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Nintendo Could Base Comeback On Improving Peoples' Health

Nerval's Lobster writes: "It's no secret that Nintendo faces significant challenges: revenues are down, rival platforms such as Microsoft's Xbox One and Sony's PlayStation 4 are attracting a lot of buzz, and iOS and Android have made significant inroads into mobile gaming. Rather than double down on its core business, however, Nintendo reportedly sees its salvation in new, nongaming segments such as... monitoring your health? 'We have now redefined entertainment to mean making it fun for people to improve the quality of their lives,' Nintendo CEO Satoru Iwata told a company strategy meeting, according to The Wall Street Journal. But he refused to part with more detail about Nintendo's plans, except to claim that whatever's in the works isn't a wearable device along the lines of Nike's FuelBand or the FitBit, and it isn't an iteration of the Wii Balance Board, an accessory that measures the user's weight and center of balance while playing games."

77 of 129 comments (clear)

  1. Atari played with this too by Anonymous Coward · · Score: 1

    Juuuust before they went out of business.

    1. Re:Atari played with this too by QuantumLeaper · · Score: 1

      Atari also had wireless controllers too, so Sony, Microsoft and Nintendo are going out of business because they are use wireless controllers too. (sarcasm)

  2. Game System for Improving People's Health by korbulon · · Score: 4, Funny

    It urges you to go out for a walk and then turns itself off.

    1. Re:Game System for Improving People's Health by rossdee · · Score: 1

      "It urges you to go out for a walk and then turns itself off."

      All it would need is remote control for the weather, (stop snowing or raining, decrease wind velocity to 5 metres/sec and increase temperature to 280K)

    2. Re:Game System for Improving People's Health by SleazyRidr · · Score: 1

      If you're in a place where 280K would be an increase, I feel quite sorry for you. Maybe if if did interface with a weather service it could prompt you with an occasional "it's nice outside, why not go enjoy it?" when appropriate.

  3. Re:Great plan Nintendo by Sockatume · · Score: 4, Interesting

    Nintendo released Wii Fit about five years ago, Walk With Me for the DS about four years ago, the 3DS with a step counter three years ago, were discussing a Wii pulse reader until two years ago, and just last year released a new version of Wii Fit that incorporates an upgraded version of Walk With Me.

    I know that's a bit much to go over but you've been so spectacularly counterfactual that I have to wonder if you just hid away from gaming entirely for the last half decade to have drawn the conclusion that it was "the latest bandwagon" for the company.

    --
    No kidding!!! What do you say at this point?
  4. Intendo BMI Buddy by Anonymous Coward · · Score: 1

    Tells you to get your fat ass off the couch.

  5. Anything to not admit they screwed up by MikeRT · · Score: 2, Informative

    Nintendo's management seems incapable of admitting that their current situation is the direct result of them seeing if they can make a human ouroboros by shoving their heads so far up their asses they're nibbling on their stomach lining. Their hardware is woefully underpowered, they are not embracing small developers even remotely as well as their competition and no one wants to admit the obvious. They didn't have to release the Wii U when they did. They could easily have afforded to release a new console around last Christmas with similar specs to the XBone PS4. They could have even released one that was a bit weaker, but broke even and gotten third party support by waving most of the licensing costs for the first two years for anyone willing to make a game for their system. Heck they could have create a Nintendo quality Ouya-like system and turned the console market on its head.

    But Nintendo did what Nintendo does. They pretended that their brand is still so strong that they can do what they've always done and ignore the fact that Microsoft opened half of the seals of the video game apocalypse by creating the XBox which is a steady progression from gaming toy to a powerful, dedicated and cheap entertainment PC that is open to developers. The fact that Super Mario World 3D sold so poorly when it came out should have been an indicator to Nintendo that they need to clean house and hire people who seem to actually understand what is going on in the market today. This isn't 1992. Nintendo faces real competition with much stronger backing than Sega ever could have brought to bear.

    1. Re:Anything to not admit they screwed up by Sockatume · · Score: 3, Interesting

      The WiiU's performance has little to do with it launching 18 months before the PS4 and Xbone. They could've launched a system maybe 80% as powerful as either of those using the parts available, as opposed to something that's 120% as powerful as a PS3 or 360. The low performance is a design trade-off that was necessary if they wanted to have that touchscreen controller in the box and a price south of $500. Nintendo did well betting on low prices, new input methods and low performance on the Wii; unfortunately, they bet wrong by attempting to repeat the trick in an era where mobile pricing has put cheap gaming into a "race to the bottom".

      They should've staked out the high end with Sony and MS where mobile is less disruptive, but the WiiU would have been too far along in development by the time that issue became clear. (Sony have recently remarked that they could tell the Vita was going to have problems with mobile well before it launched in 2012, and have had to try to change the console's goals without the opportunity to change actual product.)

