Royal Canadian Air Force Sees More Sims In the Future of Fighter Pilot Training
dakohli writes "Currently, Canadian Fighter Pilots spend about 20% of their 'stick' time in Simulators. RCAF General Blondin states that this will rise to 50/50 in the future. The article goes on to state that the U.S. Army is moving in this direction, although the U.S. Air Force is a little more skeptical. Aircraft are expensive to fly, and if the fidelity of a simulator is good enough then perhaps real pilots will spend even less time actually in the air. Slashdotters, do you think that this will actually make recruiting pilots more difficult, or is it a sign of the things to come beyond Military Aviation?"
The fidelity is already there. Flight time in the sim is nearly as good as the real thing, especially considering when you are up on a motion platform.
The sims are great for procedure training since you can simulate failures which would be expensive or impossible to simulate in a real aircraft. More sim time = less cash spent on keeping the real aircraft in the air but with the same amount (or more) experience for the pilot being retained.
"Freedom in the USA is not the ability to do what you want. It is the ability to stop others from doing what THEY want"
In a decade or two, most of them will be flying drones anyway.
How can I believe you when you tell me what I don't want to hear?
Simulators can be very useful for pilot training. However their training value varies greatly depending on the task to be performed. Things relating to standard procedures and corrective actions for unforeseen events may be more useful, things related to air combat maneuvering (ACM) less so. Certainly ACM can be taught at an academic level in a simulator, learning the mechanics of a particular maneuver, being able to replay things from different vantage points, including your opponents. However the experience of actually feeling the g-forces during ACM is very important. Learning/practicing proper technique for maintaining consciousness, learning your personal limits, etc need actual flight time and the skills developed during this flight time are perishable. G-forces are also another input your brain learns to use. With experience a pilot can estimate how many degrees they have turned based on g-force and time, "that feels like 90 degrees", its just another thing that contributes to situational awareness and may negate the need to check a compass or external reference point. Handy if you have a more pressing thing to do.
For the record, I'm a military aviator, and I've got plenty of experience in both sims and the actual aircraft.
For some platforms, yes, the sims are just fine. Less dynamic platforms (i.e. helicopters, big wing) work just fine with full motion platforms. It will never be "perfect." Many of the imperfections manifest in ways that are inherent in simplified programming, i.e. actually modeling fluid dynamics for how the jet handles with failed systems vs. just hard coding that things "will" or "wont" work at certain airspeeds.
For tactical aircraft, however, there is absolutely no comparison. Yes, basic flight operations (taking off, landing, navigating) can be done relatively decently, but tactical flying (g-force, sun blind spots, etc) cannot be replicated in anything remotely resembling our current simulators.
Not to mention that most tactical simulators dont include motion. A "full motion" sim can't replicate more than 1.0 G in any given direction, much less a sustained 5g pull. The technology simply doesn't exist.
So do simulators have their uses? Absolutely. But there is no substitute for real flight time, and until we get some Star Trek -esque technology at our disposal, there won't be.
Already exist. ACLS carrier landings have been available for over a decade now I believe, and carrier landing is probably one of the trickier things.
I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
Canada's military spending ranked 14th in the world in 2012. There are 180 nations in the world that spend less on their militaries - hardly chronically underfunded. Canadian soldiers are dedicated and extremely hard working; your attempt to slander the present day Canadian Forces because of an event that occurred 20 years ago is ridiculous. We are not proud that two Canadian soldiers beat a teenager to death in Somalia in 1993, but they don't represent the 115,000 active and reserve personnel in today's CF in any way, shape or form.
Simple solution...to prevent jamming... put the simulator... inside the drone!
"Waste not one watt!" - CZ
I'm a private pilot with a multi-engine rating. Simulators seem to be a good way to rehearse cockpit procedures, but unless they figure out a way to simulate g-forces, that's about the limit of their usefulness. Simulating a spin recovery procedure is one thing, doing it for real with a two- or three-g load from the spin is another. With that said, I don't think commercial and military pilots are going to have a viable career field for much longer. Military pilots are already being replaced by drone operators, and I think the rate of replacement is going to accelerate if the drone program keeps posting the kind of successes it has enjoyed so far. Unmanned vehicles seem to be the future of military aviation. Commercial pilots will probably last longer, because commercial airlines have to convince a skeptical public that airliners are going to be as safe with a computer at the stick as they are right now with a human. Realistically, commercial pilots have a hand on the stick only during takeoffs and landings, but all modern heavies can land and take off under autopilot, and have been able to for about thirty years. IIRC, a Douglas Skymaster made a transatlantic flight completely on autopilot, including the take-off and landing, even farther back than that (late 1940s? have to google that) so the technology is definitely out there. IMHO, pilots are still in commercial cockpits (and will be there for a while) because the paying public wants them there, not because they need to be there.