Why KDE Plasma Makes Sense For Linux Gaming
sfcrazy writes "Martin Gräßlin, a lead KDE developer, addresses some queries around a topic bugging Gnome and Unity users — the fallback mode. In this post he says that 'having the non-composited mode around allows us to do things like turning compositing off when running games or heavy OpenGL based applications such as Blender. So if you want to get some of the now finally available games for Linux, KDE Plasma should be your primary choice to enjoy the game. I have also heard of users switching to KDE Plasma because we still provide non OpenGL based setups.'"
I much prefer the simplicity and conservatism of XFCE4. Can optionally use compositing too and no need to relearn interface.
Tomorrow is another day...
A week or two ago I tested LXDE and KDE to see which one would run the best with the new Serious Sam and Unigine. With the Nvidia 304 driver, LXDE was always slower than KDE with or without compositing. This issue went away with the Nvidia 310 driver, LXDE and KDE without compositing were just about the same speed.
I have no idea what caused the slowdown, however it shows that the game's FPS does not necessarily improve with a "light" DE. Compositing however made a difference.