with reality.

      Personally, we were pretty shocked when our kindergartener came home with a library book from 1970's urban America about some young kids who were running through the neighborhood hiding from bigger kids who were going to beat them up. It's not the world our kids live in, and it's not one we want them to get mental pictures of...

    6. Re:All the violence they want and more by JoeMerchant · · Score: 1

      Put a boy in front of a paint program, and what will he draw?

      The solar system. Over and over and over and over again...

      Or dinosaurs, trains, cars, or all four - depends on your kid (and what you teach them.)

    7. Re:All the violence they want and more by tehcyder · · Score: 1

      Your 5-year-old has issues.

      So do the 5 year old's parents. And I wouldn't let little Benny take pictures of sex toys his dad's done clip art for on his computer to school if I were you, Social services might get a call from the school.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  35. "well other than Hollywood and Disney" by tepples · · Score: 1
    Anonymous Coward wrote:

    Before this though I shieled him from screen-based entertainment (well other than Hollywood and Disney).

    That's a strange choice of what to expose your child to, given the damage that Hollywood and Disney have done to the intellectual commons through copyright lobbying.

    1. Re:"well other than Hollywood and Disney" by tepples · · Score: 1

      It's copyright that ensures that your child can't (legally) see the programming without the embedded Cocoa Krispies advertisements.

    2. Re:"well other than Hollywood and Disney" by tehcyder · · Score: 1

      It's copyright that ensures that your child can't (legally) see the programming without the embedded Cocoa Krispies advertisements.

      My kids just fast forward through the ad breaks. Unless it's coming up to Christmas and they need some inspiration about what to ask Father Christmas for.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  36. Open World stuff. by whoop · · Score: 1

    My daughter started playing WoW at about 2-and-a-half. She was fascinated with going in doors and up/down stairs in it. I was surprised how long it took her to perceive moving around in a 3D game. It starts with her just spinning non-stop, but before long (about 15 minutes) she had the key timings down to do just what she wants.

    Sure, WoW's not Linux-specific, but start with something that's open-world with no pressure to do anything (Minecraft maybe?) but plenty of stuff to explore. Then, let them go at it on their own.

  37. Auriferous (remake of Lode Runner) by matt_morgan · · Score: 1

    Auriferous is a pretty good remake of Lode Runner, complete with the level construction tools.My son and I started playing it and building levels (some good, some interesting) when he was four and he loves it.

    Otherwise, I can second all the GCompris and TuxPaint recommendations. My son loves them.

  38. XBIll by White+Shade · · Score: 1

    XBill!

    That game is killer for hand-eye coordination, and it's fun and cute and free...

    You might want to modify it or change the difficult settings though, because it does ramp up from wicked easy to insanely difficult fairly rapidly.

    --
    ìì!
  39. grab emulators instead by Vince6791 · · Score: 1

    what native linux games for kids? just grab rocknesx20f(nes), snes9x, fusion(sega genesis, master system) emulators and download rom collection through torrent or individual roms from sites for the kids. There is nothing wrong with playing old nintendo and sega games.

  40. Re:Causing Developmental Damage, Physical Harm by simplexion · · Score: 2

    From the same article: But the issue is controversial and his opinions and standing are questioned by Dorothy Bishop, professor of developmental neuropsychology at Oxford University who says that although this is an important topic, Sigman's paper is not "an impartial expert review of evidence for effects on health and child development". "Aric Sigman does not appear to have any academic or clinical position, or to have done any original research on this topic," she said. "His comments about impact of screen time on brain development and empathy seem speculative in my opinion, and the arguments that he makes could equally well be used to conclude that children should not read books."

  41. VideoLAN by Weaselmancer · · Score: 1

    No, really.

    Buy him some educational DVDs and fire up VideoLAN. On the PC you'll learn how to navigate menus, click a mouse - all that. It's basic computer skills. Then as a bonus - educational videos.

    My kid right now is watching the School House Rock DVDs on his machine. Clicking around like a pro. And learning about about adverbs at the moment.

    --
    Weaselmancer
    rediculous.
  42. Re:None at all by enickel · · Score: 1

    Mod Parent Up.

  43. What were you doing at age three? by Fubari · · Score: 2

    As for the other two things, typing skills and UI concepts, they can be trivially learned by him 10 years from now just as easily. He'll pick them up on his own before that, anyway.

    What do you bet that in ten years:
    Mice will be dead; everything will be motion tracking, eye tracking, touch tracking, etc.
    Nobody will type (by "Nobody I mean you can safely round the number of typists in the world down to zero).
    Contemporary "UI Concepts" will seem quaint in the way that most people today view command lines as quaint.

    I can't offer any practical advice about helping a 3 year old develop, but ask yourself: "What did your parents do in your formative years?" Are you pleased with how you turned out? Can you think of anything that would have made a difference?
    Let's assume you're 35 now. When you were a three year old, that would have been around 1978. Taking a guess at what environment environment enriching things your parents provided for you then, I'm going to go with a teddy bear over an altair. Maybe -speak n spell.
    I'm guessing the finger paints, blocks, stuffed animals are more useful than technology.
    One more thing to consider, most computer games aren't very interactive - you can play finger paints or blocks with your child. How much time will you interact with them if they're on the computer? In a few short years you both will have lots of fun with geek things in the future so enjoy the time you have now - it will go fast. :-)

    1. Re:What were you doing at age three? by slim · · Score: 1

      Nobody will type? What will we do instead?

      Nobody will use Morse Code? How will we communicate with lighthouses?

    2. Re:What were you doing at age three? by dkleinsc · · Score: 1

      Mice will be dead; everything will be motion tracking, eye tracking, touch tracking, etc.

      I'd bet against that - mice do a very good job of solving the problem they're targeting, which is why they're still around over 20 years after they were introduced to the mass market. Touchscreen technology in particular has to contend with "gorilla arm", because holding your arm up to a screen is tiring.

