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OUYA Console Starts Shipping To Kickstarter Backers

First time accepted submitter Patch86 writes "The team behind the Android-based OUYA games console have announced last week that they have begun shipping their first consoles. As the console originated as a Kickstarter project the first consoles will be shipped to backers; the console is due to be released for general sale for the 4th of June with a $99 price tag. As the BBC notes, this is the first of a series of major new entrants into the games console market, with others on the horizon including fellow Kickstarter Android project Gamestick, Nvidia's CES surprise Project Shield, and of course Valve's 'Steambox.'"

110 comments

  1. Great... by sudden.zero · · Score: 1

    now I have to look at angry birds on the TV as if it wasn't enough everywhere else! :OP

    1. Re:Great... by crafty.munchkin · · Score: 1

      I'm thinking about getting one just to see what android games are like with a decent controller that isn't touch based. Should be fun!

      --
      ... wait, what?
    2. Re:Great... by exomondo · · Score: 1

      If you have a ps3 controller handy you can use that on you android device.

    3. Re:Great... by Anonymous Coward · · Score: 0

      Know of any free ways to do that? All I see on Play are paid apps and I'm not paying for such a trivial thing.

    4. Re:Great... by lxs · · Score: 2

      If it is trivial to you then you can code your own app.

    5. Re:Great... by Anonymous Coward · · Score: 0

      Or I can use my Xbox 360 gamepad without having to pay for or use stupid joystick apps.

      Only an idiot would actually pay money for an app that unimportant. Maybe I'll download "Sixaxis Controller" from TPB just to help get it spread around some more for free.

  2. The potential is there... by raydobbs · · Score: 4, Insightful

    I've heard people mention that the Ouya won't really be all that - but I disagree. For the first time in a while, we have a console designed for the tinkerer and independent developer in mind, and it should be interesting to see what it brings to the table. Sure, when it launches, it won't be all that exciting - but given the resources available to Android developers of late, there is a lot of potential.

    Of course, potential and five bucks gets you a coffee at Starbucks - but perhaps the Big Three need to feel the nipping of an indie console at their heels to get their butts in gear on new genres, new stories, and fresh ideas.

    1. Re:The potential is there... by Antipater · · Score: 3, Funny

      fresh ideas.

      We could give Mario a new hat!

      --
      Everything is better with chainsaws.
    2. Re:The potential is there... by Anonymous Coward · · Score: 0

      Hell ya, complacency breeds ... something.
      I'm much much more stoke about the steambox considering my steam library but the Ouya looks great and light weight.
      I am finding I really really enjoy games like Mark of the Ninja, Little Inferno , DeathSpank and other idie games I hope to see similarly great games on the Ouya.

    3. Re:The potential is there... by tlhIngan · · Score: 3, Insightful

      I've heard people mention that the Ouya won't really be all that - but I disagree. For the first time in a while, we have a console designed for the tinkerer and independent developer in mind, and it should be interesting to see what it brings to the table. Sure, when it launches, it won't be all that exciting - but given the resources available to Android developers of late, there is a lot of potential.

      Of course, potential and five bucks gets you a coffee at Starbucks - but perhaps the Big Three need to feel the nipping of an indie console at their heels to get their butts in gear on new genres, new stories, and fresh ideas.

      While that's the ideal situation, I'm thinking a good chunk of Ouyas will probably just end up running emulators like MAME and such. After all, instead of playing on a PC or using touch controls, you now have a real controller and can play pac-man on your big screen.

      Because really, what's the usual thing modded consoles run by homebrewers? Emulators.

    4. Re:The potential is there... by Anonymous Coward · · Score: 0

      but perhaps the Big Three need to feel the nipping of an indie console at their heels to get their butts in gear on new genres, new stories, and fresh ideas.

      Right, because a console with android shovel-ware game clones is going to provide tons of innovation, never mind the biggest selling point of Ouya to the majority seems to be emulating older systems by the big 3 (although really it's just one).

    5. Re:The potential is there... by Svartalf · · Score: 3, Interesting

      The problem with Steambox is going to be at least one of getting studios to port to Linux. It's not hard, but it does have a bunch of unknows to many of the studios regarding development effort and support- which is part of why they kept from doing Linux titles as much as anything else.

      If Valve opts for something ARM-centric (Possibly a Cortex-A54 based device?? With the right GPU, it'd be in the "next-gen" space... Of course you could do an X86 machine and reach for the high-end; the problem there is expense and thermal profile on the console...) it's going to have a double problem in that ARM also adds a few additional rules to coding that X86 coding will let you slide on.

      Ah, but it's got LOADS of potential as far as I'm concerned... I port games to Linux from Windows for studios...and I know the other gotchas there. >:-D

      The Ouya does as well. NDK coding's not QUITE the same as Linux coding... However, I might have answers there as well...just not there enough to announce them yet.

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    6. Re:The potential is there... by SternisheFan · · Score: 1

      This Ouya's made with the modder in mind. Philips head screws for easy access to it's innards so that every time you want to upgrade the cpu or any other parts, you're free to do so. The company actually encourages the users ability to personally change out the Ouya's hardware. Name any other video game console maker that's done this, I'll wait...

    7. Re:The potential is there... by tepples · · Score: 1

      After all, instead of playing on a PC or using touch controls, you now have a real controller and can play pac-man on your big screen.

      Couldn't you already do that with a USB gamepad and a TV with VGA or HDMI in?

    8. Re:The potential is there... by Dishevel · · Score: 1

      DeathSpank is the shit.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    9. Re:The potential is there... by Anonymous Coward · · Score: 0

      Swapping out the 'parts' would be a fine idea if those parts are followed up by swappable parts on the market. Hint: Unless Ouya is a success they won't be, and (sadly) Ouya does not look like it will be a success. I hope it is.

