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Ars Technica Reviews iOS 7

Ars Technica has posted a pretty thorough review of iOS 7, which brings a few radical changes to at least the visual design of the system. From the article: "In one sense, iOS 7 changes nearly everything about iOS. A couple of wallpapers have made the jump, but otherwise you'd be hard-pressed to find anything in iOS 7 that looks quite like it did in iOS 6. In another sense, iOS 7 is the latest in a string of incremental updates. It adds a few new features and changes some existing ones, but this doesn't radically alter the way that you use the OS from day to day." Breaking with the design trajectory of the last few releases of most of Apple's software, the oft maligned skeumorphism of the interface has been considerably toned down.

20 of 233 comments (clear)

  1. Wait, what? by Anonymous Coward · · Score: 5, Funny

    "iOS 7 changes nearly everything about iOS..." "...but this doesn't radically alter the way that you use the OS from day to day."

    mind blown

  2. The short version... by xxxJonBoyxxx · · Score: 4, Informative

    I RTFA'ed. The short version seems to be:
    1) Icons and dialogs are "flat" (similar to Windows 7, etc.)
    2) "iOS 7’s animations are the kind that will prompt an 'ooh, neat' upon first use and then a slowly increasing sense of frustration as you begin noticing that trivial tasks take just a bit longer than they used to."
    3) There's more content on the screen when browsing because common toolbars are shorter or disappear when not in use
    4) Safari's new tabs view is cool because it displays content on multiple tabs at once (think looking down from a 3d perspective on the old tab views)

    1. Re:The short version... by noh8rz10 · · Score: 5, Informative

      I RTFA'ed. The short version seems to be:
      1) Icons and dialogs are "flat" (similar to Windows 7, etc.)
      2) "iOS 7’s animations are the kind that will prompt an 'ooh, neat' upon first use and then a slowly increasing sense of frustration as you begin noticing that trivial tasks take just a bit longer than they used to."
      3) There's more content on the screen when browsing because common toolbars are shorter or disappear when not in use
      4) Safari's new tabs view is cool because it displays content on multiple tabs at once (think looking down from a 3d perspective on the old tab views)

      5) settings page accessible from home screen
      6) full multitasking and better app switcher.
      7) User can turn multitasking off on an app-by-app basis and track cellular usage on an app-by-app basis
      8) revamped camera and photos app
      9) revamped calendar app)
      10) revamped notifications and alerts
      11) all sorts of API improvements, the benefits of which will only become apparent when apps start to implement them right
      12) revamped app updates

      That's all I can think of. Don't listen to the haters who say this is about pretty icons.

    2. Re:The short version... by StoneyMahoney · · Score: 4, Informative

      You missed:

      5) Safari performance is up
      6) Battery life is down
      7) Non-Retina displays have legibility issues

    3. Re:The short version... by kirkc99 · · Score: 4, Informative

      I RTFA'ed. The short version seems to be:
      1) Icons and dialogs are "flat" (similar to Windows 7, etc.)
      2) "iOS 7’s animations are the kind that will prompt an 'ooh, neat' upon first use and then a slowly increasing sense of frustration as you begin noticing that trivial tasks take just a bit longer than they used to."
      3) There's more content on the screen when browsing because common toolbars are shorter or disappear when not in use
      4) Safari's new tabs view is cool because it displays content on multiple tabs at once (think looking down from a 3d perspective on the old tab views)

      5) settings page accessible from home screen
      6) full multitasking and better app switcher.
      7) User can turn multitasking off on an app-by-app basis and track cellular usage on an app-by-app basis
      8) revamped camera and photos app
      9) revamped calendar app)
      10) revamped notifications and alerts
      11) all sorts of API improvements, the benefits of which will only become apparent when apps start to implement them right
      12) revamped app updates

      A few more off the top of my head...

