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Battlefield Director: Linux Only Needs One 'Killer' Game To Explode

dryriver writes with an except from Polygon's interview with DICE creative directory Lars Gustavsson, who says it would only take one "killer" game for Linux to break into mainstream gaming (something some would argue it already has): "We strongly want to get into Linux for a reason," Gustavsson said. "It took Halo for the first Xbox to kick off and go crazy — usually, it takes one killer app or game and then people are more than willing [to adopt it] — it is not hard to get your hands on Linux, for example, it only takes one game that motivates you to go there." "I think, even then, customers are getting more and more convenient, so you really need to convince them how can they marry it into their daily lives and make an integral part of their lives," he explained, sharing that the studio has used Linux servers because it was a "superior operating system to do so." Valve's recently announced Steam OS and Steam Machines are healthy for the console market, Gustavsson said when asked for his opinion on Valve's recent announcements."

10 of 410 comments (clear)

  1. Overall right but unlikely to happen by godrik · · Score: 5, Insightful

    Overall, he is right. I bought gaming systems for a single game. For instance, I bought the Wii just to play FireEmblem. I was already interested but it is only on FE's release that I bought it. Once I had it, I played other things as well. But a single exclusive game I was interested in convinced me to buy.

    I think that the same thing could happen for Linux. But I am no sure it will ever happen. Will there ever be a Linux exclusive game? If you were a game developper, would you commit to realse your fancy need AAA game ONLY on Linux and not on Windows? That seems like a stupid move unless the company receives a ridiculous amount of money cash for the exclusivity.

    I don't think that compatibility with Linux will be sufficient to see an "explosion", it is an exclusivity one need. And being linux exclusive look a lot like betting on a three legged horse.

    1. Re:Overall right but unlikely to happen by houstonbofh · · Score: 5, Insightful

      It does not have to be exclusive... Just exclusive today. For example, a Valve Steam Box title. That means Linux... And have the Windows and MAC versions lag just a bit for marketing reasons. (Seeing as how both Windows and MAC users can dual boot Linux, not really much of an issue...)

    2. Re:Overall right but unlikely to happen by godrik · · Score: 5, Insightful

      That could work. But you need to give people incentive in release an exclusive version. Red Hat or Canonical could have the fund necessary to generate such an exclusive games. Or maybe one such effort could be crowdfunded. But nobody is going to develop a $10 million game and release it only on Linux without a significant incentive.

    3. Re:Overall right but unlikely to happen by VortexCortex · · Score: 5, Insightful

      Same site, bought some new hardware for a ...ahem... GNU/Linux Gaming Rig. Everything worked out of the box on Debian Testing. However, being that I develop software and occasionally make games, I'm not scared of this weird "Internet" documentation thing. So, I did a bit of research before buying my hardware that I was going to assemble...

      I-- I'm sorry. I just don't understand WTF you're saying. Who assembles hardware and doesn't research whether it will meet their use case? That's not a "uber" geek thing, if you're building PCs from components, it's a no-brainer.

      I've had more problems installing Windows7 on hardware that came with Windows 8 on it, due to moronic driver issues than on GNU/Linux -- In fact, I used a live CD to get on the web to get the Ethernet drivers, put them on the windows partition then reboot and get it working. Are you saying the MOBO being dead would have been any different on windows? Or, what? Because it seems installing OSs is your gripe, and if you actually do that a lot, you'll find that the it's FAR more accessible in many cases to install Ubuntu than Windows. My grandmother can do it: Boot the CD, click "Install" move a slider to allocate space for dual boot (if it's already got windows), and it's basically next, next, next, install... just like any other software on windows really. Granny CAN NOT make a dual boot with Windows...

      So, yeah. Lots of Developers Love GNU/Linux, and it's just as difficult to install the Java runtime as it is to install Ubuntu. Most of the crap issues I've seen with games on Linux have with it is that they're wine wrappers or macromedia wrappers or some noob mistake where it wasn't compiled against the generic shared library. However, most of the time they seem to work for me -- I've got more Linux games installed than I have time to play thanks to HiB and other indie devs.