    10. Re:The potential is there... by Lisias · · Score: 0

      The company actually encourages the users ability to personally change out the Ouya's hardware. Name any other video game console maker that's done this, I'll wait...

      And that's exactly the reason why I foresee a hard time on gathering the main stream game developers attention. They want locked down, user hostile, opaque boxes that allows them to push any kind of crap embedded in the game on their users. They will not be allowed to do that on the OUYA.

      It's kind of dumbness, because they didn't managed to do that forever on the PS/3 - and I suspect that PS/4 will have a lot of drag on the market, as it will have to compete not only with new consoles as the OUYA (finally somthing to replace my modded PS/2!!), but with their own old ones - I'm still pretty happy with the games for my PS/3, I'm already pissed of with some Sony's (and their partners) attitude and I not too much willing to spend more money on this.

      They need to sell a lot of OUYA consoles, made their bucks on the hardware to keep breathing and, if everything goes right, when a large and interesting base of installed systems is available, start to changing the business model to game providing - that is where the money is nowadays, as it appears.

      I sincerely hope they succeed. It is already on my wish list for this year's Xmas. :-)

      --
      Lisias@Earth.SolarSystem.OrionArm.MilkyWay.Local.Virgo.Universe.org
    11. Re:The potential is there... by bedouin · · Score: 1

      Sure if you don't mind a big noisy box sitting on the floor that still needs a mouse and keyboard, and the associated loading times and security updates that go along with it . . .

    12. Re:The potential is there... by Anonymous Coward · · Score: 0

      Err... like a modern game console?

      'Course, with a long enough HDMI cable, you could place the computer/console in a closet or other enclosure to reduce noise.

    13. Re:The potential is there... by murdocj · · Score: 2

      You got it about 1/4 right. Developers DO want a known platform to write software for. Having to develop games for open platforms where you don't know how much memory, how much disk, what graphics card, what version of the O/S, etc etc etc is a major pain. And guess what... most GAMERS also like a locked down machine. It's not "user hostile", it's dependable. I game on a PC, rather than a console, but when I run a game, the last thing I want to do is hassle with my computer. I'm there to play, not mod my computer.

    14. Re:The potential is there... by aliquis · · Score: 1

      So where's the new genres and ideas in the indie market?

    15. Re:The potential is there... by gagol · · Score: 1

      Look into armorgames.com, there is plenty. They are not good, but many are quite innovative.

      --
      Tomorrow is another day...
    16. Re:The potential is there... by exomondo · · Score: 1

      While that's the ideal situation, I'm thinking a good chunk of Ouyas will probably just end up running emulators like MAME and such

      Or an xbmc box.

    17. Re:The potential is there... by exomondo · · Score: 1

      The company actually encourages the users ability to personally change out the Ouya's hardware.

      Hooray, now you need an ouya with xCPU or xGPU or xRAM to play particular games, it's just like a PC!

      Name any other video game console maker that's done this, I'll wait...

      None, that's what PCs are for. Consoles are consistent platforms, the developer knows exactly what hardware he/she is targeting.

      Not saying one or the other is better, both PC and Console gaming are popular and have their place but when you have millions of possible configurations obviously there is complexity in supporting that at the application, operating system and driver levels. I would think consistency in the hardware is what is needed for a console, not having to check system requirements and deal with upgrades.

    18. Re:The potential is there... by SternisheFan · · Score: 1
      I gave up on console gaming after playstation2. Overpriced gaming, basically with the 'same old stuff' gameplay, prettier graphics is all consoles offered. Ouya has a chance where major consoles dont because it is a $100 (as opposed to $300 or more) console that is as powerful as current ones, the games will be far cheaper than $30 - $60 each, with 'free to try' options.

      I got fed up with paying so much for a game that gathered dust pretty quickly. If the console/ games are cheaper to start out with, there will be a larger user base right out of the box. No major investment of hundreds of dollars right off, and it will have the ability to be a media player, internet connected browser, whatever Android has going for it will be available. As someone who feels jaded by the 'big 3' console producers, this concept has possibilities for me, as a locked down system is the last thing I want to buy again. I'll wait and see how the Ouya shakes out over the first few months, it might well be worth the investment of $100. For once in a long time I'm actually looking forward to a new gaming system, I'd just like to see what its true potential is before I buy into it.

    19. Re:The potential is there... by exomondo · · Score: 1, Insightful

      What is it that's unique about Ouya that will make it different though? Why would it not be 'same old stuff' gameplay on Ouya? We've had open platforms for decades and more recently accessible on tablets and smartphones, but everybody just claims to want something that isn't mainstream - without having any idea what that might be.

      Sure accessible platforms like hacked XBoxes, Playstations and Wiis, jailbroken iDevices, iPhoneLinux, PS3 Linux, etc sound great and everybody ponders the possibilities but when it actually comes along most people realize it's not much different to a PC.

    20. Re:The potential is there... by foniksonik · · Score: 1

      Maybe they need to build in a support framework as well to address this. The system knows how much RAM, CPU, GPU etc. so just have different ratings internally that developers can target.

      Rated for Rhino systems = 1 spec

      Rated for Velociraptor systems is a faster spec

      Etc

      If the consoles send this info back then devs will know the current market, the trends and the marketplace can let players know if a game is supported on their system or if they need to upgrade it.

      Most games will get made for the current middle of the road or lowest spec. Some will push the limits or have a hi-fi version available.

      Doesn't have to be confusing.

