The Evolution of the Computer Keyboard
Lucas123 writes "As anyone who's typed on a virtual keyboard — or yelled at a voice-control app like Siri — can attest, no current text input holds a candle to a traditional computer keyboard. From the reed switch keyboards of the early '70s to the buckling spring key mechanism that drove IBM's popular PC keyboards for years to ThinTouch technology that will have about half the travel of a MacBook Air's keys, the technology that drove data entry for decades isn't likely to go anywhere anytime soon. This article takes a look back on five decades of keyboard development and where it's likely to go in the future."
...eye prefer two ewes speech recognition in sted
It's ComputerWorld, did you really expect a *good* article?
Have you read it?
It was designed to keep the arms the made the most commonly used letters apart, not to slow anyone down.
Baloney, say the authors of the article you enclose, S.J. Liebowitz and Stephen Margolis. They point out that (1) the research demonstrating the superiority of the Dvorak keyboard is sparse and methodologically suspect; (2) a sizable body of work suggests that in fact the Dvorak offers little practical advantage over the QWERTY; (3) at least one study indicates that placing commonly used keys far apart, as with the QWERTY, actually speeds typing, since you frequently alternate hands; and (4) the QWERTY keyboard did not become a standard overnight but beat out several competing keyboards over a period of years. Thus it may be fairly said to represent the considered choice of the marketplace. It saddens me to know I helped to perpetuate the myth of Dvorak superiority, but I will sleep better at night knowing I have rectified matters at last.
The truth is that all men having power ought to be mistrusted. James Madison
The true evolution of the computer keyboard stopped with the mighty, never-equaled, IBM Model M. Every "innovation" since then has been a poor compromise in comparison.
A company called Unicomp still makes the Model M. They purchased the original tooling from IBM/Lexmark and make the keyboards in Lexington, Kentucky.
It's a useful article on keyboard mechanisms, and it's a good discussion of the tradeoffs between thin keyboards and ergonomics. The history is weak.
There's no mention of key rollover, or "can you push a key before releasing the previous key"? Modern keyboards report a key down and key up event for each key, so rollover can be unlimited. Early keyboards struggled with this. The Selectric, and Teletype machines, were mechanically interlocked against multiple key-presses. Some early keyboards wouldn't handle two keys down at the same time at all.
The feedback issue was a big one. Some keyboards clicked, some had a "clicker" inside to create the illusion that they clicked, and some beeped, an annoyance which has returned with some touch screens.
It's amusing that iPad-like devices have reverted to a 3-row keyboard with multiple shifts. That's where Teletype machines were a century ago. The keyboard layout of an iPad is very similar to that of a 1930s Teletype.
That isn't to say that Dvorak doesn't force you to alternate hands--it just does in the opposite direction. QWERTY is ~53% left-oriented, while Dvorak is ~54% right-oriented.
For myself, I type faster and more accurately on Dvorak (111 wpm vs 90 wpm), but that's probably due to spending most of my time in that layout. The main benefit I notice is less tangible, and that is that I suffer less fatigue if I decide to write for hours on end without a break.
If you can't convince them, convict them.
Not to mention that QWERTY enables video games to use WASD to move around. Imagine how hard it would be to play a FPS using Dvorak! W is below and left of S, and A and S are on opposite ends of the computer!
Also, I've noticed the game Starcraft 2 has most of its hotkeys on the left side of the keyboard. Imagine trying this on a Dvorak keyboard!
So I guess my conclusion is that QWERTY was designed with gamers in mind.