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Wired Proclaims the Death of the Game Console

SternisheFan points out an article at Wired arguing that game consoles and the business model that sustained them are now "obsolete." Quoting: "Years from now, 225 million devices will almost certainly be seen as the point at which the console business peaked. Gamers are going elsewhere for their fix. The console’s time at the top of the heap is drawing to an end, and these machines won’t survive without radical change. ... Consoles used to do everything best, but those strengths are now being wiped away. Unlike PC games, which may require finicky custom settings, consoles 'just work,' fans have long pointed out. Well, so does the iPad. Consoles are cheaper than PCs? Not when you factor in the growing disparity in game prices. Consoles have all the good content? Well, if you want Nintendo- or Sony-exclusive games, you’ll need to buy their hardware. But for many gamers, Angry Birds is becoming more attractive than Mario.

51 of 368 comments (clear)

  1. I'll reserve judgement by ColdWetDog · · Score: 4, Funny

    Until Netcraft confirms it.

    --
    Faster! Faster! Faster would be better!
    1. Re:I'll reserve judgement by Smauler · · Score: 2

      Consoles used to do everything best,

      I've not lived in this world. PC games have always been better, technically and in other ways.

      Some console games have not been ported to the PC - these are the games that console players focus upon.

  2. consoles are horribly locked down by Anonymous Coward · · Score: 3, Interesting

    i never understand how people who rant about software freedom, openness and how evil apple is will then run out and buy an microsoft xbox and a sony playstation.

    1. Re:consoles are horribly locked down by Anonymous Coward · · Score: 4, Insightful

      Completely different groups of people.

    2. Re:consoles are horribly locked down by Anonymous Coward · · Score: 2, Insightful

      Not really, no.

    3. Re:consoles are horribly locked down by fikx · · Score: 2

      unfortunately for the same reasons people who hate facebook and have many IM accounts join them: peer pressure. It can be lonely sticking to your principals sometimes...
      :)

      --
      AB HOC POSSUM VIDERE DOMUM TUUM
    4. Re:consoles are horribly locked down by History's+Coming+To · · Score: 2

      There's a difference as far as I'm concerned - when it comes to gaming (and gaming alone) I prefer a locked down ecosystem to help prevent cheating and hacks. Where I want to program a computer etc then yes, open is good, but when there's a competitive network of thousands of people I prefer to know we're all on the same system. Granted, it's nice to be able to play around with consoles, eg Other OS, but when it comes to an hours gaming of an evening I'm quite happy with an XBox360 rather than a more open platform.

      --
      Please consider this account deleted, I just can't be bothered with the spam anymore.
    5. Re:consoles are horribly locked down by BoberFett · · Score: 2

      No. I love my PC for it's openness, and I love my Xbox for it's closed...ness. I don't expect my gaming machine to be open, it's an entertainment device where I'm willing to live with limitations because after all it is just a time killing toy. That's different than an iPad, where I may be doing actual work or other things important to me and I want to access the data in any way I choose, not have the terms by which I may access the data that I have created dictated to me by Apple. The only data I create on the Xbox are save files. Who cares. On a PC, I create lots of things very valuable to me. Totally different use cases.

  3. I can prove this is wrong. by Anonymous Coward · · Score: 5, Funny

    My brother's wife's aunt's grandkid's roommate in college brother's son just bought a console so this PROVES that this article is complete horseshit.

    Now, mod me up "Insightful" or "Informative"!

    1. Re:I can prove this is wrong. by Anne_Nonymous · · Score: 2

      Consoles are dead; Netflix confirms it.

  4. Game Controls by imurd3r3r · · Score: 5, Interesting

    Gamers need great controls, and frankly the controls on touch screen games stink. Racing game on touch screen vs racing game on console with Xbox S controls or steering wheel? I'm choosing the console.

    1. Re:Game Controls by SScorpio · · Score: 4, Interesting

      This is why the Wii U is interesting. It marries classic controls with a tablet. I doubt it will have the market saturation that the Wii had, but it should sell fairly well.

      Sadly the same isn't happening with the Vita, which is currently some of the most impressive handheld hardware available and contrary to popular belief, it actually has a very good and varied library since it's been out for less than a year. The next few weeks have some heavy hitters for it coming out, I'm hopefully it will do well, but I'm not optimistic.

