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Nintendo Announces 2DS Handheld — Plays 3DS Games In 2-D

Today Nintendo announced a new handheld gaming console called the 2DS. It will play all games from the DS and the 3DS, but games from the latter will be shown in 2-D (essentially as if the 3DS's depth slider was turned all the way down). The 2DS abandons the clamshell design of the earlier handhelds; instead, the device is a slightly wedge-shaped tablet with two small LCD screens — thicker at the top and thinner at the bottom. "It's a design that seems calculated to reduce manufacturing costs and durability issues, but it also seems fated to make the system nearly impossible to fit inside most pants pockets. The buttons and controls that were on the bottom half of previous DS and 3DS systems are now shifted toward the top, so you can reach the shoulder buttons that now rest above the top screen. This means you grip the 2DS from the sides rather than supporting it from the bottom with the corners resting in palm of your hand, like previous DS models." Nintendo of America President Reggie Fils-Aime said the new console is target at younger children, as the 3DS is recommended for players age 7 and up. It's also cheaper than the other models at $130.

102 of 156 comments (clear)

  1. Numbering .. by jxander · · Score: 4, Funny

    So we have, chronologically, the original DS, then the 3DS, then the 2DS.

    Apparently Nintendo is taking a page from Microsoft's console numbering playbook.

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    1. Re:Numbering .. by barlevg · · Score: 2

      It's descriptive. Like how the Nexus 7 (7" screen) preceded the Nexus 4 (4" screen). Unless Nintendo starts making breakthroughs in string theory, I don't think we're likely to see a 4+DS, the same way the 2nd generation Nexus 7 wasn't called the Nexus 8.

    2. Re:Numbering .. by puddingebola · · Score: 5, Funny

      It's a sequence. What is the next number in the sequence? 1,3,2... the correct answer is 4. From this we can deduce that Nintendo has a 4 dimensional game device in the works, and that it will require inter-dimensional space travel to play.

    3. Re:Numbering .. by Seumas · · Score: 1

      Well, they've done so well with the "Wii U", which has seriously confused people who are not gaming enthusiasts.

    4. Re:Numbering .. by barlevg · · Score: 1

      I'm actually surprised that the OP didn't include the other news, that Nintendo is dropping the price of the Wii U by $50.

    5. Re:Numbering .. by rwise2112 · · Score: 2

      It's a sequence. What is the next number in the sequence? 1,3,2... the correct answer is 4. From this we can deduce that Nintendo has a 4 dimensional game device in the works, and that it will require inter-dimensional space travel to play.

      I'm expecting the 0DS - now in black and white!

      --

      "For every expert, there is an equal and opposite expert"
    6. Re:Numbering .. by MiniMike · · Score: 1

      They were going to develop the 4DS, but the research and manufacturing costs were considered prohibitive.

    7. Re:Numbering .. by intermodal · · Score: 2

      I hope it comes in blue. It's probably also bigger on the inside.

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    8. Re:Numbering .. by Goaway · · Score: 1

      Since you have three data points, the correct model is clearly a parabolic function, which gives us the next Nintendo handheld as the -2DS.

    9. Re:Numbering .. by TCQuad · · Score: 1

      "I want a 0DS!"

      "But... isn't it just a single blinking pixel?"

      "Pffft. You just don't understand gaming technology."

    10. Re:Numbering .. by Your.Master · · Score: 1

      You can have a sequence defined as +2, -1, skipping any repeats.

    11. Re:Numbering .. by djfreestyler · · Score: 2

      Except, of course, for the simple fact that the Nexus 4 is the fourth Nexus phone. Though I guess we will have to wait for the new Nexus phone to see if they continue with different names.

    12. Re:Numbering .. by WilliamBaughman · · Score: 1

      It's a sequence. What is the next number in the sequence? 1,3,2... the correct answer is 4. From this we can deduce that Nintendo has a 4 dimensional game device in the works, and that it will require inter-dimensional space travel to play.

      Hoenn Confirmed!

    13. Re:Numbering .. by dbIII · · Score: 1

      I'm expecting the 0DS - now in black and white!

      That would be Odius

    14. Re:Numbering .. by RaceProUK · · Score: 1

      Pure coincidence, especially as the previous Nexus phones didn't use a number in the name.

      --
      No colour or religion ever stopped the bullet from a gun
    15. Re:Numbering .. by kaatochacha · · Score: 1

      The Nintendo DDS ships with one game, a dentist simulator.

    16. Re:Numbering .. by Anonymous Coward · · Score: 1

      https://en.wikipedia.org/wiki/Nexus_One

    17. Re:Numbering .. by RaceProUK · · Score: 1

      Apart from that one of course

      --
      No colour or religion ever stopped the bullet from a gun
    18. Re:Numbering .. by anyGould · · Score: 1

      Maybe because there are no worthwhile Wii U games compared to the 3DS?

