DRM In HTML5 — Better Than the Alternative?
Underholdning writes "DRM is coming to HTML5. The W3C published a working draft yesterday of the framework that will support the use of DRM-protected media. Ars Technica's Peter Bright reports on it with an article claiming that DRM in HTML5 is a victory for the open web, not a defeat. Bright argues that if HTML5 does not support DRM, then content providers will move their content away from open standards and implement it with native apps — abandoning the web in the process. Quoting: 'Keeping it out of W3C might have been a moral victory, but its practical implications would sit between slim and none. It doesn't matter if browsers implement "W3C EME" or "non-W3C EME" if the technology and its capabilities are identical. ... Deprived of the ability to use browser plugins, protected content distributors are not, in general, switching to unprotected media. Instead, they're switching away from the Web entirely. Want to send DRM-protected video to an iPhone? "There's an app for that." Native applications on iOS, Android, Windows Phone, and Windows 8 can all implement DRM, with some platforms, such as Android and Windows 8, even offering various APIs and features to assist this.'"
There would be content on the internet that is not on the web? Oh the horror! </sarcasm>
Seriously, I want them to provide their own programs for DRM-protected stuff. That stuff just doesn't belong on the web. After all, even if it were made with HTML5+DRM and accessed through web browsers, it would still not really be part of the web, because I could not just fire up any web browser and watch it; I'd first have to install their proprietary DRM. So what is the big difference, if I have to install some proprietary code anyway? If it's a separate program, I'll at least know up front that it's not part of the web.
Also, in my experience, native programs tend to have the better interfaces anyway.
The Tao of math: The numbers you can count are not the real numbers.
http://www.w3.org/TR/2013/WD-encrypted-media-20130510/#introduction
Pretty much everything in the picture is standardized and can be implemented by any browser, but the Content Decryption Module (CDM) can be anything, and is selected by keySystem from the DOM data. There is a single reference system that merely decrypts blocks of the stream. But you can pretty much just dump the decrypted blocks into a file. I'm sure all this will really accomplish is requiring people to download proprietary CDMs, or only allow browsers that ship with them like IE or Chrome to play content. This is a shit solution.
Exactly. I won't be able to see restricted media on my system anyway. Because DRM - digital restrictions management - don't work without locking you out. It doesn't matter if it's an "open standard" or not. And, as noted in the article, this HTML5 thingy doesn't even provide an open standard for DRM. It provides hooks. That's it. The DRM will still be closed, will still not be a standard, and will still probably not run on open systems (most desktop Linux).
And the W3C should have taken the pragmatic approach and said, "we don't want DRM to be associated with us, as it will tarnish our good name".
This "standard" won't make things any better, because there will still need to be a closed blob to decrypt the restricted media. Whether it's viewable via a web browser, or not, is irrelevant.
HELP MY ACCOUNT HAS BEEN HACKED BY AN ILLIBERAL ART STUDENT SET TO DESTROY THE INTERWEBZ!