      --
      No kidding!!! What do you say at this point?
    2. Re:Anything to not admit they screwed up by blackraven14250 · · Score: 4, Insightful

      Still not quite on the money. They fucked up, yes, but it has nothing to do with where they positioned the console on price and performance. Their main issue, which has been an issue for every single Nintendo console since the SNES, is the timing of their first party games, combined with their third party developer support. Nintendo has a history of weak third party releases, with games that aren't quite up to par on their console and general lack of releases, which means they rely heavily on first party development. However, where's the first party support for WiiU? It was there for Wii and heavily pushed consoles out the door, it was there for the 3DS and outright saved the console, and on and on. On WiiU, excluding remakes like Winwaker HD, they're lacking games from many of their major franchises right now, with no release dates in sight. There's no Mario Kart, no (new) Zelda, no new Metroid, no new Donkey Kong, no new Smash Bros., no Pokemon, and I could rattle off many more franchises that just don't have games for the new console, and don't have any announced entries with a release date to fill the void. Nintendo has this terrible habit of releasing a console with weak first party support when that's what sustains their entire business model, and with WiiU, the future doesn't look bright specifically because of their lack of announced titles with release dates.

      Given all this news about Nintendo lately, I bet their stock is tanking. If I knew there was a Pokemon coming in the next year, I'd buy as much stock as I could, because everyone knows that Pokemon alone outright sells consoles.

    3. Re:Anything to not admit they screwed up by Viol8 · · Score: 1

      "because everyone knows that Pokemon alone outright sells consoles."

      Does it? To whom? No one over the age of 15 is going to buy a game like that for themselves , its just the kids market and in 2014 thats quite small for consoles. The adults game market is far larger.

    4. Re:Anything to not admit they screwed up by Xest · · Score: 2

      To be fair I think Nintendo could've pulled it off fine with the Wii U, I think they still could. The games they do have on it are actually really good.

      I'd argue the problem is the price point. They were charging £280 for a console underpowered enough to justify only £150 (which is what I got mine for).

      I remember I used to pay £130 or so for a Nintendo console, I know inflation and all that but if they went for the £130 - £150 price point as standard I think they'd do far better.

      The issue all along has been that they've entered the pricing realm of premium hardware and software (£250+ console, £40 games) with budget offerings.

      Even with the Wii it was quite cheap and they made all their money on the accessories - Wii Motes, Nunchucks, Classic controllers, Balance borders - it all stacked up to make the Wii more expensive than the 360/PS3 yet people are more comfortable buying their experience a la carte because it lowers the upfront cost. If they had a bunch of games supporting two of their touchscreen gamepads and sold those separately they'd do much better selling the console for £130 and selling those separately at like £60 each or whatever.

      People would far more happily pay £130 for the Wii U with a pro controller, and Super Mario Bros etc. then add up the touchscreen game pads later on and so forth for things like Pikmin and Lego City Undercover.

      People weren't going to pay markedly more than a 360/PS3 for something no more powerful and with far less games, and that's where they really fucked up - their price point. They got greedy.

    5. Re:Anything to not admit they screwed up by Viol8 · · Score: 1

      That doesn't disprove my point - you only bought it because you have a 5 year old. I doubt you'd have done so otherwise.

    6. Re:Anything to not admit they screwed up by Rob+Earl · · Score: 1

      Aren't people tired of the same old games from 1986 by now? Isn't the fact they've been releasing slightly altered versions of the same thing over and over again part of the problem?

    7. Re:Anything to not admit they screwed up by Noxal · · Score: 1

      I'm 28 and I own the latest Pokemon. So does my husband and at least 15 of our older-than-21 friends.

    8. Re:Anything to not admit they screwed up by Sockatume · · Score: 1

      That's a good point - a WiiU without the touchpad controller at a lower price might have been a big seller. Although they'd have to fight uphill against consumer confusion between that and the original Wii.

      --
      No kidding!!! What do you say at this point?
    9. Re:Anything to not admit they screwed up by nintendoeats · · Score: 1

      Evidently don't spend much time around young adults (possibly a good thing?). Nintendo 3DS are a frequent sight around my campus, and they are all running Pokemon. They aren't as common as phones of course, but certainly enough to base a business on.

    10. Re:Anything to not admit they screwed up by Lord+Lemur · · Score: 1

      Many adults fit that niche, and buy copies and equipment for themselves to play with their kids. This is why I now own more then 1 of every damn console that comes in the house.

    11. Re:Anything to not admit they screwed up by Gravis+Zero · · Score: 2

      Their hardware is woefully underpowered, ... They could easily have afforded to release a new console around last Christmas with similar specs to the XBone PS4.

      this is nothing new. from the very beginning, nintendo has always gone with slower and inexpensive hardware. how were they so successful? they are marketing geniuses, they have always focused on graphics versus cpu speed and sell their systems for less.