      --
      A fool throws a stone into a well and a thousand sages can not remove it.
    21. Re:The potential is there... by Galilee · · Score: 1

      Is there a legal or technical reason why Valve can't focus on getting games to work under WINE?

    22. Re:The potential is there... by kryliss · · Score: 1

      I hate to say it but you're right. When I buy an XBOX 360 game, I know I can take it home and it just works.... most of the time..... uhm..

      --
      --- If the bible proves the existence of God, then Superman comics prove the existence of Superman.
    23. Re:The potential is there... by Lisias · · Score: 1

      Throwing away an already selled and advertised feature because it would be, perhaps, used to breach the system is user hostility, no matter what. :-)

      Now and then Sony does something on my PS3 over a update (that I must do or will be kicked out from the Network) that pisses me off someway. Last time a controller stop connecting to the console. And NOT, I'm not buying that "It's an unlicensed device".

      When I brought that console, it was advertised that it can run Linux and use Bluetooth devices. Now, it does not.

      Granted, it's Sony, not "the game developers". But Sony is also a game developer, and game developers are locking down the games to the console - so if my console got busted, my own game will be restricted on the new console. They do it to prevent the game to be selled again as used goods.

      And this is hostility, in my vocabulary.

      --
      Lisias@Earth.SolarSystem.OrionArm.MilkyWay.Local.Virgo.Universe.org
  3. Excellent! by Anonymous Coward · · Score: 0

    Finally a reason to kick my kids off my PS3.

    1. Re:Excellent! by Colourspace · · Score: 1

      Buy a second and third PS3 cheapskate.

    2. Re:Excellent! by gagol · · Score: 0, Troll

      Go play outside with your kids, seriously.

      --
      Tomorrow is another day...
    3. Re:Excellent! by Anonymous Coward · · Score: 0

      Dude, only a fat lazy p0t4t0 c0uch would flag this as troll!!!

  4. Oh yeah! by Anonymous Coward · · Score: 0

    I can never remember if thats a Kit Kat or Kool Aid commercial but thats how I pronounce the system - oh yeah.

  5. Curious by eldavojohn · · Score: 4, Insightful
    How very strange that Slashdot ran an article nine months ago titled Why We Should Remain Skeptical of the Ouya Android Console that read:

    We recently talked about the 'Ouya' console — a conceptual Android-based gaming device that's had a massively successful Kickstarter campaign. While most people are excited about such a non-traditional console, editorials at 1Up and Eurogamer have expressed some more realistic skepticism about the claims being made and the company's ability to meet those claims.

    Sooooooo ... when do we own up to spreading FUD about this Kickstarter campaign? I mean, look at some of the highest rated comments.

    Well, I'm glad I got on board. Also glad I got in on the RFduino early on! I'll let you know how it handles when I get my hands on it ;)

    --
    My work here is dung.
    1. Re:Curious by yurtinus · · Score: 1

      I don't have my Ouya yet, do you??? It's all a scam!! No, I didn't back it... what's your point?

      In all seriousness, I wonder if their games library will be available for generic Android devices. When it comes down to it, the games library will make or break this thing. I don't play enough to justify buying one, but I'm definitely rooting for them from the sidelines.

      --
      +1 Disagree
    2. Re:Curious by eldavojohn · · Score: 1

      In all seriousness, I wonder if their games library will be available for generic Android devices. When it comes down to it, the games library will make or break this thing. I don't play enough to justify buying one, but I'm definitely rooting for them from the sidelines.

      Well, this exists and according to this kickstarter post:

      As of 7:59 p.m. PT, there are already 104 published games on OUYA (all still free to try), like Final Fantasy III and some new surprises we think you’ll love: Beast Boxing Turbo, Stalagflight, Knightmare Tower, and even one called Save the Puppies. There are already a few entertainment apps, too. You can watch the TV shows and movies you already own with XBMC and Flixster, or watch games streamed through TwitchTV.

      Man, I remember doing so much crap on my Dreamcast -- years after it failed. I hope this console is like a Dreamcast with the original intent of being open to homebrew and messing around!

      --
      My work here is dung.
    3. Re:Curious by Anonymous Coward · · Score: 0

      I'll just assume the ./ editors have really bad memory and wouldn't remember most of the stories they've posted. It goes a long way to explaining the dupes, the poor editing (they can't remember how to do their job), and why samzenpus didn't know who Richard Feynman was when interviewing James Randi. Why would they own up to something they don't remember?

    4. Re:Curious by MrDoh! · · Score: 1

      I suspect that Google will relaunch the NexusQ as more of a gaming device and media, with better controller support built into the OS (soft gamepads similar to how the soft keyboards work, show up if you don't have the hardware, use the bluetooth/ir/wireless/wired devices if they are found). Many of the games appear to be written knowing a controller exists,GoogleTV missed on on a trick to be a games machine as well.

      --
      Waiting for an amusing sig.
    5. Re:Curious by DerekLyons · · Score: 1, Troll

      Sooooooo ... when do we own up to spreading FUD about this Kickstarter campaign?

      Did you actually note the date of the article you linked too? (I know you typed it out, that doesn't mean you stopped to think about it.) It was nine months ago - and things do change over time. You also seem to have failed to note that the article is about the functionality of the device - something largely currently unknown *as it has just started shipping*.
       
      Your comment should have been moderated "-1 Fanboy".

    6. Re:Curious by Anonymous Coward · · Score: 0

      Sooooooo ... when do we own up to spreading FUD about this Kickstarter campaign?

      Did you actually note the date of the article you linked too? (I know you typed it out, that doesn't mean you stopped to think about it.) It was nine months ago - and things do change over time. You also seem to have failed to note that the article is about the functionality of the device - something largely currently unknown *as it has just started shipping*. Your comment should have been moderated "-1 Fanboy".

