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SkyDrive 3.0: Microsoft Gave Up Fighting Apple's 30% Cut

An anonymous reader writes "Microsoft on Wednesday released SkyDrive 3.0 for iOS out of the blue. Last time the app was in the news, Apple was stopping Microsoft from pushing out an update in the App Store because the company doesn't pay a 30 percent cut of the subscription revenue it generates. Now we've learned how Microsoft managed to update its iOS app today. 'We worked with Apple to create a solution that benefited our mutual customers,' a Microsoft spokesperson told TNW. 'The SkyDrive app for iOS is slightly different than other SkyDrive apps in that people interested in buying additional storage will do so via the web versus in the app.' Does this set a precedent for an iOS version of Microsoft Office?"

121 comments

  1. Maybe I'm not reading this right, but by fyngyrz · · Score: 5, Informative

    It sounds like Microsoft didn't so much as give up, as go around Apple. If you buy on the web, Apple doesn't get the cut. Microsoft got the app into the app store. Pretty much seems like Microsoft got most of what they wanted, and Apple got nothing other than the ability to say their policy is still unviolated. Which, considering the nature of it, isn't exactly a great marketing ploy.

    --
    I've fallen off your lawn, and I can't get up.
    1. Re:Maybe I'm not reading this right, but by bennomatic · · Score: 1

      Yeah. I understand Apple's policy, but the only people who really lose are the consumers. I remember after this went into effect, the first time I went into my Amazon Kindle iOS app and tried to buy there. No button, no link, no freaking hint of how to buy a book. How do you do it? You buy on the web, then tell Amazon to synch to your device which you've registered.

      Works for Apple, I guess. I ended up just going to iBooks and buying there. I kind of despise Amazon anyway, but it would have been nice to have the choice while maintaining a similar end-user experience.

      --
      The CB App. What's your 20?
    2. Re:Maybe I'm not reading this right, but by Sponge+Bath · · Score: 2

      It sounds like Microsoft didn't so much as give up, as go around Apple.

      Microsoft did not give up anything and there was nothing to "get around". Apple's rules are very clear: in app purchases pay Apple a percentage, web purchases do not. No deceit involved by either party.

    3. Re:Maybe I'm not reading this right, but by laird · · Score: 2

      Exactly right. Apple charges for providing the in-app and app-store purchasing infrastructure,marketing, consistent user experience with high adoption rates, etc., for which they charge 30%. Companies have been free to choose not to use it, and do try to drive people to web sites for purchasing for as long as there have been iOS apps. It's a simple decision, really. If you would lose more than 30% of your sales due to the "friction" you use Apple's in-store and in-app purchasing. And if you think that you would lose less than 30% of your sales you sell access to service/content through the web site, and give the app away for free.

    4. Re:Maybe I'm not reading this right, but by mattventura · · Score: 1

      It might get more people to use Apple's services, but what about apps which do not actually compete with any of Apple's offerings? Apple gets nothing from it since devs can bypass them by having purchases go through the web. Developers and users suffer because it is less convenient for people to make in-app purchases. Everyone loses with Apple's policy.

    5. Re:Maybe I'm not reading this right, but by countach · · Score: 1

      Yeah yeah, but its crap for consumers. The fact is Amazon can't afford to give Apple 30% because they'd be in the red. So consumers have a crap experience, and Apple's iBook store gets a rather unfair competitive advantage. I'm a big Apple fan, but I have to call them out in this instance of being annoying.

    6. Re:Maybe I'm not reading this right, but by mbkennel · · Score: 4, Insightful

      No, Apple wins. Because there is competition between apps, and some app publishers will decide pay the 30% tax and make it easier for customers, and they might get more paying users that way.

      It's like those immensely profitable companies bleating that their money is "trapped" overseas and they can't use it to "invest" in the USA. No it isn't trapped at all, just pay the taxes.

    7. Re:Maybe I'm not reading this right, but by keytoe · · Score: 1

      Companies have been free to choose not to use it, and do try to drive people to web sites for purchasing for as long as there have been iOS apps.

      It's certainly not true that this has always been the way it worked.

      Back in the iOS 1.x days, I was involved with developing an app that attempted to generate revenue using a 3rd party site. The app sat in 'waiting for approval' for months with no response from Apple no matter who we contacted. As soon as we removed that functionality and resubmitted, the app was approved within a week.

      Basically, if they thought you were trying to get around their revenue stream, you'd find yourself in Limbo without recourse or notification.

    8. Re:Maybe I'm not reading this right, but by ashpool7 · · Score: 1

      Yeah, so... there was no app store requiring Apple approval in the "iOS 1.x days" That's the Jailbreak App Only era.

    9. Re:Maybe I'm not reading this right, but by tlhIngan · · Score: 1

      Companies have been free to choose not to use it, and do try to drive people to web sites for purchasing for as long as there have been iOS apps. It's a simple decision, really. If you would lose more than 30% of your sales due to the "friction" you use Apple's in-store and in-app purchasing. And if you think that you would lose less than 30% of your sales you sell access to service/content through the web site, and give the app away for free.

      Don't forget if you want to "go it alone" as well, you need to have a payment infrastructure. If you're a company that sells services via the web, no big deal, you already have it. If not, well, Apple's 30% cut (and Google's as well - since they ban using alternate services if Google Wallet is available) is looking mighty handy.

      Though, at least Google gives the seller your email and other nice information. Use Apple's infrastructure and you don't get diddly - your app would have to go and sync with the site account to get a hint as to who may have just spent money via Apple.

    10. Re:Maybe I'm not reading this right, but by v1 · · Score: 1

      It sounds like Microsoft didn't so much as give up, as go around Apple.

      I'm sure someone will rapidly correct me if I'm wrong here, but I don't believe they can go around Apple. Software has to be signed to install, and only Apple has the key. That's why you have to jailbreak to run unsigned apps.

      The only way "around" that is to either (A) have updates that are "content" (new maps, skins, etc) that are data that does not need to be signed, or you have to run interpreted code and your main app downloads the update code and runs that (or compiles it or something). But Apple has that base covered too, no interpreted languages. That's what's made emulators rare on the iDevices, they're against the rules. (for the wrong reason, the no-emulation reason is to prevent out of appstore apps, not to prevent game emulators, so they're just collateral damage)

      But this isn't a purchased app, it's a subscription. So either Apple gave MS a waiver on the no-emulation rule, or gave them a waiver on the no-subscriptions.

      Could be just MS throwing lots of money in Apple's face and getting an exception made, or maybe some new policy in the works at Apple. Would be interesting to have more details on it though.

      --
      I work for the Department of Redundancy Department.
    11. Re:Maybe I'm not reading this right, but by khchung · · Score: 1

      It sounds like Microsoft didn't so much as give up, as go around Apple. If you buy on the web, Apple doesn't get the cut. Microsoft got the app into the app store. Pretty much seems like Microsoft got most of what they wanted, and Apple got nothing other than the ability to say their policy is still unviolated. Which, considering the nature of it, isn't exactly a great marketing ploy.