      Nobody will type (by "Nobody I mean you can safely round the number of typists in the world down to zero).

      Also a bad bet. Keyboards work, and work well, which is why the concept, introduced with typewriters well over a century ago, is still very much alive today, even on smartphones. Among their advantages are:
      - They allow the typist to express exactly what they intend. That solves the "Dear Aunt, let's set so double the killer delete select all." problem.
      - They make use of all 10 of the typists' fingers, in an appropriate proportion. Many other input method do not.
      - Most typists can type at least as fast as they can speak.
      - Anyone in an open plan office or a public location would be driven insane by the noise of everyone talking to their computers, making speech-to-text not a viable option. Also, that same noise would be confusing the voice wreckognition software.

      --
      I am officially gone from /. Long live http://www.soylentnews.com/
  44. load a mac emulator by Osgeld · · Score: 1

    get a rom for some old ass system 7 or 8 system, let him play stickybear reading, the computer will be simple while still teaching basics, and the edutainment is 10x better than anything released for linux, let alone any platform for the last 10 years.

  45. How About the Classics? by Scarletdown · · Score: 1

    Why not go with the classics? Get him an old TI-99/4a with the Speech Synthesizer and a bunch of educational cartridges for it. Should be pretty cheap to do. And a composite cable should be pretty inexpensive to get a hold of, which can connect to the RCA A/V jacks on whatever video device he would be using it on.

    --
    This space unintentionally left blank.
    1. Re:How About the Classics? by evolutionary · · Score: 1

      I was brought up on one of those...and had to have it replaced (got a free replacement and game after writing a letter). The programs on the TI994A crashed, fairly often although I loved the thing. Also, does it make sense to expose a child to a platform whose design doesn't reflect today's computer platform foundation? The TI 994a cartridge system doesn't reflect the way systems work now and good luck finding that GIANT expansion module add-on module with the floppy disk drive. (Considering how small the cartridge memory space and Floppy disks were that is a LOT of physical hardware to store). Easier/smaller to just get an old PC and put a Linux distro on it, perhaps one like qimo4kids http://www.qimo4kids.com/ or DouDou Linux http://www.doudoulinux.org?

      --
      "Imagination is more important than knowledge" - Einstein
  46. Midnight Commander by dccase · · Score: 1

    is not as fun as it sounds.

  47. When all you've got is a hammer... by 0m3gaMan · · Score: 1

    ...everything looks like a screw.

    Come on, please. They're kids: Get them an 8088, a 386 SX16...or best of all, a train set. And a book.

  48. Minecraft by pestilence669 · · Score: 1

    If he's bright and you're willing to play together until it "clicks," I'd highly recommend Minecraft (Linux supported). Kids generally excel at open world games and Minecraft is as creative as games get these days. As far as your ban on FPS's, I didn't censor anything for my kid. He grew up playing GTA. He could explore, blow things up and not be tied down by a quest system. He's well adjusted and non-violent. In fact, he'd rather play Pokémon over hardcore titles... or watch kids movies over adult titles. Even in GTA, he was more concerned with making friends than causing mayhem. The more open his options, the more vanilla his choices became. Of course, all kids are different.

  49. There is no choice... by __aacvzh55 · · Score: 1

    doom^^3 - children must learn at an early age.

    1. Re:There is no choice... by tehcyder · · Score: 1

      doom^^3 - children must learn at an early age.

      Make sure to remove any lightbulbs in the room where they're playing.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  50. What if best educational software is for Windows? by perpenso · · Score: 1

    ... What's the best (Linux, of course) game to get a kid started with? ...

    You are making the problem worse by force it to be Linux rather than something your child is likely to see outside your narrow view of the world.

    More importantly what is more important to the parent: (1) Software politics or (2) the child's eduction? Basically my concern is what *if* the best educational/edutainment software is available only for Windows?

    If the parent's concern is truly for the education of the child it would seem to be appropriate to find the best software first and then see what operating systems that software is available for, not to start with the operating system.

    Learning Linux is fine and all but that seems a secondary thing.

  51. Nobody suggested LOGO? by drfreak · · Score: 1

    Shame on you all...

    1. Re:Nobody suggested LOGO? by Dwedit · · Score: 1

      Turtle Graphics on the Apple II was extremely boring, I'd never suggest LOGO to anyone, ever.

  52. Forget PCs go iPad for toddlers by Proudrooster · · Score: 1

    With my 3-year old I started with the iPad instead of the PC. It has a much more natural touch interface and they can get going in minutes vs. struggling to figure out the archaic QWERTY keyboard and mouse/touchpad. As of August the iPad has 30,000+ educational titles and I would recommend Letter School for tracing letters, Doodle Buddy for drawing, Hungry Fish for math, Reading Rainbow for tons and tons of books, Screen Chomp for making basic screen casts, iMove for making videos and of course Amazon Instant Video for watching endless Mr. Rodgers. I also picked up the Ion Midi keyboard at the Target on closeout for $20 and the iPad is also a piano teacher.

    I don't think there is too much toddler specific stuff in the Linux realm unless you plan to install Wine and runs Windows Apps. I am not sure if you trying to promote game addiction or learning, but the iPad is a great learning platform for young kids. Also, I would limit screen time to 15-minutes per day until they are about 5-years old. I believe that computers tend to limit a young childs imagination.

    I apologize that I didn't answer you question directly but wanted to provide an alternate solution. :)

  53. Dude! You got beaten by a one year old... by BenJCarter · · Score: 1

    And it made Slashdot.
    You're arguments are invalid.

    --
    For in politics, as in religion, it is equally absurd to aim at making proselytes by fire and sword. - Publius
  54. There are no good games on Linux by asmkm22 · · Score: 1

    WINE doesn't support games like "Frisbee" and "Learning to Ride a Bike at the Park," so you're better off just doing the real thing.