      13) Massively improved Siri (in a week's use, she's only misunderstood me a couple of times, she responds almost instantaneously, her results are much better, and her voice is much improved--and she's out of Beta on Apple's website)
      14) App auto-updating (yes, realize this is an Android catch-up, and is somewhat a dupe of (12)...)
      15) Handy new back gesture
      16) Built-in itunes radio--handy for starting radio stations over Siri, such as while i'm on my motorcycle
      17) Multi-page folders
      18) Flickr and Vimeo deep integration
      19) The ability to block numbers for calls, SMS, MMS, iMessages, FaceTime, etc.
      20) Activation Lock
      21) Apps popular near current location
      22) Dynamic and Parallax wallpapers

    4. Re:The short version... by DdJ · · Score: 4, Informative

      FYI: "full multitasking" is false.

      There are some slight improvements to the multitasking (eg. if it notices you run an app at the same time every day, it'll give it a background slice just before then so the data is fresh when you look). But it remains far from "full multitasking".

      They're trying to get to the point where most users won't notice the difference. They're not likely to ever get to the point where developers won't notice the difference.

    5. Re:The short version... by AmiMoJo · · Score: 4, Interesting

      Here goes my karma, but it has to be pointed out:

      1) Icons and dialogs are "flat" (similar to Windows 7, etc.)

      Like Android.

      3) There's more content on the screen when browsing because common toolbars are shorter or disappear when not in use

      Like Chrome for Android and the stock Android browser.

      5) settings page accessible from home screen

      Like Android.

      6) full multitasking and better app switcher.

      Kinda, most apps still can't really process in the background the way they do on a true multitasking OS. For example I run a speed camera warning app in the background with voice alerts, with GMaps/navigation on top, and another podcast app in the background but able to respond to play/pause /skip buttons.

      10) revamped notifications and alerts

      Like Android. Really, the cheek of ripping off the notification shade and still complaining about other companies copying them is beyond a joke.

      11) all sorts of API improvements, the benefits of which will only become apparent when apps start to implement them right

      Nice try.

      12) revamped app updates

      Like Android. For example the availability of old versions of apps for older version of iOS (I thought there was no fragmentation?!?) is something Android users have enjoyed for quite some time now.

      Bye bye karma, it was nice knowin' ya.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    6. Re:The short version... by DdJ · · Score: 5, Insightful

      I'll agree with you that I don't see a problem with the way it happens, but it's not just a semantic argument.

      There are an awful lot of people here on slashdot who would assert that "full multitasking" means that every app has full access to its entire code path all the time, and can do anything in the background that it could do in the foreground, like desktop apps on a Linux system. That switching between foreground execution and background execution isn't even something an app has to notice.

      The reality is basically that the app can only fully run in the foreground. In other situations it, in practice, can set up little scripts or daemons to handle specific enumerated things on its behalf when it's not in the foreground.

      Some of that code fires off when a trigger condition comes up, and then have a limited time to do their business (eg. geofencing). Some keeps running in the background as long as its fulfilling a specific purpose (eg. background audio).

      Has iOS got multitasking? Yes. Has it got multitasking that's more than enough for most normal users who aren't doing exotic things? Yes.

      Has it got full multitasking? No, it really really doesn't. Just try running a Jabber client that lets you stay logged in all day long, or a mail client that downloads your mail before you open it without push notifications.

      (Of course this isn't a bad thing, as long as the multitasking it's got is sufficient. True full multitasking would actually be a bad thing.)

    7. Re:The short version... by noh8rz10 · · Score: 4, Funny

      Sep 17: Apple suxors! the iphone lacks features found on Android!
      Sep 18: Apple suxors! they added features found on Android!