      This approach is nothing new, Amazon did the same for its Kindle apps on iOS. You cannot buy books on iOS Kindle and have to do so through Amazon's website.

      The news is Microsoft relented and followed the same rules as others instead of fighting for special treatment.

      --
      Oliver.
    12. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 0

      There are, however, some idiotic restrictions like not being able to link to anything that mentions the web purchase system.

      The most visible example is Dropbox, where Apple said that they weren't allowed to link to Dropbox.com because the Dropbox.com site has a link titled "Check out our pro and business plans!" which links to a page which links to another page that lets you upgrade your subscription.

      If it were just a matter of "hey, if you want to use our convenient in-app system, you have to give us a cut" that'd be OK. But Apple is trying to make it as difficult as possible to go outside their system.

    13. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 0

      Yeah yeah, but its crap for consumers. The fact is Amazon can't afford to give Apple 30% because they'd be in the red. So consumers have a crap experience, and Apple's iBook store gets a rather unfair competitive advantage. I'm a big Apple fan, but I have to call them out in this instance of being annoying.

      If Amazon can't actually afford their predatory practice of selling stuff bellow what they pay, maybe they should stop, instead of complaining about Apple. Especially since they have no trouble taking 30% off of everything they like. Not to mention that before Apple came along, they asked an even higher share on some of their "services". Heck, they still offer to sell your ebooks at two rates, at one they take 65%. And yet they are in the red.

    14. Re:Maybe I'm not reading this right, but by vux984 · · Score: 1

      No button, no link, no freaking hint of how to buy a book.

      If there had been the app wouldn't have made it into the store.

      Works for Apple, I guess. I ended up just going to iBooks and buying there

      Rewarding the asshole moves isn't going to ever make them stop.

      I kind of despise Amazon anyway, but it would have been nice to have the choice while maintaining a similar end-user experience.

      What was amazon supposed to do? Raise prices everywhere so they could afford to give Apple a 30% cut off the top? That's ridiculous, and I'm glad Amazon and now Microsoft has given Apple the finger on this.

      One other thing I noticed recently, it seems HumbleBundle can't support ios due to Apple's policies.

      I bought the previous round, which had xplatform games for Win/Mac/Linux and Android. But not IOS, even though several (all?) of the games are available on IOS.

      You cannot buy a license to cross-platform ios games because there is no way get the game to you. You can't side load the game. And you can't even download a locked game and then activate it via a key or something because that implies that you are working around the apple store and "ripping apple off its 30% take" and "that's not allowed".

      Kind of pathetic that even charity is a victim of apple's policies here.

    15. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 2, Insightful

      Exact opposite for me, it ensures I'll never use iBooks, no matter how many times it prompts me to install it. I can ready my Kindle catalogue across all my devices, and buy pretty much all f my books on there. Weird how things have changed - I'll root for any company against Apple now. They're just a greedy shell with no innovations, leeching as much as they can from customers and devs alike. Fuck em.

    16. Re:Maybe I'm not reading this right, but by thetoadwarrior · · Score: 1

      Oh poor amazon, they must be scraping by on pocket change. They can more than afford it. Every other company providing a payment service gets their cut even when you use a card in a real shop. Why do think apple should be the only one who gets nothing for use of their payment system? In fact apple is probably paying something to visa and MC, etc for transactions so you think they should lose money for amazon to profit off their work?

    17. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 0

      Well will you look at this bullshit. There wasn't an App Store in the 1.x era. If you must shill or be a fanboy at least try to keep your facts straight.

    18. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 0

      You're right but you're missing the point. Any app from the App Store is free to download files. What the apps are vetted for is downloading "additional executable code" and even that's been relaxed with several emulators already in the store. None of this of course has anything to do with subscriptions or a la carte purchases. The rule there is "pay 30% on every transaction between consumer and corporation or entirely disconnect the subscription experience and workflow from the app". Is it a dick move? Yes. Is it surprising? No. I like Apple kit and the customer support I've received has been what-the-fuck-just-happened levels of amazing but they're as big a dick as anyone out there when it boils down to it.

    19. Re:Maybe I'm not reading this right, but by PTBarnum · · Score: 1

      If Apple were charging the kind of rates that credit card companies charge (1-3%), a lot fewer people would have a problem with that.

      Also, Apple wants to collect the fees even if you don't use their payment systems (e.g. provide an in-app link to a web page).

    20. Re:Maybe I'm not reading this right, but by rtb61 · · Score: 1

      Apple is bound to lose over the long term, as products sold by them are 30% more expensive and that is the message that is now going out over this and many other forums. M$ won by publicising that Apple customers are paying 30% more for applications when they buy via iOS, they are cunning sods and can never be trusted. They will do it again, basically every time Apple let's them do it, very public negotiations, to ensure that Apple connedsumers are aware they are paying 30% more for Apple sourced products.

      --
      Chaos - everything, everywhere, everywhen
    21. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 0

      WRONG.

      Apple charge 30% **If there is in app purchasing at all**.

      If you write an app; that has a button: "BUY NOW!" that leads to a web-form with credit card details and you type them in and click buy., you must pay Apple 30%.

      if it is in the app, regardless of if it uses Apples "user experience" or your own custom-app-written user experience. You must pay apple the 30% tax Even if you never used Apples infrastructure to perform the sale; to host the resulting purchased content; or if your up-front fee for your app was free or not.

      If you are on the app store; you can't sell from inside an app without sending Apple 30%.

    22. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 0

      Whats worse?

      If you sell this product from a web page for 1 dollar; and use Apples "in app" purchasing system, and choose to factor in the cost of Apples tax, and charge 1.30, you are banned from the app store. Apples "in app" purchasing system must have the same price as every other system. Or you get banned. (and by banned; I mean denied entry to the store - which is basically banning).

    23. Re:Maybe I'm not reading this right, but by exomondo · · Score: 1, Insightful

      Exactly right. Apple charges for providing the in-app and app-store purchasing infrastructure,marketing, consistent user experience with high adoption rates, etc., for which they charge 30%.

      No, they charge $99 a year for that, which is why you pay that fee regardless of whether your app is free or paid.

      Companies have been free to choose not to use it, and do try to drive people to web sites for purchasing for as long as there have been iOS apps.

      In recent times they switched their policy on this matter to prevent you from even including a link to an external payment system.

      It's a simple decision, really.

      It should be, use Apple's payment system and pay 30% for the privilege, implement your own in-app payment system or link users to your own external payment system. Apple now artificially prevents the latter two.

    24. Re:Maybe I'm not reading this right, but by trdrstv · · Score: 1

      Pretty much the same thing Amazon did. You can now use the MP3 App or Kindle app on iOS, but there's no "buy additional content" within the app. You need to buy on a pc / android etc...

    25. Re:Maybe I'm not reading this right, but by keytoe · · Score: 2

      Well will you look at this bullshit. There wasn't an App Store in the 1.x era. If you must shill or be a fanboy at least try to keep your facts straight.

