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Steam For Linux Is Now an Open Beta

New submitter jotaass writes "In news that is guaranteed to make the Linux gaming community (in particular, but not exclusively) excited, Valve has just announced that the Steam for Linux client Beta is now open to the public. A .deb package is available here. Interesting as well, they are using an empty GitHub repository solely as an issue tracker, open for anyone to submit, edit and track bugs, with no actual code in the repo."

64 of 353 comments (clear)

  1. Good for Linux. by dstyle5 · · Score: 5, Insightful

    I got in the November wave of beta invites and so far I l like what I've seen. The only reason I've stuck with Windows at home is for gaming and if Valve can get enough traction behind Linux gaming I can finally cut out Microsoft. It will take years for that to potentially happen but Steam on Linux it can only serve to help Linux in general. Valve has already worked directly with AMD, Intel, Nvidia and Canonical to name a few companies and if consumers and game companies see some success more will (hopefully) follow.

    1. Re:Good for Linux. by Anonymous Coward · · Score: 3, Insightful

      Don't count on it. Just go and look at the number of titles that aren't available for OSX via Steam even though the publishers have OSX clients and you'll see that either Steam doesn't take "3rd party" platforms seriously or publishers aren't as warm and cozy to supporting non-Windows sales as one would be lead to believe. And while Steam's support of the OSX client has increased in the past couple of months there is still a large and noticeable gap between Windows and OS X support from Steam.
       
      Don't expect Linux to be much better.

    2. Re:Good for Linux. by binarylarry · · Score: 5, Insightful

      That's okay, a huge percentage of games are crap.

      We just need a number of really good ones.

      --
      Mod me down, my New Earth Global Warmingist friends!
    3. Re:Good for Linux. by DMJC · · Score: 4, Interesting

      Actually the entire problem with Macintosh Steam is ASPYR Media. Those asshats want to run their own shitty web based store and aren't allowing Steam to publish any of their native ports. Since Most companies port to Mac through ASPYR they have the Mac market by the Balls. Linux doesn't have this problem most ports were done in-house by their respective companies or done by the now dead Loki Software. As far as I am aware those rights reverted back to the original software makers when Loki went Bankrupt. Games like Unreal Tournament1/2003/2004, and Quake/Doom's Linux ports should be coming to Steam.

    4. Re:Good for Linux. by SCPRedMage · · Score: 2

      I don't think I've ever heard of someone enjoying beating themselves with a 12oz can of Pepsi before...

      --
      My sig can beat up your sig.
    5. Re:Good for Linux. by sheehaje · · Score: 5, Interesting

      I never felt Windows was bad enough to cut out for gaming, until I tried Windows 8. I use Linux for a lot of things, even bought all the Loki games when they were around, but never had too much of an issue with Windows Gaming to say I would drop it if Linux caught up.

      I changed my mind. Windows 8 has been horrid on the desktop for gaming. I've had several crashes due to DirectX driver incompatibility.. Most of them due to having the XBOX 360 Controller plugged in. I have older hardware no longer supported - and no word if it will be. Metro isn't really that intuitive for launching games (although it is for buying them I guess). My AMD Radeon card has been overheating lately because their drivers aren't up to snuff on Windows 8, go figure... It's been overclocking itself. Which I know isn't all Microsoft's fault - but it does seem like PC Gaming is an afterthought over tablet gaming with the newest release. Seriously, bejeweled type games are at the forefront of the metro store.

      Gabe got a lot of flack for looking at linux as a platform that steam will run on, but I'm all for it. A game distributor gets all access to the OS that they will be delivering on? I'd be hard pressed to think of real reasons that game producers won't want to jump at it. Definitely like the idea of a SteamBox too... I can play the same game on my laptop, desktop and console? and have all my save games with me to jump right in at the same point I left off on? Sounds damn good to me.

      Steam also gets some flack for pricing - but I always wait for the deals. Trine 2 cost me $4, a game I would've never tried unless it was on the Linux Beta, and loving it... so is my son.

      I'm not overjoyed.. maybe 8 years ago I would've been... When enlightment kicked Windows XP out of the water... When Linux Desktop was promising some hope... But, I would definitely replace Windows with Linux as my desktop if gaming went that way... Gaming sucks on tablets for me... and tablet OS's suck for gaming.. So maybe it is finally the year of the linux desktop.

    6. Re:Good for Linux. by aiht · · Score: 2

      I don't think I've ever heard of someone enjoying beating themselves with a 12oz can of Pepsi before...

      Drinking the damn things is masochistic enough for me.

