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AOC's 21:9 Format, 29" IPS Display Put To the Test At 2560x1080

MojoKid writes "Ask any person who owns a dual-monitor setup and they'll likely tell you they couldn't fathom going back to a single display. But what if you could enjoy all the benefits of a dual-monitor configuration from a single monitor? Would you be game to reclaiming some desk space by trading in two panels for a single display? AOC aims to answer that question with its new 29-inch Q2963PM LCD monitor. Armed with an UltraWide IPS panel, this LED-backlit monitor boasts a 2560x1080 resolution with 21:9 aspect ratio, providing users with an extra wide panoramic view. With features like picture-in-picture (PIP) and picture-by-picture (PBP) built-in, workcaholics can multitask the night away from multiple video sources with plenty of horizontal real estate to play with. The funky aspect ratio limits the appeal of the Q2963PM for gamers currently; though if developers were to jump on board, a 21:9 monitor could offer a wider field-of-view of the action."

217 comments

  1. NOPE! by Narcocide · · Score: 5, Interesting

    I would still rather have two 1600x1200 displays.

    1. Re:NOPE! by Z00L00K · · Score: 5, Insightful

      Or three 1900x1600 displays.

      This hysteria to have as wide screen as possible is limiting the usefulness when it comes to business applications and software development.

      --
      If builders built buildings the way programmers wrote programs, then the first woodpecker would destroy civilization.
    2. Re:NOPE! by binarylarry · · Score: 3, Interesting

      I'm pretty happy with one 2560x1600 display.

      --
      Mod me down, my New Earth Global Warmingist friends!
    3. Re:NOPE! by ShanghaiBill · · Score: 5, Informative

      This hysteria to have as wide screen as possible is limiting the usefulness when it comes to business applications and software development.

      For software development your screen(s) needs to horizontally span three pages: One page for docs, one page for your editor, and one page for testing/debugger. You want a vertical resolution to display at least a full page of documentation. If you are going to do all that on a single monitor, then 2560x1600 is common and cheap enough, so I don't see why anyone would settle for the 2560x1080 in TFA. 1080 is insufficient vertical res.

    4. Re:NOPE! by Anonymous Coward · · Score: 0

      I can see a whole page in 1080 just fine, just set the zoom level to 90% or so. I don't need to see it at 100% zoom. And no, those 2560x1600 monitors cost over $1000, come in only a couple brands, require a computer with a dual-link DVI port (almost no laptops have that as an option), and they can't display three pages, they would be too skinny. Oh, and those monitors only come in 30" size, which quite frankly, won't fit on everyone's desk. First, we have to wait until something like the lightening port is standard on every computer so you can actually connect to something that high. Then, show me something around the 25" size with 2560x1600, with a touchscreen, just in case someone wants to use it from now on, and 120Hz, in case someone wants 3D. Make that less than $300. That I would buy for myself, and that I think most people could get their work to buy for them. No way will most people's jobs give them a $1300 monitor.

    5. Re:NOPE! by ShanghaiBill · · Score: 5, Informative

      I can see a whole page in 1080 just fine.

      You can see it a lot better at 1600. I pay my devs an average of $80k/year. Buying a better monitor makes sense even if they are only 0.1% more productive. Some studies have shown 10-20% productivity for doubling the available pixels. So buying better monitors is a total no-brainer.

      2560x1600 monitors cost over $1000

      You haven't been shopping lately. They are about $600 on Amazon. I pay a good dev that much in two days.

    6. Re:NOPE! by davester666 · · Score: 2

      You'll be happier with two...with three, you'll have to also buy wipes for the screens regularly...

      --
      Sleep your way to a whiter smile...date a dentist!
    7. Re:NOPE! by Nyder · · Score: 4, Insightful

      This hysteria to have as wide screen as possible is limiting the usefulness when it comes to business applications and software development.

      For software development your screen(s) needs to horizontally span three pages: One page for docs, one page for your editor, and one page for testing/debugger. You want a vertical resolution to display at least a full page of documentation. If you are going to do all that on a single monitor, then 2560x1600 is common and cheap enough, so I don't see why anyone would settle for the 2560x1080 in TFA. 1080 is insufficient vertical res.

      Dang, I don't know how i survived programming C on a CGA monitor back in the late 80's.

      --
      Be seeing you...
    8. Re:NOPE! by camperdave · · Score: 1

      At this point, anything less than 4K is too limiting.

      --
      When our name is on the back of your car, we're behind you all the way!
    9. Re:NOPE! by wonkey_monkey · · Score: 1

      your... your... you...

      I'm quite happy developing on one screen, thanks. But feel free to dictate what's best to everyone else.

      --
      systemd is Roko's Basilisk.
    10. Re:NOPE! by mjwx · · Score: 2

      This hysteria to have as wide screen as possible is limiting the usefulness when it comes to business applications and software development.

      For software development your screen(s) needs to horizontally span three pages: One page for docs, one page for your editor, and one page for testing/debugger. You want a vertical resolution to display at least a full page of documentation. If you are going to do all that on a single monitor, then 2560x1600 is common and cheap enough, so I don't see why anyone would settle for the 2560x1080 in TFA. 1080 is insufficient vertical res.

      Dang, I don't know how i survived programming C on a CGA monitor back in the late 80's.

      What the GP meant to say is that modern developers need 3 windows open, an IDE, Google and the Clipboard.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    11. Re:NOPE! by YttriumOxide · · Score: 5, Insightful

      Mod parent informative.

      This is something that is all too commonly ignored. When you're talking about the cost of equipment, it's worth keeping in mind whom it's for and what the relative value is. Abstracting the parent's statement a bit, if a dev is getting paid $x per week; the new equipment costs $x; and it will increase their productivity by more than the equivalent of one week over the lifetime of the equipment, it makes no sense NOT to buy it.

      All the devs in my group have the highest quality equipment I could get them for exactly this reason - they type faster and more comfortably on good keyboards; they can see more at once on large high-resolution displays; and they don't have to wait for the computer to swap stuff in and out all the time by having a nice high amount of RAM. The equipment wasn't cheap, but when compared to the productivity gains by having it vs not having it, it was more financially sensible to have it (as well as the added benefit of not having devs that hate their work equipment; making for a happier, nicer workplace overall)

      --
      My book about LSD and Self-Discovery
      Also on facebook as: DroppingAcidDaleBewan
    12. Re:NOPE! by AmiMoJo · · Score: 1

      Depends how long your lines of code are. Spending a few hundred bucks to avoid splitting lines with a '\' is well worth it IMHO.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    13. Re:NOPE! by AmiMoJo · · Score: 1

      Scrolling.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    14. Re:NOPE! by CrankyFool · · Score: 1

      Most of my coworkers use one 27" 2560x1600 display, but some use two. They seem to like it.

      (Nice to work for a place whose desktop provisioning policy is "tell us what you want").

      Personally, I moved from two 1900x1200 displays to one 2560x1600. In theory, I lost some desktop real estate, but now I actually use the whole thing and it's .. divine.

    15. Re:NOPE! by FlyHelicopters · · Score: 1
      Thank You!!!

      Someone here knows what they are talking about, now please go tell Corporate America! :)

      I work at my computer for a living, I spend 8 hours a day at my computer. The cost of the monitors over 3 years is peanuts compared to getting more done.

      So I have three Dell 30" monitors for a total desktop space of 7680x1600.

      Frankly, the minute a decent 30" monitor with 4k resolution comes out, I'll be all over those.

      Why people put up with cheap monitors when they use a computer for a living is beyond me.

    16. Re:NOPE! by stoolpigeon · · Score: 1

      It's an American thing. We use you and your instead of one - just fill in 'one' in the correct form wherever you see 'you' or 'your' and so on.

      --
      It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    17. Re:NOPE! by Anonymous Coward · · Score: 0

      nvidia and AMD both support rotating the monitor output with the graphics card. You need to buy or make a stand to hold and rotate the monitor. I made my own. I got three screens here two of them are rotated 90 degrees it's quite handy.

    18. Re:NOPE! by gnasher719 · · Score: 1

      You can see it a lot better at 1600. I pay my devs an average of $80k/year. Buying a better monitor makes sense even if they are only 0.1% more productive.

      It doesn't. One percent, yes. 0.1%, no.

    19. Re: NOPE! by shitzu · · Score: 1

      More importantly - these 2560x1080 displays are not cheap either. They cost approximately the same as 2560x1440 displays (400-500$). And last time i checked 1440>1080. When i first heard of he LG 29" 21:9 panel, i was somewhat excited about some applications, but its price makes it totally obsolete.

    20. Re: NOPE! by Anonymous Coward · · Score: 0

      Don't confuse salary with actual costs or value. An 80k dev generally costs around160k per year when you include overhead like social security, heathcare, equipment, software, network, floor space, training, highering costs, management costs, etc. But there value is often around 300k per year which is what there productivity is 'worth'. 300k * 3.5 years * 0.001 = 1050$ which covers the difference between a good monitor and a great one.

    21. Re:NOPE! by ILongForDarkness · · Score: 1

      Totally agree would mod you up to 6 if I could. I have a 27" iMac so 1440 high and I just though of losing ~30% of that screen height ... and cried. Not everything is for watching movies. My work I have a good setup a 24" vertical and a 22 horizontal. Still find when programming I have more things I'd like in the vertical orientation but nice to have the choice. They could still give you the choice here but the screens would be so narrow that chances are your IDE tools on the side will take up the remaining "width" in the vertical orientation.

    22. Re:NOPE! by Twinbee · · Score: 1

      There would be no fundamental difference. There's nothing a dual display could do that a wide/big single display couldn't do in theory.

      --
      Why OpalCalc is the best Windows calc
    23. Re:NOPE! by Gr8Apes · · Score: 1

      I use a 2560X1600 and a 1920x1200. I find myself wanting a second 2560x1600, and then I'd rotate the 1920x1200 to vertical orientation for documents. Maybe in a little bit, as prices for the 2560s will hopefully be coming down as 4K screens start rolling out.

