New Camera Sensor Filter Allows Twice As Much Light
bugnuts writes "Nearly all modern DSLRs use a Bayer filter to determine colors, which filters red, two greens, and a blue for each block of 4 pixels. As a result of the filtering, the pixels don't receive all the light and the pixel values must be multiplied by predetermined values (which also multiplies the noise) to normalize the differences. Panasonic developed a novel method of 'filtering' which splits the light so the photons are not absorbed, but redirected to the appropriate pixel. As a result, about twice the light reaches the sensor and almost no light is lost. Instead of RGGB, each block of 4 pixels receives Cyan, White + Red, White + Blue, and Yellow, and the RGB values can be interpolated."
"We've developed a completely new analysis method, called Babinet-BPM. Compared with the usual FDTD method, the computation speed is 325 times higher, but it only consumes 1/16 of the memory. This is the result of a three-hour calculation by the FDTD method. We achieved the same result in just 36.9 seconds."
What I don't get is calling the FDTD (finite difference time domain) analysis as the "usual" method. It is the usual method in fluid mechanics. But in computational electromagnetics finite element methods have been in use for a long time, and they beat FDTD methods hollow. The basic problem in FDTD method is that, to get more accurate results you need a finer grids. But finer grids also force you to use finer time steps. Thus if you halve the grid spacing, the computational load goes up by a factor of 16. It is known as the tyranny of the CFL condition. The finite element method in frequency domain does not have this limitation and it scales as O(N^1.5) or so. (FDTD scales by O(N^4)). It is still a beast to solve, rank deficient matrix, low condition numbers, needs a full L-U decomposition, but still, FEM wins over FDTD because of the better scaling.
The technique mentioned here seems to be a variant of boundary integral method, usually used in open domains, and multiwavelength long solution domains. I wonder if FEM can crack this problem.
sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
Seriously this was in the rags...months ago...not news now.
there is no cyan in the color spectrum.... and if you split the light, then there is no "white light". Foveon so far is the only company that has designed a sensor that actually "sees" RGB. the problem is that it is horrid if there is no an abundance of light to start with.
I've been hoping for 4-sensor cameras for ages. People only have three color sensors, but what those colors are vary a bit from person to person, and capturing 4 colors stands a better chance of getting images that look good for everyone.
This is a really cool new tech. Wonder when it will make it into consumer cameras? Also, could have done without the Gizmodo link - the third link is sufficient to get the information without giving click traffic to those whores.
Realistically light is not made up of R G & B, but humans see light (mainly) in those three wavelengths. As humans we can't tell the difference between light at one specific (within reason) frequency vs a mixture of colours making the same average frequency. How long do you think until we have technologies that can both capture and reproduce imagery made with more than 3 or 4 colour samples?
Why does this matter? Until things improve other animals are still going to think our photos look weird. Oh an the gamut of photos sucks, but really, while birds are judging the posters on my wall poorly I can't care about anything else.
...we've switched from calculating rggb values based on attenuated rggb values sensed, to calculating rgb values from sensing cyan (usually a color of reflected light with red subtracted, white+blue ?, white+red ?, and yellow (again reflected white light minus the blue spectral light.)
I can see the resulting files having better print characteristics, if the detectors sense to the levels close to the characteristics of ink used for prints, but I don't think that's going to help at the display the photographer will be using to manipulate the images.
And of course neither variety of photo image capture is comparable to the qualities of light that our rods and cones respond to in our eyes.
You never know...
Remember how the Foveon X3 sensor was supposed to revolutionize digital photography and make the standard sensors obsolete? Tell me how many cameras you've used with those sensors in them.
In other words, technological superiority doesn't always win in digital photography.
Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
In other words, technological superiority doesn't always win in digital photography.
This is very true, although the Foveon was superior in resolution and lack of color moire only - it terms of higher ISO support it has not been as good as the top performers of the day.
But the Foveon chip does persist in cameras, currently Sigma (who bought Foveon) still selling a DSLR with the Foveon sensor, and now a range of really high quality compact cameras with a DSLR sized Foveon chip in it. (the Sigma DP-1M, DP-2M and DP-3M each with fixed prime lenses of different focal lengths)
I think though that we are entering a period where resolution has plateaued, that is most people do not need more resolution than cameras are delivering - so there is more room for alternative sensors to capture some of the market because they are delivering other benefits that people enjoy. Now that Sigma has carried Foveon forward into a newer age of sensors they are having better luck selling a high-resolution very sharp small compact that has as much detail as a Nikon D800 and no color moire...