      He said the article is from nine months ago in his fucking post.

    7. Re:Curious by Anonymous Coward · · Score: 0

      How is it strange that a news site would you know, post (at the time) news about something, be it positive or negative?

      I would prefer that over blatant slashvertisements (as per /. tradition I didn't RTFA, so I'm giving you the benefit of the doubt that article you linked has real content and not just some fluff piece)

    8. Re:Curious by drinkypoo · · Score: 1

      If they get Amazon Instant Video support, I'll likely buy one.

      If not, well, I already have an HTPC. And I can play games on it, too. But I don't.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  6. I wish these used Python games not Android by stcdm33 · · Score: 1

    I'd like it more if these consoles rand Python based games so that hobbyists and new game makers could write them easily and get them out into the world.

    1. Re:I wish these used Python games not Android by X0563511 · · Score: 2

      It's not just as easy to do so with Android?

      Besides - nothing stops you from running Python on an Android device. I do.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    2. Re:I wish these used Python games not Android by stcdm33 · · Score: 1

      Seems the learning curve for python game programming is less than that of android, plus all the existing libraries. Can you run PyGame stuff on android?

    3. Re:I wish these used Python games not Android by gl4ss · · Score: 2

      http://www.youtube.com/watch?v=yKrlPS8J0fA

      if you hate java, unity etc.. then why not.

      --
      world was created 5 seconds before this post as it is.
    4. Re:I wish these used Python games not Android by Anonymous Coward · · Score: 0

      I'm going to bet you that there are more existing java libraries than python libraries. Search the internet for *.jar if you don't believe me.

    5. Re:I wish these used Python games not Android by CanHasDIY · · Score: 0
      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
    6. Re:I wish these used Python games not Android by stcdm33 · · Score: 2

      I had never seen that. Thanks

    7. Re:I wish these used Python games not Android by Anonymous Coward · · Score: 0

      Why do you give a shit about what language the games on your console are written in?

      You want a hackers toy, buy a Ras Pi or a like.

  7. what a scam... by Anonymous Coward · · Score: 0, Interesting

    I'm still waiting for my ouya to ship and I was a kickstarter backer. Apprently they missed the DELIVERY estimate of march 28. They also only shipped about 250 units to hand picked high profile people for review while everyone else gets the shaft. They've had my money for a long time now, other people have ouya, where's mine? They have horrible communication and leave everyone in the dark unless they donate thousands of dollars. We started their company and they can't even email us back when we send an inquiry as to what is going on with our units. Horrible company. Horrible PR. Horrible console because it REQUIRES a credit card to use. just bad. very disapointed. It'll be an emulator box for me, that's about it.

  8. major entrants? by bloodhawk · · Score: 1

    I am not sure I would consider ANY of those devices major new entrants, maybe with the exception of steambox but it is looking increasingly likely it will be priced out of the console market. These devices all seem to be aiming at niche markets within the console market, as such I am still somewhat sceptical that any of them can succeed in a way that would have a significant impact (that is not to say they won't succeed in their niche).

    1. Re:major entrants? by Anonymous Coward · · Score: 0

      why can't the steambox be cheap? one of the AMD reference platforms was designed to play stuff like farcry 3 at the high settings, and can cost about 300 bucks at the numbers that valve could bring.

      Too many fanboys hear need to get over the MUST BE INTEL thing, sure the intel is twice as fast, but it is twice as expensive, and your GPU is the bottleneck most of the time anyway.

    2. Re:major entrants? by Svartalf · · Score: 1

      NVidia not a major entrant? Heh...what drugs are you on and why aren't you sharing?

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    3. Re:major entrants? by bfandreas · · Score: 1

      NVidia not a major entrant? Heh...what drugs are you on and why aren't you sharing?

      I have to second you on that.
      NVidia has been strongarming, bribing, consulting and cocksucking any dev who would publish on the Android plattform. In fact there is propably a direct causality between nVidia not providing chips for the next gen consoles, Shield as a tech demo popping up(which is a bit of a laugh since we have been using tablets/phones with a PS3 controller for over a year now; add in an HDMI cable...yeah, you get the picture) and Ouya having no trouble whatsoever getting a lot of Tegra3 SoCs.
      Remember the Ouya people saying they want to do regular updates to their console? Like a Tegra4 SoC? Gee, I wonder who they have been talking to.

      The Ouya price point of a hundred bucks isn't even ambitious. The 104 games lineup at launch isn't ambitious(although Giana Sisters was something I only prayed for and didn't dare to hope) because MOST OF THE GAMES already existed.

      I've been favouring Android as my preferred plattform for indie titles for the past two years. Guess what? I hardly ever regretted that because I have an HDMI cable, a PS3 controller and a brain. That is used. For smart making. and thoughts. And stuff. Like, duh.

      nVidia not a major entrant into the mobile SoC arena? Welcome to 4 years ago. I also might want some of those drugs.

      --
      20 minutes into the future
    4. Re:major entrants? by Anonymous Coward · · Score: 0

      Nvidia are making a handheld console with a popup screen, how can you possibly put that as anything but niche? They are desperate at the moment as they have been excluded from EVERY next gen console in favour of AMD.

    5. Re:major entrants? by Anonymous Coward · · Score: 0

      The only reference platforms I have seen from steambox start in the $800 range, could you provide a few links to the ones that would be coming in at $300, would be interested in reading about them, all indicators I have seen thus far show them aiming at the $800-$1200 range, would nice if they have woken up from that delusion.

