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Why Games Should Be In the Public Domain

Robotron23 writes "Rock, Paper, Shotgun writer John Walker shook a hornet's nest by suggesting old videogames should enter the public domain during GOG's Time Machine sale. George Broussard of Duke Nukem fame took to Twitter, saying the author should be fired. In response to these comments RPS commissioned an editorial arguing why games and other media should enter the public domain much more rapidly than at present. 'I would no more steal a car than I would tolerate a company telling me that they had the exclusive rights to the idea of cars themselves.' says Walker, paraphrasing a notorious anti-piracy ad (video). 'However, there are things I'm very happy to "steal," like knowledge, inspiration, or good ideas...It was until incredibly recently that amongst such things as knowledge, inspiration and good ideas were the likes of literature and music.'"

33 of 360 comments (clear)

  1. Picasso by PvtVoid · · Score: 5, Insightful

    "Good artists borrow. Great artists steal."

    Pablo Picasso

    1. Re:Picasso by contrapunctus · · Score: 5, Funny

      "Good artists borrow. Great artists steal."

      me

    2. Re:Picasso by Anonymous Coward · · Score: 3, Interesting

      This brings up a good point. While attribution and copyright are lumped together they should not be.

      You should have the right for your work to carry your name indefinitely, others shouldn't be allowed to claim your work as theirs.

      Copying your work to give away for free or to sell should have a much much shorter leash, as should the privilege to restrict others from creating new things based on your work. 5 years seems more than enough to me in this digital age.

      And if a company is so dependant on that one product, let them have the monopoly longer, have the state take a percentage cut out of that company's income and increase the tax over time.

      That should get the creative juices flowing.

    3. Re:Picasso by Anonymous Coward · · Score: 5, Insightful

      It's your right to keep it locked in a safe. If you share it then it is no longer yours. You can scream mine mine mine all you want, but you don't deserve to be perpetually paid for the limited time and effort you invested *once*. Want to keep getting paid? Then keep creating.

    4. Re:Picasso by jythie · · Score: 4, Insightful

      Well, the point of copyright law is to support the arts and increase common culture. So if short copyrights result in a richer culture of works, then it should be the case. There is no 'god given right' here, all we have are a set of laws intended to benefit everyone, helping the author enforce their will is just a side effect or implementation detail.

    5. Re:Picasso by meta-monkey · · Score: 4, Insightful

      But here's the thing. There is no natural right to a story or an idea. It's not like a physical object that if I take it from you, you no longer have it and no longer have use of it.

      So you tell a story and you don't want anybody else to tell that same story, or to tell a similar story, or to tell a completely different story using characters in your story. What about my right to free speech? Why does your desire to maintain exclusivity of an idea you came up with trump my natural right to free speech? I'm not trying to force you to do anything. But you are trying to force me to shut up. So if you're going to employ the government's monopoly on force to make me shut up, there better be a damn good reason.

      And there is a good reason why my right to free speech should, temporarily, be sacrificed in favor of your artificial, government-enforced monopoly on an idea. We collectively agree to curtail our free speech rights for a limited time to encourage people to come up with new ideas. It's a deal. It's an artificial social contract wherein we collectively agree to forgo our free speech rights for a time such that you may gain reasonable profits from your new idea, and then we all get the benefit of the creation of the new idea. The Founders recognized this in their establishment of the copyright and patent offices.

      So you see the difference? You're acting like you have a fundamental, natural right to your idea/story/song/whatever, but you don't. You have a temporary, artificial, government-enforced privilege. I have the natural, unalienable free speech right to repeat your idea/story/song/whatever. So don't act like somebody copying your work is infringing upon your natural rights. Your desire to maintain exclusivity of your work is infringing upon my free speech rights, and I'll let you do that for a time, but not forever, and not if you're a dick about it. And the media companies in the US are hell-bent on maintaining their privilege forever, and are totally being dicks about it, too.

      --
      We don't have a state-run media we have a media-run state.
    6. Re:Picasso by Phernost · · Score: 5, Interesting

      You cannot create anything in a vacuum. Your time and resources may be of your own but, your effort is build upon the effort of those who came before you. Asking for repayment of your time and resources is reasonable. Asking for indefinite repayment on all similar creations, while holding to the naive idea that all effort was yours alone, is disingenuous if not fraudulent. If you have enhanced society with your contributed effort then, society should reward you.