    2. Re:Game Controls by FyRE666 · · Score: 4, Interesting

      For FPS' - let's face it, the vast majority of console games - the mouse+keyboard is the superior control mechanism. This has been proven countless times, notably when Microsoft stages an event pitting Xbox "pro" players against PC players. The PC players decimated the Xbox players. It was a major embarrassment for MS (and the players I guess) and nstrumental is MS' decision to keep the XBox and PC player base segregated.

      Consoles are a bad deal all around: Outdated hardware - years behind PCs, low resolution, excessively slow loading times, expensive games, lack of customisation and custom mods. Consoles need software updates at least as often as PCs, so that's a wash. Arguing that PC games give players too many configuration options (even if they choose to use them) is ridiculous. Since when it choice a bad thing? Unless you're Apple, I guess.

    3. Re:Game Controls by firex726 · · Score: 2

      > Consoles are a bad deal all around: Outdated hardware

      Except for one thing where they are good at...
      Making the companies money.

      > Arguing that PC games give players too many configuration options (even if they choose to use them) is ridiculous.

      Never heard that one before, normally More Options = Good.
      It's not like you need a PhD in rocket science to understand the difference between Low, Med, High graphics settings.

    4. Re:Game Controls by PRMan · · Score: 5, Insightful

      That's because geeks now detest Sony.

      --
      Peter predicted that you would "deliberately forget" creation 2000 years ago...
    5. Re:Game Controls by RedHat+Rocky · · Score: 2

      Same applies to the original Wii. The controllers were novel, something different and drove initial sales, but they aren't all that great for many "gamer" games (FPS specifically).

      Wii U will be the same deal.

      --
      Anything is possible given time and money.
    6. Re:Game Controls by yotto · · Score: 4, Insightful

      On the iPad you tilt the iPhone or iPad left or right to steer
      No need to use touch for it

      And just like with a car (or console game) the entire world tilts as you steer your car.

    7. Re:Game Controls by Anonymous Coward · · Score: 5, Insightful

      yeah because they started suing us.

    8. Re:Game Controls by tolkienfan · · Score: 2

      +1

    9. Re:Game Controls by digitallife · · Score: 2, Insightful

      I find it hilarious reading through the comments of people proclaiming that tablet gaming could never be as good because of some control issue, when it is clear these people have never actually played many good tablet games. I've been an avid gamer for decades and played numerous racing games, and a few of the tablet racing games have the best controls I've ever used. Buttons and tiny joysticks are just REALLY hard to use to steer a (simulated) car, whereas full screen tilt is awesome once you get a little practice. The good racing games even keep the horizon level while you turn the tablet. Plus with the ipad I can push the game to the tv screen and race there, and the tablet becomes the controller with info and maps on its screen. Someone else made the hilarious comment that "there's no way you're going to get anything [like] Civ IV" on a mobile device... I must have been hallucinating pretty good last night during my Civ gaming session on my tablet...

      The reality is that game makers are beginning to learn how to make great games for mobile devices. The games are getting better, the controls more slick, and as people switch over all but the most hardcore quickly realize that mobile devices are the future of gaming. When I saw that the WiiU is going to be a tablet like controller for the tv, my first thought was that I had been doing almost that exact same thing for months already with my versatile tablet, why the heck would I want the WiiU? Really, once you get the controls figured out, the only other appeal of consoles is game titles, and that's changing, very very quickly.

    10. Re:Game Controls by Daetrin · · Score: 2

      >> Arguing that PC games give players too many configuration options (even if they choose to use them) is ridiculous.

      >Never heard that one before, normally More Options = Good.

      As someone who has worked in the game industry, both on PC and console games, the phobia about about giving the user too many options does exist, and it transcends the hardware the game is on.

      For one of the PC games i was working on some decision was made about a certain relatively minor element of gameplay (unfortunately ten years on i've forgotten what exactly the element was.) It was a simple either/or decision, and couple of us on the team actual preferred to play the game the other way. So we talked to the lead designer about making it customizable in the options.

      The short version of his response amounted to a fear that users would go into options and fiddle around with things and change this particular setting, then they would play the game and think it sucked (because of course he's chosen to go with the way he thought most people would enjoy, ergo...) but not realize it was because they changed the options. So instead of switching back to the other configuration they'd just think the game itself sucked.

