Google's Idea of Productivity Is a Bad Fit For Many Other Workplaces
New submitter rjupstate writes "Google places a lot of value on the spontaneous creativity that can occur when two employees from completely different parts of the company meet. It's an ideal that Google has perfected over the years, but it's not something that will work for most other organizations. Executives trying to replicate Google's approach could even create major problems among their workforces."
When a company is successful - especially a sexy tech company - other companies always seem to try to copy their working practices to try and emulate that success. 20 years ago it was Microsoft. Before that it was IBM. These days it's Google.
Well, I can reveal the one thing you need to be as successful as Google: Have an effective monopoly on internet searches. Or Operating systems. Or computers.
The thing is, Google can be as inefficient as it likes. It has a hefty cash cow bringing in the money. Perhaps Google's idea here works, perhaps it doesn't. The fact that Google does it doesn't make it magic. You need a product to make a lot of money.
I used to find out more interesting stuff in a couple of minutes in the smoking shelter than in any organised meeting. I work in IT infrastructure btw.
Any examples of new _profitable_ and _innovative_ (copying others doesn't count for much) Google stuff that has come out of Google's idea of productivity?
So far they're still mostly making money from ads right? What else?
I doubt most companies will be so happy that their employees come out with innovative stuff that doesn't actually make the company more money.
Of-course they create problems.
First: Google business was growing with the developers that worked there, so they knew and understood the business model and processes. It's unlikely that in most other companies business is fully understood by the developers.
Second: Google hiring practice ensures they have above average employees, I know that many companies say this sort of thing, but it's just not true for most companies. Their hiring practice and pay levels are nowhere near sufficient to attract and retain top level talent.
Third: Google can survive many failed projects and still get publicity out of some of them, they are an advertising agency, but they are a tech company. Most other companies have tech bolten on top somehow, but their core is some other business, not tech itself. The more tech things Google does, the more it has to invest in tech infrastructure and this always heps their business model, so even many failed projects force thinking about further growth of tech infrastructure and from Google perspective that's what grows their business anyway.
You can't handle the truth.
You've got to make the numbers some random individuals who call themselves "analysts" each quarter, otherwise you are out.
This kind of innovation takes more than 90 days to develop, implement, ship and market, therefore, it has no value.
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The problem is that too many workplaces simply want to copy what's being done elsewhere, without actually considering what's appropriate given their own unique criteria (eg staff, line of business, available workspace, relationships between employees and between employees and upper management etc).
I've seen many ridiculous policies introduced by various businesses because "$othercompany does it" when it's a very poor fit...
Chief among these is the idea that simply working longer hours will increase productivity... This may work in extremely mundane roles, but in roles which are taxing either physically or mentally the employees will get tired and subsequently work more slowly, make more mistakes, or usually both.
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I suspect the reason that it works for Google is that they actively seek the smartest and most creative individuals out there and hire them.
Most other companies "fill positions", otherwise known as keeping the correct number of chairs warm.
No I don't work for Google, and yes I would like to ...
Yup, they've made it very clear - as do many other successful tech companies - that they consider the hiring process to be the most important thing they do.
You hire a certain type of people and it's virtually certain that some innovation will occur under your roof, because that kind of person will be bored senseless if they don't. Combine that with a company mandate to spend 20% of your time doing whatever the hell you want to and that's Google's recipe for success - like good bread - fine ingredients, given space to grow, not forced like the Chorleywood white bread process that most companies want.
Valve also grok this. Their employee manual basically says "organize yourself into groups and do whatever the hell you want" (yes, really).
Meyer's problem is she doesn't understand this. Rather than doing what Google do - make the office so damn nice that people WANT to go there - she's just mandating that people HAVE to go there. Whether she argued for the carrot and the board told her that they couldn't afford it, so she had to use the stick, or whether she just thought that Google was too soft while she was there, doesn't make a difference.
