Google's Idea of Productivity Is a Bad Fit For Many Other Workplaces
New submitter rjupstate writes "Google places a lot of value on the spontaneous creativity that can occur when two employees from completely different parts of the company meet. It's an ideal that Google has perfected over the years, but it's not something that will work for most other organizations. Executives trying to replicate Google's approach could even create major problems among their workforces."
When a company is successful - especially a sexy tech company - other companies always seem to try to copy their working practices to try and emulate that success. 20 years ago it was Microsoft. Before that it was IBM. These days it's Google.
Well, I can reveal the one thing you need to be as successful as Google: Have an effective monopoly on internet searches. Or Operating systems. Or computers.
The thing is, Google can be as inefficient as it likes. It has a hefty cash cow bringing in the money. Perhaps Google's idea here works, perhaps it doesn't. The fact that Google does it doesn't make it magic. You need a product to make a lot of money.
I used to find out more interesting stuff in a couple of minutes in the smoking shelter than in any organised meeting. I work in IT infrastructure btw.
You've got to make the numbers some random individuals who call themselves "analysts" each quarter, otherwise you are out.
This kind of innovation takes more than 90 days to develop, implement, ship and market, therefore, it has no value.
Sleep your way to a whiter smile...date a dentist!
Yup, they've made it very clear - as do many other successful tech companies - that they consider the hiring process to be the most important thing they do.
You hire a certain type of people and it's virtually certain that some innovation will occur under your roof, because that kind of person will be bored senseless if they don't. Combine that with a company mandate to spend 20% of your time doing whatever the hell you want to and that's Google's recipe for success - like good bread - fine ingredients, given space to grow, not forced like the Chorleywood white bread process that most companies want.
Valve also grok this. Their employee manual basically says "organize yourself into groups and do whatever the hell you want" (yes, really).
Meyer's problem is she doesn't understand this. Rather than doing what Google do - make the office so damn nice that people WANT to go there - she's just mandating that people HAVE to go there. Whether she argued for the carrot and the board told her that they couldn't afford it, so she had to use the stick, or whether she just thought that Google was too soft while she was there, doesn't make a difference.
Google understands - creative people dislike being told what to do, but more importantly LOATHE being told how to do it.
While google do this and I'm sure are very good at it, it's not Google's invention and it's certainly not new.
To me Google sounds like a nightmarish place to work. It's my understanding that most of those perks they provide aren't designed to make you happier, they're designed to keep you at work 24/7. They want to make the campus a "home away from home" precisely so you'll never go home. Combine that with the idea of working out in the open, with no personal space to call your own, and it all sounds very Orwellian to me. I used to work at a place like that. Every morning, everyone had to get together and recite the company's mission statement. Groupthink and the echo chamber reigned supreme, and everyone was expected to be a glassy eyed member of the cult, with no disagreement or debate tolerated. Got out of there as fast as I could (lucky for me, because they folded not long after that). Life in an isolated bubble is no way to live, and no way to develop good product either (since the bubble can become a real reality distortion field too).
The cow says "Moo." The dog says "Woof." The Timothy says "Thanks, valued customer. We appreciate your input."
Google only gets away with operating this way due to their profitability. They can consider the 20% partly as a means to keep employees motivated and happy to stay with the company, and partly as a kind of investment into research and development. If the company's profitability decreases, you can bet there will be shareholders howling for the 20% to be axed - and I see that event, if it occurs, as the beginning of Google's transition into the next Microsoft.
It's difficult to make a logical argument for the 20% plan for a company that's not currently profitable. How would you present that to executives? "I know we're barely breaking even, but if you give the employees 20% of their time to work on independent projects, I think our long term prospects will improve." I suspect it would work in many cases - you would boost morale, have better employee retention, and some of the employees would use that 20% time to learn skills that make their performance improve in their primary jobs. But it's difficult to quantify, and I think most people would just view it as a 20% loss of productivity with less than equal gain in other areas. That's capitalism... and as much as I hate it, I'm not aware of anything better.
Some of my fondest work-related memories are the times where I flew on-site and worked into the wee hours of the morning with my co-workers (some of whom also flew in)... 2 weeks of intense productivity pulling off herculean tasks while at the same time, all going out for meals/drinks, laughing, joking around...
I don't think I could do it fulltime but in brief bursts, those are the days I remember having the greatest creativity and productivity...