      I don't know how much of that was a reasonable argument, and how much was "i've decided what's best so everyone should play that way," but in fairness that guy has been lead designer for multiple best selling games, so clearly in general he knows what he's doing.

      So the attitude that "too many options is bad for the user" is out there in the game industry (and the business software industry as well for that matter) and does have an effect on how games (and other software) are developed.

      --
      This Space Intentionally Left Blank
    11. Re:Game Controls by FyRE666 · · Score: 4, Informative

      Nobody wants or cares about the ability to plunk down $500 on 3 more fps.

      Of course they do - the person who bought the hardware to get a better gaming experience. I've spent a lot of money on my gaming rig, and believe me the gaming experience is WAY above anything a console can deliver. While your console is struggling along at 1024x720@30fps, I'm playing the same game at 6014x1200@{whatever the pegged fps is} with much more detail, more effects, and higher quality sound. You might as well argue that everyone should just buy the cheapest, shittiest car they can find because it'll crawl up to the speed limit, so why do you need anything better?

      They'd rather everyone was the same anyways.

      Slow loading times haven't been a problem since playstation 1 days.

      Please tell me you're joking. Have you compared the speed of a PC loading a game from an SSD RAID / RAM disk, to a PS3/Xbox grinding away with an old optical disk, and so little RAM it can't cache anything worth a damn? I DO also own an PS3, I hadn't used it for anything much except playing BlueRay disks for over 2 years (it's now been replaced by a dedicated BR player) The last time I tried a game in it, I honestly thought it had frozen each time it tried to load a new level. On my gaming rig, there's no waiting - ever. Last game I can compare between PC and console was Skyrim. On the console there were huge delays while loading - on PC, there was nowhere near enough time to read anything on the "did you know" type screen before the level loaded. If you haven't noticed the HUGE difference here, you obviously haven;'t played a game on a proper gaming PC in a few years.

      Games are only expensive if you buy the expensive ones, and most of those titles cost the same on PC.

      So you mean if you buy any current games they're expensive on console? That's about right. PC games are cheaper on Steam. Check it yourself.

      Console updates happen by pressing "ok". Easy enough for kids, no headaches for adults.

      Last time I tried, this is how it went:
      Insert game - "Your system needs a software update, please exit the game and update..."
      Exit game, scroll across to the "System" tab, navigate up (for some reason the software update is above all the other options), choose "Software update"
      "Checking..." (finally) "A software update was found, would you like to install?"
      Press Yes, "Please accept these new terms and conditions", click through
      "Would you like the system to shut down after updating", press Yes.
      (update takes 20 minutes)

      On PC? Updates happen in the background, automatically install as the machine is shut down.

      Which is easier?

      Good customization and mods come back as new titles. The rest is largely garbage, and the difference is negligible. Meanwhile, most people just don't care.

      Please provide any evidence of this. Or is it just something you made up while writing this reply? Maybe you're just not aeware of the modding communities for a lot of current games. Or you have no choice because you're stuck with a 7 year old piece of locked down tech that's incapable of handling this content.

      Nobody wants to play with keyboard, mice, 10,000 buttons and macros. They want to lay on the living room floor or sit on the couch with a controller.

      Sorry, how old are you? 12? Keyboards don't have "10,000 buttons". People (well, adults) don't necessarily want to lay on the floor to play games. Personally I like playing my games at v.high resolution, every visual effect enabled, surround sound, instant load times and no screaming little XBox brats in my ears. It's worth the cost. The fact you keep stating absolutes ("Nobody does this, nobody does that") suggests you're a child living in his own little bubble, peobably without the means to have a choice of gaming platform. You're therefore arguing from a position of ignorance.

      The fact is that the keyboard+mouse is the better control system for FPS'. H

  5. It's weird seeing this argument in reverse. by SScorpio · · Score: 4, Insightful

    The current console generation has already gone one for a year too long, and it will be at least one more year before the new Xbox and Playstation come out. In games media people do seem to be switching to the PC, but as soon as the new consoles come out the unwashed masses will move to them.

    As for the iPad and the like? Sure they will take the causal and non gamer markets, pretty much the people who purchased the Wii as their first and only console. Game console might not see as high of sales, but just like happens with every new console generation and the reports of PC gaming being dead, the death of consoles is high exaggerated.