      Whoops - I meant 2.x days. It was when the store first opened. Settle down, puppy.

    26. Re:Maybe I'm not reading this right, but by H0p313ss · · Score: 1

      Pretty much the same thing Amazon did. You can now use the MP3 App or Kindle app on iOS, but there's no "buy additional content" within the app. You need to buy on a pc / android etc...

      You can buy Amazon ebooks through Safari on iPad then load them into the Kindle app.

      --
      XML is a known as a key material required to create SMD: Software of Mass Destruction
    27. Re:Maybe I'm not reading this right, but by trdrstv · · Score: 1

      yes, but that still isn't an "in app purchase" so it's ok by apple.

    28. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 0

      30% of the purchase price is all that Amazon makes on ebooks from major publishers. If they gave that all to Apple, they'd have no money left over to fund application or infrastructure development. And Amazon isn't allowed to set the price on those books.

    29. Re:Maybe I'm not reading this right, but by flargleblarg · · Score: 1

      I hate to be the one to have to break this to you, but 30% off of $1.30 is $0.91, not $1.00.

    30. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 0

      factor in the cost of Apple's tax, and charge $1.43

      FTFY. I know it's one of the most pedantic of pedantic moves, but that's the way it goes.

    31. Re:Maybe I'm not reading this right, but by countach · · Score: 1

      No they can't afford it because if they set the retail price at 30% over their wholesale price they would be massively undercut by Apple's iBook store. It's a case of unfair competitive practice, that's all.

    32. Re:Maybe I'm not reading this right, but by warrigal · · Score: 2

      Well, it's just as well nobody else charges 30% for in-app sales through their curated App Store on top of the initial sale...
      What? Who? Oh!

    33. Re:Maybe I'm not reading this right, but by sosume · · Score: 1, Flamebait

      Apple is riding high now, and as we all know, pride comes before the fall. Apple WILL go down within the next two to three years and nobody will help them as they've been acting as a bunch of spoiled bullies for the last five years. They have not made a single friend in the tech industry.

    34. Re:Maybe I'm not reading this right, but by fyngyrz · · Score: 1

      Same here. I own a raft of Kindle books. Zero iBooks. Apple can lick my dirty, dirty touchscreen.

      --
      I've fallen off your lawn, and I can't get up.
    35. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 0

      If Apple were charging the kind of rates that credit card companies charge (1-3%), a lot fewer people would have a problem with that.

      Also, Apple wants to collect the fees even if you don't use their payment systems (e.g. provide an in-app link to a web page).

      Fitting Nickname, given that you only give the charges and want us to ignore the fees.

      And of course ignore the fact that if APple didn't do that, the App Store would be full of bogus "free" apps that required you to buy a key from a website to enable true functionality. And I'm thankful that Apple protects me from bullshit like that.

    36. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 0

      No they can't afford it because if they set the retail price at 30% over their wholesale price they would be massively undercut by Apple's iBook store. It's a case of unfair competitive practice, that's all.

      While Amazon nicely avoids that by not allowing any alternatives on their Kindles. All your 30% are belong to Amazon.

    37. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 0

      30% of the purchase price is all that Amazon makes on ebooks from major publishers

      Actually no, they sell at a loss.

    38. Re:Maybe I'm not reading this right, but by BasilBrush · · Score: 1

      You say this as if Microsoft has done some clever manoeuvring. But they've taken one of the two choices that Apple explicitly give. One which thousands of apps before have taken.

      The choice is, and has always been:

      1) You take the money via the App Store, either in the cost of the app, or by in app purchases. And Apple gets a 30% cut.

      2) You take the money outside the app. As you like. But you can't promote that within the app.

      (For the pedantic, yes there was a time before the App Store has in-app purchases. But that didn't affect those choices - 30% if via App Store. 0% outside the App Store. But you can't promote paid for extras in the app, unless they come from the App Store.)

    39. Re:Maybe I'm not reading this right, but by BasilBrush · · Score: 0

      Users win from all the apps that DO use Apple's standard in-app purchase system, that gives them a standardised purchasing system, without having to enter name address and credit-card details over and over again to each different service.

      Apple makes it easy for developers to to the right thing for users, and hard to do the user hostile thing.

    40. Re:Maybe I'm not reading this right, but by BasilBrush · · Score: 0

      Apple is bound to lose over the long term, as products sold by them are 30% more expensive

      Do you have any evidence for that? Thought not.

      a) If services aren't sold through Apple's system, then they need to be sold through another system. And none of them are free. Not even home-rolled ones. 30% is decent value for the service.

      b) Software products are priced to end users by what the market will bear, not by a bill-of-materials.

    41. Re:Maybe I'm not reading this right, but by BasilBrush · · Score: 1

      I bought the previous round, which had xplatform games for Win/Mac/Linux and Android. But not IOS, even though several (all?) of the games are available on IOS.

      You cannot buy a license to cross-platform ios games because there is no way get the game to you. You can't side load the game. And you can't even download a locked game and then activate it via a key or something because that implies that you are working around the apple store and "ripping apple off its 30% take" and "that's not allowed".

      Kind of pathetic that even charity is a victim of apple's policies here.

      First of of "HumbleBundle" are not a charity. They are a business that uses charity and the work of developers to promote themselves and profit.

      Secondly, there is absolutely nothing to stop humblebundle, selling apps through the App Store, or using in app purchase, and donating some or all of their profits to charity.

      That the humble-bundle's chosen business model, designed after the App Store was opened, isHumble-Bundle's choice, not Apple's.

      Remember, Apple's success with creating an app ecosystem is BECAUSE of their one stop App Store policy, not despite it. User's have been able to "sideload" apps to smartphones, since the late 1990s. And yet it didn't take off until Apple gave users ease of use in finding, buying and installing apps.

      Other companies that want to sell apps or services don't get access to that for free. Why should they?

    42. Re:Maybe I'm not reading this right, but by Goose+In+Orbit · · Score: 1

      ...and easier for the unscrupulous to swipe details as they're easily located...

    43. Re:Maybe I'm not reading this right, but by hawkinspeter · · Score: 1

      It's easy to put PDFs and other ebooks onto Kindles. I use Calibre on linux to transfer/convert books to my Kindle.

      --
      You're a temporary arrangement of matter sliding towards oblivion in a cold, uncaring universe
    44. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 0

      It's easy to put PDFs and other ebooks onto Kindles. I use Calibre on linux to transfer/convert books to my Kindle.

      So can you buy them from an app on Kindle? Or was my quite simple point to complicated for you, fanmazon?

    45. Re:Maybe I'm not reading this right, but by Anonymous Coward · · Score: 0

      It doesn't matter because 75% of the planets mobile device users don't use apple products.

    46. Re:Maybe I'm not reading this right, but by BasilBrush · · Score: 1

      Stupid comment. If one company has your details, that's far safer than if 100 companies have them.

    47. Re:Maybe I'm not reading this right, but by vux984 · · Score: 1

      First of of "HumbleBundle" are not a charity.

