KDE's Aaron Seigo Bashes Ubuntu Phone
sfcrazy writes "KDE's Plasma Active team leader Aaron Seigo has raised some concerns around Ubuntu Phone. He says 'We can start with the obvious clue: Unity currently does not use QML at all; Ubuntu Phone is pure QML. So, no, it is not the same code, it is not the sort of seamless cross-device technology bridge that they are purporting.' He then concludes, 'If you're a Free software developer, user and/or supporter and buying into these claims, I don't know how else to put it other than this: you're being duped. Consider what supporting those who employ such tactics means for Free software.'"
No, it's just Michael over at moronix who needs more clicks, so he misrepresents what someone says to get them. Slashdot gets on the bus for the same purpose. News at 11.
Unity's 2D version is QML and is not the standard there up til very 'recently'; and has been used for the phone version.
Why making /. headline before even the people could check the phone version out.
Androidist's FUD ?
Not, he's not bashing Ubuntu phone, mostly because such a thing does not exist - yet. He is criticizing Canonical's less than sincere approach to the rest of the world. That's all.
There is almost no correlation between this story headline and the actual content Aaron wrote. Among other things Aaron wrote:
I doubt Aaron has many complaints with the technology used in Ubuntu Phone, because that's Qt Quick using QML, the same is used in Plasma. The thing is, Plasma was conceived as a very flexible way to create the primary user interface (that is, the visible thing that is not the applications). At that time, that was the "desktop shell" (Plasma Desktop), and nowadays is also a touch-device user interface and others (Plasma Active, Plasma Media Center, etc.).
The vision the KDE guys had was right, and with few resources have created a great framework. Instead, Canonical had to write Unity several times. The "normal" Unity I don't even remember in what's written (GTK+, Clutter, Nux... can't follow it), but I remember that there is the Qt-based Unity-2D (dead, AFAIK) and the new Ubuntu Phone version, which uses Qt again.
They could have saved tons of resources by choosing the technology and sticking a bit to it, helping to develop it. And now they claim they provide a seamless user experience across devices. Well, that could be true, but not using the same technologies, so the user experience is not going to be consistent with different bugs, different features, because the code bases are totally different.
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