  6. Don't believe it by Jiro · · Score: 5, Insightful

    It's not as if people who play Assassin's Creed have suddenly shifted over to Angry Birds in droves. The audience who plays Angry Birds is a separate audience. Furthermore, Angry Birds costs less than console games, so comparing by number of total players is misleading.

    1. Re:Don't believe it by Anonymous Coward · · Score: 5, Insightful

      yeah, but what happens when there's a generation of kids who grew up playing angry birds as their first game instead of super mario? for them playing on a gamepad will be as alien as playing on touch screen is to you...

    2. Re:Don't believe it by fafaforza · · Score: 2

      Maybe it's a case of journalists making outlandish claims to generate buzz and views/clicks. Saying that either system serves different audiences, with a good amount of overlap, and continuing to say that both would likely keep finding their place, would be a middle of the road opinion that readers would say "yeah, no sh*t Sherlock" to and not tweet or ``like'' it.

      I find it hard to believe that a multi-billion dollar per year industry would a) die off within the next few years and b) wouldn't be able to find ways to compete. The two changes that tablets have brought about is the interface and cheap, casual games. The Wii U and Vita already incorporate touch, and people have shown that they are willing to spend $70 for a game, so what's the revolution, here, again?

    3. Re:Don't believe it by Colonel+Korn · · Score: 4, Interesting

      yeah, but what happens when there's a generation of kids who grew up playing angry birds as their first game instead of super mario? for them playing on a gamepad will be as alien as playing on touch screen is to you...

      I think that rather there will be a generation who played Angry Birds instead of nothing. I don't think ultracasual touchscreen games are eating into existing game markets at all. Console and PC gaming are still growing, after all. Just like the Wii didn't result in fewer 360 sales (compare to the original xbox sales numbers, for instance), ultracasuals are creating a new separate market only really tied to the console market through the word "gaming" and the confusion the publishers feel when they look at studios like Zynga as upstart competitors and wonder where they came from.

      Claiming that ultracasuals will kill console gaming is like claiming that Hotwheels will kill sales of passenger cars (car analogy!). Yes, they both include various types of "cars" but they don't eat each other's lunch.

      --
      "I zero-index my hamsters" - Willtor (147206)
    4. Re:Don't believe it by joocemann · · Score: 4, Insightful

      Mod up! I've read two dozen posts on this topic, and all are biased to explain how the poster's preference is the winner. This is the first that actually talks about reality.

      As a seasned gamer, I've seen it all, and I've seen all of the types of gamers out there. What is *really* happpening is a growth of gaming overall and some small shifts in popularity within that net growth.

      The people playing angry birds didn't play games before that. The COD nut probably plays angry birds while on the toilet, but still plays COD on console every night. The console gamers like the reliability, controls, and accessibility to friends---and the PC gamers brew up awesome mods and implementations of games, like competition.

      And most gamers fall into more than one category.

      The only gaming I would predict is losing would be board games and maybe DnD. And that's not a serious claim, rather a guess at the two physcal game formats that may have been overshadowed by digital life.

      It is comical to see these articles and opinions. Its like predicting the death of carnivory because people are increasingly liking soy products. Wtf? There will always be meat eaters, and many will enjoy the vegetable and meat protein together.

      I play casuals on my phone in idleness.
      I play ps3 games with friends in games that benefit from the controls, reliability, and general central-entertainment-device elements (netflix stream, bluray player, gaming, youtube).
      I play PC games for the cutting edge graphics and mouse/keyboard benefit.
      I play scrabble with my kids and father.
      I make games out of day to day life actvities.

      The original article reeks of this polarizing extremist psyche that is becoming more prevalent in culture. But I argue that just because you take sides, it doesn't mean that we have to.

      We love games.

  7. errr.... by eennaarbrak · · Score: 5, Insightful

    Gamers are going elsewhere for their fix.

    They are?

    Unlike PC games, which may require finicky custom settings, consoles 'just work,' fans have long pointed out. Well, so does the iPad.

    And that proves ...?

  8. This is different and good by GameboyRMH · · Score: 2

    For once PC gaming is supposedly gaining while consoles are dying...I guess you can only predict the death of PC gaming so many times.

    --
    "When information is power, privacy is freedom" - Jah-Wren Ryel
  9. slashdoters... by Anonymous Coward · · Score: 5, Funny

    Slashdoters have been proclaiming the death of Slashdot for years now, yet the body still twitches every once and a while.