      --
      The cesspool just got a check and balance.
    24. Re:NOPE! by ZiakII · · Score: 1

      You really should consider eBay if you are looking for a decent monitor. I picked up a 27 inch 2560 x 1440 for $265 that uses a Samsung IPS LED panel. Search for QX2710. I got mine shipped straight from South Korea. The bezel and the circuit are of low quality but the actual LED panel is the same as Apple Cinema Monitors. The monitor lacks certain features HDMI port for example and it only uses DVI and you need a high end video card as the monitor needs a video card to do the conversion. But for the $265 that I paid I think this was a complete steal and worth it so far.

    25. Re:NOPE! by MrBandersnatch · · Score: 1

      Three? I wish:

      1: Rails Server output
      2: Sinatra Server output
      3: Editor - coffeescript
      4: Editor - scss
      5: Editor - Sinatra/Rails server
      6: Editor - Tests
      7: Browser - app
      8: Browser - research
      9: JS debugger

      Number of monitors? 1. I cry at night.

    26. Re:NOPE! by Lawrence_Bird · · Score: 2

      Is this ad...story.. a joke? I have two 1600x1200 20" (ie, 100dpi) monitors. How is this any better except perhaps eliminating the bezel? 72% of the resolution and at 95 dpi instead of 100. Try again.

    27. Re:NOPE! by JazzLad · · Score: 1

      True in theory, but in practice, 'snap'ing things in Win7 is easier (faster) on multiple screens than 1 large screen. I work in 4 columns on 2 monitors, this would be (slightly) more effort on 1 larger screen.

      --
      "If you have nothing to hide, you have nothing to fear." - Every fascist, ever
    28. Re:NOPE! by jeffb+(2.718) · · Score: 2

      Dang, I don't know how i survived programming C on a CGA monitor back in the late 80's.

      Yeah, yeah, and the folks enjoying their CGA monitors in the late 80's wondered how they survived coding on a dumb 24x80 terminal in the late 1970's, at which time they were wondering how they survived paper coding forms and keypunches in the late 1960's.

      Guess what? You would've been more productive with a bigger (but especially taller) display back in the day. With a bigger monitor and a more modern IDE, you would've been more productive still.

    29. Re:NOPE! by Crimey+McBiggles · · Score: 1

      With a bigger monitor and a more modern IDE, you would've been more productive still.

      Yeah, and if Tesla had the Internet, he'd might have been better at combatting Edison.

      --
      Crimey
    30. Re:NOPE! by dingleberrie · · Score: 1

      I'll bet you produced fewer lines of code per hour on that CGA Monitor than the devs using the bigger monitors today.

    31. Re:NOPE! by Dareth · · Score: 2

      "Hello World!" was smaller back then.

      --

      I only look human.
      My mother is a halfling and my dad is an ogre, so that makes me an Ogreling
    32. Re:NOPE! by tompaulco · · Score: 1

      As a person who fancies myself a programmer, I have to ask: What is "the Clipboard"?

      --
      If you are not allowed to question your government then the government has answered your question.
    33. Re:NOPE! by tompaulco · · Score: 1

      Is this ad...story.. a joke? I have two 1600x1200 20" (ie, 100dpi) monitors. How is this any better except perhaps eliminating the bezel? 72% of the resolution and at 95 dpi instead of 100. Try again.

      I'm also confused. 20 years ago, 1600 X 1200 was top of the line, and now, we are supposed to get all excited about even LESS vertical resolution? Even my 2560X1600 30" monitor is now 5 year old technology (even if I just bought it last year).

      --
      If you are not allowed to question your government then the government has answered your question.
    34. Re:NOPE! by Anonymous Coward · · Score: 0

      They don't make vertical 1200 anymore! Bah humbug!

    35. Re:NOPE! by Zero__Kelvin · · Score: 1

      "Spending a few hundred bucks to avoid splitting lines with a '\' is well worth it IMHO."

      Yes ... and all the people who have to read your code but don't have your setup are ever so grateful to you for forcing them to scroll right and left all the time to read your code. There are lots of good reasons to increase screen real estate, but yours isn't a valid one unless you are the only one that will ever work on that code.

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    36. Re:NOPE! by ron_ivi · · Score: 1

      wondered how they survived coding on a dumb 24x80 terminal in the late 1970's

      Am I the only one who still largely works that way?

      By keeping almost all functions&methods small enough to fit in 24x80, I find software much more readable on any display.

      Develomet's really not bad with emacs's debugger integration in a 24x80 window and a working ctags(or equivalent for your language). Obviously I also need a big screen too if I'm debugging something with HD video output, though.

    37. Re:NOPE! by Anonymous Coward · · Score: 0

      I don't need to buy wipes. I work in a lab. If I want to clean the screen, I use lab supplies, 70% ethanol, and KimWipes.

    38. Re:NOPE! by Anonymous Coward · · Score: 0

      It's bad practice to write long lines of code. Just because you can see the long lines of code all at once, doesn't mean everyone else who sees your source code can.

    39. Re:NOPE! by Anonymous Coward · · Score: 0

      Not if you install a utility like WinSplit. Oh, and even without that, I don't use snapping my mouse. I use the Windows key, and the arrow keys, to move my windows around on windows 7. Have you tried that keyboard shortcut?

    40. Re:NOPE! by Anonymous Coward · · Score: 0

      What's wrong with two 1920x1200 screens? That's what I'm using currently. I bought them 8 years ago and they're still fine even though the computer has been upgraded multiple times. And I can rotate them 90 degrees to be 1200x1920 if I want. For page-formatted stuff they're awesome.

    41. Re:NOPE! by jellomizer · · Score: 1

      I would agree It isn't the resolution that makes multiple screens handy it is how you can divide up your work.
      I tend to have a primary screen for most of my normal stuff. Then a second (or third if I can get one) for lesser or quick glance type of stuff (emails, dashboards, a list of stuff etc...)

      Sure an extra wide screen would do the trick, however I would probably still want an other monitor that I can turn off or reposition as I need it.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    42. Re:NOPE! by AmiMoJo · · Score: 1

      WHOOOSH

      I was kidding, too subtle perhaps.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    43. Re:NOPE! by Anonymous Coward · · Score: 0

      They made my day when the brought in the 2nd 80x25 monitor. Times change but not much.

    44. Re:NOPE! by Anonymous Coward · · Score: 0

      I use my tablet on a home made stand for docs. I usually have two or three code pages open, sometimes multiple pages opened on the same file. At the bottom I keep a tabbed window with compiler output, error/warning list, and stack trace. I don't even keep a project view open anymore, just use the new code file hot keys in whatever IDE I'm currently using.

      I currently use a 1680x1050 monitor and I really miss my old 1600x1200, that extra 150 pixels on the bottom made all the difference. Sadly the displays that fit my budget are worse than 1680x1050. I only got this monitor when a client seen my failing Viewsonic CRT with it's 30 minute warm up period (it had major static that cleared up within 30 minutes) and took pity on me. I don't mind accepting gifts out of pity, especially from clients that get grumpy if I take too long.

    45. Re:NOPE! by Anonymous Coward · · Score: 0

      There is no such thing as a 1900x1200 display.

    46. Re:NOPE! by Anonymous Coward · · Score: 0

      I don't need to buy wipes either. I work in a place where we can actually afford to hire cleaning staff to come in at night.

    47. Re:NOPE! by Anonymous Coward · · Score: 0

      Because 2560x1080 is a good aspect ratio for movies and games. A lot of films are 2.39:1 and gaming is always better with a higher FOV.

    48. Re:NOPE! by Anonymous Coward · · Score: 0

      one large monitor may LOOK snazzy, it's a total pain in the ass to work with, for this one reason: maximizing a window takes up every delicious pixel of space -- while with multiple monitors, maximizing a window uses just an entire _monitor_ not the entire desktop space. usability counts.

    49. Re:NOPE! by Dogtanian · · Score: 1

      It's an American thing. We use you and your instead of one - just fill in 'one' in the correct form wherever you see 'you' or 'your' and so on.

      It's not just an American thing.

      Despite American preconceptions and stereotypes about "British" (cut glass upper-class "posh" English) accents and use of language , everyone has butlers, etc.), few people here would use "one" in that context either. Actually, I'm not sure where it *is* in common usage...

      I don't understand *how* that usage came to be associated with being "posh"; it isn't a problem in French for example (e.g. "on peut.." = "one can..."). Standard English is also pretty lame in that it doesn't have an effective plural "you" either; my boss was being snobbish about one of my colleague's "oary" use of the local dialect when he said "yous" (cf. American "y'all"), but as I pointed out, it's actually better than "proper" English in that respect.

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    50. Re:NOPE! by tompaulco · · Score: 1

      I didn't really consider it, but I guess wider is better for games, but wider and taller is even better than just wider. As for movies, I don't see a reason to watch movies on a monitor. if you are at work, you should be working, and if you are at home, then a monitor is overkill for a movie. But at home, some people don't have multiple display devices. Still, even if you watch widescreen movies on your monitor, I don't see why anyone would buy a 2560X1080 instead of a 2560X1600. The movie will still be the same size, and you have extra space in case you want to browse the web or something while you are watching.

      --
      If you are not allowed to question your government then the government has answered your question.
    51. Re:NOPE! by Anonymous Coward · · Score: 0

      What video card do you use with it?

    52. Re:NOPE! by linatux · · Score: 1

      Just so long as testing takes into account the fact the the end user will probably have a much lower spec machine/screen/connection (& won't have root/admin access). It might work great on a developers machine, but be a steaming dogpile for the intended user!

