Royal Canadian Air Force Sees More Sims In the Future of Fighter Pilot Training
dakohli writes "Currently, Canadian Fighter Pilots spend about 20% of their 'stick' time in Simulators. RCAF General Blondin states that this will rise to 50/50 in the future. The article goes on to state that the U.S. Army is moving in this direction, although the U.S. Air Force is a little more skeptical. Aircraft are expensive to fly, and if the fidelity of a simulator is good enough then perhaps real pilots will spend even less time actually in the air. Slashdotters, do you think that this will actually make recruiting pilots more difficult, or is it a sign of the things to come beyond Military Aviation?"
The fidelity is already there. Flight time in the sim is nearly as good as the real thing, especially considering when you are up on a motion platform.
The sims are great for procedure training since you can simulate failures which would be expensive or impossible to simulate in a real aircraft. More sim time = less cash spent on keeping the real aircraft in the air but with the same amount (or more) experience for the pilot being retained.
"Freedom in the USA is not the ability to do what you want. It is the ability to stop others from doing what THEY want"
In a decade or two, most of them will be flying drones anyway.
How can I believe you when you tell me what I don't want to hear?
For the record, I'm a military aviator, and I've got plenty of experience in both sims and the actual aircraft.
For some platforms, yes, the sims are just fine. Less dynamic platforms (i.e. helicopters, big wing) work just fine with full motion platforms. It will never be "perfect." Many of the imperfections manifest in ways that are inherent in simplified programming, i.e. actually modeling fluid dynamics for how the jet handles with failed systems vs. just hard coding that things "will" or "wont" work at certain airspeeds.
For tactical aircraft, however, there is absolutely no comparison. Yes, basic flight operations (taking off, landing, navigating) can be done relatively decently, but tactical flying (g-force, sun blind spots, etc) cannot be replicated in anything remotely resembling our current simulators.
Not to mention that most tactical simulators dont include motion. A "full motion" sim can't replicate more than 1.0 G in any given direction, much less a sustained 5g pull. The technology simply doesn't exist.
So do simulators have their uses? Absolutely. But there is no substitute for real flight time, and until we get some Star Trek -esque technology at our disposal, there won't be.
Canada's military spending ranked 14th in the world in 2012. There are 180 nations in the world that spend less on their militaries - hardly chronically underfunded. Canadian soldiers are dedicated and extremely hard working; your attempt to slander the present day Canadian Forces because of an event that occurred 20 years ago is ridiculous. We are not proud that two Canadian soldiers beat a teenager to death in Somalia in 1993, but they don't represent the 115,000 active and reserve personnel in today's CF in any way, shape or form.