  10. Nooooooottiiiiiiiing by SmallFurryCreature · · Score: 4, Insightful

    This is just one of those "X is dead" stories where the author knows nothing about anything including market diversity.

    It is obvious that McD attracts more customers then 3 star restaurants, therefor 3 star restaurants are dead...

    Logic dictates this. But McD has been around for a long time and so is the whole Michelin guide thing, which has also been declared dead many times.

    There are indeed people for who Angry Birds is enough and they can buy an iPad Mini for 329. And there are those for who mario is enough and they can buy a Wii U for 350. Wow! Look at that price difference!!! Anyway, for SOME, Angry Birds is NOT enough just as a dry patty on an even dryer piece of fluffed corn isn't good enough for some. And they will buy a PC, put in a video card and play real games.

    And there are even some people, who one day buy a hamburger and the next day visit a 3 star restaurant. Amazing!

    And some people never buy any pre-made food and cook at home!!! It is almost like there are kinds of different people out there with others catering to their needs!

    Right now, in 2012 EA/Maxis is preparing Sim City for a 2013 launch and EVERYTHING looks like it will be a real Sim City again for real men on real PC's. And some gay guys on mac's. No more consolfication attempt, just a hard core sim game like we used to have. And it got just as many fanboys as Angry Birds has, except these fans can walk and chew gum at the same time.

    Everytime someone declares something dead, it springs back on its feet. The world is a more complex place then you think and people have different needs and wants, often on the same day.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  11. Angry Birds by Dan+East · · Score: 4, Interesting

    This isn't exactly on-topic, but since the article mentions it, I'll bring it up. As someone who has played games my entire life (starting with Pong on a black ad white TV, growing up through the Arcade craze of the 80s, and every game console in between), I just don't see the appeal of Angry Birds. Sure, the game is well implemented - graphics, sound effects, and music are all very well done.

    However, the basic gameplay mechanics are just so-so. It's just a physics simulation. The real problem is that there is such a massive luck factor involved. For example, when someone beats a difficult "level", what is the chance that they can actually reproduce their success in the exact same way? Pretty much impossible. Things happen in a way they neither intended nor predicted. So in other words, Angry Birds is more of a "slot machine" than a skill based game. Is it just the visual satisfaction of seeing a physics simulation smoothly unfold and crap fall down? Sort of like how the bouncing cards after winning Windows Solitaire was always so satisfying in a strange kind of way?

    Now that's all good and well. Some people like to play luck based games. But why such a large percent of the population? With this game your skill quickly plateaus and then you're relying on mere chance, which isn't so appealing to me. Is it that their marketing is that good, or that they reached some magic threshold that the franchise is simply self sustaining now?

    How many Slashdot readers feel that Angry Birds is the deserved pinnacle and poster child of non-console, non-PC gaming? And if not, what game should be the flagship of this new gaming market?

    --
    Better known as 318230.
    1. Re:Angry Birds by Exitar · · Score: 5, Funny

      You should write an article about the death of Angry Birds!

    2. Re:Angry Birds by MBGMorden · · Score: 2

      Angry Birds is a fun time killer, but realistically it's not all that innovative. Its basically the same game as Worms - which was in turn was much like many of the various Artillery-style games that have been available on home computers since the 70's.

      I get that tablet games can be fun for some. I play them. Angry Birds (standard and Space), Where's my Water, Doodle-jump, etc. All have been good brief diversions, but none stuck for very long. Comparing them to a full length game is about like comparing a comic-strip to a classic novel.

      Granted, I've gotten to where lately I play more and more games on my PC rather than the console, but the major driving factor there is basically online distribution and the extreme sales that are often ran on Steam and other services. After a game has been out more than a year as lnng as you can wait for a sale you can often get them for $5 or less. When you consider that a moderate gaming PC really isn't that much more expensive than a console (and most computer still want a PC around anyways - so you're really just looking at the price DIFFERENCE between a gaming-capable PC and one that's not), it really does make PC gaming pretty attractive again.