      This.

      The Wii U is fine as a console (yes, yes, it doesn't have a gazillion pixels or whatever), and there are some great examples of what you can do with the tablet-screen. There's just no damned games for the thing.

  2. Nintendo's taking a lot of flak for this... by barlevg · · Score: 4, Insightful

    ...but really it's no different than when Amazon started offering the Wi-Fi-only kindle: some people don't want the added feature, so Nintendo's giving them the option to get a device without it.

    No defending the shape, though.

    1. Re:Nintendo's taking a lot of flak for this... by barlevg · · Score: 4, Insightful

      All 3DS games are playable on the 2DS, so no, it doesn't limit content at all. It only limits how you can view it.

    2. Re:Nintendo's taking a lot of flak for this... by barlevg · · Score: 4, Insightful

      Again, all 3DS content will be playable on the 2DS. If you want to use the browser analogy, I guess the closest thing would be a browser that only displays in grayscale.

    3. Re:Nintendo's taking a lot of flak for this... by alen · · Score: 4, Insightful

      parents like myself don't want my kid playing in 3D so its not a feature loss

    4. Re:Nintendo's taking a lot of flak for this... by Anonymous Coward · · Score: 5, Informative

      parents like myself don't want my kid playing in 3D so its not a feature loss

      Can't tell if you're serious or not, but we live in a 3D reality, are you really worried 3D is going to hurt their vision?

      Yes, there are reports and warnings that forced 3D perspective has negative effects on eye development of young children. While there's also reports to the contrary, it's worth paying attention to (and doesn't appear to be just ignorant fear-mongering):

      A report, for example
      And a counter report

    5. Re:Nintendo's taking a lot of flak for this... by Applekid · · Score: 1

      On top of that, 2DS is a ridiculous name and it made me think I'd transported into April Fools' Day 2014.

      I'll admit I did a calendar check that today wasn't April Fool's day

      --
      More Twoson than Cupertino
    6. Re:Nintendo's taking a lot of flak for this... by Anonymous Coward · · Score: 1

      I guess the closest thing would be a browser that only displays in grayscale.

      That would be the browser equivalent of the original Gameboy.

      The apparent point of the 2DS is to eliminate a flourish that the market may not feel is worth the cost. I don't think that a full color display falls into that category, but maybe you do.

    7. Re:Nintendo's taking a lot of flak for this... by Anonymous Coward · · Score: 1

      There's just a small world of difference between real 3D and the '3D' that a handheld game device can manage. It's not unreasonable to be worried about the long term effects.

    8. Re:Nintendo's taking a lot of flak for this... by parkinglot777 · · Score: 1

      No, I would agree more on grayscale v. color from the GP. The animated and stand still images are completely 2 different contents. In other words, one is displaying content in a different way compared to the other.

      I would suggest another comparison which I think it is more appropriate. The 2DS would be similar to a browser that does NOT support gradient display (which imitate 3D display); whereas, the 3DS could properly display gradient. As a result, the same content is displayed in the same manner, but the visual of 3D is better than 2D in some sense.

    9. Re:Nintendo's taking a lot of flak for this... by VortexCortex · · Score: 1

      Again, all 3DS content will be playable on the 2DS. If you want to use the browser analogy, I guess the closest thing would be a browser that only displays in grayscale.

      ...
      Needs more automobiles: It's like trading in your car for the same car, except the fine print lets them poke out an eye -- so you can see easier.

    10. Re:Nintendo's taking a lot of flak for this... by barlevg · · Score: 1

      No one's forcing you to trade your 3DS in for a 2DS. If you want a car analogy, it's like a car company making a car--in addition to their existing line--that only goes 40mph. Perfectly good for getting you around town, but it'll mean no highways for you.

    11. Re:Nintendo's taking a lot of flak for this... by flimflammer · · Score: 1

      ...what? the 3D functionality of the 3DS is not necessary for any game, ever. In fact, many people never touched their 3D slider to begin with.

    12. Re:Nintendo's taking a lot of flak for this... by Dogtanian · · Score: 3, Interesting

      The nice thing about Nintendo portables for a long time has been the pocketability (depending on your definition of pocket). But the 2DS looks like a disaster. Squares don't fit in pockets nicely, especially not big squares.

      Well, there is the bulk- to me, there's also the fact that the flat design looks a bit naff aesthetically, but mainly that the inability to angle the second screen *looks* un-ergonomic (whether or not it is).

      But regarding those screens and the inability to fold the device, there is a very telling comment after the Ars Technica article (emphasis mine):-

      Actually, according to USgamer it is a single screen, masked by the case design:

      http://www.usgamer.net/articles/oh-so-t ... -next-move

      This explains the hingeless design. A single screen is cheaper and more power efficient than two screens with the same area. The case merely makes it look (and function) as if it had 2 screens.

