Celebrating Dungeons & Dragons' 40th Anniversary
disconj writes "With the 40th anniversary of the release of Dungeons & Dragons coming up this weekend, the Internet is ablaze with reflections on its legacy. Dave Ewalt gives an intro for the uninitiated.
Ethan Gilsdorf explains how 'all I need to know about life I learned from Dungeons & Dragons'. Finally, Jon Peterson presents a video show-and-tell of rare artifacts from D&D's development." The real question is how many characters have you lost in Tomb of Horrors?
You fail your morale check and can't post this round.
much of left-wing thought is a kind of playing with fire by people who don't even know that fire is hot - George Orwell
Got bogged down by the rules.
I always had a lot more fun as a kid playing pretend games (when kids still played those instead of video games) than RPGs with a lot of rules. I think the amount of books and their expense just killed it. Tried several RPGing systems since, BESM and the like.
I learned that I like it a lot better when a computer takes care of all the details.
A: All of them!
Adults in the 60s, 70s and 80s were smoking cigarettes and drinking alcohol, getting high on grass and coke before they had kids and now were suddenly worried about everyone's grip on reality.
I was probably more obsessive about Star Fleet Battles than D&D but for some reason fears over D&D caught the wind. Why? Sci-Fi nerds were supposed to appreciate science but not people who were obsessed with dragons. Weird.
---- The above post was generated by the Turing Institute. Maybe.
Who? My faithful dog WandTester? He was awesome.....at least until I found a Wand of Death.
The concept that alignment describes behavior along multiple axes and how the differences between wisdom and intelligence are explicitly called out, are a couple things that shaped my perspective on the world.
Considering we had several girl gamers in our groups, and several married that spat out kids over the years we gamed...
*shrug* but sorry, you were on a non-fact rant, apologises for interrupting you with some.
...when disaffected nerdy kids could lock themselves away to play for hours and hours and hours without fear of getting sent to Chinese rehabs.
Of course, players back then had to worry about being burned at the stake.
Meanwhile, I played as a kid, and now I play with my kids. It's actually a convenient parenting tool, because you can let them perish from the consequences of their poor decisions without being arrested for child neglect.
Space game using normal deck of cards: http://BattleCards.org
And this, ladies and gentlemen, is what a human of intelligence 4 looks like.
Well, this seems to be the place for sharing anecdotes (which, I think, is the big pull of D&D - the ability to create shared moments that you can look back on, talk about, and laugh at).
There was the time the party was sneaking in to a goblin warren. The rogue volunteered to try and scout out the entryway, and slipped in. Sure enough, there were two goblins on watch. When spotted, he managed to kill both goblins before they raised the alarm. After this impressive feat of martial prowess (and lucky dice), he signalled the rest of the party that the way was clear by blowing his signal whistle (which the player had included on his sheet, and was looking for a reason to use), thereby alerting the whole warren who promptly swarmed out and mobbed him. After the party had rescued him, and beaten back the goblins, the paladin smashed his signal whistle.
Then there was the time the ranger decided to try and activate the mystic weapon-orb at the top of a tower under siege by the undead, because the party's wizard was being too slow and cautious. It activated, destroying the undead, but also blew the ranger off the top of the tower. He had the ability to reduce falling damage though, and survived the fall. Running up the tower to meet his companions, he forgot about the flame trap the party had avoided earlier, and got scorched into the bargain. Finally he stumbled out onto the towers roof, interrupting the party leader's impassioned eulogy.
Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
You may have forgotten how the first edition did have spec for all the major devils and demons.
That's what freaked out short-sighted people. To them, it wasn't about how you were going to kick demon/devil butt, as much as the horror of seeing kids throwing scary names around.
When Harry Potter came out, an otherwise very smart engineer, who spent too much time in church, told me that they had a discussion about the books and their influence on children. They had a witchcraft specialist (I think he said a witch) comment on how the spells JKR wrote down were too close to the real magic and children shouldn't be familiar with them or run around casting them at each other.
I honestly wish I was making this up.
So yeah, the bad rep of the game was because some people get scared at the mere mention of some dark elements of their religious mythos.
I put on my robe and wizard's hat!
bloodninja: Baby, I been havin a tough night so treat me nice aight?