      The only debate is the terms of that reward, nothing more, nothing less. The false notion that effort entitles one to complete dominion over similar effort is new, relatively speaking, and not universally agreed upon as being reasonable. I would argue that, monetary rewards be the only reward, and that false dominion is for those who are selfish and lack awareness.

      An honest man borrows and stands on the shoulders of others. A dishonest man claims he alone is the progenitor. See original quote.

      From your previous statements, it would seem you are dishonest, if not selfish ... or I'm reading into this too much.

    7. Re:Picasso by meta-monkey · · Score: 4, Insightful

      So you see the difference? You're acting like you have a fundamental, natural right to your idea/story/song/whatever, but you don't.

      It's called "property rights", and yes, he does.

      No, he doesn't. Intellectual "property" is not property.

      I have the natural, unalienable free speech right to repeat your idea/story/song/whatever.

      No, you don't.

      Yes, I do.

      --
      We don't have a state-run media we have a media-run state.
  2. As a max time limit before entering public domain by korbulon · · Score: 5, Funny

    I suggest using a time unit of one "dukeNukeEm", which is approximately 15 years.

  3. And A Rebuttal by Anonymous Coward · · Score: 4, Informative
    1. Re:And A Rebuttal by jedidiah · · Score: 5, Insightful

      ...and I don't really care about his excuses.

      If it's been 20 or 30 years since you published something, then your time has passed already and it's time for you to step aside and allow the next generation a chance.

      In the intervening period, a work has either become too important to hoard or too worthless to justify being a burden on anyone.

      After 20 years, it's time for you to allow the next group of people to have the advantages that you were allowed.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    2. Re:And A Rebuttal by Jason+Levine · · Score: 5, Interesting

      Exactly. Even if it comes down to earning money on works, long copyrights don't make sense. For example, here's a list of movies released 25 years ago in 1989 by US box office results: http://www.imdb.com/search/title?at=0&sort=boxoffice_gross_us&title_type=feature&year=1989,1989 Obviously, some of those (e.g. Indiana Jones and the Last Crusade) might still be making the companies some money while others (Fletch Lives) probably aren't. Even the movies making money are probably not making huge amounts.

      Of the 3,166 titles that IMDB lists, how many are still actively making a decent amount of money for the companies that own them? If it is a small fraction, then why are we holding back Public Domain status on the vast majority just so a few movies can draw in a couple more bucks?

      --
      My sci-fi novel, Ghost Thief, is now available from Amazon.com.
    3. Re:And A Rebuttal by vux984 · · Score: 5, Interesting

      I mostly agree with you 100% with respect to the original work.

      The main issue I see though is its short enough that derivative works become an issue.

      Take books to movies. Runaway success like Hunger Games and Harry Potter will get made into movies within the 20 year copyright and the author will get some reward.

      But any book that didn't get made into a movie in the first 3-5 years would probably languish for the next 15, and then get strip-mined by the film industry.

      For some reason the idea of Hollywood sitting around strip mining books from the 90s without compensating the authors rubs me the wrong way. Especially knowing that they are literally waiting like vultures for them to roll over into the public domain precisely so they can deprive authors of any royalty or payment.

      Likewise, I dislike the idea of musicians having their music co-opted without their consent into jingles to peddle stain removers and political parties in commercials.

      So I propose that the copyright be broken up a bit.
      a) The rights to basic broadcast and redistribution expire after 20 years. So you can make a copy of a movie, or a book or whatever after 20 years for free. You can show it in a theatre or school, etc.

      b) However the rights over derivative works (book to movie, etc) and commercial re-purposing (e.g. advertising etc) are "75 years or life of the author + 5 years*, whichever is longer" or something, and requires active renewal for a nominal fee. (So that abandoned works automatically roll into the public domain quickly.)

      (* + 5 years to prevent the inevitable strip mining of an authors estate right after they die, capitalizing on the news of their death as free marketing for whatever they produce by strip mining. So the estate can benefit a bit from that.)