      - They made a ton of money selling Gameboys because they came out with a zillion flavors of it. Gameboy was released later in several different colors.
        Then they came out with Gameboy Pocket. Then Gameboy Color which was a small hardware/software tweak (4 shades of gray turned into 4 different colors).

      - NES/SNES/GB/GBA/NDS/GC/WII were all slower than their competitors but they focus on graphics abilities

      - The rest of their consoles were cheap-o crap parts and so they could sell their systems for less. They got burned with the N64 because put in much better
        hardware which made it more expensive. the playstation was cheaper and the games too because CDs are much cheaper to make than carts.

      hardware capabilities have less to do with selling units than good marketing strategies.

      --
      Anons need not reply. Questions end with a question mark.
    12. Re:Anything to not admit they screwed up by Lord+Lemur · · Score: 1

      The targeted demographic is pretty young. They are missing 15-20 years of gaming history. Something from 1986 is still new to them, if it's shiney.

    13. Re:Anything to not admit they screwed up by Anonymous Coward · · Score: 1

      The management team took a paycut

      Repeat after me.

      The management team took a paycut.

      I'm pretty fucking sure that if there was ever a way to admint "We messed something up." it's that.

      "Microsoft opened half of the seals of the video game apocalypse by creating the XBox which is a steady progression from gaming toy to a powerful, dedicated and cheap entertainment PC that is open to developers."

      AHAHAHAHAHAHAHAHAHAHAHAHAHAHA

      OMG I can't stop crying and laughing at the same time. Oh fuck, I can't believe how much marketing can have an affect on people and the truth. Wow just fucking wow.

    14. Re:Anything to not admit they screwed up by AmiMoJo · · Score: 1

      They have plenty of 3rd party support in Japan, it's their overseas performance that is suffering.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    15. Re:Anything to not admit they screwed up by bluefoxlucid · · Score: 2

      Nintendo has shot for low-price high-value. I am consistently impressed with Nintendo, and unimpressed with Sony and Microsoft catering. Old Sega also was impressive--the DreamCast was fantastic, the games on it were iffy though; third-party vastly outperformed first-party, contrary to Nintendo's habit of releasing impossibly awesome first-party games like Zelda and Metroid.

      Nintendo always had the best controllers. The dog bone on the SNES was slightly more ergonomic than Sega's croissant; the N64 mis-step wasn't so bad, and brought plenty of improvements over older designs; the Game Cube had the best handheld controller in history (Dual Shock is close, hence why Sony abandoned the banana); and then they just completely jumped to a new platform with the Wii. Wii U was a mis-step like N64: interesting concept, but... this time I think the multi-screen thing is "a nice idea that we can't make work". Meanwhile the competition has the Kinect: an upgraded EyeToy, not really a new platform; it gets a lot of talk but I don't know of anyone who really uses that as a primary controller for any reasonable amount of play (remember: the Wiimote is THE controller); I liken the Kinect to the Wii Balance Board in that respect, maybe even the WiiU game pad--intended to be primary, but let's face it... we all prefer the Wiimote and use it wherever possible.

      Nintendo has put out some of the best games--they even started entire concepts like the MetroidVania style of gameplay present in Zelda and Metroid (and Castlevania, eventually). Microsoft has put out Halo--a session game, not a play-through game. Sony put out a platform, and occasionally Crash Bandicoot--the same bargain-bin shovelware as all the other no-name LJN shit. Nintendo platforms have hosted the greats--Capcom, Square, Enix, even Sega came to Nintendo after their downfall, although they make shit games now.

      And what have they fallen to? XBox One? Don't kid yourself. Nintendo falls to... Android. To iOS. None of us saw this coming; we all saw the writing on the wall, commented about it in jest, but who really expected cell phones to break Nintendo? People don't want epics; they want time wasters, amazing graphical eye-candy or stupid little Angry Birds shit. Square-Enix isn't solidly fixed on Nintendo as they were ages ago; Capcom is still the top-of-the-line, but now people have lost interest--Capcom still does exactly what they did so long ago, but people have moved on just as they had from fighting games to RPGs to racing games to FPS. Once upon a time, the Playstation was shiny and exciting; but people lost interest by PS2... Final Fantasy and Gran Turisimo drove people to the PS2 (I hated racing games, but was in the RPG crowd). Now Nintendo faces the same, but all the shiny things are on cell phones.