      Regarding your other point:-

      The D pad and buttons are halfway up the machine, making the lower touch screen a real PITA to use

      I agree; I'm no gamer (though I own a DS Lite that I don't use often) and my first thought was that the buttons should have been a *quarter* of the way up (i.e. halfway up the lower screen as they would be on the original DSes and the 3DS).

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    13. Re:Nintendo's taking a lot of flak for this... by rsmith-mac · · Score: 1

      Bingo.

      The 3D screen, while being a fun gimmick, is expensive to produce. At the same time it imposes a heavy hit to battery life due to both the energy costs of running the parallax barrier and the energy costs of the more powerful backlight needed to send enough light through that barrier. That's a big reason the original 3DS, despite its relatively puny SoC, only gets 3-5 hours on a single charge (typically closer to the former). So producing a model without the 3D screen, along with solving their unsafe-for-children problem, scratches an itch in the market for a version of the console without the 3D screen and its drawbacks.

      The issue however is as you note: the rest of the design. I for one was hoping for a 3DS sans the 3D screen and that's it; maintain the size and the clamshell, just ditch the 3D screen. Instead we have something that looks like the bastard son of a tablet and a 3DS. Given the market Nintendo is going for (the under 7 crowd) this may make all the sense in the world for as far as I know; Nintendo does do their research before going ahead with their spacier ideas. But I'll freely admit it's not the 2DS I was wanting.

    14. Re:Nintendo's taking a lot of flak for this... by ArcadeMan · · Score: 1

      The upper screen of the 3DS has a higher horizontal pixel density because of the 3D, but if you remove that, it's just a different resolution and also larger, so probably maybe even the same DPI.

    15. Re:Nintendo's taking a lot of flak for this... by captjc · · Score: 3, Interesting

      Though, it really does help in some games. Sure, you can play Super Mario 3D Land in 2D, but due to the camera angle, you might easily misjudge some of the jumps and die.Same with Animal Crossing, 3D really helps on judging distance with bug catching.

      Is it necessary, no. Is it damn useful when properly done, definitely.

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    16. Re:Nintendo's taking a lot of flak for this... by Dogtanian · · Score: 1
      According to the article linked above

      This means the entire screen is by necessity a touchscreen, with the upper screen protected by a layer of plastic that sits above it.

      (Points about resolution apparently addressed in other poster's reply to your comment)

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    17. Re:Nintendo's taking a lot of flak for this... by flimflammer · · Score: 2

      True enough it can be helpful. I personally love the effect. I thought it was a big gimmick until I actually saw it in person on my new 3DS XL and fell in love with it while playing animal crossing. Still, I mostly just took issue with is analogy, since it implied the thing is basically worthless without the effect.

    18. Re:Nintendo's taking a lot of flak for this... by chispito · · Score: 1

      I agree; I'm no gamer (though I own a DS Lite that I don't use often) and my first thought was that the buttons should have been a *quarter* of the way up (i.e. halfway up the lower screen as they would be on the original DSes and the 3DS).

      I believe the controls were placed where they are to allow the use of shoulder buttons.

      --
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    19. Re:Nintendo's taking a lot of flak for this... by jaminJay · · Score: 1

      If you include Zelda: The Phantom Hourglass, which requires you to close the clam-shell to continue past the first third of the game, it could be said that it does limit content...

      --
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    20. Re:Nintendo's taking a lot of flak for this... by schn · · Score: 2

      if you rtfa theres a slider that replicates the closing sleep function

    21. Re:Nintendo's taking a lot of flak for this... by jaminJay · · Score: 1

      I did see that on some images when I was looking for it later. I was only this evening marvelling at how thoroughly the design team refine their products, such as the tripod mount point on the back of the GamePad.

      --
      Leela: "Is all the work done by children?" Alien: "No, not the whipping."
    22. Re:Nintendo's taking a lot of flak for this... by Pichu0102 · · Score: 1

      It can be controlled on or off from Parental Controls in the 3DS menu behind a pinlock.

      Nintendo really needs to amp their showing off parental controls thing so people can still buy a nice clamshell portable system for their child that still has 3D disabled.

    23. Re:Nintendo's taking a lot of flak for this... by lewiscr · · Score: 1

      I know I'm late to this thread, but I didn't see anybody else say this.

      After my son had corrective surgery for a crossed eye, the surgeon warned us that artificial 3D would inhibit his development of real 3D. He was born with the crossed eye, so he never had stereoscopic vision. It took about 6 months after the surgery to get a bit of depth perception, and about 18 months before he could pass all of the 3D vision tests.

