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Free Software Camps Wading Into VP8 Patent Fight

An anonymous reader writes "As reported by Slashdot, Nokia recently notified the IETF that its RFC 6386 video codec (aka VP8, released by Google under a BSD license with a waiver of that company's patent rights) infringed several dozen of its patents; furthermore, Nokia was not inclined to license them under FRAND (fair, reasonable, and non-discriminating) terms. While the list provided by Nokia looks intimidating, Pamela Jones at Groklaw discovered that many appeared to be duplicates except for the country of filing; and even within a single country (e.g. the U.S.), some appeared to be overlapping. In other words, there may be far fewer distinct patented issues than what appears on Nokia's IETF form. Thom Holwerda at OSNews also weighed in, recalling another case where sweeping patent claims by Qualcomm and Huawei against the Opus open source audio codec proved to be groundless FUD. The familiar name Florian Mueller pops up again in Holwerda's article."

27 of 113 comments (clear)

  1. Thanks Microsoft! by ozmanjusri · · Score: 5, Insightful

    Thanks for the nostalgia and for reviving SCO in the guise of Nokia. It was nice of you to dig out Florian for a reprise too...

    --
    "I've got more toys than Teruhisa Kitahara."
  2. Of course duplicates... by rakaz · · Score: 5, Interesting

    Of course does the list contain duplicates. Patents are usually limited to specific jurisdictions. Patents granted by the US patent office are only valid in the US. That is why companies file the same patent in many jurisdictions. That does not make the list less intimidating, because for VP8 to be free they still need to be invalidated individually in many courts around the world. Just take a look at the recent case of Microsoft vs Motorola for how tricky this is. A US judge agrees with Microsoft, while a German judge agrees with Motorola.

    1. Re:Of course duplicates... by Xest · · Score: 4, Interesting

      The point is, that if the patents all only cover one or two things, then you only need to do one or two things to get around the patents. It also means that there's only one or two things to try and invalidate, be it through prior art, obviousness or whatever.

      That's a much easier task than working around or fighting 89 or whatever distinct patents. Stating there are 89 patents overstates the relevance of them for no other reason than fear mongering because there aren't 89 or whatever different patents per se, just one or two different patents, filed in 30 odd jurisdictions or whatever the actual numbers are.

    2. Re:Of course duplicates... by CastrTroy · · Score: 3, Interesting

      For things like VP8 which we wish to standardize and be patent free, there should be some process for giving patent holders a limited amount of time to come forward with their grievances so that we don't get so far into the process before we decide we have to drop the whole project because of an existing patent. I think this should probably exist for all things, but especially things we want to be patent free. It really bothers me when somebody has been selling a product 2 or 3 years, and then somebody comes around with a patent that's 10 years old, and then expects them to pay for all the infringing they did over the lifetime of the product. It bothers me so much that I even feel bad for companies like Sony when it happens to them.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    3. Re:Of course duplicates... by Anonymous Coward · · Score: 2, Informative

      I can see it now. Some mediocre Google engineers are looking through the H.264 spec and trying to copy it as best they can. They struggle with this for a few months

      Uh, VP8 actually came from a company called On2 which Google acquired in 2010. Since you don't know anything about the codec's history, I'm not going to take your opinions on the technical merits seriously either.

  3. You don't say? by h4rr4r · · Score: 5, Insightful

    So when it comes time for MS to dish out more FUD Florian shows up? What a fucking surprise.

  4. Florian Mueller by Anonymous Coward · · Score: 5, Informative

    At least when I see that name, I can ignore the quotes and comments as being nothing more than a paid shill spouting BS.

  5. Re:Is VP8 still relavant? by h4rr4r · · Score: 4, Insightful

    They still charge for the encoder.
    Because VP8 is good enough and FREE, is why the big hassle is there. Giving up some performance to get out from under the MPEG-LA's thumb is well worth it.

  6. It's about locking out or controlling production by SIGBUS · · Score: 5, Insightful

    They still have their palms out if you want to encode video for public consumption. It isn't about screwing the consumer so much as preventing the consumer from becoming a producer.