Another interesting alternative sensor is Fuji with the X-Trans sensor - randomized RGB filters to eliminate color moire. The Panasonic approach seems like it might have some real gains in higher ISO support though.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Simply use three sensors and a prism. The color separation camera has been around for along time and the color prints from it are just breath taking. Just use three really great sensors then we can have digital color that rivals film.
Check out the work of Harry Warnecke and you will see what I mean.
Hey KID! Yeah you, get the fuck off my lawn!
Interesting comments from both, but I believe you both missed the point. The real question is, which one of these methods, FDTD or FEM-FD, will allow optimal reprocessing in the frequency domain that makes my dinner look prettier with an Instagram vintage filter?
Twice as much light equals one f stop. Significant, but not game changing.
Why not do it like the human eye does it: most sensor cells are only highly sensitive general censors with relatively infrequent color sensors in the mix. It seems the brain does fine with "spotty" color coverage.
Table-ized A.I.
When working with designs meant for screen printing, the original artwork was done in RGB, then a team would separate the color channels (in Photoshop), one channel per ink to be used. They could technically do CMYK directly, but it didn't look good for a wide variety of purposes -- you can imagine a flat-filled cartoon character would be pretty much impossible. It would look a bit like comic book halftoning, probably. The shop would use that when they wanted to print Thomas Kincaide-esque sweatshirts for grannies. They would also use additional channels for things that weren't colors, like adhesive (for foil, usually) and clear inks.
I don't imagine that having more than three or four color channels is a new thing, or difficult to deal with. I would imagine even the prosumer technology would allow you to choose between various rendering intents. Probably the color separation is handled at the driver or device level, but TIFF, PDF, and DCS 2.0 (??) should handle extra channels natively.
A few more details on screen printing for those who might care: The actual screen printing process was not computer-controlled as a rule. The smaller shops I worked at printed a transparency which was transferred onto the screen by a photographic process, but the large one had a computer-controlled airjet "printer" that would knock out the design. Usually they would do a few samples by hand, to work out what ink and screen combination to use (different mesh sizes and ink thicknesses produce slightly different effects), and adjust finer details like when you would "flash" the shirt. That is, hitting it with a very high powered xenon lamp for a few seconds to dry the ink, before applying a new layer. You could do some interesting painterly effects with wet-on-wet ink; you can also make a hell of a mess that way. Flashing also tends to affect the color somewhat, especially for temperature-sensitive inks. After you get a few good samples, you send them off to the client as a proof. Then you would set up your automatic press for a run of a couple hundred. Color balance was something that the press operator kept an eye on after that point. After printing, the shirts are sent through a 400 degree open oven on a conveyor belt, for perhaps 10-20 seconds, to cure the ink.
Very fun job, the ink is messy as hell. I would still be doing it, but working with computers pays better.
Those who advocate genocide deserve every protection afforded by law, and none afforded by common human decency.
This is very true, although the Foveon was superior in resolution and lack of color moire only
Foveon is only superior in resolution if the number of output pixels is the same. But if you count photosites, i.e. 3 per pixel in a Foveon, then Bayer wins. A Foveon has about the same resolution as a Bayer with twice the pixel count, but the Foveon has three times the number of photosites.
But the problem is colors.
Foveon has a theoretical minimum color error of 6%. Color filter sensors (eg. Bayer) have a theoretical minimum error of 0%. Color filter sensors can use organic filters that are close to the filters used by the human eye. Foveon is based on the filtering effect of metals. In addition, there is significant overlap between the sensitivities of the three layers (a red photon may excite any of the three layers, for example). This leads to metamerism, where two colors perceived the same to the human eye will look like two different colors to a Foveon, or vice versa. Good luck matching makeup to clothes for a fashion shoot.
In addition, the Foveon has horrible effects when colors clip. If you shoot a bright red flower and the red is overexposed, it will "blow out". On a Bayer sensor this looks like a very red flower. The detail might be gone and it's not pretty, but it's red. On a Foveon it turns grey. The image processor tries to fix this, but even that's a recent advancement.
The sad thing about the Foveon is that it would make a great video sensor. It has good on-chip binning and could do live-view or movies long before anyone else could. Sigma threw away this competitive advantage.
boldly going forward, 'cause we can't find reverse
a 3-ccd camera has awful color rendition.
The extra space between lens and sensor also makes for worse lenses (wide-angle at least, telephotos don't care).
boldly going forward, 'cause we can't find reverse
Slashdot, can I buy this RIGHT NOW? No? Then wake me up when I can.
Why is RGB used for filtering at all? Wouldn't it be better to use the inverse (i.e., CMY or no-red, no-green, no-blue) instead? Wouldn't that allow twice as much light to pass through? I must be missing something obvious, someone care to explain what I am missing here?