  55. Re:You are making the problem worse by ShanghaiBill · · Score: 1

    Might as well force him/her to speak Latin at home as well.

    In the USA, children from families that speak languages other than English tend to academically outperform children from homes where only English is spoken. The only exception is Spanish. So teaching your kid Latin as a first language will probably help him/her.

    I speak English to my kids, my wife speaks Mandarin, and they went to a Spanish preschool. Compared to that, learning Latin shouldn't be too bad.

    To get this thread back on topic: My daughter's favorite game when she was three was "Clifford the Big Red Dog: Thinking Games". It was a great game, and helped her learn the alphabet and other skills. But that was ten years ago, and I have no idea if it is still available.

  56. Yepi, Kizi by Austerity+Empowers · · Score: 1

    yepi.com, kizi.com have tons of games

    My 4yo has been playing these games for years and he loves them. Most of them are child safe, start with something like Milk Quest. I'm for video games (if the child wants to), I believe my son learned to read just because he wanted to play the games he saw me playing. Of course I don't let him play those games for a variety of reasons, but he's happy to play more sterile games where no one dies and there's no interaction with internet creeps (read: most of my friends).

    Also don't neglect minecraft. It's probably difficult for a young child to physically play, but at least mine will watch me play as long as I'm making interesting things. The good side (and possibly bad side) is that he may start turning your HOUSE into a minecraft. Mine would go around positioning boxes and furniture so that he could navigate barriers similar to how you might drop cubes in minecraft to make ladders.

  57. Jump N' Bump by havardi · · Score: 1

    Ridiculously cute bunnies, up to 4 players on one computer. My 5 and 3 year old love playing this. Oh, just turn off gore mode so there aren't chunks of bunnies flying around.

  58. Re:You are making the problem worse by Belial6 · · Score: 1

    Don't kid yourself. At that age, the kid won't even consider it a different OS. All of the same tried and true desktop metaphors are there. At about 14 months, I set my kid up with his first computer running Ubuntu Linux, and gCompris. In less than 15 minutes of instruction, and a day or two of free play, he was a competent user. When put in front of Windows, he didn't bat an eye at using the system. It was clear that from his perspective, the two worked the same. The transition was no more difficult than using a computer with a different wallpaper.

  59. Re:You are making the problem worse by mathew42 · · Score: 1

    The advantage comes from it being the less common OS, meaning that they are more likely to be exposed to a different OS. Being able to perform the same tasks in different ways, has been shown to make people more flexible. With changes like the ribbon interface, start bar and now "metro", that flexibility is definitely required.

    I'd suggest this is similar to the fact that with English increasingly the global language, that in countries where English is the predominate language, people are much less exposed to other languages, especially in daily usage. You may be interested in reading Bilingualism is Good Brain Exercise for Kids (and Adults).

  60. tetris by Skal+Tura · · Score: 1

    Quite simply tetris.
    Teaches hand-eye coordination, planning ahead/strategy, mental 3d visualization & modeling skills. The infinite growth of difficulty will keep hooked up.

    1. Re:tetris by Pulzar · · Score: 1

      The infinite growth of difficulty will keep hooked up.

      Ever seen a 3 year old? The difficulty of Tetris starts at "infinite" for them. There's no way that any 3 year old would get anything out of it.

      --
      Never underestimate the bandwidth of a 747 filled with CD-ROMs.
  61. Re:You are making the problem worse by Capsaicin · · Score: 4, Interesting

    By force it to be Linux rather than something your child is likely to see outside your narrow view of the world. Might as well force him/her to speak Latin at home as well.

    The benefits of speaking a 2nd language at home are too well know to dwell upon. You never know, being exposed to one may have saved you from being chained in your sadly narrow view of the world.

    Latin, being not only the root language of the Romance languages, it is also a key to better understanding other European languages such as English, German &c., would be undoubtedly provide the child with great advantage. However since hardly any one is fluent enough actually to speak it at home this is unlikely to be a viable option.

    As far as OSs, and their GUI frontends. I (doubt|hope) that the differences between a contemporary Linux GUIs and Windows or even Mac will be anywhere near as great as those between our GUIs and those that will dominate some 15 years from now (when said 3 year old may have to use computers professionally). My boys are conversant with linux, windows and OSX (thought they prefer the latter), and this has certainly not inhibited their skills in any one OS. So I can confidently say, without wanting to appear overly offensive, "you are full of shit mate!"

    I'm showing my age here, but it only took those of us who grew up without computers (not entirely true, my first computer was a Kosmos Logikus) a week or three to learn how to use the early GUIs. There's nothing in there that is conceptually difficult for a reasonably intelligent young adult to pick up and learning to use a pointing device is a sinch for most anyone under that age of 60 (which isn't to say some 80 year olds don't find it a sinch either).

    Computer exposure for children is somewhat overrated. Given the choice between learning multiplication tables by rote (which the school is refusing to teach my kids, "we don't do that any more") and developing "mouse skills" which is considered essential for modern survival, I would choose the former. Thank FOSS for ... TUXMATH for teaching well, what the school will not (and you only need a keypad!) But probably not quite for a 3 year old (unless said 3 year old is Terence Tao).

    --
    Better to be despised for too anxious apprehensions, than ruined by too confident a security. --Edmund Burke
  62. Potato Guy and Tux Paint by Grant+Root · · Score: 1

    I've got a few years experience with allowing hundreds of kids to play with Edubuntu on laptops at a local tech fair. The games that seem to hold their attention are Potato Guy (which also includes many other scenarios such as Ancient Egypt, Robot Workshop and Robin Tux) and Tux Paint.

    1. Re:Potato Guy and Tux Paint by readthemall · · Score: 1

      +1 for Potato Guy: http://www.kde.org/applications/games/ktuberling/
      My 3-year old loves it, learned mostly on his own how to use the touchpad.