    --
    Oh, no! You have walked into the slavering fangs of a lurking grue!
  7. Re:Is VP8 still relavant? by fuzzyfuzzyfungus · · Score: 3, Insightful

    MPEG-LA made a binding agreement that licensing of H.264 decoders would be free forever. They have already said that agreement would also apply to H.265, which is due to be formalized soon. VP8 is only about as efficient as H.264, H.265 is considerably more efficient.

    The push for VP8 started when MPEG-LA wanted to charge a fee for licensing the decoder. It's now several years after that became a dead issue. The state of the art of video encoding has moved far past VP8. Why spend so much time and effort on an outdated codec?

    They still charge for encoding. Perhaps more importantly, do you think that they made H.264 decoding free out of the goodness of their good little hearts, or because Google called their bluff?

  8. Pff, patents by progician · · Score: 5, Interesting

    This is so boring, really. I really consider today's tech industry just a huge pile of fraudulent investor. All these patents fights are over a software algorithm shows that there's no real innovation here: just plain old incremental releases that are developed and researched completely different entities (after a certain size, R&D division is like almost a different company) have nothing patentable on them, not in the original intention behind the whole idea of patents. This whole patent-wars are completely wasteful and useless, but the corporate lobby prevent any attempt of legislation that aim to eliminate corporate patents over trivial matters, so we stuck with these companies spending millions of dollars on lawyers and patent fights, for whose benefit? Lawyer benefit.

    There has to be a point where it becomes so unbearable the whole idea of patents must be abolished and any company who participated in this fight must be also dismantled and assets to be redistributed.

    1. Re:Pff, patents by progician · · Score: 2

      You don't seem to understand the point here, do you? In the software world it is perfectly common to come with ideas independently from each other, since the problem space is the same. Patents were invented to protect individual inventors against big corporations. But as it stands now, they are just weapons in the hand of big corporations in general.

      It is in the interest of all of us, if the way we store and transmit our documents, videos, audio, whathaveyou in completely free formats, no string attached. Apparently, MPEG-LA and Nokia isn't interested in this, otherwise they would completely release their formats, and there would be no need for VP8 at all. They could still make quality hardware based on these algorithms, they can still offer services and software use their respective codecs, and in addition, they would be Teh Innovator.

      Also, don't be pretentious. All programmers, all scientist use other people's work without pay for it. Because they work with ideas. An algorithm is an idea, no more. AFAIK, these claims are also seemingly coming to shut a completely free alternative to the current video codecs, as the algorithm was used and published long before Google acquired it. Let's be completely true to the facts here: Google did pay for the company that developed and patented these codecs, and thus Google was entitled to release it under its own patent license, which is to be free. What we see here is that any resemblance of a software could be a legal case for any company on the field, so Nokia wants to make money this way.

  9. Nokia research spending by sjbe · · Score: 4, Informative

    Over the last few decades, Nokia has spent more money in R&D than almost any other company in the world.

    They do spend quite a lot but they're not top of the heap even just in technology companies. IBM, and Microsoft both spend considerably more on research.

    Nokia has spent roughly $4-5 billion per year but it's been dropping steadily from about $5B in 2009 down to about $3.7B last year. A very substantial sum to be sure but not out of line with other large tech companies and they've been forced to spend steadily less due to their financial position. Kind of amazing that they can't seem to develop a hit phone when they spend 5X what Apple does on R&D. Makes you wonder what the heck they are doing.

    1. Re:Nokia research spending by UnknownSoldier · · Score: 2

      > Kind of amazing that they can't seem to develop a hit phone when they spend 5X what Apple does on R&D. Makes you wonder what the heck they are doing.

      Actually we recently had this discussion. :-) Two anonymous cowards posted these beautiful summaries which points out the main difference between Apple and other companies that I believe is the key reason:

      http://apple.slashdot.org/comments.pl?sid=3390319&cid=42624947

      "> What he's saying is that Apple has an actual functional internal milestone systems
      Exactly. Look, Apple designers have to come up with just as many bad ideas ad the Philips designers, but at Apple, they get killed of early. At Philips, they spend resources pulling those bad ideas along until they're almost ready to ship, and then decide which will die. It means most of the development cycle is a farce, and if the engineers/designers know there's a 90% chance that the thing they're working on will never be manufactured, it means you're not going to get their best, most serious effort.

