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OnLive's Epic Plan For a New Type of Video Game

An anonymous reader writes "OnLive's had a tough twelve months any way you look at it, but as a new profile of the cloud game streaming service points out, throughout it all, service never dropped, and the number of platforms it's on keeps growing. Up next is the tiny Ouya console, but in a wide-ranging interview, OnLive's general manager talks up plans to bring MMOs to the service, and even a whole new type of video game, one that will run on many servers, not just one PC: 'Look at how CGI has changed cinema over the last few years — you can do CGI essentially realtime. It could completely change what a video game looks like. That leads us to new technologies. Then game designers say, "What could I really do with a computing platform that is so powerful but also available across so many devices?" You're no longer constrained by computing power — that has tremendous opportunity.'"

6 of 137 comments (clear)

  1. History by WilyCoder · · Score: 4, Funny

    That's funny, I read the title as "OnLive's Epic Plan For a New Way To Screw Its Employees"

  2. Re:Not constrained by h4rr4r · · Score: 5, Insightful

    Forget constrained by bandwidth, the real problem is latency. Unless they can put a data center in every city they plan to service they can basically forget about it.

  3. Re:Not constrained by wolfhead · · Score: 5, Insightful

    I live in a major city and have a pretty fast connection, I tried OnLive a bit last year and felt the video stream was still way too compressed. Why have real-time rendering in a game if the stream of it is going to be filled with artifacts and a capped frame rate?

  4. Re:Not constrained by robthebloke · · Score: 4, Funny

    But if you're not constrained by computing power, you could do all of your 3D rendering using a real time ray-tracer written in Java Script!

  5. Re:Please remind me again by Adrian+Lopez · · Score: 4, Interesting

    No need to pull around consoles everywhere you go, just plug your laptop in and play.

    Or you could just, you know, get the PC version of the game and install it on your laptop?

    --
    "In prison you just have to shut your eyes and take it. Here you have to shut your eyes and give it."
  6. Re:Not constrained by heson · · Score: 4, Insightful
    Correct, and they aim for the wrong type of latency demanding games. To survive they must go for games that can handle bad latency. OnLive has a huge potential but only if they stop selling an impossible product and start going for achievable goals.

    Guess: They have sold a lie to investors and are stuck in it.