    8. Re:The short version... by noh8rz10 · · Score: 4, Informative

      Here's apple's list

      This update features a beautiful new design and also contains hundreds of new features, including the following:
      New design
      Redesigned interface updates the entire system and every built-in app
      Subtle motion and animation; layers and translucency provide depth
      Elegant new color palette and refined typography
      Updated system sounds and ringtones
      Control Center
      Quick access to commonly used controls and apps with a swipe up from the bottom of the screen
      Turn on & off Airplane Mode, Wi-Fi, Bluetooth, Do Not Disturb; adjust screen brightness; access media controls; turn on AirPlay and AirDrop
      Quickly access flashlight, timer, calculator, camera and music controls
      Notification Center improvements
      New Today view gives you an overview of your day, including weather, calendar, and stocks
      Notifications dismissed on one device dismisses across all your devices
      Multitasking improvements
      Preview screens of open apps when you switch between them
      Permits any app to keep content up to date in the background
      Camera improvements
      Swipe through different camera modes – video, still photo, square aspect, and panorama
      Real-time photo filters with iPhone 4S or later, and iPod touch (5th generation)
      Photos improvements
      Automatically organizes your photos and videos based on time and location into Moments
      iCloud Photo Sharing supports multiple contributors and videos, plus a new Activity view
      Add photo filter effects
      Flickr and Vimeo support
      AirDrop
      Quickly and easily share content with people nearby
      Securely encrypted transfers with no network or setup required
      Supported on iPhone 5, iPad (4th generation), iPad mini, and iPod touch (5th generation) and requires an iCloud account
      Safari improvements
      New iPhone tab view that lets you easily switch between open web pages
      Unified smart search field for both search terms and web addresses
      Shared Links shows web pages shared by people you follow on Twitter
      iTunes Radio
      Streaming radio service
      Pick from over 250 featured and genre-focused stations
      Start your own station from your favorite artist or song
      Siri improvements
      New, more natural sounding male and female voices for US English, French and German
      Integrated Wikipedia, Twitter search, and Bing web search results
      Change settings including Wi-Fi, Bluetooth, and brightness
      Supported on iPhone 4S, iPhone 5, iPad with Retina display, iPad mini, and iPod touch (5th generation)
      App Store improvements
      See apps relevant to your current location with Popular Near Me
      Discover age-appropriate apps in the Kids category
      Keep your apps up to date automatically
      Find My iPhone Activation Lock
      Turning off Find My iPhone, erasing your device, reactivation, and signing out of iCloud requires your Apple ID password
      A custom message can be displayed on your device even after a remote erase
      iTunes Store improvements
      Preview and buy songs you've heard on iTunes Radio while inside the iTunes Store
      Add to, and shop from, your iTunes Wish List
      Scan code with camera to redeem iTunes Gift Cards
      Music improvements
      Play music purchases from iCloud
      Rotate your iPhone or iPod touch to browse your music with the Album Wall
      Videos improvements
      Play movie and TV show purchases from iCloud
      View similar movies and TV shows from Related
      Maps improvements
      Turn-by-turn walking directions
      Automatic night mode
      Bookmarks shared across devices via iCloud
      Mail improvements
      New Smart Mailboxes, including Unread, Attachments, All Drafts and To or CC
      Improved search
      View PDF annotations
      FaceTime audio calling
      Block unwanted Phone, Messages and FaceTime callers
      Support for sending long MMS messages
      Pull down on any Home Screen to reveal Spotlight search
      Scan to acquire Passbook passes
      New ringtones, alarms, alerts and system sounds
      Definitions of a selected word for additional languages: Italian, Korean, and Dutch
      Inclinometer in the Compass

  3. Re:One button to the main screen! Is that changed? by cdrudge · · Score: 5, Informative

    The idea of not including physical "back" and "menu" buttons is:

    1) Nobody's quite sure where "back" should go back to, and what menu "menu" should open

    Leave that up to the app to decide maybe? I've never had a problem on my Android phones understanding what the back button did after pressing it once or twice with a new app.

    With apps that have multiple screens that change, it usually takes you back a screen, such as back to the main menu. If you're at the main menu, it exits. With apps that do everything in the same screen, such as a web browser, it takes you back a page or back to your home screen. Press it again or double tap it at any point and it closes the app.

    Not saying that the indeterminate nature of letting the programmer is better or worse than the IOS nature. It's just another example where Apple has chosen to rigorously enforce what they think is best, where Android has chosen to allow the app developer or the end user what is best.

    2) You're using up space on the device on functions that not every app needs

    You mean the empty space on the left and right of the button on all iPhones that's essentially wasted? If the entire face of the phone was the screen and the phone relied exclusively on soft buttons then you'd have a point. But as it stands now, there could be buttons on either side. Look at the S4 for an example.

  4. Re:New look, not sure I like. by mlts · · Score: 5, Insightful

    IMHO, all operating systems follow design trends. First it was just plain buttons. Then 3D buttons in the early 1990s. Then color and graphics.

