How LucasArts Fell Apart
An anonymous reader sends this story from Kotaku's Jason Schreier about the downfall of LucasArts:
"Over the last five months, I've talked to a dozen people connected to LucasArts, including ex-employees at the company's highest levels, in an attempt to figure out just how the studio collapsed. Some spoke off the record; others spoke under condition of anonymity. They told me about the failed deals, the drastic shifts in direction, the cancelled projects with codenames like Smuggler and Outpost. They told me the stories behind the fantastic-looking Star Wars 1313 and the multi-tiered plans for a new Battlefront starting with the multiplayer game known as Star Wars: First Assault. All of these people helped paint a single picture: Even before Disney purchased LucasFilm, the parent company of LucasArts, in November of 2012, the studio faced serious issues. LucasArts was a company paralyzed by dysfunction, apathy, and indecision from executives at the highest levels."
As a non-journalist, what is the difference?
Um, IIRC, off the record means I'll talk to you, but you can't publish what I told you. Anonymity is you can print what I said, but not who said it.
"Anyone who is capable of getting themselves made President should on no account be allowed to do the job."-THG
It's the difference between "Some sources cite redbull energy drink as a possible cause of the crash" vs "An anonymous source who worked at the plant said "Oh yeah, its clear Redbull and actual bulls are a really bad idea, those steer went crazy and caused the crash."
Also despite the fans and critics loving Empire, George himself considered it the worst of the originals and was not as involved with making it, and resulted in shooting taking much longer than expected. Basically all the good shit about Empire, you can thank Gary Kurtz.
http://articles.latimes.com/2010/aug/12/entertainment/la-et-gary-kurtz-20100812