Open Source Projects For Beginners
itwbennett writes "Whoever said 'everyone has to start somewhere' has clearly never tried contributing to an open source project — the Linux Kernel development team in particular is known for its savagery. But if you're determined to donate your time and talents, there are some things you can do to get off on the right foot. Of course you should pick something you're interested in and that you use. Check, and double check. You should also research the project, learn about the process for contributing, and do your utmost to avoid asking questions that you can find the answers to. But beyond that there are some hallmarks of beginner-friendly open source projects like Drupal, Python, and LibreOffice — namely, a friendly and active community, training and mentorship programs, and a low barrier to entry."
Beginners and non programmers can even help. 99.99786% of all OSS projects desperately need help with documentation. IF you want to start somewhere, start there.
Do not look at laser with remaining good eye.
Stupid questions deserve stupid answers. Being a newbie in a field is not an excuse to wasting the experts time by asking the same question for the 50th time or making the same mistake for the 100th.
Go to cryptography experts and tell them you've invented a new cypher and it's really great and could they please have a look. If you are lucky, you will get a few flames telling them that you're the 10th person this month and all the others have been idiots. Not just this month, but for the past 10 years.
Some newbie coming into a field that requires expertise and delivering something that is not a total waste of time to everyone is a once-in-a-decade event. It just happened in mathematics, so yes, it does happen. If you think you're that event, chances are stacked against you solidly.
That doesn't mean you're a bad person. It just means you have a lot to learn, including the nature of the field. And all the hostility and flaming and being obnoxious actually serves a purpose: To shut down the crap as quickly and efficiently as possible, in order to minimize the waste of time.
That's the price you pay for an open development model where everyone can come in and talk to the dev people directly with almost no barriers. Other fields have solved the problem by creating barriers. Try to discuss quantum physics with Hawkins. You'll find that you need to prove several times that you really have something worth discussing just to get there.
In Free Software development, we don't have that barrier. But that means the top people have to deal with the Sturgeon's Law stuff themselves, and they need to do it quickly, and that means skipping the niceties and telling things as they are.
Assorted stuff I do sometimes: Lemuria.org