      I didn't say HumbleBundle was a charity. I said charity was a victim.

      They are a business that uses charity and the work of developers to promote themselves and profit. ...and profit the developers, and support charity. You seem to have a real axe to grind here, why?

      Their default funds allocation gives 65% to the developers, 20% to charity, and 15% to themselves, and they let the customer change those numbers if they want. As far as 'for profit' business models go, this is about as inoffensive as one can get. Especially in a conversation talking about apple who take double the amount that the humblebundle takes, and do a lot less for it.

      Secondly, there is absolutely nothing to stop humblebundle, selling apps through the App Store,

      Yes, actually there is. They sell cross platform licenses -- if I buy the apps on linux I get the windows/mac/android version too. If the ios app were included, and I buy the apps on any platform other than ios, how am I supposed to collect my ios version?

      or using in app purchase, and donating some or all of their profits to charity.

      Sure, after Apple takes 30%. Which is more than either humblebundle or charity get by default. To pay apple for services that are completely unnecessary and unwanted, seeing as humblebundle is providing its own hosting, payment processing, marketing, etc.

      That the humble-bundle's chosen business model, designed after the App Store was opened, isHumble-Bundle's choice, not Apple's.

      Yes, lets blame humble-bundle's chosen business model of selling crossplatform licenses as the problem here.

      Remember, Apple's success with creating an app ecosystem is BECAUSE of their one stop App Store policy, not despite it.

      The app store is a great idea. The idea that you are absolutely forbidden from using anything but Apple's ios store has always been the issue. Apple's app store would have taken off even if it wasn't 100% mandatory, because it's user friendly, and safe, and its a great place for developers to offload all the hosting and transaction costs to a 3rd party.

      The idea that apple's business model is to prevent consumers from doing what they want with their own phone is a problem. Why should apple have any say in the matter after I buy an iphone?

      Other companies that want to sell apps or services don't get access to that for free. Why should they?

      Your asking the wrong question. They shouldn't get access for free. But what if they don't need or want access to the app store? They just want to deliver products their customers paid them for directly.

      On android you can actually download and install the humblebundle app, that essentially adds another "store"; and you can install any of your android apps through that app. Its all very neat and user friendly. More ore less like "steam for android". Great concept -- it sucks that you can't do it on ios.

    48. Re:Maybe I'm not reading this right, but by Goose+In+Orbit · · Score: 1

      Yes... and No.

      It depends I suppose on whether you reckon that 1 known (or easily deducible) database structure is safer than 100 databases where you have no idea how the data is stored.

    49. Re:Maybe I'm not reading this right, but by thetoadwarrior · · Score: 1

      Yeah for good reason. To discourage you from asking people to go off to some shady website to enter your payment details. It's their reputation on the line too, perhaps more so, if they let a bunch of con-artists into the app store.

    50. Re:Maybe I'm not reading this right, but by thetoadwarrior · · Score: 1

      At least you get alternative options on the iPad and wasn't the issue that Apple and publishers wanted to charge more than Amazon and they were supposedly price fixing? Seems unlike Amazon, who wanted to sell ebooks at loss even, needs to worry about that.

    51. Re:Maybe I'm not reading this right, but by BasilBrush · · Score: 1

      Yes, lets blame humble-bundle's chosen business model of selling crossplatform licenses as the problem here.

      It's not a problem. It's simply their choice of business model. Just as the App Store is Apple's. And their choice to do that, and to stick to it is what prevents them doing business on iOS. Not anything Apple does. 10s of thousands of other developers have no problem selling on the App Store. Why does HumbleBundle choose to do things in a way that means they can't? I don't know. It's their choice. But it certainly isn't Apple's fault or problem.

      I don't know about you, but I actually am a mobile developer, and have been on and off for 15 years. And both myself and other mobile developers that I know were very happy when the single app store model came along. I think I actually whooped. It;s that good. If you don't know why, it's because you don't have experience of having to do business with several different app stores. Nor do you understand the reason that being a one stop shop makes it more sucessful. Both for Apple and for the developers that choose to do business there.

      On android you can actually download and install the humblebundle app, that essentially adds another "store"; and you can install any of your android apps through that app.

      That's exactly the kind of user hostile shit that you don't get on iOS. Every fucking developer going their own way with their own proprietary and different solution. Rather like Windows.

    52. Re:Maybe I'm not reading this right, but by BasilBrush · · Score: 1

      I didn't say HumbleBundle was a charity. I said charity was a victim.... You seem to have a real axe to grind here, why?

      On that score my problem is not with HumbleBundle, but with you. You trying to paint this as a charity problem, when it's just a business that uses charity as promotion. It's almost like a "think of the children" plea.

    53. Re:Maybe I'm not reading this right, but by datavirtue · · Score: 1

      Why would anyone despise Amazon? Seriously, is it the fast shipping, amazing customer service, prices that are 20% lower than Wal-Mart, ability to compare items, read reviews, buy books for $4 on just about any subject? Please, let us know the evil Amazon has done you.

      --
      I object to power without constructive purpose. --Spock
    54. Re:Maybe I'm not reading this right, but by datavirtue · · Score: 1

      Why would any sane person counsel someone to pay taxes? If YOU had 1 billion overseas while staring at the prospect of losing 30% of it to nothing, YOU would not repatriate it either sir. The people keeping the money overseas are just like you, no different, they don't have horns, they are just people. People you whimsically elect to have forcefully separated from their property so it can be drained of its value and swallowed into a black hole of wastefulness. As you may have guessed, you make me sick.

      --
      I object to power without constructive purpose. --Spock
    55. Re:Maybe I'm not reading this right, but by vux984 · · Score: 1

      10s of thousands of other developers have no problem selling on the App Store.

      Talk about selection bias. Nearly all developers who have a problem selling on the app store aren't ios developers. How neat how that works out.

      But even so the app store model is a good idea and works for a lot of things.

      I think I actually whooped. It;s that good. If you don't know why,...

      Oh, I completely understand why -you- like it. But it's pathetic you can't understand why it's not suitable for everyone.

      I have ~100 games on steam. When I buy a x-platform game I get it on each platform, even if the platform is added after I buy the game.

      The Apple store model locks steam out. Anything I want on an IOS device I would have to re-purchase on the apple store, separately. Even if I already owned a cross platform license to the title.

      That's exactly the kind of user hostile shit that you don't get on iOS.

      Instead I get a whole different brand of user hostile shit on IOS.

      And both myself and other mobile developers that I know were very happy when the single app store model came along. I think I actually whooped.

      Hurrah for you. Life would be simpler if the only store in town was walmart and it was illegal to open a competing store. Simpler. But not better.

    56. Re:Maybe I'm not reading this right, but by vux984 · · Score: 1

      You trying to paint this as a charity problem

      No, I'm painting it as an cross-platform sales problem. IOS doens't seem to have any mechanism to support cross platform sales of apps. /shrug I'm sorry if the charity reference set you off, but I do see humblebundle as a good program, that has raised millions for charity, and I do think the only reason that it can't exist on IOS too is the result of Apple inflexibilility.

