For League of Legends Creator Riot Games, Big Data Is Serious Business
Nerval's Lobster writes "Riot Games created the very successful League of Legends gaming franchise, which hosts millions of monthly users. Barry Livingston, director of engineering for the company's Big Data group, talks about how Riot Games scaled up to deal with that enormous data load. Consider all the millions of people playing the game in real time. Picture joining three massive tables — player data, game data, and session data — and you begin to see the full scope of Riot Games' issue. Gamer activity generates more than 500 GB of structured data and over four TB of operational logs every day. Riot Games has also posted 60 open-source Chef and Opscode recipes, among other code samples."
During the LoL Season 2 World Championships a couple months ago the event stream made up 5% of NA internet bandwidth.
Casual events streamed on twitch.tv tend to break 40,00 viewers and large events break 100,000
Just as much as every FPS ever is just a rip-off of Wolfenstein
Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
More accurately: isn't it just one rip-off? It's just DotA.
Seeing as League of Legends was created by the guy that created DotA he didn't rip it off he just decided to take his own work and develop it into a successful business instead of relying on the ever trustworthy Blizzard who has the best intentions for all their community based developers
PPFFTT, that was just a rip off of Pong.
There are "obsessive completionists" who are not "professional players". I know people who have played the heck out of this game for a couple years and have saved up enough of the free "IP" to buy every champion in the game without spending any actual money. If they also want to spend actual money to get Riot Points so they can then buy totally unneeded (but perhaps cool) alternate skins for those champs then that is their business.
From your comment I am not sure if you are referring to the "obsessive completionists" or actual "professional players."
There are actual pro players, some who get money from streaming, and other who are on a sponsored team getting paid 5 figures + prize money and who live as a team in a house where they practice all day and stream all night. There are about 6-10 popular NA/Eur teams right now, and then a few that come over from China/Korea for the big events. Many of the weekly tournaments have 10k+ prizes (which have to be shared between the 5 players) and the larger events have much larger prizes (season2 championships had a $2,000,000 prize pool with 1mil going to winning team.)
http://leaguepedia.com/wiki/Season_2_World_Championship
Gamer activity generates more than 500 GB of structured data and over four TB of operational logs every day.
Fits in RAM of a single, well stocked server.
Just sayin'.
All hope abandon ye who enter here.
No.
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