      Once he passed all the vision tests, the doc said to avoid artificial 3D, because it could cause the eye to re-cross. Now he's at an in between age when a re-crossed eye could cause him to lose stereoscopic vision permanently. If it re-crossed, and was left untreated for long enough, there's a risk that his brain is flexible enough to drop the neural paths, but not retrain when stereoscopic vision is surgically restored. ie, a very small risk. At some point (16 I think?), he'll be old enough that it's not likely to happen anymore. Given the relative risk/reward of artificial 3D, it's not worth even the tiny probabilities involved.

      Yes, there are technical work arounds (ThinkGeek sells some "2D" 3D glasses). If it was something useful, I'd do it, but artificial 3D isn't worth the effort.

      Full disclosure: I don't like artificial 3D. I can see full 3D, and I'd still buy a 2DS over a 3DS.

  3. Less travel-durable by SeaFox · · Score: 3, Interesting

    Besides the larger flat design not being pocketable, the new 2DS is also missing a great feature of the clamshell design from the AdvanceSP, DS, etc... the screen and main control button protection a clamshell design gave you. Unless you were really picky about the outer casing getting any scratches it essentially was it's own protective case. Now we'll have to work about scratched screens again.

    1. Re:Less travel-durable by barlevg · · Score: 3, Interesting

      Depending on how scratch-resistant the new screens are, this might actually be a plus in terms of device longevity. My DS Lite is unplayable now due to a loose connector somewhere in the clamshell hinge that's caused the top screen to white out.

    2. Re:Less travel-durable by Seumas · · Score: 1

      Frankly, this wouldn't be an unreasonable product if the audio was stereo instead of mono and the screen was as big as a 3DSXL screen.

    3. Re:Less travel-durable by Somebody+Is+Using+My · · Score: 5, Insightful

      Furthermore, according to the article, this device is intended for the 4-6 crowd (whereas the 3DS is aimed at the 7 years plus gamers). It's larger shape may make it - somewhat non-intuitively - easier to hold (more area to grip) and the lack of a hinge adds some robustness to the design. The kid won't be carrying it around in their pockets; Mom and Dad will have it in their bag.

      I don't know if this is what Nintendo was thinking (or if I would agree with that logic) but it may explain the change.

      Plus, the unibody design is probably much cheaper to produce than the hinged clamshell of the original.

    4. Re:Less travel-durable by shigutso · · Score: 1

      ... the screen and main control button protection a clamshell design gave you.

      it seems it will come with a protection case. At least is what the kid used to put away his 2DS on Nintendo's video at YouTube.

    5. Re:Less travel-durable by TheSpoom · · Score: 1

      My DS Lite is unplayable now due to a loose connector somewhere in the clamshell hinge that's caused the top screen to white out.

      You should get a tri-wing screwdriver and reconnect it. They're really not that complicated on the inside. I've replaced the entire top screen of my DS original before due to my younger cousin stepping on it.

      --
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    6. Re:Less travel-durable by Applekid · · Score: 1

      ... the screen and main control button protection a clamshell design gave you.

      it seems it will come with a protection case. At least is what the kid used to put away his 2DS on Nintendo's video at YouTube.

      Heh, "accessories sold separately" I'd bet.

      It's wild that a portable system aimed at the under-7 crowd would intentionally have less protection from scratches. I think Big N is counting on children crying about how scratched up their 2DS is so they can get a second one.

      --
      More Twoson than Cupertino
    7. Re:Less travel-durable by barlevg · · Score: 1

      That's actually really good advice. Thanks. It's not like I have much to lose by botching a repair job.

    8. Re:Less travel-durable by TheSpoom · · Score: 4, Informative

      I would check the DS Lite guides at iFixIt, they're pretty good. You'd probably want to follow their upper LCD replacement guide except you'd just reconnect the one you've already got (hopefully it really is a loose connection and not a dead screen).

      --
      It's better to vote for what you want and not get it than to vote for what you don't want and get it.
      - E. Debs
    9. Re:Less travel-durable by Tarlus · · Score: 1

      I've completely disassembled one to replace a cracked chassis, and securing that ribbon cable takes a bit of a steady hand, but nothing too tedious.

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    10. Re:Less travel-durable by pbhj · · Score: 1

      The main failing of the DS appears to be, from looking at "needs repair" posts on ebay, the hinge breaking. Based on that this seems like a positive step.

      Getting the ribbon cable on a replacement screen to pass through the hinge requires persistence and dexterity to the point of nearly ending me a few Christmases back.

  4. But will the games cost 99 cents? by Lester67 · · Score: 4, Insightful

    That's the battle they have to win now.

    1. Re:But will the games cost 99 cents? by alen · · Score: 2

      yep
      told my oldest kid that if he wants some $30 mario game for his he has to finish some online math courses before school starts
      so he's now playing on the ipad a lot more than the 3ds and i'm more than willing to buy games for $.99 without a second though

    2. Re:But will the games cost 99 cents? by flimflammer · · Score: 1

      Do they, really? Tablet/phone games are rarely anything to write home about unless you like incredibly simplistic games, akin to playing browser games. They will never properly compete with full game releases when actual gamers are concerned. It just won't happen. There will always be a market for those seeking more substance in their games. The fact that they haven't gone belly up despite the iPhone/iPad being out as long as it has is a testament to that. We always hear about how doomed the handheld console market is over phones because of "99 cent games", but it never actually happens.

