Battlefield Director: Linux Only Needs One 'Killer' Game To Explode
dryriver writes with an except from Polygon's interview with DICE creative directory Lars Gustavsson, who says it would only take one "killer" game for Linux to break into mainstream gaming (something some would argue it already has): "We strongly want to get into Linux for a reason," Gustavsson said. "It took Halo for the first Xbox to kick off and go crazy — usually, it takes one killer app or game and then people are more than willing [to adopt it] — it is not hard to get your hands on Linux, for example, it only takes one game that motivates you to go there." "I think, even then, customers are getting more and more convenient, so you really need to convince them how can they marry it into their daily lives and make an integral part of their lives," he explained, sharing that the studio has used Linux servers because it was a "superior operating system to do so." Valve's recently announced Steam OS and Steam Machines are healthy for the console market, Gustavsson said when asked for his opinion on Valve's recent announcements."
Finally, The Year Of The Linux Desktop has come!
/. promotes itself and can't even get the blurb right.
Poor Lars. . .
All the games are killer apps, in some sense. The player kills. And the games are full of explosions. So one more killer app? That is going to make linux explode?
sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
It's fairly mild so you should be OK soon.
Confucius say, "Find worm in apple - bad. Find half a worm - worse."