New Advance In 3D TV Technology
sciencehabit writes "If you've pondered whether to sink a cool couple of grand into a fancy new three-dimensional TV but didn't want to mess around with those dorky glasses, you may want to sit tight for a few more years. Researchers at Hewlett Packard Laboratories in Palo Alto, California, report that they've come up with a new 3D technology that not only doesn't require viewers to wear special glasses, but it also can be viewed from a wide variety of angles. The advance could propel the development of mobile 3D devices as well as TVs."
hp isn't dead?
"Give a woman two glasses of wine and some pad thai, and they'll agree to just about anything." the Sports Guy
I remember seeing standalone 3D displays at SIGGRAPH over 10 years ago.
[Fuck Beta]
o0t!
they were around $1500 or so last year for a set in the 50" range. at most
the cheap ones start for $1000 for a 50" set
Where can I pre-order my opt-out of all this 3D tech?
I remember that scene from Back to the Future II all too well, thank-you-very-much! :P
I never seen 3D look any good at any time ever (except real life of course). What will be different about this?
If I want to actually watch and enjoy a movie I watch it in 2d so I avoid anything that says 3d. I don't know anyone that actually enjoys 3d except for the initial novelty that has worn off since Jaws 3D.
It's possible it doesn't mean what you think it means.
Instead of 3d as you see in theaters it might be the 3d you see in pictures. When you look at it from a different angle your view changes. Like how a window works.
http://www.huffingtonpost.com/2012/07/16/tensor-display-3d-tv_n_1665976.html
I'm really excited about this technology for just that reason. I think the idea of a TV that looks just like a window would be amazing. Imagine video conferencing. Instead of having a single view of a person you could look at them from multiple angles, just as if they where in the same room.
So lets pretend that we've just completed writing this code, as opposed to having just completed sabotaging it -Altera
I do not see how this is possible without changing the laws of the universe. Maybe some marketing person just decided they can re-define what 3D means.
It's far, far, far, worse than that: HP did discover how to change the laws of the universe; but the best use that their marketing people could think of was '3d TV'.
Viewing angle is one of the factors missing from the stereo-vision hack being marketed as "3d" today. Another is focal depth.
Supplying 64 different angles of view is (barely) a start. It'll still foul up your visual processing, though, because the focus cues to your brain are entirely wrong. And that, unfortunately, leads to neurological problems like headaches.
You're not going to see actual 3d displays for a while. First we need the tech, then we need it standardized so manufacturers have a consistent target to shoot for, then we need content, for which we're going to need new recording tech...
Don't hold your breath.
I've fallen off your lawn, and I can't get up.
I don't want to see another 3D-related post unless we've got working holograms.
I spent close to $10K last year to obliviate my need for glasses, I'll be damned if I'm going to buy a TV that requires me to wear them again. 3D w/o glasses, I might entertain, I'm going to wait a long while for the technology to be flushed out. Will not be an early adopter. That said, I've 3D capable computer monitors and graphics cards, and have not turned on either, yet, despite having all the hardware required.
What about a special hat or hair ribbon with a reflector that tells the TV where your head is? Then it can create two images for each eye in the direction of the hat. You wouldn't need 64 different angles like the one in the article and could use existing 3D movie stock (2 images/angles per frame).
There may be a limit to the number of viewers, though, depending on how fancy the TV is, because each "beam" is custom-aimed per viewer.
Another approach is to repeat the "parallax zone" similar to the corduroy-like plastic 3D image stickers used on the cover of some children books. You'd only need two source images, not 64 with that also.
With those, you have to put your eyes into the right zone to see the 3D affect, but the zones are roughly 5 degrees apart. One might have to shift in their chair to be in the right zone.
For an over-simplification, the left image is seen at every odd number degree (35,37,39,41,...) and the right image is seen at every even degree number (36,38,40,42,...). If shift your head until the left eye is in an odd degree (say 41) and your right eye is in an even degree (say 42), then you can see the 3D image. If you move your head to 43/44 (left/right) you will be able to see it again. (At 42/43 would be seen reversed depth because the eye matches are swapped and noses would look like dimples.)
I imagine one's back would get tired of being in one spot for long, but if the zones are say 2 degrees or less apart, then one can alternate leaning to the left and then the right every 10 minutes or so in their chair to avoid getting stiff.
Table-ized A.I.
Content, plot, depth, character development, realistic dialogue, original material, meaningful stories, a story that stands on its own instead of relying on gimmicky special effects (especially 3D). And I don't care if it's in black and white at NTSC resolution.
Cheers,
Dave
They that can give up essential liberty to obtain a little temporary safety deserve neither safety nor liberty.
Ben
Instead of having a single view of a person you could look at them from multiple angles, just as if they where in the same room.
"Get out from under the desk, Jones. Nobody believes you've dropped your pen...again!".
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