    53. Re:NOPE! by mjwx · · Score: 1

      As a person who fancies myself a programmer, I have to ask: What is "the Clipboard"?

      Someone who hasn't been around long enough to remember it.

      Lawn.. get off.. etc, etc.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    54. Re:NOPE! by tompaulco · · Score: 1

      As a person who fancies myself a programmer, I have to ask: What is "the Clipboard"?

      Someone who hasn't been around long enough to remember it. Lawn.. get off.. etc, etc.

      I've been programming since 1981. Don't remember any clipboard.

      --
      If you are not allowed to question your government then the government has answered your question.
    55. Re:NOPE! by mjwx · · Score: 1

      As a person who fancies myself a programmer, I have to ask: What is "the Clipboard"?

      Someone who hasn't been around long enough to remember it. Lawn.. get off.. etc, etc.

      I've been programming since 1981. Don't remember any clipboard.

      Keep digging.

      If you dont know what a clipboard is, you cant be a very good developer.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    56. Re:NOPE! by ChrisMaple · · Score: 1

      There's this feature called "wrap". If your editor doesn't have it, you need to use an editor that wasn't written before 1970.

      --
      Contribute to civilization: ari.aynrand.org/donate
    57. Re:NOPE! by toddestan · · Score: 1

      It would be a good replacement, I suppose, for two 1280x1024 displays. But for 1200 vertical pixels I guess you'll have to hold out for the 2800x1200 model. Even then, you'll lose a few horizontal pixels. Maybe they'll make a 3360x1440 21:9 display?

    58. Re:NOPE! by Anonymous Coward · · Score: 0

      Wider and taller for many games would either give you a lower FOV or fisheye warping of the scene. I could see it being better if you were playing something like a top down strategy game, but not for anything in 1st or 3rd person view.

      I watch a lot of movies on my PC. Some are formatted to 16:9 aspect, but most are closer to 2.39:1, which matches up very closely to 21:9. If you compare two equally sized monitors, say 30", one being 2560x1080 and the other being 2560x1600, the picture will not be the same size. 2560x1080 will be larger due to better use of screen space. Watching 16:9 or 2.39:1 movies on an equal size 2560x1600 display will display large black bars on top and bottom, a zoomed picture or worse, a stretched picture.

    59. Re:NOPE! by YttriumOxide · · Score: 1

      Just so long as testing takes into account the fact the the end user will probably have a much lower spec machine/screen/connection (& won't have root/admin access). It might work great on a developers machine, but be a steaming dogpile for the intended user!

      Absolutely... but that's what QE/QA phases are for. Our testing guys are pretty good at finding all those kinds of performance/environment/rights issues especially - but especially over the last few years, I'm happy to say my team is pretty good at not producing them to begin with as well though.

      --
      My book about LSD and Self-Discovery
      Also on facebook as: DroppingAcidDaleBewan
    60. Re:NOPE! by stoolpigeon · · Score: 1

      Thanks.

      I don't have a ton of experience with native English speakers outside of Americans so I didn't want to claim that problem for anyone else.

      The lack of third person plural is an interesting thing. The funny thing is in some places in the USA y'all wont do it either. Y'all has become second person singular and "all y'all" is the plural.

      Of course every language has it's oddities. I do think getting a functional command of English is pretty easy. I think that part of this is that English speakers are used to hearing it used in so many different ways. I'm trying to learn Hungarian and let me tell you, aside from being intrinsically difficult, native speakers are not used to hearing it from any one but other native speakers who all use it in pretty much identical fashion. (There is one small group that have an 'accent' sort of but I think that's pretty uncommon.)

      The really nice thing about having more than one language at your disposal is that you can use the one that works better for the situation. When I'm talking with a Hungarian in English and I'm not sure if they are saying 15 or 50, I just switch to Hungarian numbers and there's not an issue any more.

      --
      It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    61. Re:NOPE! by Lawrence_Bird · · Score: 1

      "better use of screen space" is quite subjective. In your movie example (and I have to wonder how many people really sit through an entire movie at their desk very often) - what is wrong with the black bars? 27.64" × 11.66" vs 25.44" × 15.9" - The image will be 2.2" less wide and only 0.9" less tall. The wide screen monitor does not make better use of screen space when it comes to viewing anything with a vertical orientattion, like documents, webpages, code, or pretty much anything but wide screen movies.

    62. Re:NOPE! by Lawrence_Bird · · Score: 1

      As per earlier response, I do not understand (beyond the economics of flat screen production) this desire to settle for a narrow, wide screen format which is inferior for all usages except viewing wide screen movies. It is one thing to use it for a TV set as broadcasters are finally pushing all new content in that format (though it still blows for watching older stuff - black bars are far more tolerable on say Ben Hur than 4:3 tv show reruns). But quite another to force it down our throats in the computer world where it is decidedly not a good thing.

  2. Fuck this wide bullshit by Stormwatch · · Score: 4, Insightful

    So-called "wide" screens are a scam to sell you more "inches" but actually a smaller area. That's actually a misnomer, they should be called short screens! The classic 4:3 ratio is better in every way.

    1. Re:Fuck this wide bullshit by EvanED · · Score: 2

      I'm willing to accept many ways, but not every way.

      For entertainment, wider is significantly better except for splitscreen multiplayer. There's almost always much more important things happening along the horizon line roughly

      For work, I'd take a 16:9 display in which I could comfortably put two programs side-by-side over a 4:3 display in which I could not, and I'd do it without hesitation.

    2. Re:Fuck this wide bullshit by Anonymous Coward · · Score: 0

      No it isn't. It's hard to put two pages side by side on a 4:3. Plus, videos are wide, so that letterboxes them. 16:10 is the best ratio. You can fit two pages side by side, and videos aren't letterboxed by much.

    3. Re:Fuck this wide bullshit by scottbomb · · Score: 1

      True to a point, but I do very much like my 24" dual monitor setup with each at 16:9, 1920 x 1800 resolution. If I could get all that into one monitor, I'd still probably get 2 of 'em!

    4. Re:Fuck this wide bullshit by exomondo · · Score: 1

      The classic 4:3 ratio is better in every way.

      Except where your content is widescreen.

    5. Re:Fuck this wide bullshit by gandhi_2 · · Score: 2

      Pivotable monitors in 16:9 at around 23 inches is like working in a mine shaft.

      The "wide screen", when sideways is too narrow for document production work. But when horrizontal, too short for document production work.

      4:3 above 19" is expensive and illusive.

      This widescreen bullshit has really skewed everything away from usefulness.

    6. Re:Fuck this wide bullshit by EvanED · · Score: 1

      Actually I think 22" in portrait mode is pretty good if you want a single-width thing with lots of height, though I'm not sure what you mean by "document production" (I code).

      Again, I guess this just boils down to preference. But personally, I think that the benefits of 4:3 are overrated. It would be nice if there were more options there though.

    7. Re:Fuck this wide bullshit by Khyber · · Score: 1

      "The classic 4:3 ratio is better in every way."

      Except for the fact your field of view isn't even CLOSE to 4:3, when you take in the entire field of view that your eyes can encompass as opposed to looking straight ahead (which is how 4:3 was first meant to 'emulate' human vision angles/perception.) It's closer to 16:9 when you get down to reality.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    8. Re:Fuck this wide bullshit by camperdave · · Score: 1

      Pivotable monitors in 16:9 at around 23 inches is like working in a mine shaft.

      Maybe, but imagine playing Caverns of Mars that way.

      --
      When our name is on the back of your car, we're behind you all the way!
    9. Re:Fuck this wide bullshit by AdamWill · · Score: 1

      but 9:16 beats the pants off either...;)

    10. Re:Fuck this wide bullshit by Anonymous Coward · · Score: 0

      Only if you're some sort of halfwit and measures a variable aspect ration area by a single linear measure (across the diagonal, no less!), rather than using the height and width like a sane person.

    11. Re:Fuck this wide bullshit by wonkey_monkey · · Score: 1

      For entertainment, wider is significantly better except for splitscreen multiplayer. There's almost always much more important things happening along the horizon line roughly

      There's an element of chicken and egg to that, though. Films are shot with widescreen in mind because that's what everyone watches.

      --
      systemd is Roko's Basilisk.
    12. Re:Fuck this wide bullshit by Redmancometh · · Score: 2

      For gaming I strongly prefer the old school 4:3. I like bigish screens in the neighborhood of 24". I had an asus VE series that was 24.6 inches and I'm close enough to my screen that it screwed with my peripharies. It was close enough and big enough that I think the edges were outside my "active" cone of vision.
      It also just appeals to me a lot more in general. Maybe I'm just used to the square...but I like it better.

      I'm using a TV from the RGB HD era...couldn't find anything in 4:3 with a res this high.

    13. Re:Fuck this wide bullshit by Type44Q · · Score: 1

      The classic 4:3 ratio is better in every way.

      or 5:4, or 16:10... (notice a trend here?). 16:9, on the other hand, is shit for workspace; 21:9?! Please.

    14. Re:Fuck this wide bullshit by Anonymous Coward · · Score: 0

      I really like 4:3, just need a bunch of them.

    15. Re:Fuck this wide bullshit by Anonymous Coward · · Score: 0

      typing fail, that should have been 3:4

    16. Re:Fuck this wide bullshit by EvanED · · Score: 1

      Films are shot with widescreen in mind because that's what everyone watches.

      I disagree. Nearly all* films were widescreen before 16:9 monitors and TVs were really offered, and even now most are significantly wider than 16:9.

      That's not quite what you said, but IMO them main reason widescreen became popular in the first place is because of what I said before: it's just better. There's much less reason to make them taller than there is wider. A taller screen means you can see more sky or ceiling. A wider screen means you can see more people around the room. I guess with a taller aspect ratio you could have people closer to the camera without them getting cut off.