    7. Re:Good for Linux. by Anonymous Coward · · Score: 5, Interesting

      My understanding was that SteamBox (or whatever it gets called) will be linux based, so I imagine linux support may actually surpass OSX support in time

    8. Re:Good for Linux. by MachDelta · · Score: 5, Insightful

      There is a huge and important difference between OSX and Linux though. Gamers want to have more control over their systems, and they demand the ability to assemble their own machines. In a practical sense, Mac offers neither but Linux offers both. Gamers hate pre-built systems because they are either gutted of any respectable performance, or they are outrageously marked up. Many gamers would prefer to move towards open software, but the DirectX ecosystem has them by the balls. If Valve can build momentum on the Linux side of things, there will be a greater shift towards Linux than there ever will be towards Mac. It will probably be slow at first, but it does have potential down the road. So I would not judge the motions of one by the other, at least not yet.

    9. Re:Good for Linux. by Belial6 · · Score: 2

      The reason that tablets suck for gaming is that the touch interface is only good for a few specific types of games and the screens are too small. With more and more tablets supporting HDMI and bluetooth controllers starting to be supported, that could change.

    10. Re:Good for Linux. by richlv · · Score: 2

      that's increasing the role of a publisher into a "real" developer.
      it also creates situation where initial development is not concerned about cross-platform compatibility, thus making ports much more complicated and expensive.

      i reject the argument about umping all developers in a group that is only concentrating on the game mechanics - they (all developers) do have to interact with underlying architecture anyway, so you could have "designers" who care about game mechanics, and lower level specialists who would ensure that the overall architecture is flexible and portable :)

      --
      Rich
    11. Re:Good for Linux. by sheehaje · · Score: 2

      Yes, it could change my opinion... Right now the developer mentality on them is write little and make a little.. Something like Witcher 3 on a tablet, or EVE-Online, or any of the mainstream MMORPG's that immerse the user would be key.... Vendetta Online, while a weak desktop game by today's standards found new life on a tablet... No reason other games can't make the jump... But the reason PC gaming still goes strong isn't always the power behind the game, but the way you play it. Keyboard and Mouse... Cosnoles haven't replaced it (how many gamers play WoW with a controller?)... And not saying a controller is bad - but there is a sweet spot to PC gaming. As much as Steam pushes big picture (a 43+" screen is nice), nothing beats the immersion of a good sized monitor (23 or so) and keyboard and mouse... Tablets are good diversions while riding the bus.. or even on the couch for a bit... they leave a lot desired when someone wants to REALLY play a good game that isn't Solitaire on steroids... I don't see PC or Console gaming going away anytime soon... Pong would've never been pong if they made it tablet size...

      I know your point though... Bring a tablet --- hook it up to a tv... then hook up the controllers... then hook up blah blah blah... but isn't that what the console already is? My estimation is SteamBox becomes like a Roku box, but with real gaming... they will probably introduce a decent controller for it that crosses over somehow... but somewhere in the corner is the desktop to escape too... There will (should) be always some game that is developed on a creation content machine (as I am now calling desktops) that is meant to be played on the creations content machine... Nethack still feels like a piece of shit on a tablet --- 30 years later...

    12. Re:Good for Linux. by HerculesMO · · Score: 3, Informative

      Windows 8 is based off the same basic architecture as Windows 7, with performance enhancements. Windows 7 drivers work in Windows 8.

      The fact you're having crashing means you either have crappy hardware (or bad drivers), or you have something else going on. I game better in Windows 8 than I ever did in 7.

      --
      The price is always right if someone else is paying.
    13. Re:Good for Linux. by sheehaje · · Score: 2

      One last point to my horrid opinion on gaming... Back in the BBS days (yes, those), I used to be able to login and play the same game on my TRS-80 or on my friends Commodore 64 down the street... Tradewars... it's almost like pixels are finally catching up to ASCII in portability terms.

    14. Re:Good for Linux. by sheehaje · · Score: 4, Funny

      Maybe I have bad drivers, crappy hardware, and my capacity at gaming sucks.. But I feel like the old ladies that used to complain of upgrading from Word Perfect to Office...

      Maybe at 40 years old I should just put down my mouse, and order depends..

    15. Re:Good for Linux. by Anonymous Coward · · Score: 5, Informative

      When somebody actually bothered to measure it, it turned out that Windows 8 was actually slower. AND it had compatibility problems. http://www.tomshardware.com/reviews/windows-8-gaming-performance,3331-13.html

    16. Re:Good for Linux. by grumbel · · Score: 2

      Just being trivial to port does not mean that anybody will actually bother to do the port. Also the porting is in the hands of the publisher who owns the games, not Valve, thus when the publisher doesn't see interest, it won't happen. Also see GoG a lot of their catalog would run fine in Dosbox or Wine, yet they haven't bothered to offer Linux support, it being not very hard and somebody actually doing it are two very different things.