      I do think that if they could offer cross platform sales of ios versions they would, but there is no way to sell cross platform licenses and support ios at the same time.

    57. Re:Maybe I'm not reading this right, but by shutdown+-p+now · · Score: 1

      Heck, can you even read books purchased from iBooks on a Mac? Last time I was dealing with books in the context of Apple ecosystem, iBooks was iOS-only, without even an OS X app.

    58. Re:Maybe I'm not reading this right, but by BasilBrush · · Score: 1

      Talk about selection bias. Nearly all developers who have a problem selling on the app store aren't ios developers.

      Sure. And that's their self-manufactured problem.

      Oh, I completely understand why -you- like it. But it's pathetic you can't understand why it's not suitable for everyone.

      Why does it have to be suitable for every developer? Is there some kine of equal opportunities social programme for developers that I missed?

      If someone sets up in business making things out of wicker, then they are going to be excluded from the stores that sell pine furniture. If they want to be in the store that sells pine furniture, then they need to sell pine, not complain that the pine store is discriminating against them.

      Life would be simpler if the only store in town was walmart and it was illegal to open a competing store. Simpler. But not better.

      Not a suitable analogy. Here's what would make it a suitable analogy: Walmart does a sea reclamation project, where new land is created. They set up a big store on the land, but refuse to let any other store set up there. But there's plenty of room for people to set up home there. People then move to that new land because they like the environment there, and the one stop shop Walmart store. Then, because those people are there, companies other than Walmart come along and want to set up stores there. And companies that sell goods that are not suitable for sale in a Walmart store complain that they can't sell there.

      Yes, it's a bit unrealistic, but that's because your original notion for the analogy is was so far off.

    59. Re:Maybe I'm not reading this right, but by vux984 · · Score: 1

      People then move to that new land because they like the environment there, and the one stop shop Walmart store.

      And companies that sell goods that are not suitable for sale in a Walmart store complain that they can't sell there.

      And then people that want goods not available at walmart realize they can't buy them... at all... anywhere. Because not only did walmart prohibit other stores from opening on paradise island, but apparently they built a prison wall around it blockaded all the ports so you can't import anything from anywhere else yourself. And if you leave you can't take any of your stuff with you either.

      The trouble with your analogy is that nobody moved to paradise island (or buys an iphone) because they want to be locked into only ever using one store. They might find the available store convenient, and plan to use it, but they don't generally realize that if something is not in the store they can't have it from somewhere else.

      They may not even know this limitation is the case going in.

      Even if they know going in that they have to get all their apps at the apple store they may have assumed that simply meant all the apps were going to be at the app store. They may not have realized some of the apps they might want won't be allowed in the app store.

    60. Re:Maybe I'm not reading this right, but by vux984 · · Score: 1

      If someone sets up in business making things out of wicker, then they are going to be excluded from the stores that sell pine furniture. If they want to be in the store that sells pine furniture, then they need to sell pine, not complain that the pine store is discriminating against them.

      Right, but they can open their own store. And that would be fine too... except that the pine store has chained all its customers up in the basement and won't let them out.

    61. Re:Maybe I'm not reading this right, but by BasilBrush · · Score: 1

      Are you an iPhone user? Because it only seems to be Android users that have a problem with this. And they don't even have the phone.

      You're up to item #43 on the playbook: "Explain the success of the hated product by claiming the customers didn't know what they were doing."

      Yes, although you lack the imagination to see it, iPhone users generally like having a one stop shop. Sure you'll find the odd one that doesn't, it's the squeaky wheel that makes the noise. And with the internet it's easy to find people with any kind of minority view. But the user experience of a single trusted store beats the pants off multiple stores, some of which are not trustworthy.

      Choice is vastly overrated, especially on Slashdot. Most here never read The Paradox of Choice.

    62. Re:Maybe I'm not reading this right, but by vux984 · · Score: 1

      Are you an iPhone user?

      Had an iphone 3GS for 3 years. Switched to Android Galaxy S3.

      Because it only seems to be Android users that have a problem with this

      There's that selection bias again. People who have a problem with it avoid the phone.

      "Explain the success of the hated product by claiming the customers didn't know what they were doing."

      Everyone I know with an iphone (including me) think its a great phone, great user interface, and like the app store.

      At the time I bought it I knew about the app store restrictions, but felt the phone was the best in class compared to the alternatives.

      But pretty much everyone else I knew had no idea that they were ONLY allowed to get apps from Apple. Several of them were pissed off by this on various occasions... when they wanted software that apple either rejected or pulled from the app store. A few of them rooted their device to get around it, but many of them were not comfortable with that, and just tolerated it.

      And now, Apple's just not that exciting. Its still a great phone, but unlike the 3GS it wasn't leaps ahead of the competition. The 5 is pretty staid. Its a fine device but its nothing to get excited about.

      Yes, although you lack the imagination to see it, iPhone users generally like having a one stop shop.

      This is simply not true. They generally like app stores. They like the idea of an app on their phone from which to get other apps. It beats the hassles of side loading. It beats the hassles of browsing a million different inconsistent websites for downloads. So yes, they LIKE app stores.

      But its not like they like having just ONE and ONLY ONE and would object to even the possibility of having another one.

      Now that I have android, I STILL like app stores. 19 out of 20 apps on my phone are from Google Play.

      But the user experience of a single trusted store beats the pants off multiple stores, some of which are not trustworthy.

      So install one store on the phone by default. Your argument is that the customer experience will be worse if there are a bunch of stores. That contradicts reality. I don't know how many android stores there are. I only use one. Its the same user experience I had on my iphone.

      Except that I've directly installed a few apps from out side the store that I've acquired elsewhere -- such as cross platform licenses for games, and a line of business tool I use for work.

      But the user experience of a single trusted store beats the pants off multiple stores, some of which are not trustworthy.

      That's why we like planned economies and monopolies so much. Wait no... that's not right... a little choice and a little competition keeps the market customer oriented and competitive. If there's only one store... then its not really motivated to be either. And lo... the Apple App Store... arbitrary, with draconian user hostile policies, inflexible pricing models that treat $1000 software packages the same as a $1 fart app. And if you don't like something about it? Fuck you. You can't go anywhere else for 2-3 years.

      Choice is vastly overrated, especially on Slashdot. Most here never read The Paradox of Choice.

      The paradox of choice doesn't apply to a situation where a customer knows what they want.

      Suppose you ran a furniture store. You stock 5 couches. A person comes in, doesn't know what couch to buy, and you have for him to pick from. Easy. That's a valid application of the theory behind the paradox of choice.

      Another customer comes in, he wants a bright red leather loveseat, modern style, condo size. He knows Natuzzi makes one he likes. He wants that one. You don't stock it.