      * [citation needed] really, but it's an informal observation. I did look at the IMDB top 100 list, and looked at the top 10 movies created between 1985 and 1995 inclusive (a range I selected from after TVs were common but stopping well before 16:9 were even commonly sold, IIRC). Three of the movies were shot in 1.85:1, and the other seven were shot in 2.35:1.

    17. Re:Fuck this wide bullshit by Anonymous Coward · · Score: 0

      And this is why I periodically get a new 4:3 trinitron from ebay or craigslist. Yes they're old and starting to go but they're actually USEFUL unlike the widescreen flatpanels they make nowadays which are like reading off of a postage envelope.

    18. Re:Fuck this wide bullshit by toddestan · · Score: 1

      If I was you I'd pick up some Dell 2007FP's before Dell decides to discontinue them.

  3. QHD or WQXGA? by jerpyro · · Score: 4, Insightful

    Whatever. I write code. I want more vertical space. Why would I bother with one of these when I could just get a QHD [2560x1440] for ~$650 or a WQXGA [2560x1600] for a couple hundred more? If I'm going to spend more than $400 on a monitor, I'm going to get one that scales nicely.

    1. Re:QHD or WQXGA? by Anonymous Coward · · Score: 1

      $650? Try just under $400 - same price as this AOC abomination, but with a 2560x1440 IPS panel at 27" diagonal. 2560x1600 is about $100 more. Thank you Monoprice...

    2. Re:QHD or WQXGA? by Mattsson · · Score: 2

      2560x1440, 2560x1600 and 2560x1080 are the exact same amount of horizontal space.
      If you can get 2 or 3 pages side by side on a 2560x1080 screen, you can also get in on a 2560x1600 screen.
      And a 2560x1440 screen usually cost the same as a 2560x1080, so you pay the same for less pixels.

      --
      /.Mattsson - My native language is not English, so please don't whine over linguistic errors. (That's lame anyway...)
    3. Re:QHD or WQXGA? by Twinbee · · Score: 1

      On a tangential note, it amazes me to see programmers write lines which are so 'un-wide' - there's tons of white space on the right - it makes little sense not to use it.

      --
      Why OpalCalc is the best Windows calc
    4. Re:QHD or WQXGA? by Carewolf · · Score: 1

      And a 2560x1440 screen usually cost the same as a 2560x1080, so you pay the same for less pixels.

      Also a 2560x1440 screen is significantly larger than a 2560x1080 screen. Though the ultra-wide in my experience are a lot cheaper than there normal wide-screen brothers at the same "inch" size (they better be!).

    5. Re:QHD or WQXGA? by Anonymous Coward · · Score: 0

      It doesn't amaze me at all. Try reading Slashdot with a 2560 pixel wide browser (100 PPI). It's annoying.

      The comfort zone for reading is actually quite narrow, at least for many people, me included. 60ish columns is just fine, if you don't have to try to fit UnreadablyLongIdentifierNamesUsedWithJava on every other line.

      With a wide monitor, you could perhaps put the white space to better use.

  4. I don't get it. by Anonymous Coward · · Score: 5, Interesting

    My two 1080p monitors, side by side, give me a combined 3840x1080 pixels.

    This is purporting to replace my setup, with 1/3 less pixels (or basically cutting 2/3 off of one of my monitors)? Really?

    These days I feel more cramped vertically, and would rather have more pixels in that direction. Another failure from this monitor.

    No thanks!

    1. Re:I don't get it. by AHuxley · · Score: 1

      Its the consumer trade off. Average people with average $250-500 cards buy a big screen.
      Plug it in and their must have game sort of works and they are very happy.
      If the new screen ups the res too much you need two new good video cards or hope one new really expensive card works well.
      With two cards you are at the mercy of the game code, Windows, the driver and the hardware.
      All you are doing is dropping the bezel for a usable bump in res that will still be ok for most users.

      --
      Domestic spying is now "Benign Information Gathering"
    2. Re:I don't get it. by Anonymous Coward · · Score: 0

      My two 1080p monitors, side by side, give me a combined 3840x1080 pixels.

      This is purporting to replace my setup, with 1/3 less pixels (or basically cutting 2/3 off of one of my monitors)? Really?

      No, it isn't, if you read the summary properly it clearly said "But what if you could enjoy all the benefits of a dual-monitor configuration from a single monitor?", clearly your dual monitor configuration doesn't fit that qualifier, there's no reason to insist on being a dumbshit.

    3. Re:I don't get it. by Anonymous Coward · · Score: 0

      Would anything prevent you from tilting the display 90 degrees?

    4. Re:I don't get it. by dbIII · · Score: 1

      The ones that can do 4 outputs at once are as cheap as $120 now. That removes SOME of the pain of MS Windows and multiple monitors versus two cards (which would always give you some clone combinations that were inaccessable even if linux can do it with dual boot).

  5. Sad by timeOday · · Score: 5, Informative
    2004: 2560 x 1600

    2013: 2560x1080

    1. Re:Sad by ArsonSmith · · Score: 4, Insightful

      2004: 42lbs
      2013: 4lbs

      2004: $4500
      2013: $450

      I can't say I mind the trade off.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    2. Re:Sad by mjwx · · Score: 1

      Korean QHD (2560x1440) are going for A$300.

      1080 is so 2005.

      I'd rather have the extra vertical space.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    3. Re:Sad by timeOday · · Score: 2

      2004: 42lbs

      You are confused.

      30" 2560x1600 LCD displays were released in 2004.

    4. Re:Sad by exomondo · · Score: 1

      The thing that changed was price, you can now buy a couple of them for that price. You can always spend up big on a pro LCD if you really want (Eizo and Sharp have some), hell IBM had the T220 back in 2001.

    5. Re:Sad by serviscope_minor · · Score: 1

      I was lucky enought to inherit two from someone who quit his job. By inherit, I mean of course that I was quicker than the other guys. Don't get me wrong, they sere very nice to look at and use. However, compared to newer monitors:

      (a) Quality much worse than my cheepie Korean IPS
      (b) Substatially heavier
      (c) Substantially hotter
      (d) Sreen was un even (looked like burn in?)
      (e) lower brightness
      (f) lower contrast
      (g) Much, much much much more expensive.

      They have the same connectivity options as my really cheap Korean one (Dual link DVI-D or nothing). In 2004 that was substantially worse since many computers had VGA. By contrast the competing Dell then and the competing Dells now (about 1.8x the price of a cheap one) have all the connectivity options you can imagine and are still much cheaper, lighter etc than the 2004 monitor (and much cheaper than the 2013 Apple one of course).

      The long and short of it is that in 2004 I was lucky to pick up 2 from someone who had budget to burn. In 2013, I can easily justify buying my own and it's better in ever regard except vertical resolution.

      Given the choice, I'll take 2013.

      --
      SJW n. One who posts facts.
    6. Re:Sad by BrookHarty · · Score: 1

      Yup, 2560x1440 for 350-450 on ebay, brand new, drop shipped from Korea, Got mine in 27 hours by fedex for 70 bux.
      No dead pixel options also.

      Cant wait for 4K.

    7. Re:Sad by wonkey_monkey · · Score: 1

      Yeah, and they only weighed 27lbs!

      --
      systemd is Roko's Basilisk.
    8. Re:Sad by AmiMoJo · · Score: 1

      There are plenty of cheap 2560x1440 or 2560x1600 monitors on eBay. People say good things about them too.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    9. Re:Sad by FlyHelicopters · · Score: 1
      They looked much nicer back in 2004. :)

      They are now old, LCD monitors aren't meant to be used for a decade.

    10. Re:Sad by jawtheshark · · Score: 1
      CRT's were... Older LCD's could also. I just recently had to throw away my 15" 1024x768 LCD screen I bought in... 2000 (!). That's 13 years and the image quality was as good as on day #1. One day, last month, it simply didn't turn on again. Sure, the last 5 years, it was the console of a server, but it worked.

      So, the conversion from CRT to LCD also cost us longevity.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    11. Re:Sad by Anonymous Coward · · Score: 0

      Yup, I bought a T210 off eBay for $500 a couple months ago. It's wonderful. Except when the screen randomly cuts out due to shipping damage :(

    12. Re:Sad by adisakp · · Score: 1

      2004: 2560 x 1600
      2013: 2560x1080

      How the hell did we get to the point that the average 4" Smart Phone Screen now has more pixels than most consumber 21" Monitors? Or that a 10" Table Screen has a higher resolution than the most of the top of the line 32" displays?

    13. Re:Sad by adisakp · · Score: 1

      Tablet screen, not Table Screen... sorry for the typo.

    14. Re:Sad by Carewolf · · Score: 1

      2004: 42lbs

      That sounds light!

      My 1920x1440@85Hz monitor was 100lbs, of course it also only costed $1000 and was from 1996. Not that the weight ever bothered me, or only replaced it after 12 years because it was starting to hum.

    15. Re:Sad by toddestan · · Score: 1

      Those things are rare. It's too bad that no one except for IBM made 2048x1536 screens (that I know of), except for some uber-expensive medical displays. It's even more sad you can get that resolution in a tablet but it's pretty much unobtainium for a desktop.

  6. Nope by FireballX301 · · Score: 4, Informative

    Having two discrete monitors that you can easily lock windows to is what I want. I consider the dividing line between the monitors a good organizational assist.

    That being said, I miss 5:4 and 4:3 monitors and want them back, because having to set up widescreens vertically defeats the point. two 4:3 monitors give me the horizontal area I want without consuming my entire desk, but it's difficult to find good ones at a reasonable price.

    1. Re:Nope by Anonymous Coward · · Score: 0

      With picture by picture mode, this acts like 2 1280x1080 monitors. I figure that means the edge snapping of two monitors (which I like) without the 1.2" wide bar between the two sides. However, that is two much money for what is (pixel count wise) a step back to 2x19" displays.

