Nintendo Could Base Comeback On Improving Peoples' Health
Nerval's Lobster writes: "It's no secret that Nintendo faces significant challenges: revenues are down, rival platforms such as Microsoft's Xbox One and Sony's PlayStation 4 are attracting a lot of buzz, and iOS and Android have made significant inroads into mobile gaming. Rather than double down on its core business, however, Nintendo reportedly sees its salvation in new, nongaming segments such as... monitoring your health? 'We have now redefined entertainment to mean making it fun for people to improve the quality of their lives,' Nintendo CEO Satoru Iwata told a company strategy meeting, according to The Wall Street Journal. But he refused to part with more detail about Nintendo's plans, except to claim that whatever's in the works isn't a wearable device along the lines of Nike's FuelBand or the FitBit, and it isn't an iteration of the Wii Balance Board, an accessory that measures the user's weight and center of balance while playing games."
It urges you to go out for a walk and then turns itself off.
Nintendo released Wii Fit about five years ago, Walk With Me for the DS about four years ago, the 3DS with a step counter three years ago, were discussing a Wii pulse reader until two years ago, and just last year released a new version of Wii Fit that incorporates an upgraded version of Walk With Me.
I know that's a bit much to go over but you've been so spectacularly counterfactual that I have to wonder if you just hid away from gaming entirely for the last half decade to have drawn the conclusion that it was "the latest bandwagon" for the company.
No kidding!!! What do you say at this point?
Nintendo's management seems incapable of admitting that their current situation is the direct result of them seeing if they can make a human ouroboros by shoving their heads so far up their asses they're nibbling on their stomach lining. Their hardware is woefully underpowered, they are not embracing small developers even remotely as well as their competition and no one wants to admit the obvious. They didn't have to release the Wii U when they did. They could easily have afforded to release a new console around last Christmas with similar specs to the XBone PS4. They could have even released one that was a bit weaker, but broke even and gotten third party support by waving most of the licensing costs for the first two years for anyone willing to make a game for their system. Heck they could have create a Nintendo quality Ouya-like system and turned the console market on its head.
But Nintendo did what Nintendo does. They pretended that their brand is still so strong that they can do what they've always done and ignore the fact that Microsoft opened half of the seals of the video game apocalypse by creating the XBox which is a steady progression from gaming toy to a powerful, dedicated and cheap entertainment PC that is open to developers. The fact that Super Mario World 3D sold so poorly when it came out should have been an indicator to Nintendo that they need to clean house and hire people who seem to actually understand what is going on in the market today. This isn't 1992. Nintendo faces real competition with much stronger backing than Sega ever could have brought to bear.
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When I here the Wii balance board mentioned, that is what I think of.
I don't really see a "match Sony on poly-pushing" strategy being a good idea, though. Nintendo's audience has never been people looking for max poly count and photorealistic graphics, and their strong franchises haven't gone in that direction either. They could well lose out anyway, but I don't think the console's CPU or GPU is really their problem.
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and profitable. Nintendo making things like VR based fitness arcade centers or interactive rehabilitation training methods using all their gaming hardware and software expertise is not a difficult thing to imagine. Let alone education. There is so much they could do without being the cheesy shit that are most edutertainment games. If they are willing to take risks and develop their own medical devices they could, but they could also partner with Japanese medical equipment start-ups(or even sony, as they also make medical equipment).
But ignoring the core problems, in particular with the home console divisions, is far from ideal. If want to ignore their home console problems, might as well go third party.
One thing that bothers me is that, while the WiiU is not selling well, the 3DS is selling like crazy, including hardware and software. The only reason I can see them not making good money are internal management/administrative problems. Another is thing is that you don't need to have the absolute majority of the market to be profitable. They know that first hand from the N64 and Gamecube eras. Seeing all this negativity and lack of confidence coming from inside the company would be really bad if I were a shareholder. I'm much more bothered by this than the bad revenues.
When the Wii came out, people who were not typical gamers embraced it because they saw it was a way to have fun and stay active. However, the novelty wore off and most of the people who bought them at that point have not done much with them since. I don't see another round of trying to tap into the same market as going anywhere at all for them, this time around.
Speak for yourself. As far as games go, Most of the games I enjoy are more cartoon than real life. Not everything has to be about ultra-violence to be fun. I play games to relax, and traditional Nintendo games like Mario and Zelda titles allow me to do that.
Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
Nothing has given me a better work out then running on that old NES track matt and the one I own is still function. The best part is, when you get tired or can't run fast enough you get on your knees and start smacking the pad with your hands for that extra boost. It's been 20 years now but I'm sure I'll finally beat cheetah this time!
I seem to recall a few friends of mine that purchased Wii Fit and that balance board. The balance board was used the day they unwrapped it and now while the wii fit sits in the closet the balance board continues to sit under the TV where it has sat since the day it was unwrapped.
So now Nintendo's strategy is to push Wii Fit again? Is their market the elderly in retirement homes?
Well.. i guess their next move is to release yet another version of Mario...
Nintendo's problem is and always has been they put the bare minimum spec hardware in their devices, make a big fanfare of some gimmick, charge an arm and a leg for it and hope they can coast far enough for the next gimmick to show up. ...
Actually, you are very wrong. Nintendo put out a bunch of successful consoles, without gimmicks for decades. NES, SNES, Gameboy, N64, Gameboy Advance, Gamecube, Nintendo DS. During that time only 1 gimmicky item, the Virtual Boy. I wouldn't call most of those consoles bare minimum hardware specs either.
The Wii was the first "real" console with a gimmick, the wiimote. And underpowered hardware. And it did well. And Nintendo has been behind the curve since then.
IMO, Nintendo needs to get back to it's roots. A lot of it's fan base is older now. We don't want to jump around, or wave our arms to play games. We want to use a controller and have fun. We got big TV's that can really support 4 way and 2 way gaming at the same time. So you know, our kids (not that I have any) can play with us, and have fun with us.
And I'm going to keep saying this, where the fuck is my Pokemon MMORPG? The fact that there hasn't been one only shows how Nintendo doesn't understand the gaming market anymore (IMO).
Be seeing you...