      and

      http://apple.slashdot.org/comments.pl?sid=3390319&cid=42623243

      The big difference in how Apple did it, and still does it, is that Apple identifies a product people would want to use and doesn't currently exist or at least doesn't broadly exist in an easily usable form. Then Apple goes out and buys, develops or partners with a company to develop technologies that make that product work or work better. The company then evaluates the product before shipping it, deciding if the product is really something people would use. Rarely does the company have a change of heart about the basic product, but sometimes products get killed because the result doesn't really work in a way the customer would like it. For example, if a product doesn't work smoothly, it may be delayed until faster processors come along. The G5 MacBook Pro was fully developed and then killed because (among some other issues) the battery life was so short no one would find it useful.

      And that's why Apple products usually ship, because they were designed to ship from day 0. Philips products started out being made simply because they could be, and so many of them died on the vine when it was realized no one wanted them or even if they just can't convince any product division they would like to ship that product.

      From "iPod Engineer Tony Fadell On the Unique Nature of Apple's Design Process"
      * http://apple.slashdot.org/story/13/01/17/2328245/ipod-engineer-tony-fadell-on-the-unique-nature-of-apples-design-process

  10. Re:Is VP8 still relavant? by fuzzyfuzzyfungus · · Score: 3, Interesting

    Also, GPUs tend not to be as fixed-function as they used to be. Some of the nastier mobile parts are still pretty inflexible; but Nvidia has certainly been pushing the nearly-general-purpose compute capabilities of their PC line down into their Tegra products, and they probably won't be the only one.

    There are certainly a lot of existing and near future parts that are fixed function and will never support anything else; but if the pressure remains, newer fixed function devices might support it, and programmable devices will always be a firmware update away from doing so.

  11. Two types of duplicates by Theaetetus · · Score: 2, Informative

    Of course does the list contain duplicates. Patents are usually limited to specific jurisdictions. Patents granted by the US patent office are only valid in the US. That is why companies file the same patent in many jurisdictions.

    That's absolutely correct. However, there's another type of "duplicate" that Groklaw mentions, which is a continuation application:

    But even in the US-only context, you see the same title more than once. Those are continuations. What's that? It's where the really elaborate machinations live, and the submarine patents. It's how you argue with the USPTO when it doesn't approve your patent application or if it does how you keep adding to what you already got approved from the USPTO, something you can do over and over to time indefinite... Sigh. In other words, that's where you try to get more than you had in the beginning, maybe as you see what others are inventing so you can sue them. Blech. I so hate patent law.

    Well, of course PJ hates patent law, since her understanding of it is so flawed. In reality, continuation applications are new applications, tied to the parent, that are typically filed to claim an invention in a slightly different way, to fix errors in the claims, or to address other unclaimed aspects of the invention. For example:
    1) You claim A+B+C+D+E. The patent office determines it's patentable because even though A+B+C is known, no one has ever done D+E and it's not obvious to do so. So, in a continuation, you claim just D+E, leaving out the unpatentable cruft;
    2) You claim A+B+C+D+E, but without realizing it, you accidentally said that A is ~B. Whoops. Pay the filing costs all over again, and fix the error;
    3) Your patent application describes A+B+C+D+E but also F+G+H+J. You did this to save drafting and filing costs by bundling it all into one giant application, but you didn't have enough money to pursue both inventions initially. Now, a few years later, you file a continuation claiming F+G+H+J so that you can pursue it.

    PJ's complaints, however, are incorrect: these aren't submarine patents, since continuations are published almost immediately. You also can't add anything to what the parent application contained. Change anything beyond a misspelled word, and the application is rejected as containing new matter. And finally, you can't do it for time indefinite, since the continuations all expire on the same date as the parent. If you file an application on Jan 1, 2010, any patents issuing from it or the continuations expire on Jan 1, 2030. So, while you can keep filing continuations right up until Dec 31, 2029, they all expire on that final day, so you really aren't extending any rights temporally.

    For someone who writes a lot about patents and talks to a lot of professors and patent lawyers, PJ sure misses some fundamental details.

    1. Re:Two types of duplicates by Theaetetus · · Score: 2, Informative

      While I don't know law that well, submarine patents are a well-known concept. From your description, they seem impossible. So from your perspective, what are submarine patents, and how do they differ from continuations?