    2. Re:Nope by Anonymous Coward · · Score: 1

      Having two discrete monitors that you can easily lock windows to is what I want. I consider the dividing line between the monitors a good organizational assist.

      That's a software problem, quit making excuses for developers (who have dual monitors and don't care about normal people)

      They can paint a black line of pixels down the middle if they really wanted to, and snap windows to it.
      There's probably something out there that can do this already, but I haven't found it myself. We have wall mounted displays at work for monitoring software, and it'd be nice to have windows snapped to configurable non-overlapping tiles somehow, with window dressings removed of course. Hey, maybe even rotate apps through the tiles in some way like a security video system.

      Nobody wants my money bad enough :(

    3. Re:Nope by adolf · · Score: 1

      I consider the dividing line between the monitors a good organizational assist.

      Won't a vertical strip of black tape in the middle of a very wide monitor accomplish the same thing?

    4. Re:Nope by Anonymous Coward · · Score: 0

      Having two discrete monitors that you can easily lock windows to is what I want. I consider the dividing line between the monitors a good organizational assist.

      Perhaps you should consider a tiling window manager...

    5. Re:Nope by Anonymous Coward · · Score: 0

      Nope.
      Unless it is magical tape, that tells the window manager its position.
      I think, what the OP wants is a tiling window manager.

    6. Re:Nope by ChrisMaple · · Score: 1

      I'm running 2 1920x1080 over/under, for 1920x2160 overall. It's a reasonable work setup; a full page of newspaper can be displayed legibly.

      --
      Contribute to civilization: ari.aynrand.org/donate
    7. Re:Nope by cynyr · · Score: 1

      IS there one for windows 7? (sorry autocad and excel/outlook are windows only).

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
  7. Why do we still count the diagonal? by Misagon · · Score: 3, Informative

    The diagonal means something different depending on which aspect the screen has. We have 16:9, 16:10, 3:2 (Chromebok pixel) and 4:3, and now 2.37:1 and the angle of the diagonal is different on all of them.
    How about using a metric that does not change, such as .. maybe the height of the screen.
    This "29 inch screen" is only as large on the vertical as a 23 inch diagonal 16:9 screen. Both are 11" high.

    --
    "We mustn't be caught by surprise by our own advancing technology" -- Aldous Huxley
    1. Re:Why do we still count the diagonal? by Stormwatch · · Score: 2

      The correct measurement is the area: multiply width and height.

    2. Re:Why do we still count the diagonal? by GigaplexNZ · · Score: 1

      That still doesn't discourage sacrificing height by going overboard with width.

    3. Re:Why do we still count the diagonal? by EvanED · · Score: 1

      So you take a measurement that you claim is dumb because it means something different on different monitors, and suggest a replacement that.... is equally dumb and means something equally different on different monitors?

      You suggest height probably because you consider height the most important monitor measure (along with many /.'ers). But this isn't the only viewpoint, by far.

    4. Re:Why do we still count the diagonal? by Anonymous Coward · · Score: 1

      The correct measurement is the area: multiply width and height.

      How about just giving the width and height so everyone knows exactly how big the screen is, the space it will occupy on their desk and what ratio the display is. Area tells me nothing about the ratio of the display or it's actual width and height.

    5. Re:Why do we still count the diagonal? by Stormwatch · · Score: 2

      It does, in fact it'd be an incentive to make square screens.

    6. Re:Why do we still count the diagonal? by Anonymous Coward · · Score: 0

      Math is hard.

    7. Re:Why do we still count the diagonal? by GigaplexNZ · · Score: 1

      1920x1200 still comes off worse than 2560x1080 in total number of pixels, and thus, for the same DPI, you can still sacrifice height by going overboard with width and advertise a higher total area. As someone who cares about height more than width, area by itself isn't overly useful to me.

      Much the same way that 1280x720 is supposedly a higher resolution than 1024x768 and yet the former isn't supported properly in Windows 8 (Metro apps refuse to run, it complains that the resolution is too low).

    8. Re: Why do we still count the diagonal? by Anonymous Coward · · Score: 0

      You'd think nobody has realized yet that you can orient these displays at 90 degrees from what's intended, giving you plenty of vertical resolution...

    9. Re:Why do we still count the diagonal? by Osgeld · · Score: 1

      cause my desk is only so wide and 11 inches doesnt mean shit considering there is nothing above it

    10. Re:Why do we still count the diagonal? by Anonymous Coward · · Score: 0

      1920x1200 still comes off worse than 2560x1080 in total number of pixels

      There's a handy abbreviation for total number of pixels. It's not an acronym or initialism, it's written like a normal word. It's spelled "area". All the cool kids are using it.

    11. Re:Why do we still count the diagonal? by Anonymous Coward · · Score: 0

      All the "cool kids" are dipshit stupid. Total area has little to do with number of pixels. Ie. there could be a (useless) monitor that has 100 square feet as area but only has 100 pixels.

    12. Re:Why do we still count the diagonal? by camperdave · · Score: 1

      Wouldn't be so useless if you were a pilot reading it from two miles out from the runway.

      --
      When our name is on the back of your car, we're behind you all the way!
    13. Re:Why do we still count the diagonal? by Anonymous Coward · · Score: 0

      If we did that, they would start selling us 'tall' screens - widescreens on their side.

    14. Re:Why do we still count the diagonal? by wonkey_monkey · · Score: 1

      How about using a metric that does not change, such as .. maybe the height of the screen.

      In what sense does the height "not change"?

      --
      systemd is Roko's Basilisk.
    15. Re: Why do we still count the diagonal? by AK+Marc · · Score: 1

      Have you tried it? It gets all fuzzy with most.

    16. Re:Why do we still count the diagonal? by Anonymous Coward · · Score: 0

      And what do you think the numbers were? Pixels. So no, there's only one possible person qualifying as "dipshit stupid" here.

  8. Needs to be curved. by Anonymous Coward · · Score: 5, Insightful

    I like to angle dual monitors to meet my eyes. You can't do that with this thing, so I consider it ergonomically inferior to just using two monitors.

    1. Re:Needs to be curved. by Anonymous Coward · · Score: 0

      I like to angle dual monitors to meet my eyes. You can't do that with this thing, so I consider it ergonomically inferior to just using two monitors.

      The width of a 29" monitor is less than two 19" side by side. I have never heard anyone complain that a 29" is too flat, but it probably is about as big as I'd care to have a flat display on my desktop.

    2. Re:Needs to be curved. by Twinbee · · Score: 1

      That's an interesting point, but the upcoming OLED screens can curve and so should solve that problem.

      --
      Why OpalCalc is the best Windows calc
  9. Manufacturers seriously missing the point by Jstlook · · Score: 1

    In 1985 I liked a 19" monitor because of the amount of information could be relayed. 1280x1024 was huge compared to the 13" monitor I had (800x640 or whatever).

    What screen size I liked (in inches) was directly related to the pixels I could use. Two monitors meant that I'd effectively doubled the pixels. The cool feature there was that I could put *two* pages of dead-tree text side-by-side. The drawback was (with windows at least) that the second monitor was always somewhat a gimp. A you-tube video or a dvd meant it was useless. Playing EQ (because back in the day WoW didn't exist - remember those days?) meant it was useless.

    When I migrated to my current setup, I got a 30" screen (Full HD! - 1280 x 1080p). Know what that means to me nowadays? My eyes don't strain to see the same content I used to. Does it mean my screen shows more information? Nope. Is it better than my old 19" monitor? Not noticeably. It's just a little easier on the eyes (and uses less energy, and since its' LCD instead of cathode-ray tubing, doesn't throw electrons directly into my eye). Marginal improvement!

    What would be better though? More pixels! A wider screen? Not so much - How wide is a movie every going to be? I seriously don't want to watch a movie that has panoramic (21x4) type dimensions. It'd make me *so* disengaged from the movie I may as well listen on audio-tape.

    What would be better? More pixels! DPI used to mean something, and used to be a valued number when buying monitors. Give me a quality monitor, and I'll pay for it. Quality? That means going back to basic metrics - speed, accuracy, precision, cost. How big of a picture can fix on the monitor (DPI!). How long does it take to render (Hz!). How much does energy does it use (And don't give me some eco setting, give me the number for regular use!). How good is the color rendering? [is there a serious value for the last one? I honestly can't remember anymore. I remember there used to be a metric I regularly looked for until I bought a monitor with a 50k:1 value that gave me a headache because everything blurred together).

    --
    ---jstlook ---For that is the way of Elves, for they say both yes AND no, and mean every word of it. --- J.R.R.T.
    1. Re:Manufacturers seriously missing the point by Anonymous Coward · · Score: 0

      1280x1080 is not "Full HD!". I don't even think there exists monitors with such a resolution. There exist 1280x1024 and 1920x1080, but not whatever you said.

    2. Re:Manufacturers seriously missing the point by swilly · · Score: 1

      In 1985 I liked a 19" monitor because of the amount of information could be relayed. 1280x1024 was huge compared to the 13" monitor I had (800x640 or whatever).

      Unlikely. VGA was introduced in 1987, and it only offered 640x480. Perhaps you meant to type 1995?

    3. Re:Manufacturers seriously missing the point by garyebickford · · Score: 1

      I'll just note that, programming 3D FORTRAN in 1979, I built my own three-terminal setup (I built a three-way RS-422 switch) between the three terminals I had a total resolution of 3740x1024. I used one terminal for interacting with the mainframe, one to show the source, and one to display the 3D graphics output. All of these Tektronix terminals had their own memory so I could actually edit code in the edit buffer on that terminal, and all three maintained their view while I interacted with another.

      --
      It's easier to be a result of the past, but more fun to be a cause of the future! http://www.spacefinancegroup.com/
    4. Re:Manufacturers seriously missing the point by Jstlook · · Score: 1

      Nope. You're somewhat right though. My memory in the past 25 years is apparently slightly fuzzy. I had a 15" monitor in '85, and a 19" monitor in '89. I kept the same monitor for the next decade (upgraded in '96 to a 21" monitor). Still .. for a memory that's roughly 25 years old,. 10% off one way or another doesn't seem that out of line.