    3. Re:But will the games cost 99 cents? by squiggleslash · · Score: 1

      Nah, you're behind the times.

      The games are free now. It's the Gems that you need to complete the buildings that cost 99c for a collection of 3.

      --
      You are not alone. This is not normal. None of this is normal.
    4. Re:But will the games cost 99 cents? by Applekid · · Score: 1

      Do they, really? Tablet/phone games are rarely anything to write home about unless you like incredibly simplistic games, akin to playing browser games. They will never properly compete with full game releases when actual gamers are concerned. It just won't happen. There will always be a market for those seeking more substance in their games. The fact that they haven't gone belly up despite the iPhone/iPad being out as long as it has is a testament to that. We always hear about how doomed the handheld console market is over phones because of "99 cent games", but it never actually happens.

      The lack of good inputdev is the main thing holding back phone and tablet games. And good controllers and buttons add weight and bulk, so, complete agreement, portable dedicated consoles are here to stay.

      At least until telepathic control becomes a thing.

      --
      More Twoson than Cupertino
    5. Re:But will the games cost 99 cents? by Tr3vin · · Score: 1

      No, the rush to the bottom and the $0.99 price point is what is holding back phone and tablet games. A game that actually has some production value is a huge risk in a market where everyone and their child is attempting to sell the next Angry Birds. It is far too easy to be lost in the huge volume of terrible titles and a higher price point doesn't go over well.

    6. Re:But will the games cost 99 cents? by hibiki_r · · Score: 1

      There's plenty of real games on phones: Plants Vs Zombies 2 and Ace Patrol, for instance. Japanese companies have also been releasing adventure and rythm games for iOS with good results.

      The one disadvantage is the controls. They can release Megaman games on a phone all they want, but they'll still suck without a proper d-pad and buttons

  5. But by RedHackTea · · Score: 1, Offtopic

    Does it have "Ctrl+Shift+T" to view the last 3DS game you played? A sort of "Ctrl+Z" for the DS?

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    The G
  6. All I can say is... by Anonymous Coward · · Score: 1

    ...that is one ugly not-quite-a-tablet they have there.

    1. Re:All I can say is... by fuzzyfuzzyfungus · · Score: 1

      ...that is one ugly not-quite-a-tablet they have there.

      It'll make a great companion device for one's similarly elegant laptop...

  7. How are those controls supposed to work? by jandrese · · Score: 1

    So now the touchscreen is way below where the rest of the control area, isn't that going to be awkward for games that combine stylus input with button presses?

    --

    I read the internet for the articles.
  8. Oh the form factor!!!!! by rodrigoandrade · · Score: 1

    Did they use left over WiiU tablet cases for that monstrosity??

    1. Re:Oh the form factor!!!!! by synapse7 · · Score: 1

      They should have used the clamshell. The clamshell design is also great for kids carrying them around as it protects the screens.

    2. Re:Oh the form factor!!!!! by TechyImmigrant · · Score: 1

      Yes and yes.

      Nintendo need to understand that they aren't selling to the children that use their products, they are selling to the parents that buy them.

      --
      I should use this sig to advertise my book ISBN-13 : 978-1501515132.
    3. Re:Oh the form factor!!!!! by sporkbender · · Score: 1

      the one day I don't have points and I actually want to mod something up. *sigh*

  9. They said it couldn't be done by TheNastyInThePasty · · Score: 1

    They said we'd never be able to start gaming in 2D, but now we've proven them wrong! Vast R&D budgets were spent developing the technology to convert hum-drum 3D games into exciting and powerful complete 2D gaming experiences! Come get yours for just 4 easy payments of $30!

    --
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  10. Terrible form factor by FalleStar · · Score: 1

    I'd gladly have spent an extra $20 on this if they'd stuck with a sane form factor. The pictures of this device look horrible, this is possibly the least convenient design I've seen for a device that claims to be portable.

    1. Re:Terrible form factor by Yosho · · Score: 1

      If the form factor is your primary objection, why not just buy a regular 3DS? It has the added bonus of having stereo audio. (and 3D mode, which you can turn off and never look at again if you don't like it)

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  11. Almost a good idea by Tridus · · Score: 1

    Lets be honest: 3d is a failure in this space. A huge nummber of 3DS users never turn the 3d on, and for a lot of the market it's not a selling feature. Making a cheaper unit without it is smart, as price is a huge factor in portable gaming sales.