      What's particularly good is that for FPS games you get the mouse and keyboard option, but for games that control better with a controller (Batman Arkham Asylum for example), you can plug a wired XBOX 360 controller into the PC and most modern games seem to pick it up and map the controls exactly as they would be on the console.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
  12. Atari 2600 & Pong by MindPrison · · Score: 2, Interesting

    I'm one of those kids who's prime was the 80's, I grew up with Atari 2600, Nintendo NES and Commodore 64. I used to program on the commodore 64 in assembly language because I wanted to make those games myself, and did...

    However, now...much MUCH later, I still play console games. And I've noticed something over the years next to all my PC gear and consoles...is that consoles have a distinct advantage over the PC, I'll try to mention a few:

    - Console games are just...you just start playing already, no need for all the driver-installation fuzz. Very practical.
    - The PC is much more forgiving when it comes to BUG fixes, PC versions tend to have more bugs and bug-patch releases, on consoles - you can't afford this so the games actually comes with less bugs in my experience.
    - Less cheating: One of my no#1 pet peeves when it comes to online gaming, are cheating bastards, they destroy the fun for everyone else, and they can literally WIPE out an entire planet of avid gamers with their stupid aimbots, wallhacks and frustrate the hell out of seriously good gamers. On consoles, it's not so easy to cheat that any wannabee script kiddie out there can add a patch, simply...it's too hard for them to do it. Less cheating, wonderful!
    - Games last longer: This might sound a bit odd, but I love to keep my games forever, and so I keep the consoles forever as well. I still have my Atari 2600, repaired the joystick a 100+ times, but enough OT. The games last longer because the games ages with the consoles. When you purchase NEW PC's or upgrade, you need endless patches and driver updates - buzz killington right there!

    Nope, enough reasons above. The consoles will stay. (At least in my house) ;)
     

    --
    What this world is coming to - is for you and me to decide.
  13. The console has run its course... by Ritz_Just_Ritz · · Score: 2

    I bought an X-box 360 5 or 6 years ago when my kids were 7 or 8 years old. It crapped out on me a couple of times and both times Microsoft "fixed" it and sent me another. Perhaps about 2 years ago, the kids got bored with it and began using the computer for gaming. The Xbox, along with the $1000 or so worth of games, controllers, and other swag sits gathering dust and the kids seem more interested in a fancy phone or tablet these days while they play minecraft online. I'll probably throw the Xbox up on ebay along with all the games and accessories before it becomes completely worthless. No plans here to buy a replacement.

  14. Not dead. by gallondr00nk · · Score: 2

    Unlike PC games, which may require finicky custom settings, consoles 'just work,' fans have long pointed out. Well, so does the iPad.

    My washing machine "just works", it doesn't mean game consoles are losing market share to it.

    Games consoles and iPads are completely different things. Just because it has a processor and a screen and UI doesn't mean its the bloody same.

  15. Angry Birds explained by SmallFurryCreature · · Score: 2

    It is free (I played it and did NOT feel ANY need to buy any more levels), it is extremely simple and it just plays.

    I can't show of a console or pc game to friends at work and they can't install it right there and then on their devices.

    Angry Birds is Garfield, it is the most read comic strip in the world but nobody would claim it is the best, it just is so easily available, so easily digestible, that the rest of the comics just can't really compete. First off, not all who read Garfield even want to read comics let alone ones that take effort and further the remaining comics are less all encompasing so they appeal to a smaller section of the general public. Some people like Nukee but it is hard to find, hard to read (you can't just jump in anywhere) and just not funny at all. You might not think Garfield is that funny anymore but at least it raises a smirk for normal people.

    Angry Birds is indeed comparable to Solitaire, it is so easy to get, it doesn't have to overcome as much of human laziness.

    This doesn't mean it is better then harder to get games, it just means more people seen it.

    If Angry Birds was really as good as "proper" games, its owners could have bought Apple by now, they can't. Because people play the free version and that is it. If all who played it bought it, and if all who COULD play it, bought it, it would have ignited the makers bank account. It didn't.

    Back to the michelin guide I use in another example, Angry Birds get 0 stars. That doesn't mean it is bad, it just ain't noteworthy while it still might get swamped by local customers.

    Your local McD might have lines waiting to be served but it will NEVER be a 3 star restaurant, an experience worth the journey itself. Angry Birds is fast-food, it serves lots but nobody is going to make an hour long journey just to get it.

    That people still put up with finicky PC's and expensive consoles just goes to proof how much people still want them.