      In regard to my other poster that criticized me for not knowing 1920 x 1080p was "Full HD" .. my apologies for not paying attention to current marketing. You're right - Full HD is 1920 x 1080 .. and all I read on my (current) monitor is the "1080p - Full HD" label.

      My apologies to both people, and anyone who has read my words. I'm a horrible person without any salient points what-so-ever!

      --
      ---jstlook ---For that is the way of Elves, for they say both yes AND no, and mean every word of it. --- J.R.R.T.
    5. Re:Manufacturers seriously missing the point by Anonymous Coward · · Score: 0

      Perhaps you're a dumbass?

      While GP, per his follow-up, apparently didn't have one, there were plenty of workstations with 19" and larger monitors before the home computers got their precious VGA. I'm 90% sure the Hitachi HM-3619AC, for one, was 19", 1280x1024, and around in 1985. Had one of those on an IRIS back in the day...

    6. Re:Manufacturers seriously missing the point by jawtheshark · · Score: 1

      Hmmm, while not 800x600 (which is the standard resolution I think he was hinting at), there have been graphic cards in that timeframe that were high resolution. Well high resolution for those days. You're probably just too young to remember. That's fine. Let me show you: Hercules Graphics Card.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    7. Re:Manufacturers seriously missing the point by Bert64 · · Score: 1

      VGA was always a lowend tech, intended for at the time lowend machines.

      Highend workstations from Sun, SGI etc were capable of much more in those days, eg http://en.wikipedia.org/wiki/List_of_common_resolutions lists the sun-2 workstations as defaulting to 1152x900.

      SGI IRIS 1000 was doing 1024x1024 in 1983 too according to http://www.sgistuff.net/hardware/systems/iris1000.html

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  10. true aspect by Anonymous Coward · · Score: 0

    give me 1:1 aspect ratio or burn in hell.

  11. Not a suable replacement, sorry by markdavis · · Score: 1

    >" But what if you could enjoy all the benefits of a dual-monitor configuration from a single monitor?"

    Sorry but a 29" 2560x1080 is not a suitable replacement for my two 19" 4:3 1600x1200 monitors (3200x1200) on my Linux workstation. Not only do I get much more resolution but much more real-estate and I can angle the panels a bit to me so it is easier to see them both. I don't game or watch movies on it, so that part simply doesn't matter to me.

    Maybe that product is a replacement for two tiny/cheesy 15" 1024x768 monitors.

    1. Re:Not a suable replacement, sorry by Anonymous Coward · · Score: 0

      Hear, hear. I use a 19" monitor and a 17" monitor, both at 1280 x 1024 (I have a 17" purely because of desk space, and I got it for free). I have the 17" angled towards me (obviously - who wouldn't), and this is the most important thing that makes it better than one larger (and ridiculously wide) monitor - I am always looking straight on at either monitor. I use the 17" for 'reference' stuff - if I'm using a graphics package, I work on the 19" screen in front of me, and use the 17" for the various tool and modify windows. If I'm doing accounts, I use Excel on my 19" screen, and put the stuff I'm working from onto the 17" screen.
      I would never want one large, ridiculously wide screen - and this is great news, because I can buy all the 19" or 17" monitors I want, second hand, for about £10 - £40 on Ebay.

    2. Re:Not a suable replacement, sorry by silas_moeckel · · Score: 1

      A 29 inch super wide with less vertical pixels and the same horizontal as my existing 3x2560x1600 30 inch screens. Every time I see these new super wide formats it just seems like a ploy to pump up the diagonal measurement. 16x10 is ok 4x3 fits better with my vision so I assume others but I got tired of running 3 sun 19 inchers.

      --
      No sir I dont like it.
  12. This is where windows 8 / 8.1 sucks by Joe_Dragon · · Score: 1

    Start screen and full screen apps at not meant for screens this big.

    1. Re:This is where windows 8 / 8.1 sucks by Colonel+Korn · · Score: 1

      Start screen and full screen apps at not meant for screens this big.

      In the desktop 8.1 is supposed to finally make text DPI scaling unclunky.

      --
      "I zero-index my hamsters" - Willtor (147206)
    2. Re:This is where windows 8 / 8.1 sucks by Joe_Dragon · · Score: 1
    3. Re:This is where windows 8 / 8.1 sucks by Anonymous Coward · · Score: 0

      Start screen and full screen apps at not meant for screens this big.

      In the desktop 8.1 is supposed to finally make text DPI scaling unclunky.

      I bought those pixels (and preferably at a high DPI so it doesn't take up as much physical space) for a reason. That reason was to have more data - charts, lines of text, icons - displayed on the screen, not to have the same 50 lines of text I could see a 800x600 15" monitor from 25 years ago.

  13. For work 4:3 far superior by SuperKendall · · Score: 4, Informative

    For work, I'd take a 16:9 display in which I could comfortably put two programs side-by-side over a 4:3 display

    For work, I'd vastly rather have the extra few inches of screen at the bottom, since text scrolls up and down. You can still make things narrower (or overlap) to fit side by side, you can't fix height cropping.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:For work 4:3 far superior by EvanED · · Score: 1

      You can still make things narrower (or overlap) to fit side by side, you can't fix height cropping.

      If you make things too narrow, they crop or wrap annoyingly. Things like code especially suffer, as if you get narrower than 80 characters it becomes almost unreadable.

      Personally, my viewpoint on "you can't fix height cropping" is that in some ways the fact that text scrolls naturally vertically almost makes it better to crop that way. If I had to choose vertical cropping (within reason, e.g. the difference between 4:3 and 16:9) or horizontal cropping, I'd choose vertical in an instant and never regret it.

    2. Re:For work 4:3 far superior by SuperKendall · · Score: 1

      But with code it's often better to see more at once, which means more vertical height. I agree code wrapping is annoying, but that's when you simply overlap windows (or use tabs) and get more vertical view for each window.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    3. Re:For work 4:3 far superior by exomondo · · Score: 2

      Which is why the ability to rotate displays is important.

    4. Re:For work 4:3 far superior by EvanED · · Score: 1

      I agree code wrapping is annoying, but that's when you simply overlap windows (or use tabs) and get more vertical view for each window.

      I guess this comes down to preference. You say "simply overlap windows"; I say "simply scroll". I'd rather have an editor and console open side-by-side than I would a few extra lines of text.

    5. Re:For work 4:3 far superior by gandhi_2 · · Score: 1

      Rotate ("pivot") a 16:9 and you get something that is to narrow to be useful.

    6. Re:For work 4:3 far superior by SuperKendall · · Score: 1

      You can place the console below the other window with the extra height, since usually you only need to see a few lines of the console...

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    7. Re:For work 4:3 far superior by EvanED · · Score: 1

      And now you've lost your extra height. :-) Anyway, I find myself using the full height of the console a ton. This may be me just not being as good at doing stuff in emacs as I should be*, but things like compiler error messages (especially in C++, it's common for a single error to take several lines even before wrapping) or the result of a recursive grep are way harder to scan over if you can only see a few lines at once.

      * OTOH, this doesn't really make a difference. I'd still rather have compiler messages displayed side-by-side regardless of what it's displayed in.

    8. Re:For work 4:3 far superior by exomondo · · Score: 3, Informative

      Rotate ("pivot") a 16:9 and you get something that is to narrow to be useful.

      That's why I use 16:10.

    9. Re:For work 4:3 far superior by AmiMoJo · · Score: 1

      For work, I'd vastly rather have the extra few inches of screen at the bottom, since text scrolls up and down.

      These days we need the width for more tabs. Overlapping windows turned out to be less efficient than tabs.

      You can still make things narrower (or overlap) to fit side by side, you can't fix height cropping.

      You can't fix horizontal cropping either. Text goes left to right, you need a certain minimum width for a window to be useful. 1920 pixels is barely enough for my code and debugger side-by-side.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
  14. Inaccurate documentation by GigaplexNZ · · Score: 1

    Sitting on the underside of the stand are a pair of DisplayPorts. With the front of the panel facing you, the left DisplayPort serves as an input and the right is an output, which allows you to daisychain multiple monitors.

    Uh... I looked at the photos and one is HDMI. The port that they claim is HDMI on the side of the stand? That's DisplayPort.

    According to the AOC data sheet, it should have 2 HDMI ports total, but the product manual only shows 1. Something strange is afoot.

  15. dumb by Anonymous Coward · · Score: 0

    Stupid.
    My mac monitors is higher res than this vertical (2560 x 1200) and I got it 4 years ago. that's a much better replacement for dual.
    it size (29) has nothing to do with space. res is what matters.

  16. Bring back the IBM T221 ! by ArchieBunker · · Score: 4, Interesting

    Seriously, someone needs to start making these panels again http://en.wikipedia.org/wiki/IBM_T220/T221_LCD_monitors

    --
    Only the State obtains its revenue by coercion. - Murray Rothbard
  17. Sometimes two heads are better than one by mpbrede · · Score: 1

    I like playing my games in fullscreen and having another monitor showing other"stuff" on the side. With this monitor, that would not be possible.

    1. Re:Sometimes two heads are better than one by AK+Marc · · Score: 1

      I didn't read TFA, but TFS disagrees with your assertion.

  18. What about Vertical-Native Screens? by Anonymous Coward · · Score: 0

    Forget about super-ultra-widescreens that are only good at showing panoramic shots of Arabia, what about a monitor that has sub-pixels laid out to allow for a NATIVE vertical resolution? I want appropriate viewing angles, appropriate sub-pixel smoothing, and the like when working on text documents

  19. Nope, again by Dracos · · Score: 1

    I don't care unless there are at least 1200 pixels vertically. Come back when you have one that's 2800x1200.