    17. Re:Good for Linux. by Anubis+IV · · Score: 5, Informative

      No. You danced around the actual issue while missing it completely, and ended up blaming the wrong party as a result.

      First off, Aspyr has no one by the balls. If anything, they're the one getting squeezed. None of these companies port to Mac through Aspyr. Rather, Aspyr (as well as Feral Interactive et al.) is licensing the rights for Mac versions of games from the original publisher. Historically, this was a gamble for the Mac publishers like Aspyr, since the Mac market was a lot smaller, purchasing those rights cost a lot of money, and even with porting AAA best-selling titles on Windows it wasn't a sure thing. Nowadays, however, the risk has decreased to the point that EA, Ubisoft, Blizzard-Activision, and the other big publishers are increasingly choosing to capitalize on the Mac market directly by offering their own ports, rather than only profiting indirectly via licensing fees. I'd say that only a fraction of Mac ports are actually done by third-party licensees these days, though admittedly they tend to be big-name AAA titles that attract a lot of attention.

      But to get to the heart of things, the real reason a lot of Mac versions of games are missing from Steam is because all Steamplay (a.k.a. cross-platform) titles are packaged together as a single sale. That's not a problem when both versions have the same publisher (e.g. an in-house port), but it is a complete deal-breaker when the Mac version is created by a third-party Mac publisher, since only the original publisher gets paid. Without setting up a revenue sharing contract with the original publisher (which would be incredibly messy for reasons I'd be happy to elaborate if you can't think of them on your own), or else selling the rights to the Mac version back, they'd have no way to earn money from purchases on Steam. Thus, your grousing is entirely misplaced, since this is a problem with the way Steam is structured.

      That's also why Aspyr, contrary to what you suggested, has no problems selling their games on other stores. For instance, Borderlands 2 was just ported to Mac by Aspyr about a month ago, and it's on the Mac App Store and GameFly (née Direct2Drive) in addition to their own store. All of those allow Aspyr to be paid specifically for the Mac version of the game, which is something that's not possible with Steam.

      Now, none of this is to say that Steam should change in some way. Despite the fact that I think the blame for this issue lies with Steam's store model, I actually think it's better that all Steamplay titles are package deals, rather than allowing for stand-alone Mac purchases, that way you don't end up with a lot of Windows gamers accidentally purchasing Mac versions or other confusion of that sort. Just because I think they made the right decision does not mean they are blameless, however.

    18. Re:Good for Linux. by n30na · · Score: 2

      I agree that this is true in theory, but my experience thus far is that things are very.. quirky.

      I ran Win7 until I moved to Win8 about a month ago, and getting games that ran fine before to start is sometimes an issue, particularly games that use GFWL, ironically. Other weirdness is not uncommon as well.

      Another issue I'm having, though honestly it's hard to pin fault for this, is that every boot I need to reinstall graphics drivers (nvidia), or games will just crash if they use dx10/11.. the error can even be traced back to something nvidia-related via the event viewer.

      It's not the end of the world, but you'd think most games, especially GFWL games, would work just was well in Win8 as 7.

      People will say that it's a new OS, and that things will be fixed in time, but they're missing the point. the ball is being dropped, and other platforms look more attractive because of it. Plus, I used Win7 starting at the first RC and never had any extra issues getting games to run, unless they were games that didn't run without hacks in vista either.

    19. Re:Good for Linux. by sheehaje · · Score: 2

      My guess... They are in beta..

      They already ported the Source engine - so games like LFD2 (which they used for the port), and Portal 1 & 2 were left out (both commercial)... and they left a small test bed of games that they can get good feedback on. The one thing I already see - the Steam Client is far from perfect, but running well - some of the games are not yet... Linux, and OpenGL are still infants as far as game development... But if a few hurdles are overcome --- especially nvidia and amd drivers, then maybe it opens a certain type of floodgate... Once a system is stable and consistent to develop on - and standards actually are standard, it makes development that much easier... That was always a knock on Linux gaming - and I would not be surprised if Steam does come out with their own Linux gaming distribution.... much to the horror of Canonical and the FSF... But hey... open source means open for anyone...

    20. Re:Good for Linux. by Kjella · · Score: 2

      Gamers are on the upgrade treadmill because games put them there aka "But does it run Crysis?", not because they so desperately want to be. As long as the games are made to perform on the hardware people got, they're quite happy - just look at consoles. Yes, I appreciate the ability to pop open my case and put in a faster card but beyond that I'm not interested in tweaking it. Outside a very few competitive FPS gamers and overclockers who spend more time fiddling with settings and running benchmarks than playing nobody cares if you got 59 fps and I got 56 fps. Most games are not twitch games where milliseconds count.