      Apparently you tell him to go fuck himself and pick from your 5. And then you lock him in your basement so he can't go to another furniture store and get what he actually wants. That's not actually an application of the paradox of choice because the customer isn't overwhelmed or paralyzed by choic

    63. Re:Maybe I'm not reading this right, but by BasilBrush · · Score: 1

      Furthermore, if the paradox of choice was such a concern for apple that it couldn't bear the thought of its users having to bear the burden of even the OPTION of looking at a second store, it seems odd that it has no issue whatsoever presenting me with a full 30 pages of fart apps...

      Point 2 in the App Store guidelines:

      "We have over 250,000 apps in the App Store. We don't need any more Fart apps. If your app doesn't do something useful or provide some form of lasting entertainment, it may not be accepted."

      The fart apps date back to earlier days. What Apple should have in my opinion, is a way to clear out old apps that were never any good, don't sell, and are just adding noise to searches. But of course the Apple haters will have a problem with that too.

    64. Re:Maybe I'm not reading this right, but by bennomatic · · Score: 1

      Simply put, Amazon are the Wal-Mart of the Internet. Through economies of scale--as well as the fact that the management is heavily rewarded in the stock market for not making any profit--they are putting extreme pressure on small local businesses (as well as some other major players like Target, but I'm not shedding a tear for them), all the while subjecting their employees to slave-labor conditions.

      They are like a weed, growing quickly and killing everything around them. I've got nothing against corporations that succeed, but I'd rather see Apple and Samsung battle it out and have one of them come on top (while we're all really rooting for HTC to make a scrappy come-back) than to watch Amazon killing the local bookstore, toy store, and other shops who simply can't compete. The long term effects of this sort of disruption are only now beginning to be felt, but it's going to get worse.

      So in short, I despise Amazon because they are a massive juggernaut, destroying small economies and abusing their employees, and they do it by appealing to people's preference for short term benefits over long term investment. Me, I'd rather pay a couple of extra dollars and buy my kid's birthday present in a local shop from someone who will then spend the money locally than save a couple of bucks and basically water the weeds. What I fear is that there will one day come a time where the only place to buy a significant number of consumer items will be via Amazon.

      I know that some degree of the same arguments could apply to a number of other large corporations, but for me, Amazon is one of the companies that is far enough over the line that, where possible, I try to avoid them completely.

      --
      The CB App. What's your 20?
  2. Re:first by DFurno2003 · · Score: 0

    wow

  3. What a bad precendent by Anonymous Coward · · Score: 0

    Dr Stephen Jobs must be rolliing over in his grave

    This says that as long as your app makes its revenue outside of the Apple walled garden, you don't have to give Apple a cut

    And now this establishes a legal precedent for a framework of similar deals in the future for every app developer, contingent upon the proper legal framework (i.e., a class action lawsuit if necessary)

    1. Re:What a bad precendent by laird · · Score: 1

      "Dr Stephen Jobs must be rolliing over in his grave

      This says that as long as your app makes its revenue outside of the Apple walled garden, you don't have to give Apple a cut

      And now this establishes a legal precedent for a framework of similar deals in the future for every app developer, contingent upon the proper legal framework (i.e., a class action lawsuit if necessary)"

      I guess you hadn't noticed, but that's been the choice for as long as there's been an iOS App Store. And there have been companies selling products through their web site that are then accessed in iOS apps for YEARS. Have you heard of Amazon? Netflix? Hulu? So the "news" is that MS made the same decision that those companies did. So it's not a new thing, not a dramatic precedent, and wouldn't upset Jobs since he's the one that set it up that way.

    2. Re:What a bad precendent by Anonymous Coward · · Score: 0

      If by "bad" you mean bad for greedy corporations such as Apple, then yes, I agree. Otherwise, this is a win for consumers.

  4. Duh by Anonymous Coward · · Score: 0

    Wasn't it obvious this was the way to go? Make a mobile version of the site to accept billing information. Why didn't they do this months ago?

  5. iOS Office? No! by who_stole_my_kidneys · · Score: 2

    The majority of iOS users would not want office since they do not use it in a productive manor. They use it to text, play games, and send pictures of their penis's / boobs to random people. no need for an access database to sort your penis pix.

    1. Re:iOS Office? No! by AlphaBit · · Score: 4, Funny

      Speak for your own penis pix, please.

    2. Re:iOS Office? No! by Anonymous Coward · · Score: 0

      no need for an access database to sort your penis pix.

      Plus, we all know that a NoSQL setup is perfect for sorting pix of boobs.

    3. Re:iOS Office? No! by Anonymous Coward · · Score: 1

      Most people don't even use it inside of a manor at all; they're old, creepy, and quite hard to come by these days.

    4. Re:iOS Office? No! by anagama · · Score: 5, Funny

      The majority of iOS users ... send pictures of their ... boobs to random people

      I'm trashing my android phone and getting an iPhone today!

      --
      What changed under Obama? Nothing Good
    5. Re:iOS Office? No! by Anonymous Coward · · Score: 0

      Unless you're a Meerkat, in which case manors are available but they are dry, dusty, and full of holes.

    6. Re:iOS Office? No! by Anonymous Coward · · Score: 0

      Well that's because iOS users are a self-selecting sample of people who don't need to use it in a productive manner. There are so many more people who don't use iOS at all because they can't be productive with it. I cal iOS devices toys precisely because they can't be used for productivity.

    7. Re:iOS Office? No! by Volguus+Zildrohar · · Score: 1

      Just like the photos sent between elderly iOS users?

      --
      When confronted with one problem, some think "I'll use recursion". Now they are confronted with one problem.
    8. Re:iOS Office? No! by LordLucless · · Score: 1

      Check the gender of the people doing the sending first.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    9. Re:iOS Office? No! by jfdavis668 · · Score: 1

      I'm waiting for the iOS version of WordPerfect.

    10. Re:iOS Office? No! by H0p313ss · · Score: 1

      Check the gender of the people doing the sending first.

      That's a waste of effort, you just know they'll all be male.

      --
      XML is a known as a key material required to create SMD: Software of Mass Destruction
    11. Re:iOS Office? No! by Anonymous Coward · · Score: 0

      Is there any other kind of iOS user?

    12. Re:iOS Office? No! by Anonymous Coward · · Score: 0

      And all old...

    13. Re:iOS Office? No! by Anonymous Coward · · Score: 0

      Not that there's anything wrong with that.

    14. Re:iOS Office? No! by H0p313ss · · Score: 1

      Not that there's anything wrong with that.

      I don't judge, I'm just optimizing for time.

      --
      XML is a known as a key material required to create SMD: Software of Mass Destruction
    15. Re:iOS Office? No! by sydneyfong · · Score: 1

      For the record, I don't want to receive pictures of your boobs.

      --
      Don't quote me on this.
  6. Uhhhh . . . by Kimomaru · · Score: 4, Insightful

    "Does this set a precedent for an iOS version of Microsoft Office?"

    No, it means I'm now officially tired of both companies. I hadn't realized that computers had just become red-tape machines instead of facilitators.