    Want to test Angry Birds appeal for real? Make its users go through a debug session to get it running. If they give up, then it obviously wasn't desirable enough.

    If this wasn't slashdot, I could use the girl example. The amount of shit you put up from a girl is directly related to how attractive she is.

    Angry Birds would be out the door if she said "hello".

    Skyrim can kill your cat, fuck your best mates and pay them for it with your salary while telling everyone your pc is in reality a Dell.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  16. Name is dead by dagamer34 · · Score: 2

    The game console will never die, but calling it that certainly will. When people spend far more time doing non-gaming activities, it behooves Microsoft and Sony not to call it that anymore so they can try to grab a wider audience. They want people to rent movies, buy TV shows, listen to music, download apps, etc... in addition to playing games on this device. In fact, if you could record and watch live TV, the cable set top box would be dead (and that's the real market they are trying to go after). With the apparent success of the $99 Xbox 360 w/ subscription, we are going to see Microsoft push that model further with the next Xbox. I'd say buy the console for $200 (high-end SKU), then for $30/month for at least 2 years, get Xbox Live Gold, Xbox Music, and maybe 1 free movie rental a month. The last part clearly indicates it's a media machine, and people have gotten used to paying monthly bills for cellphones and stuff like Netflix and Hulu Plus. Considering the Xbox 360 isn't that much cheaper now than it was when it launched ($299 & $399), the only reasonable reason not to buy a new console immediately is because it lacks any tangible functionality over the old one (back when they only played games). Oh, and the next Xbox must be FAR better at multi-tasking. Taking 3 minutes to boot an app is ridiculous. NEEDS MORE RAM.

    1. Re:Name is dead by CronoCloud · · Score: 2

      When people spend far more time doing non-gaming activities, it behooves Microsoft and Sony not to call it that anymore so they can try to grab a wider audience. >/quote>

      Sony has never referred to their PlayStations as game consoles, they are officially "Computer Entertainment Systems"

      In fact, if you could record and watch live TV, the cable set top box would be dead (and that's the real market they are trying to go after).

      You can actually, on the PS3, but only in Europe and Japan.

      http://en.wikipedia.org/wiki/PlayTV

  17. Poor parenting by fox171171 · · Score: 5, Funny

    yeah, but what happens when there's a generation of kids who grew up playing angry birds as their first game instead of super mario?

    Poor parenting has been an ongoing issue for generations!

  18. Just stop, please by argStyopa · · Score: 2

    2006:the death of consoles.
    2007:the death of the gaming PC
    2008:the death of consoles.
    2009:the death of the gaming PC
    2010:the death of consoles.
    2011:the death of the gaming PC
    2012: (now) the death of consoles.

    Both seem just fine.

    The fact is that yes, ipads can play Angry Birds gloriously. I (personally) don't know how well they play the bazillion flash games at armorgames.com or kongregate.com that seem to be very entertaining for the gamer-set that likes those sorts of tactical-reflex games. So they're not replacing PCs EVEN IN THAT SPECIFIC DEMO.
    Further, I'm not a consoleer, but for them intuitive quick controls and immersiveness seem to be almost everything. The controls on touch pads are, well, touchpads (and suck, mostly). You are also never going to get the immersiveness of Call of Duty 4 on a 9" ipad screen, compared to the 54" plasma with 7.1 sound.

    I'm sure they're just trying to sell more magazines but seriously can we move on from this conception of the zero-sum gamer's market?

    --
    -Styopa
  19. Casual gamers by ildon · · Score: 2

    People keep conflating casual gamers with actual gamers. Casual gamers bought the Wii as a fad. They had their little Wii parties. They bought Wii Fit and no other games. After about 6 months when the fad died down they put the Wii in the closet and forgot about it. This is the same demographic whose only other games are Angry Birds, Farmville, and Words With Friends. They might have owned an NES when they were 10 years old, or maybe their older sibling's hand-me-down PlayStation 1, but they never bought their own games, they have no retail PC games, they don't have Steam installed, they don't own a full sized PC, and they certain don't own a PS3 or Xbox 360. If they are parents, they might have bought a console for their kid, but they only use it for NetFlix.

