Linux and Android MMO Launches Kickstarter To Support Gameplay Expansion
Incarnate-VO writes "Long running space-MMO Vendetta Online, which debuted with Linux support back in 2002, has launched a Kickstarter campaign to support a major gameplay expansion, including player-owned stations, capships, and territorial conquest. If the Kickstarter succeeds, an upcoming iPad version could also gain some added polish, joining the existing mobile support for Android. (The Kickstarter video is also available on YouTube in HD)."
The planned changes would bring Vendetta Online closer to EVE in features:
Player-owned capital ships and stations are two things EVE has, as well as benefits for conquering territory.
EVE also has pretty amazing graphics, which is something Vendetta Online could use a bit more of (and it is planned for the Kickstarter). Graphics are usually not the thing I look for first, but in case on Vendetta Online the gap to AAA games is pretty large.
What I really like is the twitch-based combat. A feature I always missed in EVE. Unfortunately, Vendetta Online does have its only server in Milwaukee, which makes the ping times somewhat long for players from Europe like me. When I tried Vendetta Online some years ago, I promptly got my ass handed to me in PvP. I think that was at least partly due to lag.
C - the footgun of programming languages
While it is very simplistic comparing to what "Elite: Dangerous" plans to look like, it works (in current state of course) and I paid sub for it for a year (then I ran out of time to play it). On Linux it works on good Intel cards, not mentioning Nvidia and AMD/ATI - and it looks really nice, all things considered. They sure can deliver as coders - look of the amount of porting they have done in the past. And their back story for the game is very well written.
So this is worth to check out and decide is it's worth to support them.
user@ubuntubox:~$ stfu This server is going down for shutdown NOW!
What happened to doing work first and then getting paid for it?
This more like "shopping for investors" than it is "selling vaporware and then backfilling". They're up front about what they are doing, what they are going to accomplish and how much it will cost. And no one gets charged unless they get enough "investors".
This approach is certainly better than some products that were sold online and then had endless delays & excuses, never to actually see the light of day.