  63. Games are Crack for Kids by strangeattraction · · Score: 1

    For your own as well his well being keep him away from games and TV as long as you are capable. It is crack to kids. The real world will provide him with far more variation in Hand Eye coordination than a game can/will ever deliver. Walking is just as import. Take time to read to him. No matter how hard you try to keep games away from him he will be exposed to them regardless. In no time he will master the trivial skills necessary to master game play and keyboards. I am not anti games but I currently have a 9 year old so I know what you are thinking. Read, Read Read Read to him, far more important. The structure of our language models our thinking, Failure to master basic communication skills will be far more devastating. Consider this, he will probably not even have to use a keyboard when he is an adult because they will be obsolete. Good luck

  64. Rocks'n'Diamonds by hydrofix · · Score: 1

    Rocks'n'Diamonds is a great Boulderdash / Sokoban / Supaplex / Emerald Mine clone. Distributed under the GPL and packaged for most Linux distros. It's a great puzzle game for kids with nice graphics, SFX and brainteasers. Might be a bit too challenging for a 3-year-old, but great for 10+.

    Homepage

  65. Re:You are making the problem worse by Dahamma · · Score: 1

    I don't give a crap whether it's Catholicism or Linux, imposing your religious beliefs on a 3 year old is just plain wrong. Like religion, exposing them to a variety and letting them make their own choice is going to make them a more well-rounded person/nerd. If they decide to be a Mormon or Windows user and you disown them, that's your own hangups.

    Maybe you could see if they'd port this game to Linux...

  66. Letter Invaders! by Deliveranc3 · · Score: 1

    Teach him to type, for a bit. I had this game on one of my mom's old computers. Then teach him he is in control of the machine. Then show him Spreeder.com and give him/her good books, until, he/she complains :)

    Then say "Slashdot is for big people." You will know if he/she has been reading it. And the resulting discussion should be interesting. (Maybe not true now post Taco).

    Anyway voice non-parent. Really liked shooting down letters before they landed. Might have made me enjoy gaming too much.

  67. just sit him in front of the computer by issicus · · Score: 1

    and let him loose

  68. Neverball by gringer · · Score: 1

    The controls for neverball are simple -- just move the mouse. My kid particularly likes zooming round in circles, and somehow managed to get to Level 8 (over the course of a few months) by making what appears to me to be fairly random mouse movements.

    Enigma also has a similar control simplicity, at least for puzzles that don't involve extra items.

    --
    Ask me about repetitive DNA
  69. Obviously by thatkid_2002 · · Score: 1
    BASH
    Though World War vi might be good too - http://freecode.com/projects/wordwarvi

    Word War vi is a side-scrolling shoot 'em up '80s style arcade game. You pilot your "vi"per craft through core memory, rescuing lost .swp files, avoiding OS defenses, and wiping out those memory hogging emacs processes. When all the lost .swp files are rescued, head for the socket which will take you to the next node in the cluster.

  70. Re:Enigma by fisted · · Score: 1

    seconding this. great for hand-eye coordination skills, too

  71. Silverspeed by imagekiwi · · Score: 1

    I'm about to release a arcade space shooter game, called silverspeed. You can download a demo at www.ckmgaming.com. It has simple mouse controls. My three year old nephew can't play it yet, but likes looking at the bosses, he calls them dragons.

  72. Touch screens for the win by nigels · · Score: 1

    I have have a Linux desktop, which my kids sometimes use.
    KPotatoGuy is one I can suggest. My 6 year old is starting
    with minecraft, but it's a bit scary and complex still. (It's fun
    as long as I am around to coach and make suggestions)

    But what my kids (3 and 6) are really into are games on the Android and iOS tablets and phones -
    angry birds especially. Consider that they can touch without knowing the alphabet, knowing
    what "escape" or "space" or "return" are about. And the left button, right button, and scroll
    wheel, etc. These devices are ideal for kids, and software is generally affordable, and the
    stuff "just works" reliably - minimal admin, fiddling or administration.

    So I really recommend they have access to an iPhone, iPod, Nexus7 (or whatever) and some
    different styles of easy games without the crummy adds that land them on spammy "buy now"
    websites.

    And the best thing about it is that having YOUR computer to yourself is important too!

    - Nigel

  73. Final Answer: by Galactic+Dominator · · Score: 2

    Best Linux Game For Young Kids?

    Ubuntu. For the advanced player, try the server edition without the mouse.

    --
    brandelf -t FreeBSD /brain
  74. Re:You are making the problem worse by pjt33 · · Score: 1

    So you grew up using Windows, did you? I think it was about the 5th OS I used, but that hasn't stopped me from being able to use it.

  75. DragonBox is getting ready by Pastis · · Score: 1

    Shameless plug: for those who have kids a little bit older, DragonBox is our algebra educative game. And we're preparing the Linux version: http://support.dragonboxapp.com/forums/166049-general/suggestions/2946059-release-a-version-for-pc-either-linux-or-windows

    Drop us a line if you think this is interesting!

    As for personal advice, for 3yo: GCompris

  76. Tux Paint mouse config by r00t · · Score: 1

    Tux Paint can treat all mouse buttons the same. This used to be the default; currently the default is to pop up an animation that shows you how to use the left button.

    There is a config program to restore the original behavior. You could also just edit the config file.

    There is also an option to make Tux Paint fullscreen, and one to disable the Quit button. Until the kid learns the multi-key exit sequence, he's not going to escape from Tux Paint.

  77. Wesnoth by theRunicBard · · Score: 1

    It's cute, it encourages thinking, the graphics are truly beautiful, it is an example of a wonderful open source community, and because the campaigns are easy to edit and code, it can be used as a gateway drug to programming. Hey, even I managed to make a campaign!