      --
      Live today, because you never know what tomorrow brings
    21. Re:Good for Linux. by Thruen · · Score: 2

      I think you're really narrowing down who would be considered a gamer. All of my close friends are gamers, but I'm the only one that can build my own gaming PC without help. None of them are Slashdotters, most of them really like Macs for their simplicity & stability (it's what I run when I'm not gaming, too), none of them give a damn about open software, and while a few of them are familiar with what Linux is, not one of them uses it. I'm not trying to say any one preference is better than another, but I think your perspective is terribly skewed. Fifteen or twenty years ago, sure, most gamers were self-proclaimed geeks and would have loved to build their own PC. But today, there are many more gamers, and the old stereotypes don't hold at all. Most gamers don't care about Windows vs OS X vs Linux, they want to be able to have fun and not spend a ton of time or money trying to get to that point. Now, I've used various Linux distros in the past and I don't hate it, but it really is far more work than the average user will ever want to endure just to get it and keep it working, much more so if you build your own rig. You can say it isn't much, but I'm sure most people here are not strangers to helping family/friends set up a computer and you know it's too much for them. I'd really like to see any open OS take off and overtake Windows as well as OS X so the world can adjust to using freely available software and let that become the way of things. But realistically, it's going to take much more than game availability to make Linux appeal to the masses. And before the Android comparisons come out, the cell phone market and PC market are not the least bit related, a popular OS on one is typically not so popular on the other (Windows, I'm looking at you) even when they are almost the same.

    22. Re:Good for Linux. by Anubis+IV · · Score: 2

      And why is Aspyr not setting up such a deal with the original publishers?

      How would you propose it would work? As I already said, it's a mess. Mac sales are far below Windows sales, so splitting it 50/50 makes no sense, nor can I see any metrics that would allow you to split it equitably. Assuming Steam provides them with the data, splitting it based on the computer made to make the purchase makes no sense, since many gamers purchase from Steam while at work, where Windows is over-represented compared to at home. You could try to base it on which version actually gets downloaded and played, but what about gamers who play both versions? And if they play both, but play one more than the other, what then? As I said, it's messy.

      Now, Steam could add their ports as a new separate title from the main title. The problem is that in order to play same game on two different devices you'll have to purchase it twice. People are not happy when they have to pay twice.

      Already discussed this. It leads to confusion and unhappy gamers with the way Steam's interface is set up.

      Hum... maybe Steam could add the Mac port as DLC, they depend on the original title and they can be from another publisher.

      Doing it that way makes no business sense. If you think about what you're proposing, your system would result in Mac gamers paying more, the Mac publisher receiving less money, and Steam overcharging customers based on their OS. Right now, a Mac gamer pays for the Mac version, which at launch date usually has the same price as the Windows version. With your proposal, they'd have to pay for the Windows version + DLC to unlock the Mac version, meaning that they just had to pay more than a Windows gamer. And with the way things are now, all of the money from the Mac version goes to the Mac publisher, but with your proposal, only the DLC revenue, which is likely much less than the full retail price of the game, would go to the Mac publisher. Your idea is a lose-lose scenario for both Mac gamers and Mac publishers. Not to mention that it'd make people irate at Steam for charging different prices to different customers based on their OS. Why would anyone ever agree to it?

  2. Re:Segmentation fault, core dumped by Wizy · · Score: 5, Informative

    It is still beta. This is one of the reasons its still beta.

    I've been in the beta for about a month now, and it works great for me.

  3. Re:It begins..... by Anonymous Coward · · Score: 4, Funny

    For both linux gamers!

  4. Re:Segmentation fault, core dumped by halivar · · Score: 2

    I'm pretty sure that in an open beta a core dump is useful info. After all, that's the purpose of a beta, no?

  5. Re:Segmentation fault, core dumped by Georules · · Score: 4, Insightful

    Yeah, that's why it's a beta. Did you submit the segfault information to steam? That's exactly the information they want to collect.

  6. Re:It begins..... by SomePgmr · · Score: 4, Insightful

    I think the goal here is to fix that, but credit where credit's due, I laughed.