      Thus Nintendo does what it always has done: they do all they can, the best they can, and await results. They also cheat a little. Nintendo emerged from the smoking wreckage of the 1984 Video Game Crash with Rob the Robotic Operating Buddy, selling their game console as a "robotic toy" because KB Toys wouldn't stock a "Video Game". Now they're selling "Fitness Trainers". They've gone to digital distribution, but they'll have to open their distribution channel more so that more indie developers can get on it, and so rolling patches don't cost $3000 a pop. Indie games are crowd-pleasers: they're the last vestiges of the powerful and brilliant hand of the market, the one motivated by creativity and idealism and need rather than profit and security. People just put whatever they think would be awesome in indie games; they often fail--you don't hear about those--but once in a while you get a black swan like Hell Yeah or Braid.

      If I were Nintendo, I would open the franchises. I'd create the new genre of NonCan, non-cannon third-party use of assets. Metroid SR388, Rockman X Infinity, Super Metroid Invincible Edition, etc. Stamp official permission on any damn thing with your own name on it, let people invent new game play elements for you, take a royalty if it's sold and pay one if you redistribute. That will draw some serious attention.

    16. Re:Anything to not admit they screwed up by Xest · · Score: 1

      It depends how it's used, in Lego City Undercover and for some parts of Pikmin it's use makes sense because you use it as a virtual Augmented Reality device - i.e. you hold it up to the screen to scan the buildings on screen with an X-ray or sound scanner to find someone for example. It's actually pretty cool for this, but for other games like Mario it doesn't make much sense other than for the fact you can let someone take over the TV and keep playing on the pad but that's a minor benefit.

      They should just sell a version of the console without the pad and with a pro controller (which is just like the XBox 360 controller) as I say and keep the game pad as an addon.

    17. Re: Anything to not admit they screwed up by LocalH · · Score: 2

      GBC was more than turning the grey into color. It surpassed even the Super Game Boy in total color count (excluding the SGB OBJ mode which almost no games used). It also increased the CPU speed. It certainly wasn't a four-color system unless you were playing legacy GB games.

      NES/SNES weren't really slower than their counterparts. Sure, the number of CPU cycles per second was lower. However, the 6502-based architecture had lower IPC than the Z80 and 68000, and if you analyze that you'll see that the NES/SNES were a lot more competitive in performance than you might think by CPU speed alone.

      --
      FC Closer
    18. Re:Anything to not admit they screwed up by tlhIngan · · Score: 1

      Does it? To whom? No one over the age of 15 is going to buy a game like that for themselves , its just the kids market and in 2014 thats quite small for consoles. The adults game market is far larger.

      Pokémon is played by a lot of people over 15. I think half the people I see at the local pokemon card tournaments are adults.

      And the kid market is huge - it's just that adults are often instead of getting their kids 3DSes and such, just handing over their phones and running into all sorts of in-app purchase, content and other issues. Stuff that Nintendo is more traditionally strong about protecting.

      Hell, the 3DS is basically keeping Nintendo afloat - it's a license to print money. It had a lacklustre launch, but after that, it's really taken off since then.

    19. Re:Anything to not admit they screwed up by blackraven14250 · · Score: 1

      Pokemon sells consoles to kids, you're right. Other games work better for other demographics - I know I'm more interested in a new Zelda or Smash Bros. game than Pokemon. However, it doesn't really matter who they sell them to if they're selling out thanks to the franchise's latest release. The 3DS experienced a 135% boost in sales in the month following the release of Pokemon, and it's pretty easy to attribute the majority of those extra sales to Pokemon XY when you consider the historical trend of a spike in system sales just after Pokemon main series game release dates.

    20. Re:Anything to not admit they screwed up by hubie · · Score: 1

      Isn't that what every 1st person shooter is, just a slightly altered version of the same thing?

    21. Re:Anything to not admit they screwed up by ultranova · · Score: 1

      Nintendo did well betting on low prices, new input methods and low performance on the Wii;

      It was the low price that did the trick. "New input methods" work for games designed around them, but most Wii games use of motion controls are limited to making "shake the controller" an extra button, which is simply annoying after the novelty wears off.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

  6. Re:Great plan Nintendo by stealth_finger · · Score: 1

    Obviously they've had fitness stuff out. The wii was pretty much based on it so this is basically saying hey that worked lets do it again. But with the new bandwagon of smartwatches, app intergration and all those latest buzzy things. Thanks anyway though.

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  7. Re:Great plan Nintendo by Sockatume · · Score: 1

    It's like you're accusing a tomato company of jumping on the ketchup bandwagon. They were going to be releasing ketchup this year anyway!

    --
    No kidding!!! What do you say at this point?
  8. Re:Great plan Nintendo by stealth_finger · · Score: 1

    Only if they've had a few tomato based condoments out in the past now they plan to base their future on a ketchup with their twist on it, yeah.