      Submarine patents were a huge problem. Prior to 1995, (a) patent applications were not published until they were issuing, and (b) patents lived for 17 years from issue. So what you could do, if you were an evil sneaky bastard, would be to file an application in, say, 1970, and drag your heels on prosecuting it, asking for various examination delays and extensions. Say it issued in 1980 and published then (to expire in 1997)... You file a continuation application just before it issues, and again drag your heels. Maybe now it issues in 1985 and pops up, expiring now in 2002. And again, you file a continuation, and drag your heels further. And maybe the new one issues in 1990... twenty years after you first filed, and not expiring for another 17 years.
      So, basically, a submarine patent is a continuation patent on old technology that only recently has issued and published (popping up to the surface). They're tough to invalidate, since the priority date is so long ago, and you need prior art that pre-dates that original filing date, but they can last for so long that everyone believes the technology is public domain and its in widespread use.

      But this got fixed in the TRIPS treaty back in 1995. All patent applications publish after 18 months, with a few minor exceptions, and last for up to 20 years from the filing date, no more.

      It also got fixed in a second way - courts started applying the laches doctrine, which says that if you intentionally delay getting your patent so as to sucker people in to infringing it, then you lose the ability to enforce it.

      Technically, there are still a few submarine patents out there with pre-1995 priorities, but they're disappearing.

  12. Re:Is VP8 still relavant? by symbolset · · Score: 3, Informative

    VP8 Hardware codecs are up to generation six, freely licensed also - to 80 chip companies so far, and in production by many major vendors. So there's that.

    --
    Help stamp out iliturcy.
  13. Re:Is VP8 still relavant? by Kjella · · Score: 2

    MPEG-LA made a binding agreement that licensing of H.264 decoders would be free forever.

    Ah no, if you want to provide an encoder or decoder there are royalties, and even if the recipient has a licensed decoder the sender must pay if you offer a subscription or PPV service. The only thing they've promised is that Internet Broadcast AVC Video like YouTube does not require extra payment for the use of the codec on top of what you've already paid for the decoder (typically through Windows, OS X, Chrome or Flash) and Google has paid for the encoder. P.S. If you do have an AVC encoder, you will typically find that the license terms say you can only use it for "personal and non-commercial use", anything else requires a special license from MPEG LA and it doesn't come cheap.

    --
    Live today, because you never know what tomorrow brings
  14. Re:Is VP8 still relavant? by jabuzz · · Score: 4, Interesting

    In a few months time (aka this year) outside of the USA MP3 is going to be patent free. Even in the USA in a couple of years decoding will be patent free. MP3 is going to be around for a very very long time because there is a huge amount of material encoded in it, so it has momentum and the patents are expiring rapidly.

  15. Re:It's about locking out or controlling productio by pushing-robot · · Score: 3, Informative

    Sigh.

    If you sell individual videos more than 12 minutes long, you play MPEG-LA a royalty of of 2% or $0.02 per sale, whichever is less.
    If you run a paid subscription service, and you have more than 100,000 subscribers, you pay MPEG-LA a royalty between $0.10 and $0.25 per subscriber per year.
    If you broadcast your shows on TV, you pay either a one time fee of $2500 for each encoder, or between $0.005 and $0.01 per viewer per year.

    If you make your videos available for free (even if they are ad supported) you pay no royalty.
    If you sell videos less than 12 minutes long you pay no royalty.
    If you run a subscription service with less than 100,000 subscribers you pay no royalty.

    If that "prevents you from becoming a producer", you might want to rethink your business model.

    (Source: the AVC/H.264 terms.)

    --
    How can I believe you when you tell me what I don't want to hear?
  16. Re:It's about locking out or controlling productio by bill_mcgonigle · · Score: 3, Insightful

    It isn't about screwing the consumer so much as preventing the consumer from becoming a producer.

    And controlling the playback devices, and therefore the means of production and distribution in the video arena.

    --
    My God, it's Full of Source!
    OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
  17. Nokia is dead to me by bill_mcgonigle · · Score: 4, Informative

    And I say that as a booster who was happy with an n810 and the Qt work just a few years ago. Sorry about that cancer you got, Nokia (or was it MS?), but it's changed you and it's fatal.