  78. pedagogicbundle.com by rycks · · Score: 1

    Hello,
    we have just launch http://pedagogicbundle.com/ ! This is for children and others:

    for very young:

    • mulot to learn mouving mouse, and you could add pictures then make them speaks about what is hidden under the mouse
    • raconte-moi with you can make speaks-books such as http://raconte-moi.abuledu.org/w/4254-the_voyage_of_the_macaroni_man for example but you could make yours and put it on the web (or not)
    • coloriages, just print these B&W drawings, then they could paint on

    for others: mathematical tools :)

    Éric

  79. gcompris by WindBourne · · Score: 1

    seriously, for a 3 y.o., education has to come with the game.

    --
    I prefer the "u" in honour as it seems to be missing these days.
  80. Give him Legos by Zandamesh · · Score: 1

    His imagination will take care of the rest!

    --
    Lo and behold, for I am a sig!
  81. Urban Terror by WaywardGeek · · Score: 1

    Few of you will agree with this one, but I let my daughter play it from 2 to 5 years old. She loved it more than any other game. It was hysterical. If you know this game, it's an awesome first-person shooter with guns, grenades, and blood, played on various urban maps. Last I played, it was mostly very skilled diehards with years of experience. She was slow compared to the other players, so she compensated by using some insane machine gun used for close range (IMI Negev). Her favorite thing was killing guys on the other team, but that was really hard because of their skill and her age. She developed unique strategies. For example, on one map she would smoke grenade her own team's flag, and sit just outside the smoke waiting for the other team to appear with the flag, and then lay into them with the negev. She had a few other strategies, but they were always ambushes to compensate for her low speed and accuracy. She loved grenades and that big inaccurate machine gun.

    I never had the heart to IM the other players that a they'd just been killed by a four year old girl. I also never worried that her goal in the game was rarely protecting the flag or trying to get the other team's flag. Sometimes it was just wondering around, looking for a good place to ambush a player. Sometimes she just wanted to see what all the different guns do, or simply explore the map. Even at her best, her kill ratio was awful, maybe 1:4, but she didn't mind the dieing, though if she was trying to do something it frustrated her to have to start over. Most of her ambushes had to be set up very close to home base, or if she wanted just to play around, she'd find a mostly useless part of the map rarely visited by the other players.

    I had to end her time playing Urban Terror when she began to read. I never told her what those IM messages scrolling past said, but they were pretty horrible. She wasn't exactly a good team player, and some of these guys take the game waaaaay to seriously. My son is 2 years younger, and I only let him play it about a year, because my daughter would always watch and coach him, so her starting to read IM messages became a problem. She would ask why she couldn't play anymore, but at that age such questions are easily deflected, just like whether or not Santa Clause is real.

    --
    Celebrate failure, and then learn from it - Nolan Bushnell
    1. Re:Urban Terror by WaywardGeek · · Score: 1

      After Urban Terror, I had to let her play the usual kid games. She played Pokemon on her DS for years, and found Wizard 101, Roblox and Mindcraft, just like all the other kids. I wound up installing two Windows machines so the kids could play the games their friends were into. My son has gone off with Mindcraft, and built some insane worlds. My daughter is now a vegetarian into horses and animals. Both kids loved playing Star Craft against the computer with me, though I can't play it anymore due to vision issues. Partly because I suck so badly now days, both kids love playing Halo with me. They call it "kill dad," as if that were the name of the game, rather than Halo.

      --
      Celebrate failure, and then learn from it - Nolan Bushnell
  82. Coding for fun by secondhand_Buddah · · Score: 1

    Get the little buggers to code some unit tests in VI.

    --
    Participatory Governance : The only feasible option for a real democracy, where everyone really does have a say.
  83. Zoodles: A safe kid mode by Bitcrusher · · Score: 1

    I'd highly recommend Zoodles, though from what I see on their current page Linux is not supported:
    http://www.zoodles.com/en-US/home/marketing
    http://www.youtube.com/watch?v=Tm0-ofngVEA
    I know it can run on Linux though (I think it's using Adobe Air), as a friend of mine set it up on a Ubuntu machine for his 2½ year old.

    Zoodles (as I remember it) has both games with shapes, numbers and colors etc, and a videoportal that includes Sesame Street videos from YouTube, learning them to count and the alphabet.

    1. Re:Zoodles: A safe kid mode by Bitcrusher · · Score: 1

      What I meant to say was, that it is NOT OFFICIALLY supported on Linux - but I can be made to work, without too big a hassle.

  84. hand-eye by tacet · · Score: 1

    lego. the hardware version.
    don't make your kid sit and stare at one point (screen) sitting in one pose (chair). it's bad for health.

    there is nothing really to fall behind. we all learned, how to use keyboard and mouse at much later age. he still wont be able to blind type for a while (hands too small) and mastering mouse for 6 year old takes minutes, while 3y.o. will struggle due to mouse size compared to hand size.

    i am also sure, that for understanding algorhytmic thinking, there are ways outside the limiting screen.

  85. Re:You are making the problem worse by Anne+Thwacks · · Score: 1
    Being a troll is also a religion. (Speaking as a true Buddhist)

    Leaning Linux (or Unix generally) is likely to remain valid learning for over 20 years (I still use what I leaned about Unix in 1979 on Ubuntu today- that is over 30 years ago). Learning about Windows lasts about 5 years if you are lucky. With Windows, the kid's skills would be obsolete before he is old enough to understand what the computer behind the apps actually does.

    Plus Winphone 8 vs Android may do for Linux what iPod vs Zune did for Apple.

