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Nintendo Announces $99 Wii Mini For US Release

Zothecula writes "Nintendo recently announced that it was ceasing all production of its original Wii video game console. It seemed as if it had run its course, and Nintendo was shifting 100 percent of its focus to the floundering Wii U. Turns out, the Japanese company had other plans, announcing that its previously Canada-exclusive $99 Wii Mini is making its way to the U.S. 'The $99 price has been neglected in this product generation, but in the past, it has been a very successful price for game consoles. More than half of the volume of machines in the PlayStation and PlayStation 2 generations sold at the $99 or under price."

11 of 147 comments (clear)

  1. Great! by Anonymous Coward · · Score: 5, Funny

    Now I can get a Wii that takes up less room in my closet.

  2. What's the point? by mrchaotica · · Score: 4, Interesting

    It's barely smaller than the regular Wii (it can't be, since it has to be big enough to fit a DVD), it does less, and costs pretty much the same. Why not just keep selling the regular Wii?

    --

    "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    1. Re:What's the point? by TWiTfan · · Score: 4, Funny

      I don't have one, nor was I ever that interested in it

      Ironically, that's the marketing slogan of the Wii U.

      --
      The cow says "Moo." The dog says "Woof." The Timothy says "Thanks, valued customer. We appreciate your input."
    2. Re:What's the point? by _merlin · · Score: 5, Informative

      Oh come on. N64 had Golden Eye, Turok, various Star Wars games, Mario 64, a decent Star Fox game, some good Zeldas, and even Pokemon Snap was a unique rails shooter.

    3. Re:What's the point? by JonBoy47 · · Score: 5, Informative

      Wii U (and previous Wii) owner here (I know, the lengths we dads go to so our kids can play Super Smash Bros. Brawl...) Anyhow...

      Nintendo is doing a crap-tacular job of marketing the Wii U. The Gamepad isn't so much a tablet as a controller with a screen and camera in it. Thus far it's enabled four different usage modes:

      1. DS-ifiy home console games. Display secondary info on the Gamepad screen, as is common on the DS. Wind Waker HD, for example, allows accessing the map and inventory screen on the Gamepad without pausing the game. Sonic All-Stars Transformed Racing shows a track map in single player. In multi-player, Player 1 plays on the Gamepad
      2. Asymmetrical game play. The player with the Gamepad sees things the players looking at the TV do not. Nintendo Land is perhaps the archetype, with it's Hide and Seek game.
      3. Streaming video to the Gamepad. The Wii U can stream Wii U and Wii game play and streaming video to the Gamepad. Thus freeing up the TV while the Wii U is in use. As I type this, one kid is playing Wind Waker while the others are watching Spongebob on the TV the Wii U is connected to.
      4. TVii. Provides a more slick interface to my cable TV subscription than Comcast's set-top box. The Gamepad's IR blaster lets me turn on the TV and switch the input without finding the TV or cable remote.

    4. Re: What's the point? by Anonymous Coward · · Score: 5, Insightful

      Selling ROMs doesn't make your retail partners happy - a $100 console at Christmas time? That's golden.

      Majesco and Sega teamed up to release a $20-$30 Genesis in the late 1990s, which helped retailers clear out a ton of unsold software. It, too, lacked expansion abilities.

      Atari released the 2600 for $40 in the late 1980s. It, too, let stores boast an incredible deal - even if it's not a desirable one - which allowed lower income families access to a massive library of software.

      In the era of digital downloads, you've got to throw your retail partners a bone. While Nintendo rakes in massive profits at incredible margins of that digitally downloaded Pokemon X/Y (that it doesn't have to share with Best Buy), stores don't get a cut. This way, Nintendo can make Walmart happy - and sell those bargain basement bin games, too - bringing the retail circle of life forward once again.

      Don't think about it as maximizing your profit - think about it as making your customers (the buyers at big box stores) happy. A Nintendo impulse buy console? This has a lot of potential to sell to the downtrodden, the uninformed, people who can't read, and your aunt who wants to buy you something from the Nintendos.

  3. Re:OK, so what's new in it? by gstoddart · · Score: 5, Insightful

    They strip out the Internet capability

    Or, Nintendo has enough data to suggest there is room for a budget console with no internet capability.

    If you have a large segment of your market which never uses the internet for gaming, they don't need internet capability.

    If you want the big shiny one with an internet connection, you probably already own it. But if you have a 5 year old who just wants to play a Mario game, you may not even want internet connectivity.

    Not everyone plays games on-line. I know I don't, so surely in the demographic for a Wii there's plenty of people who don't either.

    --
    Lost at C:>. Found at C.
  4. Re:OK, so what's new in it? by TWiTfan · · Score: 4, Funny

    What does the Wii Mini do that brings something new to the table?

    It frees you from Nintendo's awful online experience.

    --
    The cow says "Moo." The dog says "Woof." The Timothy says "Thanks, valued customer. We appreciate your input."
  5. Just remember: No Transfers! by Ransak · · Score: 5, Insightful

    Any content you've purchased on one Wii is stuck there forever in most cases. Nintendo won't transfer digital purchases unless you have documentation showing your original Wii was stolen, and that's iffy. Why people keep paying for the same, tired rehash of their game catalog and obvious abuse of the platform is beyond me.

    --
    "Powers. I have them."
  6. No Internet is a Plus for Parents by KalvinB · · Score: 4, Interesting

    The fact it doesn't have internet is going to be a plus for parents. Now they can let their kids play games without having to worry about listening to a tirade of profanity from half way around the world. The older people that play this, probably aren't getting on-line either.

    It's also about $50 cheaper than the full size Wii which is the price of a Mario game.

    For cost conscious parents whose kids don't have a modern video game system yet, this is a solid option for Christmas. There is a huge library of excellent titles for the Wii. The LEGO games are all about $20 now, there are plenty of very popular Wii games that are $20 now.

    If I didn't already have a Wii, I'd buy it. While I use the Virtual Console, I could live without it. It's not an essential feature for the system. I just buy the old classics, Something that most kids don't care about.

  7. Like the 2DS, the Wii Mini has a purpose by sottitron · · Score: 4, Insightful

    Before you complain about the Mini being a butchered Wii, just realize that Nintendo are not going after serious console buyers here or people flush with cash. Those people might have bought a Wii U or are waiting for the XBox One or PS 4. Nintendo is going after people looking for a bargain but who don't want a used machine (these people do exist). They are serving people who don't demand the latest and greatest from a console and who will pay $99 to play the awesome games you could get on Nintendo's old system. The thing Nintendo knows is that when it sells a console, it will sell games for that console. So a Wii Mini probably represents four or five games going out the door as first sales in the next year as well. And I am pretty sure nobody sells more titles for Nintendo consoles than Nintendo itself. This is a play to make some more money on the backend of the Wii's life. Its a smart move to trim the cost of the Wii and keep selling machines and the games that play on them. And some of these people might turn into Wii U buyers when they have more money.