      It only takes someone like me to say, "Meh, maybe I'll make the windows port work later if there's interest, but I made it on Linux, so that's what it runs on." and have a game be as popular. If folks will install JRE for Minecraft, they could dual boot Ubuntu. Hell, I've seen folks on Windows applying crazy patches and compiling drivers themselves to get some game to work -- Gamers will jump through some damn hoops, just look at DRM! So, I don't really think it's too far of a stretch outside the realm of possibility; It would be kind of rarer to say a few years ago, but have you seen the indie scene? It's exploding.

      So, yeah, most folks developing on Linux start off with cross platform in mind, I know I do but that's because OSs should be irrelevant. For one of my from-scratch engines the Windows branch lags far behind the Linux branch and just because I'd rather add new features than port and debug some input or sound system issue in Windows. I mean, my 76 year old retired air-force mechanic neighbor who is nearly computer illiterate has been on Debian for 3 years now. Your "GNU/Linux is for nerds" FUD is just, well, moronic. If it were installed by default folks wouldn't have a hard time using it any more than Apple products or a Windows upgrade -- Less in fact if they were used to XP and you give them something other than Unity. If they're facing swapping out OSs (hint WinXP dies in 177 days) then GNU/Linux is actually probably an easier and better choice (since it can consume less resources than new flavors of Windows, also it's free).

      Arch is a good attempt to save GNU/Linux, but it's too little, too late, IMO. I hope I'm wrong...

      Interesting. So, what if you consider them all as GNU/Linux OSs instead of nit picking cons of each one? I mean, the "App Store" (software repository) model is pretty new to most Windows users who dealt with that cluster fsck of downloading crap from the web and a myriad of different installers and updaters... So, Hosting my game on my own site with a .deb and .rpm and .tar.gz isn't

    4. Re:Overall right but unlikely to happen by smash · · Score: 5, Insightful

      For all those people who still have optical drives, and are willing to deal with the spectacularly shitty read performance every time they want to play the game...

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
  2. Clarification: by asmkm22 · · Score: 5, Insightful

    It needs one killer game that you can't get elsewhere. Do you think Halo would have done what it did for the XBox if it was also available for the PS2?

    And since I don't see many game companies jumping the Windows ship to start making AAA Linux exclusives, this guy's "insight" is irrelevant.

    1. Re:Clarification: by Anubis+IV · · Score: 5, Insightful

      What about the company with the most invested in this? Valve has made some AAA games over the years that most gamers have played, and if they announced Half-Life 3 as an exclusive for Steam OS, you can bet that Steam OS would suddenly see an uptick in users. Not to mention if they followed that up with Portal 3, Left 4 Dead 3, Team Fortress 3, etc. x3.

      Hell, they could really confuse everyone by launching Dota 3 while they're at it.

  3. Re:YOLD! by Nerdfest · · Score: 5, Insightful

    ignoring your FUD about Google and Valve, there are good reasons why it's important for Linux to be viable as a desktop environment. The main reason is that the other two main contenders seem to be moving towards a more 'controlled' sort of environment where they get a cut of all software sold and can allow or disallow whatever they want. Apple seems to be moving OSX towards the iOS model, with some iCloud features only available to software sold through their OSX app store. Microsoft, now that they are no longer being monitored closely for anti-competitive behaviour has had the way paved by iOS, and is implementing the same model with 'Metro'. You'll start to see the 'classic' interface an installation model lose support in future versions. That 30% cut looks pretty good to them.

    Valve can see what's happening and wants to get ahead of the pack. They want to deploy on an open platform.

    I want to be able to install any software I want without having to have it 'approved' by someone, and I'd like to have the option having my software and applications be open source so I can be more sure that various governments are not privy to my personal business. Of course, maybe that's just me. If you don't mind only having computing platforms that are basically walled-garden consoles, you need not worry. I'm sure they will also be available.

  4. Re:YOLD! by Anonymous Coward · · Score: 5, Insightful

    "They want to deploy on an open platform" should be "They want to deploy their own platform." Whether it will be "open" or not is very much in question.

  5. Re:YOLD! by Anonymous Coward · · Score: 5, Insightful

    Minor point: Valve doesn't want to deploy on an open platform, they just vehemently do *not* want to compete with Microsoft's "marketplace", or cede 30% to them. They want to control the store, just like Apple, Google and Microsoft.