  7. Re:Portal 2 by dririan · · Score: 4, Informative

    Even some games that use un-managed code (such as games that use the Source, Unreal Engine, or id Tech engines) don't need much work to get Linux support. The current Humble Bundle contains the first Unreal Engine 3 game (Dungeon Defenders) ported to Linux, and apparently it was done by one person! It all depends on the engine's portability. If, as you say, they use a custom engine in C# with DirectX 12, it's going to take a bit of effort to get ported. Fortunately, Steam on OS X has increased the number of games on OS X quite a bit, and because both OS X and Linux are Unix-ish (hell, OS X is UNIX on x86) and only support OpenGL, it's not super hard to port from OS X to Linux. Granted, there still is work to be done, but not as much as is needed to port from Windows to OS X or Linux without proper engine support.

  8. Re:Segmentation fault, core dumped by Anonymous Coward · · Score: 2, Interesting

    12.04 LTS is the supported version.

  9. Re:Oh boy! by geminidomino · · Score: 3, Insightful

    The terms of service have updated once in 7 years

    And it was a doozy. And an irony, since it was just a few days before that that I finally said "I've been holding out for years, and they haven't done anything like it yet. Maybe I'm being paranoid" and bought my first few Steam games.

    Two days later, I don't own the games anymore. Just like when Facebook/Instagram says "We don't intend to sell your photos, even if the TOS says we can," Valve (and its knights) says "We won't fuck you over with more unacceptable terms, even though we know the contract says we can, and we know you'll bend over for it so you can keep your library."

    Rule #0 applies to Valve just as much as to Facebook.

  10. Re:Segmentation fault, core dumped by Anonymous Coward · · Score: 2

    Seriously, I get sick of people who don't quite seem to understand what a "beta" is.

    There seems to be this expectation developing, that a "beta" is actually the same thing as production-ready but just hasn't been released, or something like that.

  11. Surprisingly works on Linux Mint 10 64-bit by RedHackTea · · Score: 5, Informative

    Just had to do this:

    $ sudo dpkg --force-architecture -i steam_latest.deb
    $ sudo apt-get update && sudo apt-get upgrade && sudo apt-get dist-upgrade
    $ steam

    System I tried it on:

    $ uname -a
    Linux XXX 2.6.35-32-generic #67-Ubuntu SMP Mon Mar 5 19:39:49 UTC 2012 x86_64 GNU/Linux
    $ lsb_release -a
    No LSB modules are available.
    Distributor ID:____LinuxMint
    Description: _____Linux Mint 10 Julia
    Release:________10
    Codename:______julia

    --
    The G
    1. Re:Surprisingly works on Linux Mint 10 64-bit by RedHackTea · · Score: 4, Interesting

      However, completely purging it is crap. "dpkg" and "apt-get" remove and purge didn't delete the really big directory, which is ~/.local/share/Steam. This is where your ~1GB went.

      --
      The G
  12. Re:64 bit? by Bill+Currie · · Score: 2

    Or install and enable multiarch. After a bit of futzing with the package, it works on 64bit debian sid, though you'll probably want to run xsetroot -cursor_name left_ptr after running steam (already a bug reported for that one:#2).

    --

    Bill - aka taniwha
    --
    Leave others their otherness. -- Aratak

  13. Two minor warnings by Psicopatico · · Score: 5, Informative

    1) The client is currently shipped in .deb format.
    If you use an .rpm based distribution, the Alien script will do the conversion so you can install it (hint: alien.pl -r steam_latest.deb --scripts ).
    2) The client requires GlibC 2.12 or later. So if by any chance your distribution was released prior to may 2010, you're out of luck (example: my OpenSuse 11.4, released on march 2010 :( ).

    --
    Mastering the English language is fucking easy: all you have to do is to put an f* word in every fucking sentence.
  14. Re:Oh boy! by bigstrat2003 · · Score: 4, Insightful

    You either have absolutely no concept of what a rootkit is, or absolutely no concept of how to accurately present information. Pick one.

    I'd be willing to respect your opinion if you said that using Steam to access software you purchased is an unacceptably large amount of DRM, or somesuch argument. I'd be willing to respect your opinion if you said that it was too much power to put in any company's hands, or even Valve's in particular. But when you start calling Steam a rootkit, you veer off into pure bullshit land. It's just ridiculous.

    --
    "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
  15. Re:Oh boy! by bigstrat2003 · · Score: 4, Insightful

    malware

    You keep using that word. I do not think it means what you think it means.

    Seriously, stop that bullshit. There are legitimate arguments to be made against the use or acceptance of Steam. I personally feel it is worth the drawbacks and/or risks, but I have no problem with those who feel otherwise. But slinging about terms like "malware" is complete bullshit, and does the community a great disservice.

