2-D MMOG Glitch Released Completely Into the Public Domain
c0d3g33k writes "Glitch, a collaborative, web-based, massively multiplayer game developed by Tiny Speck, Inc. (tinyspeck.com) has been released under the Creative Commons CC0 1.0 Universal License. I'm not at all familiar with this game, but it is rare that both source code and all game assets are released into the public domain, which makes this announcement noteworthy. An excerpt from the announcement: 'The entire library of art assets from the game has been made freely available, dedicated to the public domain. Code from the game client is included to help developers work with the assets. All of it can be downloaded and used by anyone, for any purpose. (But: use it for good.)'"
and ... copied.
-- Tigger warning: This post may contain tiggers! --
I'm making a Zelda style 2d MMORPG called "Throne and Crown". Many of the art pieces I will be able to use in my game eventually. I sort of wish Congress would say there's a 10 year copyright law. That way, after 10 years, we could use the art assets, and 3d models of other games. Also it'd be pretty radical for the Internet to be a giant library. It'd be an awesome boost to education.
God spoke to me