  7. Title is wrong by dagamer34 · · Score: 1

    Microsoft offered up this compromise months ago. And besides, I thought the SkyDrive fight was just being used as a proxy, since the real battle is over Office revenues. No way in hell Microsoft lets Apple get a 30% cut of Office 365 revenue.

  8. Not really news... by jaskelling · · Score: 1

    So Microsoft had to follow the same rules as every other developer...even after all of their stalling & complaining? Either pay the 30% cut to have in app purchases or have the purchase separate on the web & sync it separately. Just like Amazon and Nook and everyone else. And what precedent would it set? MS will put up a free "read only" version of MS Office for iOS in the app store, make you go to the Microsoft site to purchase it, and you'll get a key to unlock the remaining functionality or give you access to the Office 365 features. No big whoop. Microsoft is just learning that their name doesn't inspire fear and the need to immediately comply to their demands anymore, and it frustrates them. In the future, the same thing will happen to Apple. It's how the tech world works out.

    1. Re:Not really news... by dhavleak · · Score: 2

      So Microsoft had to follow the same rules as every other developer...even after all of their stalling & complaining? Either pay the 30% cut to have in app purchases or have the purchase separate on the web & sync it separately.

      For you the customer (or potential customer) either the convenience of in-app purchases gets lost, or the purchases cost you 30% more for no good reason. You're happy about this why?

      Office is a potential 3 or 4 billion dollar business on the iPhone. That would make Apple roughly 1 billion dollars in revenue, for work they didn't do. Obviously that cost is passed on to customers. It's not just Microsoft -- it's kindle books from Amazon and many other things. Why do you want to pay more?

      Apple's rules certainly are clear. That's not the same as saying they make sense. 30% cut, one-size-fits-all-business models? Doesn't make sense.

    2. Re:Not really news... by DaHat · · Score: 2

      There is a larger issue at hand I'd expect... subsequent billing... as services like SkyDrive, Office 365, Netflix, etc aren't just used on one device... and tend to be paid for on a regular cycle.

      Letâ(TM)s take MS out of it... letâ(TM)s say you buy an iPad, download the Netflix app and sign up for an account (something I do not believe the app supports)... by doing so Apple gets it's 30% cut... each month in theory.

      A year or three goes by and you decide to wipe your iPad and buy a non iOS device... in fact, you no longer have any Apple device in your home and now watch Netflix through a Roku or PS3... should Apple still be getting a 30% cut each and every month until you cancel the subscription and re-subscribe?

    3. Re:Not really news... by dhavleak · · Score: 1

      Oh absolutely these issues exist currently, and are not exclusive to MS. The only difference is that MS was the only one big enough to fight Apple on this matter (though it looks like even MS has caved now).

    4. Re:Not really news... by Anonymous Coward · · Score: 0

      So Microsoft had to follow the same rules as every other developer...even after all of their stalling & complaining? Either pay the 30% cut to have in app purchases or have the purchase separate on the web & sync it separately.

      It's not just that, it's that you cannot even link to your external payment gateway from within your app or implement your own in-app purchase mechanism. It's an attempt to artificially create a shitty user experience for any payment system other than Apple's to force developers to give them more revenue.

    5. Re:Not really news... by DaHat · · Score: 1

      True to a point... but they have also created their own little walled garden (Windows 8 apps) without as many of the policy restrictions as Apple... granted they are starting off quite far behind.

    6. Re:Not really news... by teg · · Score: 1

      There is a larger issue at hand I'd expect... subsequent billing... as services like SkyDrive, Office 365, Netflix, etc aren't just used on one device... and tend to be paid for on a regular cycle.

      Letâ(TM)s take MS out of it... letâ(TM)s say you buy an iPad, download the Netflix app and sign up for an account (something I do not believe the app supports)... by doing so Apple gets it's 30% cut... each month in theory.

      A year or three goes by and you decide to wipe your iPad and buy a non iOS device... in fact, you no longer have any Apple device in your home and now watch Netflix through a Roku or PS3... should Apple still be getting a 30% cut each and every month until you cancel the subscription and re-subscribe?

      In this case, Apple still has to handle costs for credit card processing, international currency and VAT handling, some customer care for billing etc.

    7. Re:Not really news... by chrismcb · · Score: 1

      Apple only gets a cut if you make the purchase through them. Recurring subscriptions are not indefinite. They have to go through the Apple store on a monthly basis. If you sell your iPad, then you'll have to find some other mechanism for paying for your subscription... If that doesn't go through Apple, then they will no longer get a cut.

    8. Re:Not really news... by Anonymous Coward · · Score: 0

      Oh absolutely these issues exist currently, and are not exclusive to MS. The only difference is that MS was the only one big enough to fight Apple on this matter (though it looks like even MS has caved now).

      And by "fight" you mean "whine loudly about it to get some free publicity". And by "big enough" you mean Amazon and Dropbox are tiny, really.

    9. Re:Not really news... by dhavleak · · Score: 1

      Dropbox certainly is, and Amazon is kinda tiny (not to mention new) to the consumer electronics segment no?

    10. Re:Not really news... by dhavleak · · Score: 1

      In this case, Apple still has to handle costs for credit card processing, international currency and VAT handling, some customer care for billing etc.

      That doesn't add up. Apple artificially inserts themselves into the recurring transaction to get a cut -- they don't need to be involved in it at all. And 30% is still other-worldly ridiculous.

  9. Bifurcated Pricing by cstream_chris · · Score: 1

    I wonder if any developers have bumped up rates for in app purchases (+30%) while still giving the option to buy on the website w/o the premium. Not sure if this would violate any rules, but this would seem to offer customers a choice, while exposing Apple's cut for convenience.

    1. Re:Bifurcated Pricing by mwolfe38 · · Score: 2

      I wonder if any developers have bumped up rates for in app purchases (+30%) while still giving the option to buy on the website w/o the premium. Not sure if this would violate any rules, but this would seem to offer customers a choice, while exposing Apple's cut for convenience.

      It is against apple's terms. And honestly, it's pretty ridiculous IMO. I don't see how they can both force you to use them for in app purchases, and then dictate that you must pay 30% for anything purchased through the app. Thank god apple didn't create the first web browser or every website that sold products would have to pay apple to do so.

    2. Re:Bifurcated Pricing by Anonymous Coward · · Score: 0

      I wonder if any developers have bumped up rates for in app purchases (+30%) while still giving the option to buy on the website w/o the premium. Not sure if this would violate any rules, but this would seem to offer customers a choice, while exposing Apple's cut for convenience.

      It is against apple's terms. And honestly, it's pretty ridiculous IMO.

      Yup, it is pretty ridiculous. Your claim that is. E.g. Dropbox offers both in-app purchases to their Pro-service as well purchases on their web site.

      https://itunes.apple.com/us/app/dropbox/id327630330?mt=8

  10. Obvious outcome by Deimos24601 · · Score: 1

    Things came to a quick resolution after Steve Ballmer threatened to throw a chair at Tim Cook.