    --
    Sent from my ASR33 using ASCII
  86. Games that aren't by sociocapitalist · · Score: 1

    I know you asked for Linux and I'm on a mac, but what got my kid interested was:
      - photo booth where he could make faces and do all kinds of fun stuff with the built in camera / pictures (which he subsequently figured out how to associate with user accounts and use as desktop backgrounds)
      - skype with me as I travel often
      - email with me, for the same reason (with the benefit of being able to save it
      - browser based kids games on the net

    His first email to me:
    aymisyou

    His second:
    ded yenayoukoumeybk

    So okay, work to be done on spelling but it got him on the computer completely by his own motivation :-)

    --
    blindly antisocialist = antisocial
  87. Allright there Helicopter Dad.... by dhanes · · Score: 1

    Just give him Minecraft or even BFV. Nothing wrong with a shooter. BC2 or BF3 might be a little much.

    --
    Wait, What?
  88. Re:You are making the problem worse by Lumpy · · Score: 1

    Yet change the color and position of the taskbar and many "professionals" here start whining like babies and end up crying under their desk....

    --
    Do not look at laser with remaining good eye.
  89. Tux4kids et al. by bmuenzer · · Score: 1
    Here's a list of GPL software that has been approved by my 4 kids. I arranged them in the order I would introduce them:
    • TuxPaint has been al all-time favourite of my kids, and it may be the only "game" you want a 3 yo to play.
    • TuxTyping and TuxMath may become interesting later.
    • TuxRacer fun downhill racer program.
    • Celestia and Stellarium are two beautiful planetarium programs, but they might require an adult to navigate the solar system and find the most amazing nebulae.
    • GCompris is a framework for educational software containing some nice games.
    • Hedgewars is another favourite of my kids, but you might want to wait a few years before you introduce it to your kid.

    As I said before, all of these are GPL, and all of them are available for Linux and Windows platforms (and IIRC also MacOS).

  90. Re:Burgerspace! by Defenestrar · · Score: 1

    And it gets kids thinking about realistic future career paths like being a fry cook!

  91. GCompris by slashdyke · · Score: 1

    Gcompris is an educational suite for kids. It stars out with basic mouse movements, progresses through clicking, double clicking, letters on the keyboard, and on from there. They are all games, that my 2 and 4 year old enjoy, and they learn from as well!

  92. Re:You are making the problem worse by dkleinsc · · Score: 1

    Latin, being not only the root language of the Romance languages, it is also a key to better understanding other European languages such as English, German &c., would be undoubtedly provide the child with great advantage.

    I'd highly recommend Latin for young children, although it has very little relationship with German and only some relationship to English. Many of the apparent similarities between Latin and German have to do with the fact that they were both descended from a common ancestral language, and German is more closely related to English than Latin. It helps immensely with reading and learning closely related languages (French, Spanish, Italian, Romanian), and of course reading early academic literature in the original.

    --
    I am officially gone from /. Long live http://www.soylentnews.com/
  93. Go old school.... by Dcnjoe60 · · Score: 1

    Reading will do far more to help your child in the new millennium than playing a computer game at a young age. Throwing and catching a ball will do more for hand eye coordination than playing a computer game. If the concern is about being able to have computer skills for the next generation (such as using a mouse and keyboard, etc.) well, the current generation and previous generation seemed to pick them up quite easily without having access to them as a toddler.

    Besides, who is to say that by the time your child is older that the mouse will still even be the primary input device?

    Go old school and expand his/her intellect and coordination. There are already enough computer junkies who cannot think for themselves. Do the world a favor and raise your child to be a critical thinker first.

  94. No. by wonkavader · · Score: 1

    You are right to keep your child away from computers and TV. Yes, you could get your child to be good at video games like your pal, but it turns out that's not really a skill you need to be a successful and happy person.

    Buy more books and keep him away from computers for another 8 years or so.

  95. ios for edutainment by capsteve · · Score: 1

    i know this might be a cross-grain recommendation on /., but many of the the edutainment apps for ios are great.
    i purchased a couple of apps by peapod labs for my 4 year old daughter, and she can go for over an hour at a time exploring, reading singing and spelling with these apps. there are other good apps out there, try avoid the in-app purchase apps as they tend to be more entertainment and less education.

    aside from tuxpaint, IMHO the best cross platform releases i've seen are the various humble bundle releases( goo, braid, etc). some of these title might be a bit mature for game playing for a 3/4 year old, but it might be a toddler and parent bonding experience smearing baddies on the screen together.

    we also balance computer/tablet time with meatspace activities: reading, playing, cooking,.chores(ok cooking and chores are a bit challenging, but we try to gamify them for higher acceptance).

    --
    three can keep a secret, if two are dead - benjamin franklin
  96. Start him with QWOP by tilante · · Score: 1

    QWOP. It should keep him away from computers for the next several years.

  97. The Goatse Game by lord_rob+the+only+on · · Score: 1

    A 3-year-old boy still cannot crap correctly, resulting in bad accidents :-/. So I suggest the game of the Goatse which is very teaching for a boy of this age.

  98. Mere exposure effect by tepples · · Score: 1

    yeah that little kid must have a real messed up idea of intellectual property, trademark and copyright law. its like he doesn't know a thing aobut it.

    It's called the mere exposure effect or familiarity principle. Long-term exposure to products of copyright maximalists makes it more likely that the child will overlook the firms' copyright maximalism once he comes to learn the basics of copyright. So don't feed your child a steady diet of the products of Paramount (Nick), Warner Bros. (Cartoon Network), and Disney if you don't want your child to end up sympathizing with those companies' policies.

    1. Re:Mere exposure effect by tehcyder · · Score: 1

      Oh please, the kids who have grown up consuming Disney, Nickelodeon and Cartoon Network are the same ones who will happily download films, games and music wherever they can without paying for them.

      They've hardly been brainwashed into believing that copyright is good and necessary.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  99. Falling Behind by revoemag4 · · Score: 1

    I'm afraid I'm letting my kid fall behind

    There's no reason to believe he is falling behind. Kids that are introduced to computers in school catch up pretty quickly to kids that have been using them at home prior to attending school for the first time. By middle school, there's no difference in skill or familiarity with a computer between the kids who started early or 'late'. When it comes to computers, there really is no rush.