    6. Re:major entrants? by Anonymous Coward · · Score: 0

      The general console model has the console manufacturers taking a profit hit on the hardware and then making it back on the games. As steam intend for their machines to be upgradable and customisable and even let you install whatever you want they can't really subsidise the hardware otherwise all they will get is people buying them as cheap ways to get hardware. This gives them an immediate price disadvantage, they are also unlikely to have the hardware production scales that MS, Sony and Nintendo are leveraging to reduce their costs. I would be highly doubtful a decent specced steambox could even get as low as $500 let alone the $300-$400 mark that would be needed for it to be successful.

  9. Ouya Review by Anonymous Coward · · Score: 2, Informative

    This (mostly negative) review insinuates that the Ouya is, as of now, only half-baked, but has potential:

    http://www.theverge.com/2013/4/4/4180242/ouya-review

    1. Re:Ouya Review by Mitreya · · Score: 4, Interesting
      Gotta love that little gem here
      Why not just allow games to be sold normally?

      Every game is free to download, but then dumps on your head a load of nags, pop-ups, and pleas for upgrades or in-app purchases â" some games are $4.99, some are $15.99, others just constantly implore you to donate $.99 so the developer can have a beer. Worst of all, it makes buying things impossibly easy â" you enter a credit card when first setting up your Ouya, and there are often no confirmation boxes or checks against you spending thousands of dollars. Oh, you hit Upgrade because it's right next to Play and the controller's laggy? Perfect. Thanks for your money.

    2. Re:Ouya Review by tepples · · Score: 1

      Why not just allow games to be sold normally?

      Make chapter 1 free to play, then nag after the player completes that. It's really not much different from a console game rental or a PC game demo.

      Oh, you hit Upgrade because it's right next to Play and the controller's laggy? Perfect. Thanks for your money.

      If accidental purchases are that easy, it'd be a problem. I seem to remember another platform with in-app purchasing requiring a password or something similar.

    3. Re:Ouya Review by Anonymous Coward · · Score: 0

      That's already been changed in a patch. While the hardware is final, they are still developing the software before the public launch of the device on 4th of June.

    4. Re:Ouya Review by bfandreas · · Score: 1

      If the pricing is the same as on Google Play then in many cases they will give Steam/GoG a run for their money. I bought Puddle, Machinarium and Osmos for less on Google Play than on those other two.

      If you have a sensible phone/tablet(one that has HDMI out and Bluetooth in) then a lot of indies would propably be best purchased for Android.

      I didn't kickstart the Ouya thing but I will definitely get one for putzing around. Hell, just put XBMC on that thing and it has already earned its keep. Put DosBox on it and head over to GoG(although Tegra3 will have some trouble with Dungeon Keeper 1 but MoM and all ScummVM stuff will work fine) or your Friendly Neighbourhood Internet Pirate for an Amiga emulator and some nice disk images.

      You haven't even tried what kind of mischief you can do with an Android device. there is of course MAME, a PS1 emulator, DosBox, Amiga Emulator, N64 Emulator, all without spending a dime(not neccessarily on Google Play anymore due to shades of gray; APKs to be had for those with the power to search).

      That is a 100 bucks one time investment and a whole lotta stuff you can do with it.

      --
      20 minutes into the future
  10. What a Scam? by eldavojohn · · Score: 4, Insightful

    I'm still waiting for my ouya to ship and I was a kickstarter backer. Apprently they missed the DELIVERY estimate of march 28. They also only shipped about 250 units to hand picked high profile people for review while everyone else gets the shaft. They've had my money for a long time now, other people have ouya, where's mine?

    You ... should probably just stop using Kickstarter. If you get upset when people miss deadlines, if you get upset when a fledgling company tries to build press, if you are not interested purely in helping something that otherwise wouldn't happen happen then do not use Kickstarter. Do yourself and the people trying to use Kickstarter and Kickstarter a favor and stop using it!

    They have horrible communication and leave everyone in the dark unless they donate thousands of dollars. We started their company and they can't even email us back when we send an inquiry as to what is going on with our units. Horrible company. Horrible PR.

    They're a small company, you want them to spend money on a call center or the device?

    Horrible console because it REQUIRES a credit card to use.

    That's not quite true, it sounds like it requires a credit card to download video games ...

    just bad. very disapointed. It'll be an emulator box for me, that's about it.

    So it's "just bad" and you're very disappointed despite never having used one or held one in your hands? They tried something bold and they succeeded. You should be happy about that. You don't understand what Kickstarter is and I hope this experience teaches you a valuable lesson -- stay off Kickstarter, it's not a goddamn store.

    --
    My work here is dung.
    1. Re:What a Scam? by bananaquackmoo · · Score: 2, Insightful

      They're a small company, you want them to spend money on a call center or the device?

      Yes. YES. 1,000 times yes. If you have customers, you REQUIRE a customer service department, a department that services customers, by definition. Don't get me wrong, I agree with the rest of what you said. It's just that if you have customers, you'd better treat them right or they won't be coming back. I understand that they're a small group and a new startup, but business is business.

    2. Re:What a Scam? by Svartalf · · Score: 1

      You don't understand what Kickstarter is and I hope this experience teaches you a valuable lesson -- stay off Kickstarter, it's not a goddamn store.

      THIS.

      Quite simply, if you can't get that you're playing the role of an INVESTOR in the project in question, you really, really ought to NOT be pledging on Kickstarter.

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    3. Re:What a Scam? by Anonymous Coward · · Score: 1

      See, the problem is, you are NOT a customer. There are currently zero OUYA customers right now. You, and all the other Kickstarter participants are investors. Kickstarter is community funded investment. You are investing in a company that is trying to get a product off the ground, expecting a fully functional customer service hotline 2 months before it launches is ridiculous both for you as an investor and the company.

