Just In Time for the Holidays, Nintendo Wii U Gets Its US Release
YokimaSun writes "Nintendo has today fired the first salvo in the next-gen console wars with the U.S. release of their Wii U console, which is massively more powerful than the Nintendo Wii and also the PS3/Xbox 360 (so they claim). Yet again Nintendo has done a world first and released a gamepad which is also a tablet and should provide us with games that stretch the boundaries even more. Wii games are compatible with the console, as is the Wii remote. The Wii U comes in 2 SKUs: a 32GB Deluxe package, and an 8GB Basics pack. The games lineup is a strong one, with games such as New Super Mario Bros U, Arkham City Armoured Edition, Assassins Creed 3, Call of Duty Black Ops 2, Sonic AllStars Racing, Nintendo Land, Tank Tank Tank, ScribbleNauts Unlimited, Epic Mickey 2 The Power of Two, ESPN Sports Connection, DarkSiders 2, Rabbids Land, Mass Effect 3, Ninja Gaiden 3 Razors Edge, Tekken Tag Tournament 2, Wipeout 3 and Just Dance 4 all available on launch day."
Are you implying it a coincidence? It was certainly targeted at the holidays.
Some people have been suggesting that Nintendo might pull out of the hardware (at least non-portable console) market entirely if the Wii U doesn't go over well. I am one who would very much not want to see that. Hopefully this console goes over well, even if it doesn't make the grand entrance that we saw with the original Wii.
And yes, I do still play my original Wii. I even bought a new game for it this week.
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That would be called "WhyU"?
Nintendo, you would make money hand over fist if you became multiplatform and did HD remakes for everything. Seriously, swimming in a lake of green.
Why is the link pointing to a blog and not the nintendo site?
Please correct it.
I am considering buying it just to use the tablet thing as my universal remote. I was looking at the Logitech Harmony ILink as to turn my Android phone into a remote but the reviews are not very good. Will wait for reviews on the Wii U. I want to see some Youtube vids of the remote functionality before I buy. Not impressed with the launch games.
Yes, but that equated to going from stunning graphics on the tv to the equivalent of a Tiger LCD handheld. Not exactly an apples to apples comparison.
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I'd hardly put the VMU (essentially a memory card with a screen) in the same class as the WiiU controller. Also, the Dreamcast failed because of a lack of really good games, especially exclusive games. Other than Shenmue, Sonic Adventure 1/2 (the only good 3-D sonic games), Code Veronica, Crazy Taxi and a couple of quirky games (I think one was called Seaman?) there wasn't much going for the Dreamcast.
The Saturn failed for much the same reasons, there weren't any good games for it, Sonic which had sold like hotcakes on the Genesis/Mega Drive had no real game on the Saturn aside from various spin-offs and remakes. It would be like Nintendo releasing a console without Mario or Zelda, or the Xbox without Halo.
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The Dreamcast didn't fail because of the controller. It failed after Sega rapidly put out Sega CD, the 32X followed quickly by the Saturn. They did all this despite some fierce competition with Nintendo, Microsoft, and Sony.
Nintendo has had some bad design choices in the past. I don't think this controller is one of those bad design choices. Time will tell.
Wii is barely a current gen console. It's a gamecube with a motion controller and white case.
I thought it was two GameCubes, duct-taped together? Now I'm confused.
There's 5 additional titles available via download from the Wii U eShop at launch: Little Inferno, Trine 2: Director's Cut, Chasing Aurora, Mighty Switch Force: Hyper Drive Edition, and Nano Assault NEO.
What, no Hero's Duty, Sugar Rush Speedway, or Fix-It Felix, Jr?
I owned the Dreamcast and actually loved it. Quite a few really fun games for it. That said, their VMUs were tremendously underutilized. Granted, they were nothing like a tablet but they could have been much more. It wasn't never going to be the VMU that would make or break the Dreamcast, though. It's a much different situation compared to the Wii U
Isn't there a better source for this news than some third-party Dreamcast enthusiast site? I swear this is submitted to drive that site's attention.
With flash memory dirt cheap and hdd even cheaper I'd say I'm surprised they went skimpy on the storage except it's nintendo so I'm not surprised at all. With consoles as old as they are is it really that hard to imagine not having one concession?
