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Developing Games On and For Linux/SteamOS

An anonymous reader writes "With the release of SteamOS, developing video game engines for Linux is a subject with increasing interest. This article is an initiation guide on the tools used to develop games, and it discusses the pros and cons of Linux as a platform for developing game engines. It goes over OpenGL and drivers, CPU and GPU profiling, compilers, build systems, IDEs, debuggers, platform abstraction layers and other tools."

4 of 145 comments (clear)

  1. Richard Stallman endorses Gamemaker by Anonymous Coward · · Score: 5, Funny

    Richard Stallman endorsed Gamemaker.

    "There's nothing that Gamemaker cannot do. Gamemaker can simply do anything. Anything made in Gamemaker is fantastic. I love Gamemaker. I can't get enough of Gamemaker. Return to Gamemakerdom, you insolent insects! You're nothing without Gamemaker! Why not use Gamemaker? Linux is garbage; it wasn't made in Gamemaker. Why do you cower? Because you're not using Gamemaker. Use Gamemaker already! Return, return, return, return, return to Gamemakerdooooooooooooooom!" -Richard M. Stallman, on Gamemaker.

    1. Re:Richard Stallman endorses Gamemaker by davester666 · · Score: 5, Funny

      This message paid for by the Society To Keep Richard Stallman Away From Society.

      --
      Sleep your way to a whiter smile...date a dentist!
    2. Re:Richard Stallman endorses Gamemaker by smittyoneeach · · Score: 5, Funny

      It Emacs me sick.

      --
      Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
  2. So long as we have non-Steam games too by Anonymous Coward · · Score: 5, Insightful

    I do appreciate this recent influx of interest in game development for Linux, brought on by Steam for Linux. I just hope that at least some developers show an interest in developing games that doesn't REQUIRE Steam as well, or have Steam as an option as well as maybe a DRM-free version as well. I play a lot of older commercial games on Linux like Doom 3/Quake 4/UT2004/Neverwinter Nights, and they all work fine but don't use Steam. Now, we might see more commercial games on Linux but they'll probably all use Steam, and that seems quite disappointing if you don't want to tie yourself to the platform (which I don't, for various reasons).