      Basically, if you want customer service, buy products from established companies, or wait for the new companies to actually get to the product launch to complain. If you can't deal with that, then Kickstarter is not for you.

    4. Re:What a Scam? by flimflammer · · Score: 1

      Ridiculous. I'm sorry, but do you have any idea how much it actually costs to hire a bunch of customer service reps? As a small company, each new hire not directly related to the creation of the device is less money making sure the device gets made at all. They have been operating on a small amount of money as it is relative to what it was they were trying to do. Cutting it even thinner for something as superflous as being able to personally baby each contributor about the status of their individual unit is just silly. Devices are shipping. People will get their devices when they get them. It's not like if they hired someone they would be able to say exactly when individual people are going to get their device anyway any more than simple updates that apply to everyone.

    5. Re:What a Scam? by Anonymous Coward · · Score: 0

      You are not even playing the role of an investor on Kickstarter. When I invest in something, I "own" something like a part of the company or an IOU for a loan. Even if I lose, I can write it off in my taxes.

      Think of it as a donation to start a "cool" project that you might be interested in. The people running the project *might* offer something back, but they are not held to it by contracts nor have liabilities.

    6. Re:What a Scam? by Anonymous Coward · · Score: 1

      I'd like to note that the "March 28th" date the fellow's complaining about is when they said they'd start shipping the things, which they totally did. It turns out they're shipping them as they get them, which they were up front about. People seem to be complaining that they don't know when THEIR specific unit is coming... seems silly to me. Dev units shipped out in the same way. It turns out they're shipping them out as fast as they can, not holding them in a warehouse until they have enough for everyone. Seems fine to me.

      Also, OUYA credit will be purchasable in stores after the June release, so I doubt the credit card requirement will stick around for long.

    7. Re:What a Scam? by bananaquackmoo · · Score: 1

      Bad communication is bad communication. Call it whatever you want.

    8. Re:What a Scam? by Anonymous Coward · · Score: 0

      It seems you don't understand Kickstarter either. You don't invest in projects on Kickstarter you pledge a donation, and in return for your donation you may get something in return. Donating to Kickstarter projects is always a gamble.

    9. Re:What a Scam? by bananaquackmoo · · Score: 1

      Fine. Let me rephrase. As an investor I fully expect any company to have customer support. If not then I wouldn't invest in them because they won't succeed.

    10. Re:What a Scam? by Anonymous Coward · · Score: 0

      Holy fucking retard.

      There are ZERO customers until they have a PRODUCT, and a distribution.

      You sir want the horse before the Cart.

      I hate INTJ personalities.

    11. Re:What a Scam? by zyzko · · Score: 1

      You are NOT an investor at Kickstarter, please do not call people that.

      It is a *donation*, plain and simple. Kickstarter has rules that say that those asking for donations should try to keep their promises, but there is *nothing* (besides banning them in the future) they can do if someone fails to deliver, or just walks in to bank and cashes out and moves to their choice of warm place.

      As an investor you usually get shares with voting power in the company, or interest for your loan - with Kickstarter, you do not - you may get a cool product, but it is up to the project and them only to deliver, you can't ask your money back when the loan expires or try to vote the board out.

    12. Re:What a Scam? by hawkinspeter · · Score: 1

      I'm sure they will have a customer service department when they've got past the initial rush of building the first devices. Pledging on Kickstarter is to help "kickstart" a product/idea from imagination to production. Not all of the projects are from established companies (I would suspect a minority are) and so they haven't necessarily got a customer service department yet.

      If you're only happy dealing with fully fledged companies, then maybe you should rethink your use of Kickstarter as you'll probably be disappointed.

      --
      You're a temporary arrangement of matter sliding towards oblivion in a cold, uncaring universe
    13. Re:What a Scam? by lxs · · Score: 1

      If you see yourself as an investor then why did you put money into a project that yields you an ROI of 0.00%?

    14. Re:What a Scam? by dave420 · · Score: 0

      Whatever gets you through the night, buddy. Waah waah waah.

    15. Re:What a Scam? by Anonymous Coward · · Score: 0

      Yes. YES. 1,000 times yes. If you have customers, you REQUIRE a customer service department, a department that services customers, by definition.

      Don't get me wrong, I agree with the rest of what you said. It's just that if you have customers, you'd better treat them right or they won't be coming back. I understand that they're a small group and a new startup, but business is business.

      That's not true, ever tried calling Google with Nexus or Play issues?

    16. Re:What a Scam? by Xeth · · Score: 1

      Factually incorrect. Project organizers have a legal obligation to deliver what they promise, or refund the money. I recall at least one case where the organizer did not deliver, and was successfully sued and forced to declare bankruptcy.

      --
      If your theory is different from practice, then your theory is wrong.
    17. Re:What a Scam? by zyzko · · Score: 1

      I don't say this isn't possible - fraud is fraud even on Kickstarter. But could you please provide citation to the case?

  11. Powerhouse Brands Should Be Scared by Jaborandy · · Score: 1

    With so many excellent value priced entrants to the console gaming market, the big names (Microsoft, Sony, Nintendo) should be worried. It is becoming harder and harder to justify high price points with this kind of low priced competition.

    Steam's entry seems more likely to get market share over the longer term, but all these options together make it clear that a TV-connected computer is available to run whatever you want, to any market that will pay. The financial barriers to entry are disappearing, and I think that's wonderful.

    --Jaborandy

    1. Re:Powerhouse Brands Should Be Scared by dadelbunts · · Score: 2

      Its not tho. High price points are justified by more powerful hardware. Just like the Wii didnt kill "hardcore" gaming, neither will this. I see this more as a neat device for the kids or whatnot, than an actual game console.