    But then they also stripped out a speaker (going to mono instead of stereo) and came up with this really awkward form factor. Why did they do that? This thing is going to be a lot more awkward to carry around because of that.

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    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    1. Re:Almost a good idea by Applekid · · Score: 1

      Lets be honest: 3d is a failure in this space. A huge nummber of 3DS users never turn the 3d on, and for a lot of the market it's not a selling feature. Making a cheaper unit without it is smart, as price is a huge factor in portable gaming sales.

      But then they also stripped out a speaker (going to mono instead of stereo) and came up with this really awkward form factor. Why did they do that? This thing is going to be a lot more awkward to carry around because of that.

      It's a proper sequel to the ill-fated Game Boy Advance Micro. GBAM removed classic Game Boy / Game Boy Color compatibility, 2DS removes 3D compatibility. Kill compatibility with existing accessories (all GBA and GBASP attachments for the former; circle pad pro, charging dock for the latter).

      --
      More Twoson than Cupertino
    2. Re:Almost a good idea by Anonymous Coward · · Score: 1

      I disagree. Handheld single person devices are about the only place (outside of a theater) current 3D tech actually does work well. One person holding the device at the proper angle and able to adjust the depth to their liking seems is far more user friendly than forcing a group of people to wear glassed to watch a shared 3D display. It didn't help the 3DS that most store display units were mounted well below the height at which a normal person would see the 3D properly, and that was then compounded by the tendency for most units to have had the slider turned all the way up (or off) by previous players. IMHO, Nintendo were too quick to abandon the 3D as a gimmick, when the reality is that it did make certain titles more immersive. The problem with 3D on the 3DS is that it simply works best when the graphics are above average quality, as they were on early AAA games like Res Evil:Revelations, Star Fox, Nano Assault or Mario Kart. But most recent 3DS games haven't been AAA titles, instead tending to be crisper versions of game types popular on the DS; such as side scrollers and overhead puzzlers. Had the WiiU tablet or PS Vita used a 3D display like the 3DS I would have bought one or both of them by now. Otherwise, any 2D only system will seem like a giant step back for me. Sadly, it doesn't seem anyone wants to take the risk of making the games I expected to play in 3D on the 3DS. Sad to see it so far into its lifespan without a single open world game, and previous gen games that seemed no-brainers, like Crazy Taxi or Sega Rally, still MIA.

  12. No games relying on 3D? by Anonymous Coward · · Score: 1

    My first thought was that this isn't very good idea: it will strongly discourage developers from making games which do interesting things with the 3D effects because they know that some of their audience won't be able to use it. But then I skimmed the Wikipedia articles of the top selling 3DS games looking for examples of interesting uses of 3D and this (from Super Mario 3D Land) is the "best" such feature I found:

    While the game is designed to not require the 3D effect, some obstacles or points of interest are deliberately more noticeable or easier when the 3D is switched on.

    So the 3D is just a gimmick, a 2D version will be fine.

    1. Re:No games relying on 3D? by tlhIngan · · Score: 1

      My first thought was that this isn't very good idea: it will strongly discourage developers from making games which do interesting things with the 3D effects because they know that some of their audience won't be able to use it. But then I skimmed the Wikipedia articles of the top selling 3DS games looking for examples of interesting uses of 3D and this (from Super Mario 3D Land) is the "best" such feature I found:

      While the game is designed to not require the 3D effect, some obstacles or points of interest are deliberately more noticeable or easier when the 3D is switched on.

      So the 3D is just a gimmick, a 2D version will be fine.

      Because of the potential for screwing up young kid's eyes, Nintendo has made it a certification requirement for all 3DS games (ever since the 3DS was released) that it be playable in 2D mode. So you can't really hide stuff in 3D that you can't see in 2D because the game will never be approved like that.

      It was a huge disappointment when it was revealed, and with reports on whether it will or it won't screw up growing eyes, well, I'm guessing they don't want huge class actions from families with cokebottle glasses years down the line.

      So yes, in effect the 3D is just a gimmick. Especially since it's required to be playable in 2D.

  13. Re:stubborn Nintendo by Piata · · Score: 1

    I'd buy a 3DS before I bought a tablet. Mobile games that sell for a dollar or less are downright awful. You're lying to yourself if you think they are in any way comperable to what Nintendo is offering.

  14. 2DSXL by WeatherForecast · · Score: 1

    I'm waiting for the 2DSXL where both screens are the same XL size and they go back to stereo. I don't mind the looks of the flat wedge/cake shape though it does make it permanently larger and exposes the 2 screens to inevitable scratching. I usually buy cases for my gear though.

    1. Re:2DSXL by flimflammer · · Score: 1

      There's no point in waiting for a 2DS XL. You can just get a 3DS XL and turn off the 3D and suddenly you have a 2DS XL with a clamshell design /w stereo sound.

