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EA Caves: SimCity Offline Mode Coming

iONiUM writes "After EA staunchly denied any offline mode, it would seem the disastrous SimCity launch and continual gamer community anger (as well as a CEO firing), EA finally caved and has now going to make an offline mode. However, the obvious question still remains: is it too little too late?"

7 of 198 comments (clear)

  1. too little too late? by Culture20 · · Score: 5, Insightful

    Why buy an EA game unless you're a masochist?

    1. Re:too little too late? by girlintraining · · Score: 5, Insightful

      But that argument would indicate that EA and its subsidiaries behave just like drug dealers and pimps! Oh, right... Carry on!

      Please don't compare EA with drug dealers and pimps. Both usually provide exactly what is promised; drugs, or sex. EA can't meet that standard, not by a long shot. When you buy drugs, or a girl for the night, you usually get to do what you want... not guilted at every turn and told you can't be trusted, and that instead of forking over $50 you'll be forked over for about $500,000 and a 7 year jail sentence for "piracy" because your DVD got scratched and you used a backup copy... for shame.

      --
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    2. Re:too little too late? by JoeMerchant · · Score: 5, Insightful

      It's never too late to start doing the right thing.

      If the new SimCity adds an offline mode, and you're a SimCity gamer, you should support it, and shun other games that are needlessly connected.

    3. Re:too little too late? by artor3 · · Score: 5, Insightful

      But they're not fixing other issues, like the minuscule city size. They're probably only doing the "right" thing here so that they can save on server costs.

    4. Re:too little too late? by Common+Joe · · Score: 5, Insightful

      It's never too late to start doing the right thing.

      If the new SimCity adds an offline mode, and you're a SimCity gamer, you should support it, and shun other games that are needlessly connected.

      Disagree for two reasons. 1) Once I despise a company so much that I boycott them, then I'm boycotting them until they proved to me they have made real changes to their management structure and their attitude. How many times have companies suddenly "wised up" only to do something worse on their next game? EA is among the worst of those offenders. Even if they did a 180 tomorrow, I'll be watching for years before I buy anything from EA. I know there will always be people who think like you so most companies with this crap attitude do have the chance to redeem themselves. Even if EA went under, I wouldn't feel bad for the management at all. I'm not even sure I'd feel bad for the programmers and artists... which brings me to point 2.

      2) EA has treated their employees so bad, a wife got online and wrote a very shaming letter back in 2004. They aren't the only guilty company either. Has it gotten better? I haven't heard anything saying how things have improved. In fact, I generally keep reading how bad it is to work in the AAA gaming industry. I even know someone personally who works in the AAA gaming industry and he recently mentioned something about mold issues in the office where he was expected to work and it caused him to get very sick. (It wasn't EA.)

      You're entitled to your opinion, but I think you should not support SimCity until EA cleans up its act. If the company goes under, let it be a message to the other companies to clean up their acts. If they all go under, then that gives the little companies an opportunity to thrive -- something which I think is badly needed.

    5. Re:too little too late? by Anonymous Coward · · Score: 5, Insightful

      The reason a lot of people play games is because they provide a challenge that's fun to overcome. There's a certain satisfaction that comes with solving the obstacles presented in a game, and the harder the obstacle, the greater the level of satisfaction. Don't be a sourpuss by extrapolating this to mean their real life lacks any means of gaining satisfaction.

      But even if that's indeed true, it's also harsh to have a go at the gamer because let's face it, life sucks for a LOT of people. They go to a dead-end job doing something they hate, then go home in their shitty car because they can't afford anything better, then sit at home worried about whether they'll have a job to come home to the next day. Gaming is a form of escapism and a means of achieving satisfaction from accomplishment, and is increasingly popular precisely BECAUSE society itself is fucked. Given the pressures companies put on their employees these days, no wonder people have no sense of achievement anywhere except in gaming, which readily rewards the player for successes that their efforts in real life tend to go unacknowledged, or worse, continually berated for.

      For a lot of (most?) people, life is just about existing because the alternative (death) is not particularly desirable. So they end up becoming addicts as you say because games provide the satisfaction of accomplishment they don't get in real life, because real life is a harsh mistress. It's not always the fault of the gamer, and you need to understand this.

  2. Re:Maybe next time by jd2112 · · Score: 5, Insightful

    I tend to agree it's probably too little too late for SimCity, but hopefully EA and other game companies will learn a lesson from this disaster. The fact that they are willing to release an offline mode hints that such hope is not completely unrealistic.

    Or more likely, "Hey, we've made about all the money we can off of Sim City but it's costing money to run those servers for online play. We had better release a fix for offline play before we shut them down to avoid a nasty class-action suit."

    --
    Any insufficiently advanced magic is indistinguishable from technology.