    4. Re:And A Rebuttal by Baldorcete · · Score: 5, Insightful

      The answer is simple: Greed. They don't want their old (free) titles competing with the new.

    5. Re:And A Rebuttal by xorsyst · · Score: 3, Interesting

      If I made a movie in 1989, I wouldn't care about you copying it to watch it.

      But I would care about:
      1. Someone else charging you for a copy.
      2. Someone else remixing the crap out of it to make something shitty that's still associated with my name.

      I don't think PD is the answer - perhaps things could go Creative Commons after 25 years instead?

      --
      Get free bitcoins: http://freebitco.in
    6. Re:And A Rebuttal by Jason+Levine · · Score: 5, Insightful

      The problem with saying "Public Domain isn't the answer" is that Public Domain is the essential trade-off for copyright. The only reason people are given copyrights is that they are allowed a temporary monopoly on a work they created before it falls into the Public Domain. The Public Domain then helps feed the next round of creators who make works that copyright protects before they, in turn, fall into the Public Domain.

      What we have today is works that essentially never leave copyright. If I released a book/movie/game/etc today, it would be covered by copyright until 2109 (assuming no law changes between now and then - a big assumption). The logic behind the copyright extension was that it would encourage the creator to make more books/movies/games/etc. The only problem is that I'd be 134 in the year 2109. If I'm even still alive then, I doubt I'll be in any shape to create many more works. If I'm not alive, then what is my copyright encouraging me to do? I doubt I'll rise zombie-like from the dead to pen a book about the after-life. ("It's Cold In The Ground" by Zombie Jason. But it before I eat your BRAAAIINNNSSS!!!!)

      If the copyright expires on your work, you don't get any say in what people do with it. Were Shakespeare to come back to life today, he wouldn't have any say over some movie company making a modern musical version of Romeo and Juliet. Da Vinci wouldn't have a say in someone taking an image of the Mona Lisa and selling it on a postcard. If your work goes Public Domain and someone makes a "remix" version of it, that doesn't reflect poorly on you, but on the remix maker.

      Copyrights NEED to expire at some point. It's hard enough trying to find out who owns the rights to Random Game From The 80s. Imagine trying to track down the rights holder for A Mid-Summer Night's Dream to make a movie based on it. It's not a question of SHOULD copyrights expire, but WHEN should they. I, and I'd wager most people here, think that copyright term length has been extended way past its usefulness and should be seriously trimmed back. (Personally, I'd go back to 14 years plus a one-time 14 year renewal, but at this point I'd take one 50 year copyright term as an improvement.)

      --
      My sci-fi novel, Ghost Thief, is now available from Amazon.com.
    7. Re:And A Rebuttal by wisnoskij · · Score: 3, Interesting

      That said, not all films/video games are made the same; And I am not just talking better/worse/more popular.

      Their are loads of films and games, both glaring failures and explosive successes, that make 50% of their money on opening week (and the following 49.99% the following four months).
      Their are other longform media that were never meant to make any noticeable amount of money the whole first year.

      Dwarf Fortress for example was released 8 years ago, and is making more than ever. And the creators have turned it into his full time career, meaning we might have 4-+ years left of development. Additionally, this income is necessary for this very worthy addition to our culture to continue to flourish.

      --
      Troll is not a replacement for I disagree.
  4. Yeah, right ... by gstoddart · · Score: 5, Insightful

    Sorry, but the copyright lobby has more or less assured that the Public Domain is essentially dead.

    They've managed to get laws passed which more or less say "if any commercial entity has ever made money off it, the exclusive right to do so is theirs in perpetuity".

    They can afford to throw far more money into the pockets of politicians, and the US has more or less staked its future on IP. There's just no way in hell you'll see things going into the public domain ever faster, because I fear the way things are, things will never again go into the public domain -- unless it means a company can claim your stuff was in the public domain and then assert ownership of it.

    Simply not going to happen.

    --
    Lost at C:>. Found at C.
    1. Re:Yeah, right ... by Kierthos · · Score: 4, Informative

      Yeah, Mickey Mouse will potentially enter the public domain in (I think) 2018. Because the terrorists win if that happens, look for Disney to push for another copyright extension either right after midterm elections this year, or after the 2016 elections.