  100. Battle for Wesnoth by Synerg1y · · Score: 1

    www.wesnoth.org/

    how has this not been posted yet???

    Anyways, very fun low-graphics turn based strategy game, only downside I can see is it might be a bit complicated, but it's still fun without understanding a thing about the game & kids have amazed me before on what they can figure out to do.

  101. Re:Don't Flame me but.. by TehZorroness · · Score: 1

    I would let my former roommate's two year old play super tux kart on my laptop to entertain her. Even though she didn't quite grasp the concept of steering, it always put a glowing smile on her face.

  102. For the future... by P+Nitram · · Score: 1

    My kid (5 years old) start to create it own level with Secret Maryo Chronicles ( http://www.secretmaryo.org/ )
    He is creating a lots of level. Now the mouse, keyboard has no secret for him. He is selecting multiple object, copy/paste and move them around. He also learn to save often in case of a crash... Or when he pasted ~12000 life and overkill the system. He learn to take stuff from pre-made level to create his own. He figure out by himself to change the path of the element to modify the images. He wanted me to change few items colors... But when he ask me to create more enemies I told him to go to school so he can learn!

    But three years old is a bit young for the computer... And some key shortcut are nasty and they can click everywhere...
    Give your kid a IPod to play with, touch pad will probably be the future peripheral. You might see a video of it own.

  103. Relax people by TheSkepticalOptimist · · Score: 1

    These "Ask Slashdot" stuff are purposely trolling posts. Even bad parents are not going to give their 1 year old a linux box to run games on.

    --
    I haven't thought of anything clever to put here, but then again most of you haven't either.
  104. concentration by pr0fessor · · Score: 1

    I used to play concentration with just regular playing cards I'm not sure how old I was when I started but I started my sons at three . If you could find something like that it might be good for a three year old, but expecting the game to hold their interest with out someone else playing with them.... forget it.

  105. Re:You are making the problem worse by Dahamma · · Score: 1

    Not that it's generally productive responding to ACs, but I have been using Linux since 1993, I'm sure I have worked on more Linux kernel driver code, let alone application software, than you have, and I have shipped software on 50 million+ Linux-based embedded devices. I wouldn't call that hatred. My point was a well rounded knowledge of computers is best served by being relatively OS-agnostic, and my methods were a bit of hyperbole for semi-comic effect. And yes, a dig at organized religious dogma, oh well.

    And it really wasn't all that harsh of a post, anyway, my main goal was getting in a Simpsons video game reference :)

  106. Re:You are making the problem worse by Capsaicin · · Score: 1

    I'd highly recommend Latin for young children, although it has very little relationship with German and only some relationship to English. Many of the apparent similarities between Latin and German have to do with the fact that they were both descended from a common ancestral language

    I agree that both German and Latin share the similarity that PIE derived languages exhibit and would add that the influence of Latin upon German is not limited merely to this common ancestry. It may only occasionally be obvious semantically, where it usually reflects Roman technological superiority eg. in the German Fenster, which survives in English in the oft used (by Historians of Bohemia) term defenestration. Latin's later influence upon German (and not German alone) has been as a result of "latinising scholars" most especially during the formulation of a normative grammar for Old High German at the imperial court in Prague. Being an IE language German was naturally case-based, but in attempting to formalise a learned version of the common tongue --a tongue the Emperor Karl V described as being fit only for talking to horses --the learned men very consciously tried to shoe-horn German syntax into the Latin case system (or a subset thereof, ie. German lacks the ablative and the vocative) and to standardise the inflections within those cases.

    Latin syntax is less obvious in English grammar, (though the rule against splitting infinitives is an invention by late latinisers), where the case system has all but died out --how many English speakers even know when to use whom any more? (and even there the distinction between the accusative and the dative has collapsed.) Well died out entirely perhaps :)

    and German is more closely related to English than Latin

    That is clear. Of course High German is even more closely related to Yiddish and English more closely to Dutch or Low German. But this is to say nothing of the influence of Latin (or Norman French for that matter) upon either German or English after the Germanic languages had separated from the Romance languages.

    It helps immensely with reading and learning closely related languages (French, Spanish, Italian, Romanian)

    Latin, being not only the root language of the Romance languages, it is also a key to better understanding other European languages such as English, German &c.,

    Now about Hebrew ... ;)

    --
    Better to be despised for too anxious apprehensions, than ruined by too confident a security. --Edmund Burke
  107. Re:You are making the problem worse by Dahamma · · Score: 1

    Being a troll is also a religion. (Speaking as a true Buddhist)

    Yes, but telling the difference between a troll and a joke is a skill ;)

    Though to be serious - it's not about *skills* for a 3 year old, are you kidding? It's about exposure. And exposure to a larger variety of experiences is generally better for development.

  108. Re:You are making the problem worse by dkleinsc · · Score: 1

    Yes, I was simplifying things a bit. The point was that English is actually a pretty good jumping-off into German, and German (in my experience) is somewhat easier for an English-speaker to pick up than, say, Italian. And of course, once you get away from IE languages, all bets are off: Arabic, Japanese, Mandarin, Turkish, Swahili, etc are all quite tricky for an English-speaker to wrap their heads around, because they use structures and sounds that are wildly different from English.

    --
    I am officially gone from /. Long live http://www.soylentnews.com/
  109. Re:Putting your kid on Linux? by tehcyder · · Score: 1

    You want him to grow up to be a total faggot, eh?

    No, it's like calling him Sue. He'll learn how to fight much better against the other M$ shill-bullies at school.