    2. Re:Powerhouse Brands Should Be Scared by Anonymous Coward · · Score: 0

      why should they be scared? none of the items mentioned are effectively targeting the gaming audience that any of the big 3 have. NVidia, ouya and gamestick are all going after casual gamers that don't care about high end quality gaming or the integrated experiences of the big 3. Steambox on the other hand ....hmmmm not actually sure what they are trying to achieve, too expensive to compete with the consoles and not good enough to compete with gaming rigs, perhaps trying to find some people that don't want a console but can't properly run a gaming rig? regardless of what they are targeting it again seems niche. none of these would be of concern to the big 3.

  12. What bullshit... by Anonymous Coward · · Score: 0

    Considering that you've apparently NEVER done a new product from the ground up, you might want to cool your jets.

    1) Hardware doesn't always fit a schedule, nor does firmware- the OpenPandora handheld missed its initial mark by a bit because of this.
    2) The date was an estimated date.
    3) If you wanted to have it "immediately" upon availability, you should've waited (like me...) to see if they were going to deliver.
    4) Given the above four...perhaps using Kickstarter's not your thing.

  13. XBMC by Anonymous Coward · · Score: 0

    Its life in my home is to become the new streaming media player with the added bonus of retro gaming.

    Quad core goodness against my very tired & laggy ATV 2 = I'm happy to buy one from you angry early backers who no longer see a need.

  14. The value of entry barriers by tepples · · Score: 3, Interesting

    The financial barriers to entry are disappearing, and I think that's wonderful.

    In a comment to the last Steam box story, CronoCloud explained to me that after the North American video game recession of 1983, console makers have traditionally used financial barriers to entry as a way to sort out original, entertaining games from the sort of me-too crap that was plaguing the Atari 2600. Ability to surmount barriers to entry has been correlated with ability to produce a game that isn't a "hello world" or a clone of some 1980s arcade game.

    1. Re:The value of entry barriers by bfandreas · · Score: 1

      I'm not worried about the first batch of games. A lot of them will already have some sort of Google Play success.

      But since they propably don't have to jump through a lot of hoops to publish(like a couple of 10k$ to publish a patch on XBLA), a lot of devs will release inane crap. It all boils down how hard the Ouya people will watch that their rules are enforced. And even if that works out you will need some sort of review site to find good stuff. Sure as hell didn't work on Google Play.

      But then again if no upfront payment is required and all games are basically "try before you buy" the worst thing that could happen to you is that you may not find that one game that would have been perfect for you. Which is tragic, But at least you won't know what you are missing.

      Once it isn't a hassle anymore I will buy an Ouya. It would help if Amazon sold those because I'm lazy.

      --
      20 minutes into the future
    2. Re:The value of entry barriers by Trongy · · Score: 2

      Things have changed since the 1980s Ouya insist on the game having a free-to-play aspect which should offer consumers some protection against crap. With digital distribution it's easy to offer a wide variety of price points. Steam seem to be doing well selling low cost indie games alongside the premium titles. There's also internet reviews, forums and rating systems that can help consumers find the nuggets they are looking for.

    3. Re:The value of entry barriers by Anonymous Coward · · Score: 0

      I am not interested unless I can use the hardware to run whatever distro I want.

  15. How to pronounce Ouya by tepples · · Score: 2

    It was Twix cookie bars (using "Oh Yeah" by Yello) or Kool-Aid soft drink mix.

    But based on seeing various trailers posted by the Ouya team, it's closer to /u:j@/ "OO-yuh", or like Japanese "uuya". (I can't show proper IPA or kana here because Slashdot uses a strict character whitelist to avoid abuse of bidirectional override characters.)

  16. Laggy? Not enough raw power? by rsborg · · Score: 1

    Bring it on.

    If I want a platform that has 50% FPS, then I'll go with one of the majors. I think Nintendo didn't learn the right lessons from the Wii and DS - they could've cornered niche markets of non-hardcore gamers, but failed to execute after years of visionary leadership.

    Let's see some really innovative games that torture the myth that games require bleeding edge hardware power and a hefty investment north of $500. iOS really opened up the casual market, now it's time for the console to shine again.

    --
    Make sure everyone's vote counts: Verified Voting
  17. Kickstarter skeptics by Pecisk · · Score: 1

    It is easy to be KS skeptic - because all these ideas are risky, people doing it for first time, underestimating risks, schedule, etc. etc. People *love* to say "I told you so", because, well, then we can say we can see the future a little bit (thus ensuring our survival a little longer).

    While not all stuff on KS (and other crowdfunding sites) makes sense to me, I personally think these are great tools to get and/or test out lot of good ideas. In age when investors look for fast buck, when "that another social networking tool which will make us insanely rich" lottery attitude dominates, it is actually only way to do something unusual, something really risky.

    Some ideas will definitely fail. However, we are yet to see big fiasco in crowd funding business. Usually people who are asking for pledges know that it is one shot they got and they don't wanna waste it (or they are really scam or jokers and you can easily tell them apart and usually their project is taken offline even before KS finish line). And sometimes they even have everything ready and just need money for scaling things up (mass production for example).

    Will it change way how business is handled today? Hardly, at least not in nearest future. Will it help some really creative people to get their ideas out and see how they could work? Definitely. Some of these ideas will bear small yield, some of them - might change industries. In overall, it lets you try to make it work without middleman's mercy. Because middlemen - although not as evil as lot of us would think - are not infallible. They are humans like us and quite often make mistakes, especially when deciding not to doing something.