  20. Nope by Guspaz · · Score: 1

    Not sure how a single 2560x1080 21:9 display is better than my current 2560x1440 16:9 display. If I wanted more pixels, I could get a second monitor, and if that was too wide, you could do two 2560x1600 rotated on their sides.

  21. 2560x1440 higher is better by Anonymous Coward · · Score: 0

    My Dell 27" 2560x1440 was about $600 I guess. But those 360 extra pixels vertically are really worth it. At work I have two HD screens now. But I really miss the vertical space and the flexibility to make the IDE a bit wider too. At least the price is somewhat competitive.

    It's something new(?) and that gives the consumer the option to choose. So often you see consumer hardware all like the other and you don't really have choice.

  22. Seiki 4k display by strack · · Score: 2

    Meanwhile Seiki are releasing a 39 inch 4k display this month for $700. Sure, their decision to limit the 4k resolution to a 30hz refresh rate by not including a displayport connection is really quite daft, but it should provide a whole lot of desktop realestate for coding and the like.

    1. Re:Seiki 4k display by Anonymous Coward · · Score: 0

      Meanwhile Seiki are releasing a 39 inch 4k display this month for $700. Sure, their decision to limit the 4k resolution to a 30hz refresh rate by not including a displayport connection is really quite daft, but it should provide a whole lot of desktop realestate for coding and the like.

      OK, the T221 couldn't use dual-link DVI because it wasn't invented yet... what's these clowns' excuse?

    2. Re:Seiki 4k display by Anonymous Coward · · Score: 0

      While a solid, early 4K effort from a smaller manufacturer, with all due respect, that display is garbage. It has almost no inputs to speak of, the terrible refresh rate that you noted and the actual image quality is extremely lacking (most notably noticeable uneven brightness levels). I do hope that it's appearance on the market does signal lower priced 4K offerings from other manufacturers in short order.

    3. Re:Seiki 4k display by dfghjk · · Score: 1

      This is true. The Seiki 4K is actually 4 smaller panels sandwiched together and you can see the splices. It has awful color and posterizing in dark areas. It has limited refresh which may or may not be a problem (but is a huge problem on OS X) and worst of all, it resamples producing imaging artifacts even when fed a proper resolution signal. It is not suitable for use as a computer monitor.

      50" is also too large for the desktop. It's manageable but not ideal. 39" would be better but not if it suffers from all the problems of the 50".

    4. Re:Seiki 4k display by dfghjk · · Score: 1

      (a) It's a television and TVs don't use DVI, and
      (b) DVI doesn't do 4K anyway.

      Why it doesn't include DisplayPort is a better question. It would be nice if more OS'es would support 4K at 30Hz on the interface they DO provide but that's not their fault. What is their fault is the artifacting they produce on the signal they do receive.

    5. Re:Seiki 4k display by tepples · · Score: 1

      It would be nice if more OS'es would support 4K at 30Hz on the interface they DO provide

      Probably because trying to run a mouse cursor at 24 to 30 fps would introduce quite a bit of lag. There'd need to be a dirty-rectangle-oriented interface first.

  23. The diagonal deception by Anonymous Coward · · Score: 0

    Deprecating diagonal measures, and mandating that screens prominently advertise area would prevent corporations from engaging in this common deception. As manufacturing cost is essentially directly proportional to area, it would enable people to accurately compare the value of different screens, and remove the motivation for continuously growing the aspect ratio. This would be a huge win, resulting in more choice in aspect ratio to appeal to different markets. 16:9 rarely makes sense on anything not a TV, and options would be very welcome for other use cases.

    Obviously the aspect ratio and other measures should still be specified. Basically everything except for the diagonal, which is now obsolete, and an entirely useless measure.

  24. Nice Price - NOT... by BulletMagnet · · Score: 1

    Says it has a $500 MSRP and 400.00 on the street...I guess that doesn't include the street the link has to Amazon which is pushing them for ~ $770.00 USD with shipping.

    Better deal? Try this

    http://www.logicbuy.com/deals/dell-ultrasharp-u2711-27-inch-lcd-monitor/18859.aspx
    Dell U27711 Monitor With 3 yr Advanced Exchange warranty for $549.00 USD with free shipping.

    I paid nearly $1100.00 for my 1st one in July 2010 ... figured two more won't hurt. Now I just need a pair of Nvidia's nuclear reactors to push the trio.

  25. cheating? by SuperDre · · Score: 1

    well, because of the wider FOV you can see more than a player that doesn't have that, it's also something with multimonitor setups for gaming.. In the end it's a form of cheating IMHO as you have an advantage over someonelse, which makes it just as much as cheating as someone who's got a radar.. That's the disadvantage of multiplayer gaming, if you have a better rig, you'll bound to outplay people with lesser rigs, which is unbalanced and in the end as I said it before, just as much cheating as just using real cheats like radar..

  26. Maximize/Restore by Anonymous Coward · · Score: 0

    So when I press Maximize/Restore button on the active window, the window will maximize to the full screen or half the screen? The two screens are not only of reason of real estate, but also because of ease of multitasking, and one screen breaks most of the multi tasking tricks.

  27. More lines ! by redelm · · Score: 1

    Why all this attention on extra width? It might be useful for spreadsheets and some drawings/photos but it is horrid for text. You cannot see much in the short textboxes, and perhaps that leads to microfocus (nitpicking) and flame-wars. Besides, long lines are hard to follow and read (40 char optimum).

    Of course you can rotate to portrait (xrandr) and when time allows (home/work), I do! Personally, I find 1960x1080 to be a bit long(!) but 1600x1024 or 1960x1200 is fine.

    But line-count has been slow to increase -- VGA had 480 (lower than NTSC at 525 and PAL at 625), then 640, 800 and now 1080 as common max. Only double in 30 years? You can find 1200 without too much expense, but any higher gets expensive quickly. Aren't all these big LCD/LEDs all stitched together from subpanels anyways?

    1. Re:More lines ! by ArcadeMan · · Score: 1

      VGA is 480p, NTSC is 525i and PAL is 625i. And it hasn't been quite 30 years yet since VGA was the display hardware first introduced with the IBM PS/2 line of computers in 1987.

      But yeah, there hasn't been much progress on that front especially when compared to CPUs, GPUs, RAM, hard drives and hardware interfaces.

    2. Re:More lines ! by omnichad · · Score: 1

      For watching movies filmed in Cinemascope. 21:9 is the closest standard digital resolution to 2.35:1. So you can watch your Star Wars, The Matrix, or Lord of the Rings movies without black bars of wasted space.

      Larger Cinemascope-ratio screens have seen adoption vertically as mall kiosk advertising displays and airport flight arrival/departure information panels.

  28. 2560 * 1080 WTF ? by Anonymous Coward · · Score: 0

    I wait for years to get cheap monitor with res > 2560.
    I don't care with 12xDVI or Thunderbolt hub or AmbiLightSound (tm). I just want a monitor.

    I got a 22" AOC 1920*1080 and I'm pretty happy with it (for the price) so I thought AOC would be a good candidate for official distribution (and guarantee) in France.

    But 2560*1080 ? WTF !
    Who declares we want such resolution ?
    Why the hell can't we get 27"(+) 2560(+) when every chinese tablet will get such resolution next year ?????????

    We'll have a look at Korean ones.

  29. Re:Fuck this wide bullshit ( i like widescreen) by Anonymous Coward · · Score: 0

    I have 2650x1600 widescreen with complementing 1920x1200 widescreen but i vertical orientation and its fine ;]

    but serously 16:10 is nice expecially in higher res two side by side windows loook good in it anad put it vertically it's also practical ... and you still can enjoy movies ...I like vertical space for you know .. webpages ...I'm so obsessive i have my firefox tabs beside adrress bar (no search bar) and few buttons and it works great. i tend to change window titile bars for few extra pixels ... every pixel of vertical space counts

  30. reduced fractions by marvinglenn · · Score: 1

    21:9... this is not a 7:3 aspect ratio? Well, I'm holding out for the 42:18's.

    --
    The whores get mad when the sluts give it away for free.
    1. Re:reduced fractions by omnichad · · Score: 1

      It's for idiots' comparison to 16:9. If the numbers were smaller, they would think it means it's somehow smaller than 16:9.

  31. Humans cannot multitask by Anonymous Coward · · Score: 0

    So it does not matter whether they fail to multitask on one big screen or two smaller ones. Same result.

    1. Re:Humans cannot multitask by ArcadeMan · · Score: 1

      But it is faster to switch our attention between two tasks if the two programs are side-by-side than by pressing ALT+TAB to switch between them.

    2. Re:Humans cannot multitask by tepples · · Score: 1

      it is faster to switch our attention between two tasks if the two programs are side-by-side than by pressing ALT+TAB to switch between them.

      There are some fans of the Windows 8 Start Screen who pop up in every discussion about Windows 8 and would beg to differ.

  32. Dual 2560x1440 by gbr · · Score: 1

    I just bought two 2560x1440 27" displays from monoprice. IPS, minimal backlight bleed, no dead or stuck pixels. Love 'em!

  33. NOPE! by sribe · · Score: 1

    One of my 2 screens is larger than this one (2560x1600)!

  34. I knew this would happen by LoRdTAW · · Score: 1

    Eventually we will have 100 inch monitors that are 1 pixel high. And people will still be blown away by the size.

    The concept is interesting but I want my vertical space back. 1600x1200 is ideal, widescreen only came about when the HD scam started. PC monitors were initially 16:10 with some 16:9 but eventually the HD moniker was applied to screens with pathetically lower resolutions such as 1366x768. So as long as it qualified as "HD" then people thought it was the bees knees.