The Dreamcast didn't fail because of the controller. It failed after Sega rapidly put out Sega CD, the 32X followed quickly by the Saturn. ...Time will tell.
I find an eerie parallel with Memory Alpha's content I read just about an hour ago tonight. It's about the fall of Star Trek from Rick Berman:
After all, it's Nintendo--a company that simply refuses to let go of its, "Super Mario plus other cartoony games," forumula. Why would any other software shop take their platform seriously when Nintendo itself does not.
They're not going to just let go of Mario. That's the best selling video game franchise in the world.
Hundreds of millions of sales sounds pretty serious to me.
Yea, which is why it never outsold the other consoles, or remains the most popular of the three.
Reality is, there are many great titles for the Wii, just none worth mentioning for COD fans.
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There was also the fact that Sega screwed over some major toy store chains, and pissed off quite a few high-profile game developers. Add to that the fact that the games could be pirated almost trivially and the Playstation 2 had the killer app of a DVD player.
Basically the Dreamcast was the perfect shit-storm.
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My Wii is hooked up to the TV, right next to the PS2.
Consoles don't get worse over time. There are games for the PS2 that you haven't yet played that are better than most anything on the 360.
Every year the stores start this crap earlier and earlier.
What you don't realize is they are referring to the 2014 holiday season, not the 2012!
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I suspect all the Mario love is a generational thing. For me, he peaked at Donkey Kong. I grew up with the Apple II/Atari 800/TRS 80/Pet etc so really didn't get that interested in Nintendo at all, that entire NES period passed me by. I did have a Dreamcast, which was me getting back into games then jumped to the 360.
My son had a Wii so I downloaded Mario 64 to see what all the fuss was about as I remembered that being a landmark game and frankly, really couldn't see why people thought it was so great. Maybe you just had to be there at the time.
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And yet it won the console race.
Of your examples, only one has stuck around for any length of time and that is d-pad. The motion control has remained firmly a niche thing. While other companies have played with it, by and large it is something that is used only as a gimmick, and in very few titles (outside of the Wii where it is mandatory more or less). Revolutionary it is not.
As for touch screens, you seriously think the DS has driven that? Not even. That would be smartphones all the way. For the most part the touch screen stuff on the DS is again gimmicky, with primary game control being done with the controllers. The heavy touchscreen platform is smartphones.
This also seems to conveniently forget the N64, which was a rather poor showing next to the Playstation. Sony, a brand new company to the console market, managed to rocket to the #1 spot largely because the Saturn was expensive and problematic and the N64 couldn't produce the same visuals and used expensive carts.
Nintendo has not continued to "revolutionize the gaming world" they have just made games and gaming systems, some which have done better than others. Nothing wrong with that but stop trying to pretend like they are some amazing force of nature that drives things forward. No, not really.
The motion control thing is the best example. It fascinated many people, sold a lot of Wiis, encouraged copying, and ultimately changed nothing. A success commercially, not revolutionary.
In the i486 era, most PCs were clocked no higher than about 75 MHz. Clock rates are about 40 times faster than that by now (with no compensating horrid loss in IPC). Wii, on the other hand, is clocked only 50% faster than a GameCube, and it has just over twice the RAM. So when people say a Wii is an overclocked GameCube with a Bluetooth motion controller, that's what they mean.
Consoles don't get worse over time.
Any user of Other OS Installer for PlayStation 3 would like a word with you. So would anyone who can't play online with strangers due to DNAS -103 errors or the termination of Xbox Live service for original Xbox games.
The WiiU will be able to play ports of iDevice games
It takes $1250 (including the cost of replacing a PC with a Mac) to get started developing an iDevice game. It takes $200 plus an existing PC to get started developing an Android game. How much does it cost to start porting that game to the Wii U, including meeting Nintendo's requirements to obtain a devkit?
Reality is, there are many great titles for the Wii, just none worth mentioning for COD fans.
But for fans of all the other kinds of fish, there is Animal Crossing: City Folk.
Oh, a wise guy...
Jesus was all right but his disciples were thick and ordinary. -John Lennon