Microsoft Makes Direct X 11.1 a Windows 8 Exclusive
BluPhenix316 writes "Microsoft has made Direct X 11.1 a Windows 8 Exclusive. I think this is merely an update to make Direct X more integrated with Windows 8. Is this going to be the trend? To lock you into the OS updates so Windows 7 doesn't last as long as Windows XP has?"
The update is pretty minor, but it does add Stereoscopic rendering, and there seemed to be an implication that no new DirectX updates after this will be made for Windows 7.
As per the subject, this just adds to the reasons for using OpenGL
Dan. -- So what if it's spelt wrong, nobody's perfect
The big game-companies and the indies know that only newly bought pc's and laptops will have win8. Nobody else is going to make the switch and I assume a majority of new buyers will 'downgrade' to win7. So they won't develop for it. Maybe they use the api as a extra option, but they all will make sure their games run on win7. Because win8 is going to be the new ME/Vista. Nice on tablets, but keep that crap away from my desktop.
http://en.wikipedia.org/wiki/Windows_Display_Driver_Model#WDDM_1.2
Sounds like a key feature of DirectX 11.1, the stereoscopic 3D rendering, is a feature of WDDM 1.2 and given WDDM 1.2 is only available in Windows 8, that kinda ties DirectX 11.1 to it as well.
Windows 7 uses WDDM 1.1. Could Microsoft safely update this to version 1.2 such that DirectX 11.1 could be made available for it as well? Probably (Microsoft developed it all, so there's no reason why they couldn't). Would it be a worthwhile investment for them to do so? Probably not; they're having enough trouble getting people to want to use Windows 8 as it is - forcing people to shift to it in any way possible, no matter how slimey, is not above them.
I doubt it'll matter much though - you'd have to be particularly crazy to develop a game that requires DirectX 11.1 any time soon. especially given the backlash against Windows 8.;
Most people on Slashdot are fucking idiots.
Instead of worrying about DirectX, you can worry about which versions of which distro has a driver for your graphics hardware.
But sure, the grass is always greener and all that.
There's no -1 for "I don't get it."
In other news, Google releases android 4.2 with a new camera, a new keyboard, and smoother rendering. They aren't porting any of these features back to 2.3 or 4.0. Is this what it's come to?
Linux has incorporated btrfs into the 3.x kernel and isn't porting it back to the 2.4 kernel. Is this what it's come to? Etc. etc. etc. Yes, this is Slashdot, but the MS bashing was played out sometime around 2006. If you're going to pick on them, at least pick something legitimate and don't whine about them not backporting features ad-infinitum.
It is more complicated than that. DirectX requires WDDM which is aero and 3D composition GPU support starting with DX 10. WDDM 1.2 is not compatible with any other kernel. A rewrite would be needed that would make WIndows 7 not Windows 7 anymore and break video and CAD software and piss off the corporate users.
DirectX 11.1 uses this in an abstraction layer.
This is why IE 9 is not available for XP. It has nothing to do with MS forcing users to upgrade. Its smooth graphics and font rendering require all that to make it smoother than FF or Chrome which rely on DirectX 9. IE 10 as a result is Win 8 only at the moment until it is rewritten for the older WDDM 1.1 and DIrectX11.
http://saveie6.com/
If you have programmed shaders before you know that new APIs make absolutely no difference in advancing graphics since any graphics effect that has and will ever exist can be programmed using even ancient shader models like GLSL version 2. New APIs serve only to lock users into their own API artificially, even though the graphics capabilities already exist and will be the same for a long time to come. Using shaders, a programmer can do anything using graphics, even things that don't exist yet. All of the effects advancements like SSAO (screen space ambient occlusion) and raytracing are advancements in algorithms that can be easily written in any existing shader language. A new DirectX API version in my opinion is completely useless and only serves no purpose other than to try to get people to buy Windows 8. Programmers don't need a new API to make better graphics, they need creativity and ingenuity using existing shader languages which will never need to change.
yes, I'm well aware of this, and with that specialization comes the consumer hostile lockdown. The difference as that a dvd player (traditional ones anyway) doesn't track your play history and upload it to some assholes online who then sell the data to anyone who wants to know. The last thing I'd do is plug my tv into the internet, esp if it's got a camera on it. Since I can't easily control the software, I'm at the whim of the 'quality' code running on the device which was probably coded by underpaid indians or koreans.. No thanks. That ethernet jack is never getting a route to the internet. This is all far far worse than the aggregates the cable company gets from tracking stats with the cable box.
No, before long, all your data will be on the network somewhere, where it is beholden to the auspices and behavioral expectations of the ASP, the ISP, and of course, the state. Your only interaction will be that of access, not control. This access will be closely monitored and I can guarantee any action taken that is antithetical to the interests of the above will result in the related data erased and possibly your account terminated...or worse, jailtime. There are a lot of scary trends in place that make these statements less paranoid sounding every day, so don't bother retorting it as such.
The upgrade from the floppy to removable hds and then to flash was not riddled with middle men grabbing control and passing it off as convenience along the way. That's the difference. Since you agree with some of this perhaps you can throw away that initial fallacious argument. In many ways the 1990s were about computers as tools of individual empowerment. Today, they're becoming more and more the tools of enslavement.
A desktop, any desktop, is for using, not for admiring the same bloody animation over and over again. I use windows for gaming but have EVERYTHING turned off except the font options. Aero was disabled years ago. And I just tested it but my start menu shows instantly. A second? I would already be killing Ballmer with a rusty spoon if it took a tenth of a second. My life is worth more to me then wait a second everytime I want to do something.
You are aware that all these startup animations and such are completly useless?E17 had to articiially slow the loading process on Linux to be able to show off its animation effect of the loading screen. Nice... and disabled. What the fuck is the logic behind that?
My PC is not a movie prop. It doesn't have to look the part, it has a task to do and it should do its task as quickly as possible. Maybe if you disabled all the bling, your PC wouldn't need a full second to load a start menu.
Is your life that devoid of meaning that it needs the soothing animation effect to make it tolerable? It is like people who complain about a tearing effect when they move a window around... who the fuck cares? I select a window, drag it to where I want it and I want it done as fast possible and not as nice as possible. I guess there are people who really do have all the compiz options on for more then the 1 minute it takes to get utterly tired of them.
Maybe I am just wrong in thinking an OS is about its applications, not about its bling.
Considering the Windows 7 guy was fired and the Windows 8 and Office girl was promoted, I am starting to feel very alone.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.