    --
    "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
  16. Re:64 bit? by deek · · Score: 4, Informative

    I'm running Steam on a 64-bit Debian system. I had to enable multi-architecture for i386, and manually install the 32 bit version of the glx libraries for the driver I'm using. Other 32 bit drivers needed were automatically installed with a simple "dpkg -i steam.deb" / "apt-get -f install" combo. Also, specifically for debian, I had to modify the steam package and rename a few dependencies by hand.

    All good and running TF2 beta beautifully. Also, Cogs was another game that worked. Many other games on the "Linux" list aren't installable just yet. I believe that Valve have to properly link them in their system first.

  17. Re:In a hurry, eh? by Dexter+Herbivore · · Score: 4, Insightful

    What gets me is that this story has been tagged "donotwant". Who is so cynical that they believe that games via Steam on Linux is a bad thing? I can understand an individual choosing not to use the service, but branding it as "donotwant" for all Linux users?

  18. Re:In a hurry, eh? by oakgrove · · Score: 4, Funny

    It's called trolling. Ask for it by name.

    --
    The soylentnews experiment has been a dismal failure.
  19. Re:crazy idea.. buy AMD/ATI by O('_')O_Bush · · Score: 3, Interesting

    Since AMD is worth about twice what Valve is and has 60x the employees, I think it'd be the other way around.

    --
    while(1) attack(People.Sandy);
  20. Re:Segmentation fault, core dumped by Anonymous Coward · · Score: 2, Interesting

    Blame Google and blame all the buggy software that gets released. Lots of games I'm played and other software I've used should have still been in beta. From my experience there is little difference between beta and released software in the consumer market, mostly just the version label. How is the general consumer supposed to know the difference when they can't see one?

  21. Re:Oh boy! by geminidomino · · Score: 2

    Not at all. I'm barking at the company who told me that, because I didn't agree with a change to their TOS that I considered abusive, I had no choice but to forfeit access to the games I'd purchased from them.

    Yes, other companies added similar clauses to their TOS, but Amazon does not come to my house and repossess everything I've bought from them when I decide not to do business with them anymore (I don't buy digital goods from them).

    Valve did. Their TOS maintained that providing a stand-alone copy of my games was *their option* (a clause since removed), and the elected NOT to exercise it. This particular case is entirely on Valve, not on the publishers. Valve were the ones who screwed me here.

  22. Where do run Steam? by Crass+Spektakel · · Score: 3, Interesting

    Don't take my writing too serious but what hardware is Steam4Linux supposed to run on?

    My P3-Dualcore@1,33Ghz doesn't offer PAE so Ubuntu doesn't run.

    My P4@3,2Ghz offers PAE but its Geforce 6800 - although technically within specs - fails starting TF2 because of some GL-extension missing. As the 6800 is the best native AGP solution available this is a dead end. At least it runs Penumbra although every level change will reduce FPS by 90%.

    My Core-Q9550@3,4Ghz with its Geforce 260 is technically speaking just fine but officially I may only use Ubuntu 32bit and waste half of my memory (yeah, easy to work around) but still I need the uttmost updated bleeding edge drivers just to move the steam window around. Ayeah, 3D-unity and Steam hate each other. And every 3D game hates 3D-unity and Steam at once. So better disable 3D unity and close steam before launching the game or you will have 5fps.

    My i7-3770K and also its Geforce 670 are too new for Unity. Couldn't get both running useful.

    The only system running out of the box (mostly - WLAN runs better with hand compiled driver) is my netbook EEE 901 from 2008. Oh but I might mention that Steam needs between 10 and 25% of CPU even with all windows closed and doing nothing at all. So better learn to use cpulimit or your battery will be empty in no time.

    Still its an interesting experience.

    --
    "Life is short and in most cases it ends with death." Sir Sinclair
  23. Re:It begins..... by jones_supa · · Score: 2

    Hey, there's a nice multiplayer setup there already.

  24. Valve's console .... related? by SethJohnson · · Score: 2

    if Valve can get enough traction behind Linux gaming I can finally cut out Microsoft. It will take years for that to potentially happen but Steam on Linux it can only serve to help Linux in general.

    Valve is openly discussing their forthcoming console. That sucker isn't going to include a Microsoft OS tax, so you better expect that Valve is going to set up strong incentives for developers to release on Linux. That's what their console is going to be built on top of.

    Seth

  25. they've got a console to get out the door... by SethJohnson · · Score: 5, Interesting

    This is a byproduct of them working on a console they intend to ship. It'll run linux, so this beta is a nice way for them to test a bunch of their architectural design without actually putting the hardware in thousands of people's living rooms.