    Now, the cycle has begun anew and we are back to flat buttons. Next thing we will see will be NeXTStep style black/white icons with a philosophy of "the content in the app is the stuff with colors, everything else is black/white/grey to support it."

  5. My review after a couple months by mrjatsun · · Score: 5, Insightful

    Most of the reviews I've read just parrot what Apple said which is sad.

    Been using it for a couple months. The control panel is great. They killed the calendar, much less usable. I don't use siri so I can't comment there. Being able to have more than 9 icons in a folder is nice.

    The rest is fluff. They exchanged textures for a bunch of superfluous animation and transparency. It looks a lot different obviously. No easier or harder to use though. I'm not a big fan of the new look but was tired of the old look. Other than getting used to a different look, I didn't notice a big improvement or drop off in the other apps.

    In the end, if you already have an iphone, I would recommend it for the control panel.

  6. Not much of an improvement. by MaWeiTao · · Score: 5, Interesting

    The only reason skeumorphism is maligned is because it's become unfashionable, not because of any inherent flaw in the aesthetic. Mind you, I've a big fan of Microsoft's flat look, but I also think Apple's former approach was distinctive and quite good. All it needed was a refresh, akin to what Google has done with their aesthetic. Instead, Apple goes and dumps the design resulting in a design that looks like Android with a bit of Windows Phone mixed in. Fortunately for Apple, unlike any other company on Earth, they're being lavished with praise instead of maligned for coming up with such a derivative design.

    I get the impression that Apple well aware of how derivative the OS feels, hence the low contrast aesthetic and heavy use of blur filters. The problem is that there isn't enough contrast throughout; at times it feels like trying to use the phone through a frosted screen protector. This isn't helped by the fact that Apple's designers generally seem a too impressed with themselves. So they approached the design with the mindset that too much of a good thing is a great thing. And they're so intent on your savoring their design that they actually hinder usability, as evidenced by the slower animations.

    There are plenty of things that iOS has never done right. The argument Apple fans inevitably use to defend iOS is that it "just works". But all that means is that they're used to Apple's particular set of quirks and are unwilling to learning anything new. With Windows Phone, personal preferences aside, at least it's evident that Microsoft placed clarity of the UI and user experience as high priorities. They dropped the ball in a few aspects, the lack of a traditional notifications list and quick-access control center being two examples. But otherwise the experience is excellent. It seems Apple's only goal was to make iOS 7 look relevant by following prevailing design trends which, ironically, Microsoft helped establish.

    If the future of smartphones is at the software level, then Apple is screwed because that's where they're furthest behind. The only thing they've still got going for them is the App Store and even there their days are numbered.

    1. Re:Not much of an improvement. by DdJ · · Score: 4, Insightful

      The only reason skeumorphism is maligned is because it's become unfashionable, not because of any inherent flaw in the aesthetic.

      I do not agree with you that it's just a matter of fashion.

      So, anyone who uses enough cross-platform software on an OS that has UI guidelines should be familiar with a basic dichotomy: should various apps on a single system be "like" each other, or should a single app always be the "same" regardless of what system it's on.

      (For example: should Firefox on MacOS look like a MacOS app, or look like Firefox for Windows or Linux?)

      If you're in the "apps should always comply with the 'local' UI guidelines, even if that makes the same app look and behave dramatically different than it does in other environments" camp -- and there are non-fashion reasons to have that point of view -- then that's an argument against skeumorphism with an actual legitimate basis.

      Now, not everyone is in that camp, sure. If that point of view makes no sense to you, then you may not understand this argument against skeumorphism. But that's because you're missing something, not because the argument isn't there (or because you disagree, not because the argument is fundamentally invalid).

      I will observe that this argument is going to be a little alien to folks who normally use Linux, because in general there are no enforced UI guidelines and no consistency of user interface experience. Unless you deliberately engineer your setup otherwise and refuse to install any "outside" software, that is. I mean to the point of a GNOME user refusing to run any browser other than Epiphany, for example.