Google understands - creative people dislike being told what to do, but more importantly LOATHE being told how to do it.
While google do this and I'm sure are very good at it, it's not Google's invention and it's certainly not new.
To me Google sounds like a nightmarish place to work. It's my understanding that most of those perks they provide aren't designed to make you happier, they're designed to keep you at work 24/7. They want to make the campus a "home away from home" precisely so you'll never go home. Combine that with the idea of working out in the open, with no personal space to call your own, and it all sounds very Orwellian to me. I used to work at a place like that. Every morning, everyone had to get together and recite the company's mission statement. Groupthink and the echo chamber reigned supreme, and everyone was expected to be a glassy eyed member of the cult, with no disagreement or debate tolerated. Got out of there as fast as I could (lucky for me, because they folded not long after that). Life in an isolated bubble is no way to live, and no way to develop good product either (since the bubble can become a real reality distortion field too).
The cow says "Moo." The dog says "Woof." The Timothy says "Thanks, valued customer. We appreciate your input."
I think Steve's method wasn't to tell people how to do stuff, but tell people it wasn't good enough until he thought it was.
There's a story (which I can't find) which exemplifies this : back in the mists of time, Steve sent back the design for a particular piece of UI so often that the programmer wrote an application style toolkit, and the next meeting he had, when Steve didn't like something, he just reconfigured it until he did.
Asking creative people to excel doesn't put them off - forcing them to do things a particular way and complaining when it doesn't produce results does.
Google only gets away with operating this way due to their profitability. They can consider the 20% partly as a means to keep employees motivated and happy to stay with the company, and partly as a kind of investment into research and development. If the company's profitability decreases, you can bet there will be shareholders howling for the 20% to be axed - and I see that event, if it occurs, as the beginning of Google's transition into the next Microsoft.
It's difficult to make a logical argument for the 20% plan for a company that's not currently profitable. How would you present that to executives? "I know we're barely breaking even, but if you give the employees 20% of their time to work on independent projects, I think our long term prospects will improve." I suspect it would work in many cases - you would boost morale, have better employee retention, and some of the employees would use that 20% time to learn skills that make their performance improve in their primary jobs. But it's difficult to quantify, and I think most people would just view it as a 20% loss of productivity with less than equal gain in other areas. That's capitalism... and as much as I hate it, I'm not aware of anything better.
Some of my fondest work-related memories are the times where I flew on-site and worked into the wee hours of the morning with my co-workers (some of whom also flew in)... 2 weeks of intense productivity pulling off herculean tasks while at the same time, all going out for meals/drinks, laughing, joking around...
I don't think I could do it fulltime but in brief bursts, those are the days I remember having the greatest creativity and productivity...
That's what you get when capitalism works properly. But there are major problems on two sides. First, companies like Microsoft, Apple, Oracle, etc... use intellectual property law to crush most of the bubbles forming down below. "If you can't beat them, sue them into oblivion for patent infringement." And every big company has a hand in lobbying legislators to get favorable legislation, from the Recording Industry Association of America (RIAA) trying for SOPA and PIPA, to Comcast and Verizon trying to get township-funded broadband declared illegal in as many states as they can.
Second, capitalism places profits above morals. Illegal acts are only a problem if the chance of getting caught multiplied by the expected legal and penalty costs for being caught exceed the costs of complying with the law. And legal but immoral acts (like using child labor overseas, or using a loophole in banking rules to improperly value a subprime mortgage) are expected. If your company doesn't ignore right in wrong in favor of profitable versus unprofitable, it will be crushed by other companies that do. This is why Walmart has large numbers of its employees on food stamps and Medicaid, so that taxpayers effectively subsidize their business model. This is why General Electric uses every tax trick in the book to pay very little taxes. This is why most of the clothing we buy is made in third world facilities.
Again, I'm not saying socialism or communism or for that matter fuedalism or theocracy is better. Clearly they're all worse. But what we have now is still really bad.