    As far as bug reporting goes, I doubt they'll prioritize stuff that's not relevant to their expected console architecture. Issues like, "Hey, I have dual monitors and steam blacks one out and it never comes back" are going to be pretty well ignored because the console is unlikely to support dual monitors. This is more about testing out scaling issues for the servers and verifying that updates are working as expected. A more exciting bug report for them would be along the lines of, "XYZ game released an update, but it requires my Steam client to by version 123, and I upgraded Steam to 123, but the game refuses to update."

    Oh, and the other thing that's important about this Linux release is that it be valid for the developers to test their ports on prior to the console being finalized. Those limited-run developer hardware kits are way more expensive to issue than just giving studios a Linux install CD and some basic hardware requirements. This beta is probably about making sure the Steam client on Linux isn't too buggy for the devs to work with. This way, when the console is released there will be a healthy selection of titles available right away.

    Seth

    1. Re:they've got a console to get out the door... by Anonymous Coward · · Score: 2, Insightful

      Finally, the ONE thing tying most Linx users to gaming is here. And all you can do is bitch and whine about how bad it's going to be. Seriously, if you can't get excited for this, what CAN you get excited for? "Hey sexy, how's it going?" 'Eh, she's probably got a disease or something. And she probably sucks in bed. And can't cook. Better not talk to her."

      Knowing Valve, bet they try their best to fix all the issues, Console related or not. They are, in general, a good company.

  26. Re:64 bit? by akanouras · · Score: 2

    Many mouse cursor themes (eg. the Oxygen ones) are missing the "arrow" pointer.
    When Steam starts up, for some retarded reason it sets the session pointer to that, which, if missing in the current theme will be substituted to that ugly cursor in GTK+ applications.

    Until the cursor packages are fixed, you can run
    for i in /usr/share/icons/*/cursors; do arrow="$i/arrow"; test -e "$arrow" || ln -sv left_ptr "$arrow"; done
    as root once as a workaround. (You may need to rerun it after upgrading/installing a new mouse cursor theme).

  27. Let's hope it's better than the MacOS X client. by Per+Wigren · · Score: 3, Interesting

    I've tried it on OSX a few times but I'm always put off that it's so totally Windows centric. Search for something and most of the results will be Windows-only. It's full of "OMG try this new cool game!!" recommendations and when you click them you find out that it's only available for Windows. I'M RUNNING THE OSX CLIENT SO FUCKING STOP SHOWING ME WINDOWS-ONLY GAMES ALL THE TIME! FUCKING TEASERS! Until the implement a "only show me stuff I can actually use" configuration option I'm not going to bother more with it.

    --
    My other account has a 3-digit UID.
  28. Re:It begins..... by r1348 · · Score: 4, Insightful

    Well judging by the Humble Bundle sales data, linux gamers are roughly as many as mac gamers, so yes, they're a significant market.

  29. Re:Oh boy! by NemosomeN · · Score: 2

    Then I'll go with option c, "slow learner." "Rootkit" has a specific meaning, and it's not "thing I don't like."

    --
    I hate grammar Nazi's.
  30. Installed the deb, updating steam now by drinkypoo · · Score: 2

    First impression: so far they seem to have feature-parity with Windows; You run Steam and it launches into a download-without-resume upgrade immediately, from a window that you cannot select from the task selector (you have to uncover it by minimizing other apps) and which has no icon.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  31. Re:In a hurry, eh? by Ash+Vince · · Score: 4, Insightful

    It's called trolling. Ask for it by name.

    Or it someone philosophically opposed to the idea of closed source software running on an open source OS?

    People with that view do exist, and dismissing their point of view as a troll is a nice easy way of ignoring it without taking the time to think about it.

    There is also the fact that the console they produce is going to be a legal mind field as it will invariably involve lots of closed source software running on top of an open source OS. Surely this is going to have the same issues around it that Tivo had as the people who produce the games are going to demand that the steam layer remains closed source, including its limited DRM that prevents people selling games second hand after the bought them?

    Personally I have no trouble with closed source software be it running on linux or not. I also think Steam is great and would never sell games on to someone else after I finished with it even if I could so I think it is great that Steam is coming to linux.

    I bet if you went and asked RMS he would strongly disagree though and would have very valid and heartfelt reasons why he though this was a step in the wrong direction.

    Some people object to the mere idea of intellectual property existing at all so they would only be happy with Steam coming to linux if it was entirely open source and the only games available were also open source only. These people often frequent slashdot in case you hadn't noticed :)

    --
    I dont read /. to RTFA, I read /. to offend people in ignorance.
  32. Re:It begins..... by DrXym · · Score: 4, Interesting

    I think the goal here is to fix that, but credit where credit's due, I laughed.