My karma ran over your dogma
Foveon is only superior in resolution if the number of output pixels is the same.
That is a pretty bad way to measure things, because it ignores things like color moire and other artifacts you get with bayer sensors. As I stated, resolution is not everything. And a Foveon chip delivers a constant level of detail, whereas a bayer chip inherantly will deliver levels of detail that vary by scene color.
In a scene with only red (say the hood of a red car) you are shooting with just 1/3 of the camera sensors capturing detail when you shoot with a bayer chip. So the red flower you are about to bring up is converting your 30MP bayer camera into a 7.5 MP camera. This is easy to see when you shoot a color resolution chart.
But the problem is colors.
The solution is Foveon, which has more accurate colors overall and treats all colors equally in terms of capturing detail.
This leads to metamerism, where two colors perceived the same to the human eye will look like two different colors to a Foveon,
In nine years of shooting with Foveon sensors I have never once seen that happen. In nine years of seeing people like you claim that none have ever been able to show a single image that exhibits this effect.
That's the problem with people that live in a world of theory vs. understanding what cameras can (and cannot) do by shooting them. Instead you pretend you understand what they will do because of your THEORY of how they will work, compared to the real world where the whole camera is a series of many different components and software, any one of which may compensate for issues that arise in one part of the system.
If you shoot a bright red flower and the red is overexposed, it will "blow out". On a Bayer sensor this looks like a very red flower.
Sorry but it goes pink regardless of camera.
Again, if you shot real cameras instead of just leaning on theory you would understand this.
The sad thing about the Foveon is that it would make a great video sensor.
In reality all of the strengths of the Foveon chip do not matter in video, bayer works well there because of inherent color and detail smoothing helping in a scene with motion. That's why it has never been considered seriously for consumer video applications (it has some place in scientific video capture).
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Seriously... ? Hands in the air; those people who think more megapixels is a good thing? No-one? Good.
Now for the idiots who buy oversized-censor-pro-amature camera's; you're an idiot:
http://press.nokia.com/wp-content/uploads/mediaplugin/doc/nokia-808-pureview-whitepaper.pdf
Where the Foveon failed was in the marketing. You cannot produce 2048x1536 pixel images which are clear as day 3 megapixels, and insist that they are 9 megapixels "just because". This attitude persisted and with great pomp a newer, bigger Foveon would be announced - everyone else is at 14MP, and Foveon too - _but_ only 1/3 of the pixels you were expecting to see are in the image. They should have stuck with the popular "standard" way of counting pixels and concentrated on keeping pace with the industry and making a genuine 14MP sensor (42MP in Foveonic).
The new tech now from Panasonic, per the article, can be easily applied to the existing sensor production (3 types), and says the article, can be expected in cameras sooner rather than later. This year's September camera clustershow should have something, or the manufacturers are sleeping or dead.
While I'm here: "Hello Canon. Stuff video and wifi (hacked baby, very hacked) in-camera. Don't stuff this new sensor into a crapmatic "power"shot A350, but (also) into a 7Dii or a 5Div EOS body. GPS, with a selectable ON/OFF setting is a must in an EOS too. Every other little point-n-hope has it already, but not the prosumer or full 'pro' models."
Finally, a DSLR that can detect squant!
/. zen: Imagine a Beowulf cluster of Beowulf clusters...
The Pixel Qi LCD screen does exactly this to get high-efficiency color; splitting the RGB colors from the LED backlight to direct it to individual LCD cells. The idea of applying the same ideas to cameras are not new.
A big challenge with this idea, and many others, is that for cameras with variable focal lengths, the light hitting the edge of the sensor might come from almost straight in front (for a long lens); or from an extreme angle (for a wide-angle lens) causing significant issues with this kind of optics-in-front-of-the-sensor camera. For a fixed-focus lens as on a cellphone (like 90% of cameras built today) it's not an issue.
I love Mondays. On a Monday, anything is possible.
This is great news if the innovation makes it into the low end of CCD detectors. It means that people with more modest cameras could shoot in very low light and get the response you could get from ASA 400 speed film like ekectachrome to shoot exosures of the sky. I was able to report pretty good constellation photos using very modest equipment, an OM-2 F 1.4 35mm lens to capture stars, including bright Messier objects, 35 years ago. I got M44 in Cancer once.
You play hell with a camera under $600 to get that amount of sensitivity from a digicam. I used to shoot 20 second exposures and get stars down to 7th magnitude on slide film. I'd love to do that again with a digicam and not pay a fortune.
Does anyone know some discretization or quantization technique which doesn't need antialiasing ?
I'm thinking of a non periodic array of sensors for cameras