  15. Re:Can you get Pokemon for 99 cents? by Anonymous Coward · · Score: 1

    Hey, if your kid can live without those

    Kid?

    The number of adults I see playing Pokemon whenever I fly across the country is legion.

    Also I really need to stop forgetting to pack my 3DS.

    Also I need a 2DS so I can trade Pokemon with myself. MY POKEMANS. LET ME SHOW U THEM.

  16. For self-trading Pokémon? by WilliamBaughman · · Score: 2

    Is this for all the Pokémon fans who want to run X and Y at the same time? I know I was thinking about buying a second Gameboy for when X and Y hit so I could self-trade and "catch them all". Then again, Nintendo could be trying to compete with smartphone gaming.

  17. Re:Not For This Consumer Whore by flimflammer · · Score: 1

    There is literally no point if you already have a 3DS.

  18. Pokemon by Princeofcups · · Score: 1

    It's a cheap second machine for anyone who plans to play the new Pokemon games. You need one to play, and one to trade, in order to get the interesting evolutions and version exclusives. It works like this. You play A all the way through. Then you play B, trade over the pokemon from A, get version exclusives, and breed. Then you play A one more time, trading all the eggs/babies over for a great starter set. Yes, the Pokemon franchise forces you to own two machines.

    --
    The only thing worse than a Democrat is a Republican.
    1. Re:Pokemon by Applekid · · Score: 1

      It's a cheap second machine for anyone who plans to play the new Pokemon games. You need one to play, and one to trade, in order to get the interesting evolutions and version exclusives. It works like this. You play A all the way through. Then you play B, trade over the pokemon from A, get version exclusives, and breed. Then you play A one more time, trading all the eggs/babies over for a great starter set. Yes, the Pokemon franchise forces you to own two machines.

      Or you can just enjoy the game on one machine, with one Pokemon title. Come across someone with the alternate game and can make a trade or two? Great! Filling up the Pokedex completely isn't fun at all, it's more of a chore than grinding in a JRPG.

      I have never "caught 'em all" ever, and I don't feel like I've had a diminished game experience in any way whatsoever. It's actually quite liberating.

      --
      More Twoson than Cupertino
    2. Re:Pokemon by captjc · · Score: 1

      Jeeze, In my day we just had a Game Genie (later the Gameshark). You wanted a Pokemon, just find the code and *BAM* Mewtwo. Granted, we had to play on a yellow-tinted monochrome screen on a Gameboy that was a big as a brick and had a rechargable power supply that was also as big as a brick and hooked to your belt, but it was still fun.

      --
      Slow Down Cowboy! It's been 1 hour, 47 minutes since you last successfully posted a comment
    3. Re:Pokemon by chispito · · Score: 1

      It's a cheap second machine for anyone who plans to play the new Pokemon games. You need one to play, and one to trade, in order to get the interesting evolutions and version exclusives. It works like this. You play A all the way through. Then you play B, trade over the pokemon from A, get version exclusives, and breed. Then you play A one more time, trading all the eggs/babies over for a great starter set. Yes, the Pokemon franchise forces you to own two machines.

      Or, make a friend.

      --
      The Daddy casts sleep on the Baby. The Baby resists!
  19. Re:Oh Nintendo, you stupid f******s by Anonymous Coward · · Score: 1

    You believe Nintendo releasing a cheaper version of their most successful product targeted at 5-year-olds "kills" them? Sony fanboy much?

  20. Next up by iamacat · · Score: 2

    Toyota Prius non-hybrid edition
    Desktop iPad
    Non-instant polaroid camera
    And, of course, slashdot for non-technical readers

    Why kill the only unique feature of your product and name the new one for what it's lacking. If it was a radically different name, design and form factor, it could have had a chance.

  21. With free tablet games, DS's are about finished by bobjr94 · · Score: 1

    Bad moves all the way around. Our kids have a 3ds and ds that has not been used in months or a year even. They get all the games they need for free to 2.99 on their tablets & ipods or are happy playing some game on their laptop. Spending 29.99 on a game they may play for 20 minutes is a waste of money. Next the original ds design was very durable, could take some drops, could be sat on or stuffed in a bag. This design will lead to lots of broken screens and buttons. They should have just designed the 3ds games to be playable on a ds to start with, they did the forced upgrade to play the new games trick. And the 3DS was a bad idea to begin with, I always keep the 3d off or my head hurts, never seen the kids using 3d, nintendo even says eye damage may occur if young kids play in 3d mode.

    1. Re:With free tablet games, DS's are about finished by gameboyhippo · · Score: 1

      I take it you're not an engineer? What you basically said was, "They should have designed DVDs to play in VHS players". It wasn't a trick. It was, if you want to play games that look better and have more content then you have to upgrade your hardware. I mean, if they could somehow get 3DS quality games (even without 3D) running on the DS, I think they would have just done it. It's nice having a 100 million users out there.