    I think the goal is for Linux users to act as guinea pigs for Valve's console / cloud gaming service in whatever form it takes. I doubt the number of Linux users / games would justify the existence of the service for any other reason.

  33. YAAAAY!! by GameboyRMH · · Score: 3, Informative

    Now I can get a big heaping helping of DRM on my Linux box too! Woohoo, just what I always wanted!

    --
    "When information is power, privacy is freedom" - Jah-Wren Ryel
    1. Re:YAAAAY!! by shutdown+-p+now · · Score: 2

      You don't have to opt into this. You can always keep playing TuxRacer and 0verkill if you prefer.

  34. Re:In a hurry, eh? by dbIII · · Score: 2, Insightful

    I bet if you went and asked RMS he would strongly disagree

    That he can't do anything about it, and the NVIDIA drivers, and the many other things he objects to in linux distributions truly demonstrates that it is not and never was gnu/linux.

    "Debian gnu/linux" is of course a different story because Debian can call their distro whatever they like because unlike RMS they've actually put one together, and they can also keep out things they don't want in there.

  35. Also dont forget GNU/Clang by decora · · Score: 2

    Many people refer to the 'clang compiler', but what they are really referring to is Richard Milhaus Stallman's Extended Lower Intestine, Which He Used To Invent C Programming.

  36. Re:In a hurry, eh? by LateArthurDent · · Score: 2

    Personally I have no trouble with closed source software be it running on linux or not. I also think Steam is great and would never sell games on to someone else after I finished with it even if I could so I think it is great that Steam is coming to linux.

    You wrote a well thought-out post that urges people not to dismiss different points of view as the writing of a troll, so I'm not going to harp too much on that one sentence, other than to say that, in my point of view, your logic is misguided. What you're saying is that since you wouldn't be one of the people who exercise the right to resell the games, it's alright if that right is taken from those who would.

    It's perfectly fine for you to choose not to resell games, and I understand how you don't feel like you're losing anything by being a Steam customer, but I still believe that Steam should be opposed on philosophical grounds. I will grant that it provides better DRM than most, but it's still DRM, and it's still infringing on my rights. As such, I am not a customer, and I am not glad to see it show up in Linux.

  37. Re:In a hurry, eh? by oakgrove · · Score: 2

    Or it someone philosophically opposed to the idea of closed source software running on an open source OS?

    People with that view do exist, and dismissing their point of view as a troll is a nice easy way of ignoring it without taking the time to think about it.

    But can't I do both? I've thought about the whole closed source binaries running on top of the open platform quite a bit since I've been using Linux on the desktop for a number of years now. My conclusion? Better an open OS with a few proprietary applications to fill the cracks than a closed OS and everything being the other way around. That's a personal choice though and I don't try to force it on anybody else. I may politely recite the as seen by me virtues if it comes up but that's about it. Besides, Linux had proprietary shops writing applications for it a looooong time ago so that ship has pretty much done sailed for anybody keeping score. Not only that but Valve produces a tiny fraction of the games on Steam so, whoever's offended, be sure to spread some of that ire around while you're huffing and puffing. And don't look now but the Android Market is full of closed source apps and sure as shit, Android is a Linux to the core. If you think Dalvik is reason enough to beg to differ then I'll direct your attention to the vast quantity of well known apps that are compiled from native code with the NDK making them Linux binaries.

    To conclude my repost, some of the previous paragraph is predicated on a presumption made by you that isn't even true. Whether I agree with them or not, people that are sincere in their preference to resist the encroachment of proprietary software on the Linux landscape don't even remotely qualify as trolls. I used the "t word" for the simple fact that I believe the "donotwant" tag on this submission was put there by an actual troll, that is, someone with an axe to grind and not as a representation of a sincere belief. It's an opinion. Deal with it.

    --
    The soylentnews experiment has been a dismal failure.
  38. Also works on Gentoo by Jicehix · · Score: 2

    I was about to whine about this release being "Steam for Ubuntu" and not "Steam for Linux", but Google told me about this helpful wiki :

    http://wiki.gentoo.org/wiki/Steam

    The client I did install from the overlay works quite well, and Team Fortress too, despite very slow disk access (don't know if anybody experienced this on other distros...). Too bad I only can play one game from my 40+ library.

    --
    Jicehix
  39. Re:It begins..... by Kevin108 · · Score: 3, Funny

    I'm not sure why we Linux users need Steam. There's only two games: TuxRacer and "Find the Dependencies."

    But seriously, I'm really looking forward to what Steam can do for Linux.

    --

    It's a perfect time for being wasted.
    A perfect time to watch the stars.
    - Burden Brothers, "Beautiful Night"