Woz & Jobs 2.0: Leap Motion's Holtz & Buckwald
theodp writes "Over at Popular Science, Tom Foste takes a look at the $79 Leap Motion controller and inventors David Holz and Michael Buckwald, best friends since they were fifth graders in Florida. Potential applications for the device are many, as proof-of-concept demos ranging from controlling Windows 8 (video) to driving JPL's Athlete Rover (video) show. 'If we're successful and build something that is a fundamentally better way to interact with a computer, there are essentially an unlimited number of use cases,' Buckwald says. 'Eventually, anything that has a computer could be controlled with it—every laptop, every desktop, every smartphone, every tablet, every TV, every surgical station, every robot, potentially even a Leap in every car.' And even if 'it's got some growing pains to experience,' writes Ars Technica's Lee Hutchinson, 'it's cool-it's extremely cool. It's not yet a game-changing interface device, but it could be.'"
Seems to me these guys would be the new Douglas Engelbart, inventor of the mouse or E.A. Johnson, and Hurst, inventors of the Touchscreen rather than likening them to the twin gods of Woz & Jobs, who really invented nothing.
If it works we may eventually see the demise of keyboards and mice.
Sig Battery depleted. Reverting to safe mode.
I've ordered a Leap Motion and tested it an hour ago. I have to say, it's quite dissappointing. It becomes quite warm and the computer also uses 20-50% cpu. On top of that, it's not accurate at all. It's reasonable at detecting single fingers. The orientation of the hand is way off.
Perhaps it'll improve, but right now, it's not usable as anything but a gimmick.
I've played a few Leap games and it just doesn't work at all. They were just totally unplayable. In one case the game was designed specifically for Leap and the other was using the Leap as a mouse/touch replacement. In both cases the game constantly freaked out when Leap couldn't figure out where your hands were, or started tracking some random thing like your watch or a sleeve, etc. I had to keep removing my hands from the view area to 'reset' the game. This happened consistently throughout the game. After awhile I just gave up in frustration.
Kinect (both 1 and 2 which are each based on completely different tech) is a FAR SUPERIOR tracking solution--but it's much larger and expensive.
It's funny to see this company get all this hype for a device that essentially doesn't work.
ralphbarbagallo.com
except for a few times a day. You can't hold your arm up all day like that. This lesson keeps getting learned every few years or so, going all the way back to the first light pen on the SAGE. It was called Gorilla Arm back then.
Mostly random stuff.
Will Buckwald steal from Holtz too?
The device is nothing else but two cellphone cameras with an USB interface and 3 infrared LEDs behind an IR filter. It tracks the infrared reflections off your fingertips (or a pencil or whatever) in 3D using stereoscopic vision. It does work, as much as that technology allows (nothing really revolutionary there), but the device and mainly its software have some serious issues:
So all in all - unless you are the type of person that wants to show off at the next Powerpoint presentation by changing slides by waving one's hands (and be a laughing stock when the device won't work or skip several slides instead), there isn't much to be excited about. It is really a solution looking for a problem.
So...I can't wrest my arms on the table anymore? Screw this* thing.
* A more florid description was actually used.
I wouldn't want to wrest your arms from the table... so how about you put this thing underneath glass? You could even put it on the floor and wave your feet over it too. Or, you could have it track your eyes, nose and mouth.
To me the neat thing is the 3-D cone tracking more than the gesture interpretation -- it looks like it is actually tracking the shapes inside the cone, which could let you use it for small-object 3D modeling, high-quality facial recognition, etc. The fact that it tracks to 0.001 mm could be extremely useful; this thing should be able to detect blood flow patterns in your skin, for example, and detect the dilation of your pupils as well as any facial tics. It should have no problem interpreting ASL, for example, and should even be able to recognize speech (via throat analysis and lip reading).
To me, the demos so far are great at showing how it can be applied in a replacing kind of way -- but this tech could open up new interfaces and applications we haven't even conceived of yet.
Personally, I'd love to see one of these melded with a kinect and the force feedback device using air puffs we read about a month or so ago -- throw in the magnetohologram display and siri/google voice-style voice recognition, and you've got an amazing solution that can probably tell more about you than you can tell about yourself.
Tactile feedback's really the big issue, although this could be great as a device to embed in lecture podiums. As long as it can monitor the gestures we make at rest, it could be useful.