      But, such UI consistency is somewhat better on Windows (before 8, anyhow), and is something a lot of MacOS users took for granted for years. That's part of where the somewhat widespread visceral negative reaction to Apple's embracing of skeumorphism came from, even if many of the ranting users couldn't articulate that.

      (Myself: I got addicted to UI consistency back when I ran NeXTstep, and it's the primary reason I try not to run Firefox or Chrome on a daily basis. While I won't say I hated skeumorphism, it never sat quite right with me in most cases.)

  7. Re:3g by noh8rz10 · · Score: 4, Funny

    The interface looks more or less the same as I remember on my wife's iphone 3G years ago.

    you sir have a very poor memory. you should have that checked.

  8. Welcome to the Brutalist era of UI design by JDG1980 · · Score: 5, Interesting

    In the post-WWII era, there was an architectural trend called Brutalism. This school of thought held that ornamentation was unnecessary and that buildings were "machines for living in". They should therefore be made out of raw, unadorned concrete. These buildings are still around, especially in large cities, and most people hate them. Turns out that functionality isn't enough; people actually want things to look nice.

    It appears that UI designers are in the process of making the same mistakes that architects did decades ago. The new crusade against "skeuomorphism" is, in practice, a campaign for ugly square boxes with low-color icons. It's basically a return to the graphics of the early 1990s, except this time there isn't the excuse of technical limitations to justify it. I had hoped that this trend would stop with Windows 8, but for some inexplicable reason, Apple seems to have decided to degrade their far superior touch OS to a similar degree. The sublime beauty of Aero and iOS 6 gives way to the stark ugliness of Metro and iOS 7. For God's sake, why?

    1. Re:Welcome to the Brutalist era of UI design by AmiMoJo · · Score: 4, Interesting

      Flat UIs are not brutalist, they are minimalist. People like minimalism, and it works well in a UI because it simplifies and unclutters. Of course not everyone does it well, but in principal it is a good way to design an interface.

      In any case, brutalism isn't what you seem to think it is. The idea behind brutalism was not that ornamentation was unnecessary, and in fact most brutalist buildings feature adornments like jutting out sections or spiral ramps into car parks. Brutalism tries to expose the way the building works and the way human beings use it, rather than hiding it behind walls or drawing the eye away with features and exterior windows. Few people like it but not because it is unadorned, because it is adorned with angular concrete features that are rarely maintained or cleaned properly.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
  9. Try a Windows phone, that's an experience by Ravaldy · · Score: 4, Interesting

    From a interface stand point I find the Windows Phone to provide the best experience. The new iOS does nothing but pretty up and old way of using a mobile device. I know I'm going to get the boot for mentioning an MS product on /. but if you try one you will agree with me that it is a very good experience. Like the Android phone it has a back button.

    FYI, I have owned all 3 phones. More recently I have purchased an S3 but use a Ativ day to day. Best phone I owned.

  10. Re:One button to the main screen! Is that changed? by tlhIngan · · Score: 4, Interesting

    Although I'd agree with you, it's important to note that this only applies to Samsung phones (and maybe HTC, I've never had one). Stock android (ie. google) phones have a back button, but no menu. They rely on "in-app" onscreen menus.

    That's an Android 4.0 thing, actually. The menu button is deprecated and having used both Android and iOS, I really dislike the menu button.

    I tend to find it easily forgettable - and it seems a lot of devs like to hide essential functionality inside a menu leading to all sorts of "this app doesn't have X feature" type things because people forget to hit the menu bar.

    Since ICS, it's a LOT better - the triple dot thing isn't intuitive, but at least it seems to imply tapping it does something when it shows up.

    As for back, I do prefer the iOS way - the pentagon at the top telling you where you're going back to (especially if you're entering a screen layout from multiple paths). Of course, it's very frustrating in things that don't obey the conventions like games that put the back button on some other corner of the screen. Or on Android where the back button may or may not work in a game.

    In the end, it comes down to preferences. I prefer the iOS way where an app is forced to expose all its functionality and not hide it. I think this comes from the whole "single mouse button" mentality where you're not supposed to hide any functions that are only accessible via a right-click menu. I'm sure everyone has dozens of applications on Windows and Linux where unless you right click, you won't realize there's a lot more depth to what can be done.