Steam For Linux Is Now an Open Beta
New submitter jotaass writes "In news that is guaranteed to make the Linux gaming community (in particular, but not exclusively) excited, Valve has just announced that the Steam for Linux client Beta is now open to the public. A .deb package is available here. Interesting as well, they are using an empty GitHub repository solely as an issue tracker, open for anyone to submit, edit and track bugs, with no actual code in the repo."
I got in the November wave of beta invites and so far I l like what I've seen. The only reason I've stuck with Windows at home is for gaming and if Valve can get enough traction behind Linux gaming I can finally cut out Microsoft. It will take years for that to potentially happen but Steam on Linux it can only serve to help Linux in general. Valve has already worked directly with AMD, Intel, Nvidia and Canonical to name a few companies and if consumers and game companies see some success more will (hopefully) follow.
It is still beta. This is one of the reasons its still beta.
I've been in the beta for about a month now, and it works great for me.
Just had to do this:
$ sudo dpkg --force-architecture -i steam_latest.deb
$ sudo apt-get update && sudo apt-get upgrade && sudo apt-get dist-upgrade
$ steam
System I tried it on:
$ uname -a
Linux XXX 2.6.35-32-generic #67-Ubuntu SMP Mon Mar 5 19:39:49 UTC 2012 x86_64 GNU/Linux
$ lsb_release -a
No LSB modules are available.
Distributor ID:____LinuxMint
Description: _____Linux Mint 10 Julia
Release:________10
Codename:______julia
The G
1) The client is currently shipped in .deb format. .rpm based distribution, the Alien script will do the conversion so you can install it (hint: alien.pl -r steam_latest.deb --scripts ). :( ).
If you use an
2) The client requires GlibC 2.12 or later. So if by any chance your distribution was released prior to may 2010, you're out of luck (example: my OpenSuse 11.4, released on march 2010
Mastering the English language is fucking easy: all you have to do is to put an f* word in every fucking sentence.
This is a byproduct of them working on a console they intend to ship. It'll run linux, so this beta is a nice way for them to test a bunch of their architectural design without actually putting the hardware in thousands of people's living rooms.
As far as bug reporting goes, I doubt they'll prioritize stuff that's not relevant to their expected console architecture. Issues like, "Hey, I have dual monitors and steam blacks one out and it never comes back" are going to be pretty well ignored because the console is unlikely to support dual monitors. This is more about testing out scaling issues for the servers and verifying that updates are working as expected. A more exciting bug report for them would be along the lines of, "XYZ game released an update, but it requires my Steam client to by version 123, and I upgraded Steam to 123, but the game refuses to update."
Oh, and the other thing that's important about this Linux release is that it be valid for the developers to test their ports on prior to the console being finalized. Those limited-run developer hardware kits are way more expensive to issue than just giving studios a Linux install CD and some basic hardware requirements. This beta is probably about making sure the Steam client on Linux isn't too buggy for the devs to work with. This way, when the console is released there will be a healthy selection of titles available right away.
Seth
$5 / month hosted VPS on linux = awesome!