    --
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  9. Re:Great plan Nintendo by Sockatume · · Score: 1

    Wii Fit was one of the biggest successes of the original Wii. There were literally lines. So I don't see that it's so unusual that Nintendo think it'll be one of (emphasis: one of) their future product growth areas.

    --
    No kidding!!! What do you say at this point?
  10. Re:Great plan Nintendo by stealth_finger · · Score: 1

    Keyword; was. It was part of a fad and a novel way to use the tech in the living room. Sure, loads and loads of people bought it, some of them probably still use it but I wonder how many they sell now. It's not hard to pick up a second hand one for dirt cheap because once people used it a few times they got bored of them. If they do go for it good luck to them, but imho focusing on being a fitness technology company or whatever isn't going to save them and if it does it will be a way that is no longer relevant in gaming.

    --
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  11. Nike Fuel by jlebrech · · Score: 1

    They need to take on Nike Fuel, maybe a quadriped version with a VMU style interface that plays classic gameboy games.

  12. Guru Meditation error... by VVelox · · Score: 2

    http://en.wikipedia.org/wiki/G...

    When I here the Wii balance board mentioned, that is what I think of.

  13. Feels pretty backward by Kimomaru · · Score: 1, Insightful

    Nintendo seems intent on being dragged kicking and screaming into the modern gaming age. They don't seem to put out any hardware that doesn't produce huge margins (which is why their consoles always seem to trail in technical performance). It feels like the Sega story, Nintendo needs to make sure they don't put out a Dreamcast at the wrong time (and I say this as a Dreamcast lover, still have mine in my office.) I think there's space for three console manufacturers in the market, but at this point they're pretty going to need to put out somewhat comparable products. Putting out another low-powered Wii that people flocked to, played for two weeks, and then let collect dust? Yeah, that's not going to work this time.

    1. Re:Feels pretty backward by Trepidity · · Score: 2

      I don't really see a "match Sony on poly-pushing" strategy being a good idea, though. Nintendo's audience has never been people looking for max poly count and photorealistic graphics, and their strong franchises haven't gone in that direction either. They could well lose out anyway, but I don't think the console's CPU or GPU is really their problem.

    2. Re:Feels pretty backward by Kimomaru · · Score: 1, Interesting

      Maybe, but I think Nintendo's audience just grew up and wants something more hard core. Kids today are growing up watching their older brothers play Call of Duty. Thirty years ago, that game would be Mario Bros. If a Zelda or Mario game is produced these days, they should be able to stand up next to the biggest games in the market. Nintendo's always had a nice angle in that making cartoony games with less realism didn't require cutting edge hardware, so they were able to get away with putting out cheaper hardware, but I think that time is over.

    3. Re:Feels pretty backward by Trepidity · · Score: 1

      I guess I have kind of the opposite view; I don't think games like Call of Duty have any real potential for Nintendo. They are never going to be the lead platform for those kinds of games, which is fine, because those are not a huge percentage of the gaming market (and a declining one, with the rise of mobile/tablet games). I think their bigger problem is that tablets are eating the traditional Nintendo segment.

    4. Re:Feels pretty backward by Kimomaru · · Score: 1

      Yes, you're probably right. The classic Nintendo audience is moving to mobile game more. And even though I don't play any Nintendo games anymore (except on my Wii vcon), I must confess that I would love to own one myself if they made games for 3DS or WiiU that were appealing to me. They just don't have any games (except the new Zelda on Wii U) that I'm interested in and developers have started leaving it. Very sad. If they make a new console and it stands up well, I'll pick it up.

    5. Re:Feels pretty backward by DeanCubed · · Score: 1

      The latest Call of Duty is on the Wii U, though. Feel free to have a Wii U and also play CoD if that's what you want.

      --
      Born to Play
    6. Re:Feels pretty backward by Kimomaru · · Score: 1

      With that WiiU game pad? No, thank you. Plus, the games don't look as good. Assisin's Creed 4 looks like it's running at 20 fps :(

    7. Re:Feels pretty backward by Nemyst · · Score: 1

      Please don't compare Call of Duty to Mario. Nintendo's first party titles still have a lot of charm and are very attractive to a universal audience (instead of the 14-30 dudebro demographic CoD targets) and the day they start trying to ape the gruff and huff of shit like CoD is the day Nintendo dies for good.

      Their problem is just actually releasing those fucking games. I have a WiiU and the only games I have for the system are Monster Hunter, a 3DS port, the Wind Waker HD version, a Gamecube port, and Mario Galaxy, a Wii game that's not even upscaled to 1080p by the WiiU. I don't know what the hell they're thinking, but all they have to do is actually release games in series that are popular. The only core game I've seen thus far has been Super Mario 3D World, and frankly A) the name is confusing, so many people probably thought it was some sort of port or other and B) the game still feels like a diversion as opposed to a true Mario sequel. Where's the next Galaxy? Skyward Sword? Donkey Kong? Hell right now the game I'm most looking forward to is Bayonetta 2, and that's such an odd fit for the console I'm still not sure how it happened in the first place.

