Valve Starts Promoting Steam For Linux To Windows Users
An anonymous reader writes "Steam is now being used by thousands of gamers running a Linux OS, and Valve has got to the point where they are happy to start urging Windows users to make the switch. Proof of that comes from a 'Join the Beta' promotion on the homepage of Steam suggesting you try Steam for Linux. There's even a download link to get Ubuntu 12.04 LTS, which removes yet another barrier to entry. With Gabe Newell's clear hatred of Windows 8, this shouldn't be a surprising move. We aren't going to see another version of Windows appear for a few years, so in Valve's eyes pushing Linux to gamers makes a lot of sense."
To be fair Valve is the one who was first to promise new versions of their flagship product in shorter periods of time and look what happened! :)
Hopefully a new era of game dev is upon us. This is not only great for linux, but great for people like myself who only use windows for games. Hopefully the video card makers will beef up their effort writing drivers and software for compatibility.
Maybe, maybe not.
Windows is still trying to be backwards-compatible with an API and end-user experience that was designed around single-user systems, whereas the UNIXy legacy is from large university systems where users were expected to be hostile (and, frequently, were).
Security on Windows has been getting a lot better over the last decade and a half, and it's going to continue to get better as Microsoft stops supporting legacy APIs and continues to modify workflows to adjust user expectations, but I'm still not much inclined to accept the assertion that there's no remaining difference that isn't directly and exclusively caused by the delta in marketshare.
Why not? Game developers can't be hurt by being given a way to stay independent of any one company. Currently they can play the console vendors off each other, even if the platforms are vendor controlled. On the PC, they've never had anyone but Microsoft.
Because I want a choice other than "Microsoft or no games at all." I'm not alone, apparently.
You may not be alone... but do you seriously think that there are actually enough people like you to make this a successful venture?
...because the existing demographic(sic) has nothing to do with the future of computing. Android is set to overtake Windows this year as the dominant OS. Right now coding a Windows[Direct X] only game shuts out half of your potential audience, and Windows market share is set to decline further. The future is cross platform and steam is already there? The fact that one market is smaller than another is irrelevant when portability is not an afterthought...if it is Windows is likely to lose out not Linux.
I see that you are being sincere here, so I won't make another sarcastic reply. I just think that stronger arguments than that will be needed to convince people to switch over. The command line is a non starter for most people who have no special interest in information technologies. As for the cost of the OS, it is rather immaterial right now, because few people buy it at retail, so they never see the bill. Finally, I think the gaming crowd is not the best one to cater to for an alternate OS, because
1. there are not that many games on Linux;
2. the small community makes it difficult to get support when it doesn't work, for instance sound issues are pretty frequent, at least in my experience;
3. I have seen some performance issues, but that was a few years ago and the situation may have improved;
4. Gaming rigs can be expensive, so again, OS price is less of a factor.
I would expand on these points, but I have to go now. Please accept my apologies, for I will not be able to answer any reply you make to this post in less than several hours, perhaps even until tomorrow.