    This casual gamer demographic caused a massive spike in sales from the Wii fad, and a tiny spike from the smaller follow-up Kinect fad, but it's unlikely they'll buy any consoles in the upcoming generation, and that's fine. If the console manufacturers were relying on them for their own projections, then that's their mistake from not understanding their audience. It doesn't mean consoles are dead. The core gamer demographic is still going to buy consoles, and still going to grow slowly and steadily. Maybe some other fad will come along and give them a similar spike, but they would be fools to rely on it in their business model.

  20. Different multiplayer model by tepples · · Score: 4, Insightful

    i never understand how people who rant about software freedom [...] will then run out and buy an microsoft xbox and a sony playstation.

    It's because not enough PC games support USB gamepads well or support more than one player on one HDTV monitor. Some people prefer the multiplayer model traditionally associated with consoles, especially for games that aren't FPS or RTS. PCs can do it; it's just that major PC game publishers choose not to in order to sell a copy per player instead of a copy per household.

    1. Re:Different multiplayer model by Mike+Mentalist · · Score: 2

      Shared screen is fine.

      Years ago, me and three friends would often play four-player Goldeneye on a 14-inch portable TV. It was great fun.

      Likewise with Mario Kart 64, Halo co-op, etc.

      Of course, playing online and having a screen to yourself is also great fun. I co-own a 32-player BF3 server, and have lots of fun on Team Speak.

      Each method has its pros and cons.

      --
      I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
    2. Re:Different multiplayer model by tepples · · Score: 2

      I have in the past disclosed my diagnosis and family situation at the time to CronoCloud, and he's been using it to conclude that my particular situation in no way represents a market worth caring about. Apparently in the market that CronoCloud thinks is the overwhelming majority, either there is only one gamer per household or all gamers in a household are adults with their own jobs.

  21. Re:What is netcraft? by JustOK · · Score: 2

    No, they're the ones look at how tubes are woven together, thinking that something is therefore looming.

    --
    rewriting history since 2109
  22. Re:It depends on the genre by CronoCloud · · Score: 2

    In a fighting game or a cooperative platformer, not so much

    Unless you're an adult who wants a variety of opponents or wants to play cooperatively a game that no one else in their household wants/or can play on their own schedule.

    I'm finding it funny to find people defending same-screen multi when in the past, PC gamers used the lack of network play pre-PS2 days as one of their reasons to bash consoles..

  23. Online support vs. online only by tepples · · Score: 2

    I agree with you that nowadays, a commercial multiplayer video game SHOULD support an online play mode, using lag-hiding techniques such as those seen in GGPO. In essence GGPO works by delaying all keypresses by 3-5 frames (just over half a ping time), timestamping all keypresses as they're sent over the wire, and then rewinding to the last agreed frame and fast-forwarding from there when a player's action during a ping spike over 150 ms causes the game states on both ends to lose sync. I just disagree that online-only is the only way to make a multiplayer PC game, especially now that 21" desktop PC monitors are as big as 19" bedroom TVs used to be.

  24. Dubiously. by Onuma · · Score: 2

    There are vast differences between different types of gaming. You have MMOs, which generally require a dedicated computer and not a massive amount of processing or graphical power. Modern FPSs such as the Crysis series are extremely taxing, and therefore more likely to be played on a system that costs more from a manufacturer/distributor or was custom-built by the user.
    Then there are your Call of Duty style games which are FAR more popular on consoles simply because the buy-in and hookup is easier than PC-side -- you don't need TeamSpeak, matchmaking clients, dedicated servers, etc., to have a fun time. You only need to "plug and play" and hop online; the game itself will cost you $10 or 20 more than its non-console counterpart, but the hardware on which its running is at most half the price of a good gaming rig...and you probably already own an HDTV so that's not extra cost out of your pocket just to play.
    Then we consider mobile or tablet gaming. Angry Birds and Words With Friends don't need all that real-estate, even though an iPhone or iPad (or equivalent device) may cost as much or more than a console. You play them anywhere, any time...and that's great for someone who can't or won't commit the time to a 45 minute MOBA match, a 2+ hour MMO raid, or dozens of hours on a single-player RPG or hack-and-slasher.

    The TLDR is this: whether consoles have hit their "high point" and are on the decline is irrelevant. They're still going to be around because they are geared toward a different type of gamer than many other platforms. They'll change shapes, sizes, capacities and functions...but they'll continue to exist in one form or another.

    --
    What else can happen when an unstoppable force collides with an immovable object?