    8. Re:Feels pretty backward by Kimomaru · · Score: 1

      I hear from quite a few gamers that the overall message that Nintendo conveys about its products are confusing, like you mentioned witht he title Super Mario 3D World (which sounds to me like a 3DS title, just because Nintendo has a tradition of naming games after the consoles they're released on.) There ARE some nice games I wouldn't mind playing.

  14. Re:Lol by Viol8 · · Score: 1

    Its not just the lack of games , its the TYPE of games. As the GP pointed out , its not 1992. Video games are played by more adults than kids and teenagers now and adults don't want games consisting of silly anthropamorphised animals in go karts.

  15. Re:Great plan Nintendo by Big+Hairy+Ian · · Score: 1

    They need to make it more sciencey otherwise no one will believe Dr Sonic :)

    --

    Build a Man a Fire, and He'll Be Warm for a Day. Set a Man on Fire, and He'll Be Warm for the Rest of His Life.

  16. I think health and fitness are important by aiadot · · Score: 2

    and profitable. Nintendo making things like VR based fitness arcade centers or interactive rehabilitation training methods using all their gaming hardware and software expertise is not a difficult thing to imagine. Let alone education. There is so much they could do without being the cheesy shit that are most edutertainment games. If they are willing to take risks and develop their own medical devices they could, but they could also partner with Japanese medical equipment start-ups(or even sony, as they also make medical equipment).

    But ignoring the core problems, in particular with the home console divisions, is far from ideal. If want to ignore their home console problems, might as well go third party.

    One thing that bothers me is that, while the WiiU is not selling well, the 3DS is selling like crazy, including hardware and software. The only reason I can see them not making good money are internal management/administrative problems. Another is thing is that you don't need to have the absolute majority of the market to be profitable. They know that first hand from the N64 and Gamecube eras. Seeing all this negativity and lack of confidence coming from inside the company would be really bad if I were a shareholder. I'm much more bothered by this than the bad revenues.

  17. Gamers don't want to be healthy by Anonymous Coward · · Score: 1

    Sorry Nintendo, that's a miss.

  18. Reinventing a fad by Akratist · · Score: 2

    When the Wii came out, people who were not typical gamers embraced it because they saw it was a way to have fun and stay active. However, the novelty wore off and most of the people who bought them at that point have not done much with them since. I don't see another round of trying to tap into the same market as going anywhere at all for them, this time around.

    1. Re:Reinventing a fad by Akratist · · Score: 1

      My anecdotal evidence is based on the seven or eight households I know of that followed that pattern. I'm not an Xbox/PS fanboy and enjoyed using the Wii ("playing with the Wii" sounds wrong on several levels), and am not particularly happy to see Nintendo struggling in the market, being as I think it's a been a great system for the younger or more casual gaming market.

  19. Re:Great plan Nintendo by AmiMoJo · · Score: 1

    Indeed, speculation on Japanese forums is that this is just the addition of some pads that measure body fat to the balance board. Most bathroom scales in Japan already have them so it was actually kind of odd that the balance board could measure weight but not body fat when it came out. It's just a logical evolution following a fell trodden path.

    --
    const int one = 65536; (Silvermoon, Texture.cs)
    SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
  20. Also putting their games out on phones and tablets by core · · Score: 1

    See today's Kotaku article: http://kotaku.com/nintendo-confirms-it-will-make-stuff-and-maybe-games-1512052047?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow

    The Wii Balance Board was one of their top sellers, so the health angle makes sense. It's not like they would lack a market for that.

  21. Nintendo's been that way... by blahplusplus · · Score: 1

    ... since the N64 era. The won the lottery with the Wii but the Wii was a one shot deal selling to non-gamers and the Wii U proved that by it's hard failing. Nintendo since the N64 era has been making stupid decisions regarding it's hardware which allowed other companies to come in and take their market share.

  22. Re:Nintendo should by Lord+Lemur · · Score: 1

    Nintendo should sell those flag ship games on the other consoles, iOS and Android. If you can't beat them, join them. Or face the sad truth that their share price is going to drop low enough that a compeditor, probably Sony because MS isn't savvy enough and Apple and Google don't seem to crave their patents, will buy them out for what would have been pennies on the dollar a few years ago.