    --
    My God, it's Full of Source!
    OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    1. Re:Nokia is dead to me by horza · · Score: 2

      Florian, that simply isn't true. There is no indication that VP8 is patent-encumbered. That is just FUD you are trying to spread. When you say "we", I presume you mean Microsoft, and of course you have rose-tinted glasses. How did Google lie? They didn't. Are you trying that old fallacy of trying to trick somebody into proving a negative?

      This pathetic Microsoft shilling has become a joke.

      Phillip.

  18. Re:Is VP8 still relavant? by h4rr4r · · Score: 2

    Since you can't redistribute even 1 cent is too much.

  19. Culture by sjbe · · Score: 2

    Nokia is not a design company. They're an engineering company.

    They make most of their money selling phones. As such they are a consumer electronics company. Nokia doesn't make the majority of their money selling engineering. They may have an engineering culture but that isn't the same thing. Similarly Apple is a consumer electronics company that arguably has a design culture.

    (Actually you can make a very credible argument that Apple really is a software company that bundles their software with nicely designed commodity hardware. One could put Android on an iPhone or Windows on a Mac but if Apple did that Apple's profit margins would disappear faster that you could say shareholder lawsuit because everything that truly makes their products different in important ways is in the software. A Mac running windows isn't much different from a PC from Dell or HP.)

    Nokia's R&D also is more engineering-focused. Hardware, signals processing, accessibility, etc. They'll be trying to cram a large swiss army knife worth of tools into a phone, or coming up with new antenna designs to improve signal transmission and reception, or finding new materials to make lighter, thinner phone casings.

    All of which is meaningless unless they can come up with products people want to buy or technology they can license to others who do have products people want to buy. I think large companies absolutely should have research labs working on some long term basic science and engineering problems. But Nokia is seriously in danger of going out of business. They have lost over $4 billion in the last two years and their share price is around $3.28 per share as I write this. Their assets are falling faster than their liabilities. While they still have a lot of cash, they have been hemorrhaging cash for the last year or so. Their market cap is around $12 billion which Apple, Microsoft, Samsung or Google could buy with petty cash were they so inclined. (I doubt any of them would except maybe Microsoft)

  20. Re:It's about locking out or controlling productio by steveha · · Score: 3, Insightful

    Here's my problem: because H.264 is a patented technology, you can't use it without the permission of the patent holders. So maybe today they are charging a couple of pennies per individual video, but how can I trust that this won't go up significantly tomorrow?

    My understanding is that the H.264 patents won't expire until somewhere around 2027 or so. That is a long time to be at the mercy of patent holders.

    Also, the technology being patented is a problem for free software projects like Firefox. I would like to see at least one video codec with acceptable performance that free software can use freely. Even if H.264 was licensed free-as-in-beer, there are restrictions on it that make it impossible for free software projects to use.

    Google's lawyers spent a long time looking over VP8 before Google tried to set it free. So far no challenges to VP8 have really succeeded (MPEG-LA got some money, but failed to stop VP8 or get royalties, and that really must be considered a failure for MPEG-LA). I'm hoping and expecting that this challenge will, in the end, not succeed either.

    If I'm right, what happens? Then VP8 becomes a free, lower-performing alternative to H.264. H.264 retains its status as the favorite codec at Apple, all those mobile devices still have H.264 built-in, and MPEG-LA can still collect the royalties. As you noted in your post, the royalties are not unreasonable.

    It will be a similar situation as Vorbis and MP3. I consider Vorbis to be a success; it didn't kill MP3, but it did provide a useful alternative, and it kept the MP3 royalties from getting completely crazy. (Vorbis is actually technically superior to MP3, so I once had hopes it might "win" but it never happened.) I expect a similar story from VP8: it will never displace H.264 as the top format, and years from now people will sneer at it for "failing" to do so... but it will give Google and other companies a bargaining chip when MPEG-LA tries to raise royalties too much. They can make a serious threat to migrate their business away from H.264 and to VP8 if the royalties go too high.

    If H.264 really was the only game in town, the industry would have to pay whatever rates MPEG-LA chose to set. And in the end, that means the consumers would pay.

    --
    lf(1): it's like ls(1) but sorts filenames by extension, tersely