    --
    To have a right to do a thing is not at all the same as to be right in doing it
  110. Games on linux? by Hydrated+Wombat · · Score: 1

    I thought linux was the game. I mean, it took me two weeks to unlock wifi on my laptop when I first installed linux a few years ago. Then, bluetooth keyboard failure attacked, and I had to use tank, nuke, and heal (read driver manuals, sudo mv new drivers in place, and drink coffee). Did I win or lose?

  111. My 3yo girl is at 5yo levels... by rjbradlow · · Score: 1

    Because of computer exposure that challenges and motivates her to accel. She still has plenty of playtime and social time too. This poor person wants honest answers to a simple question and instead got a lot of personal opinions and interjection on how to raise their kid. That is just Wrong! Tsk-Tsk!! So, my girl would be one of the many girls who would talk to this persons boy at any age. To answer the question directly; You will have to try each of the good answers given by the good people here to see what works best for you and your son. As Best is relational to ones own experience, YMMV and what is best in one person's opinion is clearly not in another's. Last thoughts... Have you tried zoodles? It was cross platform until they yanked the Firefox kid jail plugin. Which I still have and can send to anybody. Now they just cater to Microsoft and Apple Unfortunately.

  112. List of Education/Entertaining Kid Linux Programs by evolutionary · · Score: 1

    I did some research into this topic awhile ago. Here is a list depending on the age group:

    3-7: GCompris (http://gcompris.net/-en-) *** Best ***, KDE Education software (http://edu.kde.org/), Tux Software Series (http://tux4kids.alioth.debian.org/), TuxPaint, TuxMath, TuxType all excellent, Omnitux (overlaps with Gcompris) (http://omnitux.sourceforge.net/), SuperTuxCart (no education just game) (http://supertuxkart.sourceforge.net/), SuperTux(http://supertux.lethargik.org/) (entertainment only), Secret Maryo (similar to Super Mario, pure entertainment, no educational value) (http://www.secretmaryo.org/), Frozen Bubbles (pure game, no real education here)(http://www.frozen-bubble.org/), Crayon Physics Deluxe (commercial, puzzle game)(http://www.crayonphysics.com/)

    6-14: Scratch (teaches computer programming in an amazingly intuitive way..had 11 year old figure it out with no computer background and no experience) (http://scratch.mit.edu/), Alice (teaches 3d art), (http://www.alice.org/index.php?page=downloads/download_alice), World Of Goo (commercial, puzzle solving)(http://www.2dboy.com ), Trine/Trine 2 (commercial, puzzle solving)(http://http://trine-thegame.com/site/) (good for developing puzzle solving skills..good graphics), Greenfoot (teaches Java to pre-teens similar way to Scratch) (http://www.greenfoot.org/door), Cogs (Commercial puzzle game) (http://www.cogsgame.com/), DreamChess (Stragety...its chess)(http://www.dreamchess.org/), E-Adventure (teaches people to make their own point/click adventure games) (http://e-adventure.e-ucm.es/), Gbrainy (Math/logic games) (https://live.gnome.org/gbrainy), Inkscape (Vector Graphics..works well with Scratch/Alice as teaching tool and book)(http://www.inkscape.org), And Yet It Moves (Commercial puzzle/alternative physics) (http://www.andyetitmoves.net/), Machinarium (Commercial, flash adventure game..great for kids) http://machinarium.net/demo/, Minecraft (semi-commercial, install on Linux may not be straightforward) (https://minecraft.net/), Botanicula (Commercial, Flash adventure Game)(http://botanicula.net/)

    Most of the non-commercial games listed above are readily available hrough the software game channels of most Linux Distros including Ubuntu, Mint (I've confirmed all on Mint), Fedora and Debian. I included links in case for some reason the user friendly Software Install Dialogs in Ubuntu/Mint or default Synpatic Package manager channel configuration doesn't do the trick. The commercial ones come in various installers, most user friendly but a few you may need to make a menu launcher manually.

    Children specific OS Distros: I've never tried these but it may simplify your OS installations with pre-installed game/activities: http://www.doudoulinux.org/web/english/index.html ***(this looks VERY good for kindergarden first timers on a computer)*** http://www.qimo4kids.com/what-is-qimo/ http://www.edubuntu.org/ http://www.foresightlinux.org/release/foresight-kids-edition-1-0-release-notes/

    Recommend all purposes Distro for early starters (6-and up): http://www.linuxmint.org/ (Not education specific but software installation menus make it easy to find/try educational and non-educational games...ubuntu does to but Mint makes it easier for non-techies...have 9-12 year old using it with no training...no problem)

    other list of games for Linux are here: http://www.linuxlinks.com/article/20080510052539217/Games.html http://www.linuxlinks.com/article/20080522164112313/Games-Part2.html

    While educ

    --
    "Imagination is more important than knowledge" - Einstein
  113. List of Education/Entertaing Linux Kids Games P2 by evolutionary · · Score: 1

    Oh, forgot to add something, you mentioned kids having trouble using keys for controllers. Suggest getting a PS3 standard controller from a store or E-bay. Plugs in using USB connector and the current kernel (2.6.37+) provides the drivers (hid-sony) See article on Google Code: http://code.google.com/p/fofix/wiki/GameControllers

    --
    "Imagination is more important than knowledge" - Einstein
  114. Error on Posting with list of games by evolutionary · · Score: 1

    Apologies, You may have noticed that my link for Mint Linux in my first posting doesn't work. Its http://linuxmint.com/ (not .org). Apologies again for confusion.

    --
    "Imagination is more important than knowledge" - Einstein
  115. Re:You are making the problem worse by Pseudonym+Authority · · Score: 1

    I agree, and would extend that to include all morals as well. Not every culture shares the same morals, shit, sometimes people don't agree in the same culture. It's evil that we indoctrinate them with objectivitist (in the philosophical sense, not the Randshit sense) like ``stealing is wrong!'' Children should be able to grow up before they decide what is right and wrong.