BritneySpears14: Aight.
bloodninja: Slip out of those pants baby, yeah.
BritneySpears14: I slip out of my pants, just for you, bloodninja.
bloodninja: Oh yeah, aight. Aight, I put on my robe and wizard hat.
BritneySpears14: Oh, I like to play dress up.
bloodninja: Me too baby.
BritneySpears14: I kiss you softly on your chest.
bloodninja: I cast Lvl. 3 Eroticism. You turn into a real beautiful woman.
BritneySpears14: Hey...
bloodninja: I meditate to regain my mana, before casting Lvl. 8 chicken of the Infinite.
BritneySpears14: Funny I still don't see it.
bloodninja: I spend my mana reserves to cast Mighty F*ck of the Beyondness.
BritneySpears14: You are the worst cyber partner ever. This is ridiculous.
bloodninja: Don't f*ck with me bitch, I'm the mightiest sorcerer of the lands.
bloodninja: I steal yo soul and cast Lightning Lvl. 1,000,000 Your body explodes into a fine bloody mist, because you are only a Lvl. 2 Druid.
BritneySpears14: Don't ever message me again you piece of ****.
bloodninja: Robots are trying to drill my brain but my lightning shield inflicts DOA attack, leaving the robots as flaming piles of metal.
bloodninja: King Arthur congratulates me for destroying Dr. Robotnik's evil army of Robot Socialist Republics. The cold war ends. Reagan steals my accomplishments and makes like it was cause of him.
bloodninja: You still there baby? I think it's getting hard now.
bloodninja: Baby?
--------------
BritneySpears14: Ok, are you ready?
eminemBNJA: Aight, yeah I'm ready.
BritneySpears14: I like your music Em... Tee hee.
eminemBNJA: huh huh, yeah, I make it for the ladies.
BritneySpears14: Mmm, we like it a lot. Let me show you.
BritneySpears14: I take off your pants, slowly, and massage your muscular physique.
eminemBNJA: Oh I like that Baby. I put on my robe and wizard hat.
BritneySpears14: What the f*ck, I told you not to message me again.
eminemBNJA: Oh ****
BritneySpears14: I swear if you do it one more time I'm gonna report your ISP and say you were sending me kiddie porn you f*ck up.
eminemBNJA: Oh ****
eminemBNJA: damn I gotta write down your names or something
-- "Government is the great fiction through which everybody endeavors to live at the expense of everybody else."
DM: What class is your character?
Noob: Vulcan! Spock is wicked cool.
Irritated? Dungeon Master, heh, yeah. What a bore. A Game Master would be Overjoyed. Halflings and Wizards can work with Spock, (hell, he'd be mistaken for an Elf in Shadowrun), and in games like Rifts, or super-rule-sets like GURPS, the more worlds collide the better!
You'd actually be irritated instead of imagining a Star Trek 'away team' going off course on The Voyage Home and winding up amidst There and Back Again? You can't fathom the fun of Starfleet's finest crash landing on Bag End, and being guilt tripped into helping Gandalf take back the Lonely Mountain from a dragon that's been conspiring with dimensional shamblers to bring an evil cyBorg race to Middle Earth?
Closed minds are the biggest reason the medium is in such a state.
You may have forgotten how the first edition did have spec for all the major devils and demons.
That's what freaked out short-sighted people. To them, it wasn't about how you were going to kick demon/devil butt, as much as the horror of seeing kids throwing scary names around.
When Harry Potter came out, an otherwise very smart engineer, who spent too much time in church, told me that they had a discussion about the books and their influence on children. They had a witchcraft specialist (I think he said a witch) comment on how the spells JKR wrote down were too close to the real magic and children shouldn't be familiar with them or run around casting them at each other.
I honestly wish I was making this up.
So yeah, the bad rep of the game was because some people get scared at the mere mention of some dark elements of their religious mythos.
Ya, I was given a D&D set when I was like 13 back in the 80's and got it taken away when the church told my parents it was "of the devil".
Oddly enough, a couple years later I got a nice new wave hair cut with a tail, and my step mom cut off the tail because it was "of the devil".
I like this devil dude, he sounds like my kind of guy.
Be seeing you...