  23. Re:Lol by CastrTroy · · Score: 2

    Speak for yourself. As far as games go, Most of the games I enjoy are more cartoon than real life. Not everything has to be about ultra-violence to be fun. I play games to relax, and traditional Nintendo games like Mario and Zelda titles allow me to do that.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  24. Re:Great plan Nintendo by stranger_to_himself · · Score: 1

    Indeed, speculation on Japanese forums is that this is just the addition of some pads that measure body fat to the balance board. Most bathroom scales in Japan already have them so it was actually kind of odd that the balance board could measure weight but not body fat when it came out. It's just a logical evolution following a fell trodden path.

    Bioelectrical impedance isn't a reliable enough measure of body fat for home use really (http://en.wikipedia.org/wiki/Bioelectrical_impedance_analysis) - and if your bathroom scales do it just as well (or badly) it wouldn't add much to the Wii fit for the cost and hassle of adding it. I'd guess it only measures weight because it has the sensors to measure center of gravity.

  25. Bring back the NES Track matt! by BisuDagger · · Score: 2

    Nothing has given me a better work out then running on that old NES track matt and the one I own is still function. The best part is, when you get tired or can't run fast enough you get on your knees and start smacking the pad with your hands for that extra boost. It's been 20 years now but I'm sure I'll finally beat cheetah this time!

  26. Re:Great plan Nintendo by Newander · · Score: 1

    So is it a bandwagon or a past fad?

    --

    Jesus saves and takes half damage.

  27. 3ds by baka_toroi · · Score: 1

    Sure, throw into the garbage the profitable console from Nintendo. Genius! It's evident you're not aware the struggling console from Nintendo is the Wii U. The portable 3DS is chugging alone more than fine.

    1. Re:3ds by Lord+Lemur · · Score: 1

      Nintendo Stock has lost 56% of it's value in the last 3 years. Let's looks at what the facts say.

    2. Re:3ds by Lord+Lemur · · Score: 1

      Sweet come back.

    3. Re:3ds by L1mewater · · Score: 1

      Nintendo stock was artificially high for several years due to the ridiculous success of the Nintendo Wii. What you're seeing is a return to values more in line with the company historically.

  28. Repeating another failure? by HockeyPuck · · Score: 2

    I seem to recall a few friends of mine that purchased Wii Fit and that balance board. The balance board was used the day they unwrapped it and now while the wii fit sits in the closet the balance board continues to sit under the TV where it has sat since the day it was unwrapped.

    So now Nintendo's strategy is to push Wii Fit again? Is their market the elderly in retirement homes?

    Well.. i guess their next move is to release yet another version of Mario...

    1. Re:Repeating another failure? by Anonymous Coward · · Score: 1

      Well, I picked up the Wii Fit meter and I've lost 8 lbs this month. The fit meter and the software have motivated me to get in my daily quota of activity that I wouldn't have done otherwise.

      The other thing about Nintendo games is that they've always had great gameplay. They are just enjoyable to play. The success you and many other "real" gamers seems to be fps, tessellation, and all that crap that makes little difference if the game isn't fun to play. However, every "must have" game that comes out is the same rehashed FPS, and you spend hours arguing which one is lamer ("this one has an RPG, yours doesn't"). A lot of games out today can't compete on a gameplay level with many of the 8-bit arcade games that came out in the 80's. The new CoD games comes out to much ballyhoo, but it is the same thing just set in a different location. Then when you've played the game through once, you don't want to play the story all over again so you go online and make a deal with your buddy to get on opposite sides so that he'll let you kill him alot so that you can get a high kill to death ratio; again, it isn't the great gameplay you've come for, it is so you can jack up your stats on some leaderboard somewhere, or to be rewarded with more powerful weapons/armor because you need those things because otherwise the game isn't as fun to play when you're getting killed all the time.

  29. Re:Great plan Nintendo by i+kan+reed · · Score: 1

    They were clearly arguing it was a past fad, I'm not sure why you asked.

  30. Re:Market has grown too small by Yosho · · Score: 1

    While Nintendo definitely has problems, you sound like just another person on the internet who has no idea what you're talking about. I mean...

    The Pokemon-Mario crowd has outgrown Nintendo, and those that are left are insufficient to support an entire gaming platform.

    Yes, that's why Pokemon X & Y are the fastest-selling 3DS games ever and have already sold over 11 million worldwide. Clearly, Nintendo's problem is they've lost the Pokemon crowd.

    It's time to dump the whole Japan-themed everything if they want to continue to be able to sell to the world.

    "Japan-themed"? Have you even played any of Nintendo's recent games? Pokemon X & Y's setting is modeled after France, you know.

    --
    Karma: Terrifying (mostly affected by atrocities you've committed)
  31. Re:Why are Kansans so constipated? by korbulon · · Score: 1

    Downvoted?! Not only are they lacking in Fiber, apparently they're also lacking in Humour.

  32. Re:Nintendo should by jgtg32a · · Score: 1

    Nah, they can and should keep their consoles but what they should do is have an emulator for their handhelds on the console and make the entire handheld library available.