    --
    user@ubuntubox:~$ stfu This server is going down for shutdown NOW!
  18. Not the miracle child, at least yet. by Anonymous Coward · · Score: 0

    Let's wait until it proves itself against Nintendo and Sony before she start sacrificing pure white animals by it's bed. Other projects, like the Steam Box, are just as nebulous until they actually appear. Other consoles have come and not gone, and it is WAY too soon to call the OUYA a competitor for the venerated consoles.

  19. I dont expect this to live long by codepigeon · · Score: 1

    I am a long time gamer and hardware/software nerd. I like the idea of a new console, but this not live long. I just dont see a market. The big three have their new consoles coming out which means the previous gen will be around $100.

    They need to come out of the gate with must have games that all the kids talk about.If they dont get some pro developers on board the oyu will die a quick death. Games sell consoles, not the other way around.

    1. Re:I dont expect this to live long by drinkypoo · · Score: 1

      I am a long time gamer and hardware/software nerd. I like the idea of a new console, but this not live long. I just dont see a market. The big three have their new consoles coming out which means the previous gen will be around $100.

      I don't know that the PS3 is going to hit $100 any time soon, and you have to pay monthly to get the Xbox to do the same stuff Ouya does included in the $100 price, so there are still several good reasons to buy an Ouya. On the other hand, there's a couple months yet before the general release, and then probably some time before I can actually buy one without backordering, and something else could be announced before then.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  20. No shit by Sycraft-fu · · Score: 3, Insightful

    The concerns I've Oyua have not been of non-delivery, well other than the Kickstarter haters that claim everything on there is a scam. The concerns I've seen are over functionality. Will it really go anywhere? Will anyone care? Many fanboys just seem to take it for granted that when it comes out, tons of stuff will get released for it and everyone will want one. I'm more skeptical. I think it'll be a toy that the backers and a few others play with for a bit, and then it gets set aside. I don't think it will compete well with smartphones and traditional consoles.

    I've seen no plans for how they intend to attract big game publishers and that is what you need if you want to get many games on the platform, and games is what will sustain it long term. It is all well and good to crow on about open source but when you take a look at the number of OSS games, and the quality thereof, it is not very impressive. So to sell it to the masses and keep it rolling, you need more games and I've not seen any indication of what their plan is for that. It seems to be just "Release it and everyone will make cool shit for it!"

    History is littered with failed consoles that can testify to that not being the case. Goes double for something that is smartphone level power, which will leave many people saying "So why not just use my phone?"

    The challenge was never shipping the thing. They got plenty of money so that was easy, I mean it uses off-the-shelf components internally. It is just standard electronics design, testing, and assembly. The challenge is getting it to sell on the mass market, to be an item of interest that people keep buying, and buy successors to.

    1. Re:No shit by dave420 · · Score: 1

      There are already 104 free-to-play games in the Oyua market, so that bit's taken care of.

    2. Re:No shit by VortexCortex · · Score: 1

      Unless you don't have a credit card and internet connection. Both of which are required to even begin using the OUYA. Also, the controller lag is unberable. Plug it in, do a mandatory system update or the console won't work. Give 'em your credit card info or you don't get any "free" games. WTF. Nope. Do Not Want.

  21. Time is money by tepples · · Score: 1

    But at least you won't know what you are missing.

    Of course people would know. "I am missing the consistent fun I had on one of the big three consoles, where the presence of my favorite franchises meant that I could just pick a game and enjoy it. Even though game demos aren't costing me any money, they are costing my time, and time is money."

    1. Re:Time is money by bfandreas · · Score: 1

      But at least you won't know what you are missing.

      Of course people would know. "I am missing the consistent fun I had on one of the big three consoles, where the presence of my favorite franchises meant that I could just pick a game and enjoy it. Even though game demos aren't costing me any money, they are costing my time, and time is money."

      Fair enough. But franchises don't guarantee you fun either.
      A lot of games need a lot of time investment before they become truly fun. The latest specimen of that breed that I encountered was Elder Signs: Omen. I had read about it, got interested and installed it. Took me 2 hours to figure out properly. That's two hours more than I would give a demo.

      But demos is not what the Ouya is about. It's about try-before-you-buy. Their model would have mandated that I would have gotten the first campaign of Elder Signs for free and would have had to buy the rest of them if I liked it.

      Which(because my time is also valuable...I do regularly attach a price tag to it) still doesn't answer how to choose what to try. And this is where I will smack you over the head with a confused but pretty lobster:
      Review sites. They exist. Word of mouth. Youtube demo videos. Most games on Google Play have one. A lot of games dance seducively and waving their interesting bits in El Reg must own lists and there are a lot of other places where Android games earn their keep dancing around poles. Same fucking thing when it comes to goshdarn PC games. If I don't like those try-before-you-buy games enough to buy them I can spend the saved money wisely. On Batman comics. Better than waving my wallet at every Steam sale known to man or installing just about anything on your tablet/phone/Ouya.

      --
      20 minutes into the future
  22. Big, noisy, etc. by tepples · · Score: 2

    Sure if you don't mind a big noisy box sitting on the floor

    "Big"? They make PCs in smaller cases now. For example, I own an Acer that's not noticeably bigger than a launch Xbox 360. A Mac mini is about the size of a Wii. "Noisy"? How would a PC necessarily be any more noisy than a launch PS3 or launch Xbox 360?

    that still needs a mouse and keyboard

    I thought that's exactly what Steam Big Picture and controller-friendly games were supposed to fix.

    and the associated loading times

    I was under the impression that PC loading times tended to be even faster than console loading times after the first play because games are installed completely to the HDD. Or by "loading times" do you refer to download times?

    and security updates that go along with it

    As if seventh-generation consoles don't have those too.