      --
      Mr. Hu is not a ninja.
    2. Re:Yeah, right ... by CastrTroy · · Score: 4, Insightful

      Actually, it's 2023. And another important correction. Mickey Mouse cannot enter the public domain, because Disney has trademarked the character. Certain recordings can enter the public domain. but that doesn't mean people will be able to make new cartoons showing Mickey Mouse. Having century old recordings of Mickey go into the public domain will have zero effect on Disney's bottom line, since they do not sell these old cartoons anyway.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  5. Re:As a max time limit before entering public doma by Moryath · · Score: 5, Insightful

    It seems absurd to me that a work be protected for 95 years when the medium it was produced for will last less than a decade.

    Paying GoG for their work in *adapting* the game - spending the time to troubleshoot or repack the installer, repack the system updates, correctly create the auto-configuration for Dosbox or other compatibility software, and so on - I'm perfectly fine with.

    But the point is valid. We LOSE more than we gain from the public domain these days. Almost no software, except that specifically gifted to the public domain, is available like that. The media they are stored on dies, and those whose goal is preserving our digital history against the simple ravages of compatibility and bitrot must be willing to skirt the law in order to do so, which is frankly asinine.

    The expansion of knowledge requires that it be brought to the public domain. I propose we limit copyright to a term no greater than that of patent, and require that the source code of any software be provided in the copyright filings so that it cannot be lost.

  6. I understand Broussard by Kinwolf · · Score: 5, Funny

    I understand Geroge Broussard being againt this; If games would fall in public domain after X time passed, Duke Nukem Forever would have actually entered public domain before ever being published.

  7. The problem George Broussard has by PocketPick · · Score: 5, Interesting

    The problem George Broussard has with the issue is that companies like 3D Realms (while they were actually still a game development studio, and now during it's quasi-half-existence as a publisher) cling desperately to old properties as their their only source of revenue. They've failed miserably at actually releasing any updates to their own works or creating new properties, and so their revenue streams has devolved to porting Duke Nukem 3D to the Xbox, PlayStation, Steam and any other platform that comes to mind, and licensing everything else out to separate studios (such as the Duke Nukem Forever, and last year's Shadow Warrior update).

    The later, I assume, is the only thing that is holding them together as a corporate entity, along with anything that might of come out of the settlement with Gearbox (if they got anything).

    Take away their copyright to those IPs, and companies like 3D Realms would not last another year.

    As a result, his reaction to these kinds of comments is totally unsurprising.

  8. Re:What ever happened to abandonment? by HornWumpus · · Score: 3, Interesting

    Good news for Disney. Their trademark on Mickey will never 'expire'. The only way it goes away is if Disney is bankrupt and nobody want's to buy the trademarks from the bankruptcy trustee.

    The only thing that goes into the public domain in 2018 is 'Steamboat Willie'. Consider that 'Buried Treasure' (the greatest animation of the era) is already public domain, as it was done open source style. After hours, without Walt knowing a thing about it. Too bad their aren't better copies.

    Fair warning 'Buried Treasure' is NSFW.

    --
    John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
  9. All old IP should be in the public domain... by Simulant · · Score: 3, Insightful

    ...and as far as I'm concerned, it is.

    No you don't have the right to make money indefinitely from work you, or in most cases others, did once.
    No you don't have the right to hold our culture hostage.

    I don't even think IP should be transferable, or if necessary, only very temporarily.

  10. Happy medium by sideslash · · Score: 3, Insightful

    When books are out of print, or videogames not available for purchase for a certain length of time, then third parties should be able to "do something with them" without being labeled pirates. Original creators should still collect royalties, and I think there should be clearly established legal guidelines for each industry for royalties to be paid to the original copyright holder so people know what to expect. No negotiation is required, standard rates will apply if you let your stuff "expire" like that.

    If the concern is that works are just being lost from our culture, a compromise move like this would address it, and provide people with incentive to keep their stuff available for sale.