  11. We have to to do the same thing by Anonymous Coward · · Score: 0

    my company makes a app to assist nonprofits in collecting donations - we have web, android, and ios apps; for the android version we have in app giving, for the iphone we have to pass the user to a webpage in safari then back from that to the app, it works but it's rather annoying to have to do it that way :(

    1. Re:We have to to do the same thing by dhavleak · · Score: 2

      Companies might have to start issuing license keys in this manner for their s/w to get around Apple's stubbornness..

      - Download app for free from the store
      - On first launch, app sends you to a webpage where you can buy a license
      - Copy-paste license key into app (or something like that)

      Apple's basically messing with the user experience by being stubborn.

    2. Re:We have to to do the same thing by Anonymous Coward · · Score: 0

      Apple won't let you link to a website from your app if they think it might interfere with their app store revenue.

      That's why Dropbox wasn't allowed to link to dropbox.com from their app SDK, and why the Amazon app for iOS only allows you to buy physical products -- you can't buy Kindle books or music from their iOS app, even though you can read Kindle books purchased elsewhere (from an Android device, from the web, etc) on your iPad.

      I don't know how far Apple's restrictions go; I suspect if they allowed it at all it'd be something inconvenient like "enter your email address to learn more about this product" or something else that doesn't directly mention out-of-app purchasing.

    3. Re:We have to to do the same thing by dhavleak · · Score: 1

      Right -- which is why they're doomed to fail eventually. They just refuse to learn from their own past -- they've had their 5 years of glory with the iPhone and the decline is on hand now.

    4. Re:We have to to do the same thing by teg · · Score: 2

      Companies might have to start issuing license keys in this manner for their s/w to get around Apple's stubbornness..

      - Download app for free from the store - On first launch, app sends you to a webpage where you can buy a license - Copy-paste license key into app (or something like that)

      Apple's basically messing with the user experience by being stubborn.

      This is not allowed. What is allowed, and many companies do, is that you sign up on their web site and can then access the service on iOS. Or you get free access if you already have the service, the IOS app is just another delivery mechanism - e.g. you get The Economist free on the iPad if you subscribe on paper.

    5. Re:We have to to do the same thing by dhavleak · · Score: 1

      This is not allowed. What is allowed, and many companies do, is that you sign up on their web site and can then access the service on iOS. Or you get free access if you already have the service, the IOS app is just another delivery mechanism - e.g. you get The Economist [economist.com] free on the iPad if you subscribe on paper.

      Right -- bad example on my part -- but the larger point is that Apple's disallowing all kinds of things because they want to get that 30% -- and that's inconveniencing users (paying by the easiest method possible, and not having price of all apps increase by 30% would be the convenient thing) -- and in that way they're actually screwing their own ecosystem, the effect of which will be felt over time.

  12. This is the standard, "permissible" way for Apple by bradgoodman · · Score: 4, Informative

    Apple explicitly allows this - I think this goes back a couple years with Kindle stuff. If you sell through apple, they get a cut. If you are going to take money thought the app, you have to do it via the AppStore, thus Apple will get a cut. The other provision is that if you allow you app to merelty talk to an existing "subscription", you can do that. You just cant do purchases, or exchange money through the app. For example, I can go to Amazon's web site and buy a Kindle book and link it to my Amazon account. I can get the Kindle app and look at any books in my Kindle account. I CANNOT however purchase books through the Kindle app while NOT doing this through Apple and the AppStore. This is why you can read Kindle books, but not purchase them via the iOS app.

  13. Re:This is the standard, "permissible" way for App by mbkennel · · Score: 4, Funny

    Pray they don't alter the deal any further.

  14. Amazon & Microsoft Have Already Built Their Br by glennrrr · · Score: 1

    Even if Amazon could 'afford' it, they wouldn't. Amazon doesn't need Apple's service to make people realize you can buy e-books from Amazon. They've spent a lot of years getting people up to speed. A startup, on the other hand, selling (for instance) car service manuals on iPhone would find it worthwhile to pay Apple the 30% because otherwise nobody would have a clue that you had to go to such and such a website.

  15. Re:This is the standard, "permissible" way for App by Anonymous Coward · · Score: 1

    They don't "allow it" - the only reason they don't try to extort money from companies selling via any other channel is because it'd be racketeering.

    Apple are a bunch of fucking greedy assholes.

  16. Compare the meerkat by tepples · · Score: 1

    Unless you're a Meerkat, in which case manors are available but they are dry, dusty, and full of holes.

    Which is why you need to compare the meerkat first. Simples.

  17. Re: first by Safety+Cap · · Score: 1

    In tights?

    --
    Yeah, right.
  18. Re:This is the standard, "permissible" way for App by Hassman · · Score: 1

    I remember when all the retailers were up in arms about credit cards and the exchange fee. How dare Visa and MC add a 3% surcharge in exchange for paying the retailer immediately and incurring all the risk of actually collecting the money owed. Recently the credit card companies want to up that surcharge a bit and it is getting massive media attention. "Would you pay 2% more for your clothes" and all the like...

    Now shift over to Apple's business model. It is the same damn thing....ya know, except Apple charges 30% and provides nothing except "the privilege" for your app to charge the credit card that Apple has on file. They area pass through, nothing more. And yet, no one seems to care about this?

    How is this not anti-competitive? How is this not abusing monopolistic power? And yes they are a monopoly the second you buy their device and are 100% locked into their store and their rules. How is it that every other company that has done this is taken to task but Apple gets a pass? I don't get it.

    --
    -Mark
    Dovie'andi se tovya sagain.
  19. Re:This is the standard, "permissible" way for App by Anonymous Coward · · Score: 0

    Apple explicitly allows this - I think this goes back a couple years with Kindle stuff.

    If you sell through apple, they get a cut. If you are going to take money thought the app, you have to do it via the AppStore, thus Apple will get a cut.

    The other provision is that if you allow you app to merelty talk to an existing "subscription", you can do that. You just cant do purchases, or exchange money through the app. For example, I can go to Amazon's web site and buy a Kindle book and link it to my Amazon account. I can get the Kindle app and look at any books in my Kindle account. I CANNOT however purchase books through the Kindle app while NOT doing this through Apple and the AppStore.

    This is why you can read Kindle books, but not purchase them via the iOS app.

    yeah , i'm agree with u

  20. Re:This is the standard, "permissible" way for App by Anonymous Coward · · Score: 0

    Apple explicitly allows this - I think this goes back a couple years with Kindle stuff.

    If you sell through apple, they get a cut. If you are going to take money thought the app, you have to do it via the AppStore, thus Apple will get a cut.

    The other provision is that if you allow you app to merelty talk to an existing "subscription", you can do that. You just cant do purchases, or exchange money through the app. For example, I can go to Amazon's web site and buy a Kindle book and link it to my Amazon account. I can get the Kindle app and look at any books in my Kindle account. I CANNOT however purchase books through the Kindle app while NOT doing this through Apple and the AppStore.

    This is why you can read Kindle books, but not purchase them via the iOS app.

    u're right