  33. acquisition by apple? by schlachter · · Score: 1

    i for one think nintendo is doing fine and once it's first party titles are out will turn around their wii u sales.
    all this talk of making games for mobile would really hurt nintendo in the long run.

    nonetheless, nintendo would be an interesting value acquisition by apple.
    they could release nintendo exclusives into iOS.
    shit, apple could even just sign an exclusivity contract with nintendo and hand them $5B to only release their games on iOS (in addition to their own hardware) for the next 5 yrs.

    --
    My God can beat up your God. Just kidding...don't take offense. I know there's no God.
  34. Re: I don't understand by LocalH · · Score: 1

    Mega Man isn't a Nintendo franchise, btw.

    --
    FC Closer
  35. Re:Also putting their games out on phones and tabl by rujasu · · Score: 1

    Yes, the Balance Board was a top seller. Also, guitar controllers were a top seller for all consoles just before that. Notice how nobody is trying to make music games any more? That fad died years ago, there's no market for it any more. I think the same is true for health/fitness games. Nintendo is going back to a well they dried up some time ago. The people who bought Wii Fit and used it for six months aren't likely to get back on the wagon just because there's a new version with better graphics.

  36. Re:Great plan Nintendo by tripleevenfall · · Score: 1

    It's no coincidence that Wii Fit was successful because it appealed widely to people who are not young children.

    Nintendo seems to have positioned themselves somewhere between LeapPads and the other gaming systems - a platform for kid-safe, ultra-casual gaming.

    The latest console was a flop. They've been behind the curve on hardware since two (three?) console generations ago. They have no real properties that they haven't had since the 1990s.

    It's hard to think of why you'd be interested in Nintendo if you were > age 10, unless you are interested in Mario or Pokemon

  37. Oblig xkcd by komodo685 · · Score: 1

    Makes me think of this: http://xkcd.com/189/

    But monitored by some wearable computer(s), I don't know how good current technology would have for accurately sensing and represnting various body types (plenty of critism of BMI for example) but I could see how turning excercise into a sort of game could have a future. If they can, more power to them, obesity has sadly become a significant problem and excercise is a necessary tactic for reducing it.

  38. Re:Great plan Nintendo by Newander · · Score: 1

    Because the earlier argument was that Nintendo was a bunch of bandwagon jumpers that are just getting into fitness.

    --

    Jesus saves and takes half damage.

  39. Re:Kind of serves them right by Nyder · · Score: 3, Interesting

    Nintendo's problem is and always has been they put the bare minimum spec hardware in their devices, make a big fanfare of some gimmick, charge an arm and a leg for it and hope they can coast far enough for the next gimmick to show up. ...

    Actually, you are very wrong. Nintendo put out a bunch of successful consoles, without gimmicks for decades. NES, SNES, Gameboy, N64, Gameboy Advance, Gamecube, Nintendo DS. During that time only 1 gimmicky item, the Virtual Boy. I wouldn't call most of those consoles bare minimum hardware specs either.

    The Wii was the first "real" console with a gimmick, the wiimote. And underpowered hardware. And it did well. And Nintendo has been behind the curve since then.

    IMO, Nintendo needs to get back to it's roots. A lot of it's fan base is older now. We don't want to jump around, or wave our arms to play games. We want to use a controller and have fun. We got big TV's that can really support 4 way and 2 way gaming at the same time. So you know, our kids (not that I have any) can play with us, and have fun with us.

    And I'm going to keep saying this, where the fuck is my Pokemon MMORPG? The fact that there hasn't been one only shows how Nintendo doesn't understand the gaming market anymore (IMO).

    --
    Be seeing you...
  40. Re:Kind of serves them right by DrXym · · Score: 1
    Just one gimmick item eh? What about the NES Zapper, or ROB, or Nintendo Scope, or Rumble Pak, or the Gameboy Camera etc. etc? And while they started off as accessories, in more recent consoles, the gimmick itself has become integral - the stylus / 2nd screen of the DS, the 3D in the 3DS (which most people turn off), the Wii Remote, the remote display of the Wii U. They do coast on gimmicks, increasingly so in recent times.

    As for "back to its roots", the problem is it has never left its roots. Nintendo thinks it has a monopoly on fun, that only its own games matter, and treats 3rd parties like so much dog crap on the end of a stick. They can't think like that. 3rd parties need to make money too and will jump ship for Sony and Microsoft which know how to treat them better. But its probably way too late for that. WB have basically thrown in the towel by cancelling their Batman DLC and Ubisoft isn't far behind with rumours that Watch Dogs is cancelled.

    The Wii U is dead man walking at least in the west. Which is why I suggest one route of recovery may be to target China or somewhere.