    1920x1080 isn't the worst but here at work I have a nice HP 24" 1920x1200. At home I have a 27" 1920x1080 monitor on my windows system (mostly gaming). On my linux development system I have a real nice samsung 4:3 monitor running at 1600x1200. Perfect resolution for coding. My old HP laptop is 1680x1050, 16:10, which runs Linux and mostly used for coding on the go.

    Fuck anyone who says "But 16:10 monitors have black bars when I play HD video." Shut the fuck up you whining maggot. Who the fuck watches that much HD video on a PC to actually care about black bars?

  35. I prefer the SEIKI 50" QHD Display by mandark1967 · · Score: 1

    I used to have a triple U2410 Eyefinity display and I got sick of all the energy usage and bezels so I upgraded to a U3011.

    Fast forward 2 years and I was frustrated nearly to the point of pulling out my hair because I just didn't have the screen real estate I needed...

    I got the Seiki 50" at the beginning of May and I swear to god it was the best "monitor" purchase I've made in 15 years.

    I can have /. open at what would be full screen on the U2410 and still be watching a BluRay in a ~39" window next to it.
    -or-
    have 3 large Excel spreadsheets open while my Access database is open
    -or-
    game for hours on end at RFH Resolution (RFH = Really Frikkin High)

    I know it's not capable of 60Hz. I don't care. I don't notice it AT. ALL. in the games I play.

    Considering the unit is now less than $1000 on eBay and they just released a 39" for $600, I think the migration to 4k2k will go faster than people realize.

    I even like it for the gaming I do (mainly Skyrim, Neverwinter, PoE, etc)

    --
    Sig Follows: "Suppose you were an idiot. And suppose you were a member of Congress. But I repeat myself." -- Mark Twain
    1. Re:I prefer the SEIKI 50" QHD Display by Molochi · · Score: 1

      I take it you picked up one of the new $1200 4K Seiki SE50UY04 sets?

      --
      "The Adobe Updater must update itself before it can check for updates. Would you like to update the Adobe Updater now?"
    2. Re:I prefer the SEIKI 50" QHD Display by mandark1967 · · Score: 1

      Yeah. I got one of the first batch and am pleased as punch with it so far. (even with the 30Hz limit at 3840x2160)

      Colors are great, black levels are better than my samsung LCD TV. There's so little backlight "bleed" that it took a really long time for me to even notice it existed at all. My Samsung has such inconsistent backlighting with so many dark/light spots on it that looks like one of the damn all metal maps from Total Annihilation...

      --
      Sig Follows: "Suppose you were an idiot. And suppose you were a member of Congress. But I repeat myself." -- Mark Twain
    3. Re:I prefer the SEIKI 50" QHD Display by Molochi · · Score: 1

      That 30fps max wouldn't faze me either, I'd think owners of SLI powered rigs might be turned off by it for gaming, but a single GTX770 4GB card would probably match up well with it at 2160p30.

      --
      "The Adobe Updater must update itself before it can check for updates. Would you like to update the Adobe Updater now?"
  36. No it is to better match our eyes by Sycraft-fu · · Score: 1

    You may have noticed that your eyes are laid out horizontal. You also may have noticed that you have a much wider horizontal FOV and vertical. That is the reason for wide screens, and why movies have been doing it for years and years.

    Now that doesn't mean things should be as wide as possible, or that all monitors should be equally wide. Vertical space is useful. In general, the smaller, the more square they should be. Laptops would probably benefit from 4:3 screens in general. However when you have a nice large 30" desktop display, well 16:10 is real nice. It do a better job of covering your FOV in a useful way, and looks good too (16:10 in particular is near the golden ratio).

    For that matter, if you want a real long screen, they are good for that too. If I wanted to I could flip my screen in to portrait mode and have 25" vertical which rather beats out any 4:3 display I ever saw.

    Also remember that monitors are used for a lot more than scrolling text. People use them for watching movies, playing games, that kind of thing, which really do benefit from that wide FOV (as I noted about the whole eyes thing).

    1. Re:No it is to better match our eyes by Anonymous Coward · · Score: 0

      Movies have historically been widescreen because the thinner film saved a lot of money back when film was expensive and it represented a very significant savings. Now they do it because that's how they've always done it much like how few movies use anything over about 24-30 frames per second when they could easily use 60. LCD displays kicked off widescreen in computer displays because manufacturers had far less defective monitors produced by shortening them. I don't know about you, but I can see vertically nearly as much as I can horizontally, I just don't usually pay as much attention to it.

    2. Re:No it is to better match our eyes by ChrisMaple · · Score: 1

      Thinner film?

      In film, thickness/thinness refers to the smallest dimension, through the film, less than a millimeter. The film runs through the projector from top to bottom, the width of the film corresponds to the size on which the left-to-right dimension of the image resides (8 or 16 or 35 or 70 mm). Widescreen might use less film because the images aren't as tall, i.e. there are more images per running foot of film.

      Historically, widescreen was not an economy move but a quality move, sometimes necessitating 70mm film where 35mm film had been standard, or the use of anamorphic lenses.

      --
      Contribute to civilization: ari.aynrand.org/donate
  37. I'm using 2x 1280x1024 monitors at work by Anonymous Coward · · Score: 0

    2 x 5:4 ratio Dell 1905FP

    I'd take a single 2560x1080 if the option were available.

    Yes, I'd absolutely rather have 2560x1440 or 2560x1600 but you underestimate how cheap my management is.

    All that being said, I have no huge complaints about my current monitors. It's a better setup than most of my coworkers have.

    At home I'm using a 1920x1200 and a 1600x1200. I'd really like another 1600x1200.

    1. Re:I'm using 2x 1280x1024 monitors at work by Anonymous Coward · · Score: 0

      ... yet you somehow failed to notice a 27" 2560x1440 is *cheaper* than this thing.

  38. DO NOT WANT by neminem · · Score: 1

    My two screens at work are at an angle to each other. If I could get a third screen, I'd put that one to the right of the middle one, at the opposite angle of the one on the left. I certainly wouldn't want one giant monitor all in a line.

    I can also full-screen applications in each monitor. You couldn't do that if it was a single monitor. I don't need or want a 3-monitor-wide Firefox display, I want a one-monitor Firefox window and a one-monitor remote desktop and a one-monitor Visual Studio.

    You can have my 16:10 monitors when you pry them from my cold, dead hands. (Or, you know, when they stop working and I can't replace them because monitor manufacturers are dumb. Which is more likely, sadly.)

  39. Author forgot to research by Cammi · · Score: 1

    Hmm.. The author might want to research before posting. I was a dual monitor user who went down to a single monitor ...

  40. Wrong and Wrong by Cammi · · Score: 1

    (a) TVs do use DVI (b) DVI does to 4K Did you even try to look that up?

  41. Question by justthinkit · · Score: 1

    What kind of video card is needed to access the full native resolution? Or is it just a matter of having enough video memory + suitable video drivers?

    --
    I come here for the love
  42. umm... no! by Codeyman · · Score: 1

    No.. a bigger monitor doesn't make you productive.. nor does the number of monitor (well directly). Productivity increase comes from the fact that you can separate multiple tasks on multiple monitors and your context switches are as long as moving your eyeball/turning your head. None of the windowing managers/OS do tiling very well IMO(well except wmii). Now if I can "see" the one long monitor as X logical monitors (which still depends on the widowing manager), then I'll use it.

  43. Re:I prefer SLI/Crossfirethe SEIKI 50" QHD Display by mandark1967 · · Score: 1

    Initially I had 2 7970s in Crossfire and it was fine, but I wanted more so I got a pair of Titans.

    Performance-wise, the 7970s were fine at native resolution when using lower levels of AA. I scored a little over 2400 in Uningine Heaven using High settings with 2xAA. It was only when I tried Extreme HD that the cards came up to their framebuffer limit...That doesn't happen with the Titans though

    --
    Sig Follows: "Suppose you were an idiot. And suppose you were a member of Congress. But I repeat myself." -- Mark Twain
  44. Simplifying ratios by pgpalmer · · Score: 1

    Is it just me that is bothered that they call the ratio 21:9 instead of 7:3?

    I was taught that one should simplify fractions. 16:9 is such because it can't be simplified any further. Same with 4:3. But not 21:9.

    1. Re:Simplifying ratios by deroby · · Score: 1

      I hadn't noticed it to be honest -shame on me- but off course you're right.

      Then again I can see how marketing people wouldn't be able to sell 7/3 as being an improvement over 16/9.. hell, all the numbers went down, considerably! How can that be good ??

      And sadly, 80% of people around (and I honestly think I'm being generous) looking for a new screen would think the same.

      --
      If there is one thing to be learned on slashdot, it has to be sarcasm.
  45. Re:I prefer SLI/Crossfirethe SEIKI 50" QHD Display by Molochi · · Score: 1

    Sounds nice.

    You don't think a single GTX770 4GB (or a single Titan) could do the job, though? If you're capped at 30fps I'd think all that matters is minimum FPS at the resolution.

    --
    "The Adobe Updater must update itself before it can check for updates. Would you like to update the Adobe Updater now?"
  46. Philips 298P4QJEB by maroberts · · Score: 1

    Looks to be competively priced (about £350/$500) 2560x1600, 29" IPS with very narrow bezel and USB Hub.

    I could see a case for gamers/developers having one of these and two smaller screens to either side...

    --

    Donte Alistair Anderson Roberts - hi son!
    Karma: Chameleon

  47. Re:I prefer SLI/Crossfirethe SEIKI 50" QHD Display by mandark1967 · · Score: 1

    I think it'd work fine at 30Hz.

    I used a single reference 7970 for a week before I went Crossfire and only went crossfire then because I was under the impression that it may be possible to run 2 HDMI cables to the Seiki to enable 60Hz.

    --
    Sig Follows: "Suppose you were an idiot. And suppose you were a member of Congress. But I repeat myself." -- Mark Twain