Will Your Video Game Collection Appreciate Over Time?
An anonymous reader writes "Pundits tell us that the world of console video gaming is in dire straits, but recent collections of console video games have sold on eBay for tens of thousands of dollars. There are still a lot of video game disks and cartridges out there, but is it worth your effort to try to complete your collection and sell it on eBay? If you're a potential buyer for a massive collection of video games, are they likely to appreciate over time, or is this a really bad investment? Market research company Terapeak runs some numbers and suggests that it depends on your goals, the size and quality of your collection, and the console you're focused on." There's a film crew hoping to bypass the uncertain hoarding phase, though, and just mine a landfill in New Mexico for the legendary hoard of dumped Atari inventory.
No because in a few years the hardware will be horribly outdated.
Only a few will want to play the games.
And a lot of the games these days depend on being popular with a lot of people. What's the point of playing a massive multiplayer game with 3 people.
She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
iOS is getting a lot of rereleases. Knights of the old republic just came out too.
With all the consoles supporting downloadable games its cheaper to buy a few older games like this than an old collection. As the retro fad keeps going watch for more old crap to be released again
Just like music. In that biz it's called catalog sales
You can download emulators and ROM's for little to no money. The only time a game is going to be worth anything more then scrap value is if the cart is physically rare like baseball cards. There will only ever be a handful that will meet that kind of rarity.
You say things that offend me and I can deal with it. Can you?
Compare that with an industry that's gone on to consider sales in less than the millions of copies to be failures. Rarity simply isn't an issue, whether it's console games or comics since the early Nineties-- going back to the Superman example, there may only be a few hundred copies of the one that made the news earlier, but they overprinted the Death of Superman (polybagged at the factory, packed with a black mourner's armband) by a massive degree for the sheer number of idiots who thought they'd make a killing on speculation when it eventually became rare.
Honestly, $25,000 for a complete collection of SNES games isn't that much considering how many SNES games were made. There were aprox 784 Super Nintendo games, which, if you do the math, is only $31 per game. This is considerably less than what many of those games retailed for. https://en.wikipedia.org/wiki/List_of_Super_Nintendo_Entertainment_System_games
It's going to take some time, and will certainly depend on the tastes of the collector. This being said, there is a growing second hand market, which I don't think will really overtake any modern game industry, but will certainly persist for a long time. Classics will remain classics, and there will be a few rare picks, but more than anything, I think the prices are pretty much going to stay level for a long time, at least until they become antiques because these things are still pretty easy to get your hands on and until they become super rare, nobody is really going to take an interest, and even by that time the games will be so dated that only the truly esoteric collectors will care so even so, with such a small after market, the prices will still remain low.
So no, most vintage or old video games aren't going to become more valuable over time and they certainly won't remain super-rare for a long while. They'll just remain just a little farther than arms reach at most, but not much farther than that, just gathering dust on the shelf because you have more important things to do.
Let's look at the typical life-cycle of a collectible using baseball cards.
When they first came out in the early 1900s, nobody really cared about them. Through the 70s and 80, they were mostly seen as kids stuff and abused, lost & thrown away. Supplies of cards up through this time are fairly limited. Around 1990, news hit of a baseball card selling for half a million dollars. Things changed overnight - every kid was treating their cards like treasure. People have held on to them in pristine condition. These days, you can buy unopened, complete sets of cards from the mid-90s for less than their original retail value. They have become so un-collectible that their value hasn't even kept up with inflation.
Video game collecting has passed this point. Sure, you might still see big deals on used NES collections but anything much newer was sold in large enough numbers and preserved well enough that unless you have sealed boxes, it's just used junk. There's always going to be exceptions but, for the most part, I wouldn't plan my retirement on keeping my XBox clean.
my sig's at the bottom of the page.
There are a few factors which affect collecting. The big one is that you have to be collecting the right thing at the right time. Things like toys and comic books seem to gain value when their target audience reached maturity and had enough disposable income to purchase nostalgia items. Once those people have the items in their hands, grow out of their collecting/nostalgia phase, or simply die off, those items tend to lose their value.
The other factor is supply and demand. We are talking about mass produced products. In many cases, the glut of unwanted items outweighs the demand for them so prices will remain low until most of the supply is destroyed. Hoarding doesn't really help here because every time a copy fetches a high price, a large enough number of hoarders will release their wares on the market and that will drive prices back down. So you'll probably find yourself holding onto the stuff for decades, and having to maintain it during those decades, just to fetch those high prices (unless you're lucky, of course).
Take a 360. You put in the disc which may contain horrible game-breaking bugs and the first thing it does is connect to Xbox Live and get the newest patch for that game. Now, twenty years out.. What will perform the Xbox Live function so that you aren't left with a collection of buggy games?
I don't know, I'd still like to find a new copy of "Custer's Revenge" in the original package.
Harrison's Postulate - "For every action there is an equal and opposite criticism"
This is what I do for a living, my company is the largest retailer and distributor of classic video games in North America (and most likely the world). Over the years we've built up a database with hundreds of millions of price points and sales transactions for tens of thousands of games. The overall trends haven't changed much, and with most games it's fairly easy to tell if the value is going to increase or decrease.
First, if you are talking about a new game - if you open it then it is highly unlikely the game will become worth more than you paid for it any time soon. If you don't open it and it is a limited edition or collector's edition, and actually contains figures, books, artwork, etc, it may increase in value. If it ends up being a popular game it can skyrocket in value, especially if no one expected it to be a huge success when it first came out. We bought several copies of the original Mass Effect Limited Edition in 2007, never opened them, kept the receipts, paid 69.95 for each and sold them all for over 1k each last year. During its peak unopened copies of the original World of Warcraft were going for several thousand dollars. But those are the exceptions. RPGs tend to do far better than other genres, most other games will lose value even if unopened.
Now if you are talking about older games, its a completely different story. For the last 8 years prices for classic video games have been going up at a steady, rapid rate. There are a few main factors. 1) - People get older, get better jobs, have money, and want to either replay the games they loved as a kid, get the games they couldn't afford when they were young, or show the games to their own children. 2) - International buyers are buying a HUGE number of classic video games - many of them were never released in their country and they only way they can legal play the game is to import it from the US. 3) - These games aren't made anymore. The supply is only decreasing. A decreasing supply combined with a rapidly increasing demand means price increases.
As long as people continue to enjoy collecting games, and as long as they continue to enjoy playing classic games on the original systems, prices are likely to increase, although more slowly than in the past. Virtual Console, PSN, and other re-releases usually result in a small increase in demand for the original games (unless they were already way too expensive). Roms have been around for far longer than we've been doing this and the demand for the originals, and the prices, are still increasing. But keep in mind that unless you are talking about unopened games, then the prices are increasing relative to their value a few years ago. A good, new NES game for bought for $60 in 1988 may only be worth $20 today. But in 2010 you could have bought it for $6. In 2008, $3.
If you have a bunch of old video games and need some cash, I'd sell them. Don't count on them to skyrocket in value. But if you don't need the cash and if you still enjoy playing them, it's fine to hold on. They should continue to increase in value. If they are new games - sell them as quick as you can! But not to GameStop. Sell them on Ebay or Craigslist. Places like GameStop will rip you off and give you half what you could have gotten selling it yourself.