      As for being dead, you bought one didn't you? My two kids each have one. The games are fun. Even if someone could somehow get an exact clone of a Nintendo game on iOS or Android, it just wouldn't be fun since tablets aren't really designed to play those kinds of games.

    2. Re:With free tablet games, DS's are about finished by luther349 · · Score: 1

      3ds is the same ds hardware just beefed up for the 3d effect but it also did lead to higher quality games when most devs took advantage of the better hardware and not the cheesy 3d effect. clamshell failure is a problem with the ds and young kids i have seen them scratched to all hell and the hinges either beat to crap or totally broken not so much as adult who does not throw his system around and abuse it. so i can see this resigned ds for the small kids making sense. some ds games do in fact get direct android ports btw the ff games and assens creed where all just the ds versions ported. and as you said most people dont care abought or use the 3d effect and they say its bad for young kids anyways so removing it made sense and being a non clamshell i could imagion trying to finding the sweet spot anyways on a screen you cant angle.

    3. Re:With free tablet games, DS's are about finished by DrXym · · Score: 1

      The 3DS is not "beefed up" DS hardware. It has all new firmware, a dual core ARM processor and PICA200 graphics processor. It may be backwards compatible and share a similar form factor but it's basically a new device.

  22. Re:Oh Nintendo, you stupid f******s by Anonymous Coward · · Score: 2, Insightful

    This is a company too full of arrogance and pride (but the Japanese call it honor and tradition) to even realize they have now completely fucked up everything that was successful.

    Nintendo's Wii U console sold only 160,000 units worldwide during the past three months, with the company blaming a lack of first-party releases for the poor performance.

    Seems to me they are perfectly capable of admitting when they are at fault. Care to try again, troll?

  23. Re:Can you get Pokemon for 99 cents? by Applekid · · Score: 1

    Hey, if your kid can live without those

    Kid?

    The number of adults I see playing Pokemon whenever I fly across the country is legion.

    Also I really need to stop forgetting to pack my 3DS.

    Also I need a 2DS so I can trade Pokemon with myself. MY POKEMANS. LET ME SHOW U THEM.

    Even if you don't intend to play it, Streetpass makes merely carrying it around useful. :)

    --
    More Twoson than Cupertino
  24. This is a first step toward a Nintendo Tablet by default+luser · · Score: 1

    According to this article, the cost reduction also comes from using one screen to represent the old dual-screen setup. Since both screens have the same PPI of 132, it's relatively feasible.

    I have a feeling that Nintendo will release a brand-new tablet form-factor based on this very device. The single screen driving this probably has a resolution of about 400x500, so quadrupling the resolution (264ppi) will make it competitive with other devices, AND make it incredibly easy to support 3DS backward-compatibility (just draw a black overlay on the screen to separate things). This allows them to transition to the more popular single-screen "tablet with controls" form-factor with the least amount of pain.

    --

    Man is the animal that laughs.
    And occasionally whores for Karma.

  25. Re:Oh Nintendo, you stupid f******s by Yosho · · Score: 2

    You realize that this is targeted towards young (7 y. o.) kids, right? The kind of kids who are very good at breaking mechanical hinges but don't care if their screens get scuffed up a bit?

    The same kind of kinds who are going to be all over the new Pokemon games coming out in a few months?

    You don't like the design? That's cool, this doesn't have any features that your existing 3DS doesn't have. Continue on as if nothing as changed.

    They haven't "fucked up," they're setting up for every parent of a young child to be buying a new system and game come Black Friday.

    --
    Karma: Terrifying (mostly affected by atrocities you've committed)
  26. Pokemon XY by Windwraith · · Score: 1

    I don't think it's a coincidence that the 2DS comes out the same day as Pokemon XY (the first one to have an international, simultaneous release).
    The 3D is a gimmick few players want, and really, making the console cheaper helps those pokemon sales, a game that has solid sales no matter what. It means a lot of money to Nintendo, so this makes perfect sense.

    Also it's fun how the consoles are red and blue in color, since XY also goes back to such coloring (X is themed blue, Y is red).

    They should have called it "Nintendo XY", I guess it's what most people want it for.
    For me? It's a gift from god. I wasn't too keen on spending 200â for a console that only has one game that I want to play (XY), now for the same price I can afford the console, the game, and I still have money left. I'm sold.

  27. Almost excited by asmkm22 · · Score: 1

    Once again, Nintendo shows the world that it has no clue what people actually want from their products.

  28. Heh by Anonymous Coward · · Score: 1

    Eventually it'll be 0D where they'll sell you a piece of paper for $200 and tell you to imagine it all.

  29. Blast from the past by YalithKBK · · Score: 1

    Does anyone else think the 2DS kind of looks like the Tiger Electronics handheld games from back in the day?

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