  11. Re:As a max time limit before entering public doma by cpt+kangarooski · · Score: 4, Interesting

    And coincidentally, 15 years is the maximum duration that copyrights should last, according to the only proper study of economic incentives surrounding copyright of which I am aware.

    We could use some more research on this, but it sounds okay to me.

    --
    -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  12. Re:As a max time limit before entering public doma by nine-times · · Score: 5, Insightful

    I propose we limit copyright to a term no greater than that of patent, and require that the source code of any software be provided in the copyright filings so that it cannot be lost.

    I feel your second point is terribly important, and often lost in the discussion. When an author writes a book, and it enters the public domain even after 100 years, we don't have problems then reproducing the work 100 years later. If one copy survives, we can reproduce it with a little work. If you have a copy of a piece of software from 100 years ago, who knows what your options will be? The operating system that your software ran on will no longer be in use. The hardware that the operating system ran on will no longer exist. Even if there are emulators, there's the issue of copy protection-- Will keys be made available? Will the authentication/activation server be running?

    The only way to hope to make these things available for posterity is to provide source code. Then, even if you have to rewrite it a bit to make it work on current platforms, you'll be able to do that.

    Therefore, I believe we should change copyright law for software, to say that for a piece of software to be protected by copyright, a copy of the source code must be provided to the Library of Congress. It can sit in a vault for however long the copyright holds, at which point it's republished under the public domain.

  13. Re:Article's arguments are weak. by tbannist · · Score: 4, Insightful

    The fact that GOG.com is a viable business kills his point that old games have no economic value.

    Actually, it does not. GOG.com does value-added work on old games. There is no evidence that the games themselves maintain any significant economic benefit without that work. As I understand it, GOG.com fixes the game and those fixes should be entitled to copyright protection for a suitable length of time, however, the underlying games should no longer have any protection. Do you really think it's reasonable that the source code for Pacman, for example, will be protected by copyright until 2055 at the earliest?

    --
    Fanatically anti-fanatical
  14. The problem is by Pumpkin+Tuna · · Score: 3, Insightful

    Everything should enter the public domain quicker than it does now.

  15. Re:From the maker's perspective? by wagnerrp · · Score: 3, Insightful

    When an AC calls everyone freeloaders, they're a troll. Discussion actually involves... a discussion. An AC firing off an inflammatory comment and then leaving, never to return, is not a discussion.

  16. Compromise: actively sell the game or it goes PD by Schnapple · · Score: 3, Interesting

    OK, see here's the deal.

    The RPS author mentions 20 years. I'm assuming it's because 20 years is an arbitrary-ish figure he settled on.

    It's 2014, so 20 years ago is 1994.

    Really what he was getting at originally was that it was somewhat bizarre that computer games from the 1980's are still considered copyrighted and illegal to distribute, even if the original developers, publishers, etc. have long since gone defunct.

    So I really think the author should have said 25 years or something like that but just for the sake of discussion let's stick with 20.

    The game Super Mario Bros. from Nintendo was released in 1985. That's almost thirty years ago. So, by a blanket application of his proposition, SMB would have gone PD back in 2005. Anyone could do anything they wanted with the game and there would be nothing Nintendo could do about it.

    But this smacks of unfair for one reason - Nintendo is still around. And they're still selling SMB. You can get it on Virtual Console on Wii, Wii U and 3DS.

    The author isn't necessarily proposing that a developer should only get to make money off of his or her creation for 20 years, or at least that's not how I'm interpreting it.

    Let's take another example - there's a critically acclaimed game called No One Lives Forever, a somewhat wacky spy caper with a female protagonist that has a parody of James Bond in the 60's thing happening. The game was developed by Monolith and published by Fox Interactive. Fox got bought by Activision, Activision merged with Blizzard, and Monolith got bought by Warner Bros. Long story short, no one can release the game on GOG because no one knows who owns it. But someone does, in theory. However it will be a long time before anyone sorts it out because there is, in theory, not enough money for anyone to care.

    By the way copyright works today, NOLF will be illegal to distribute until 2090. Who knows what will happen by then? If we lived in a perfect world where piracy and copyright infringement didn't exist, then the only places NOLF would exist are on the hard drives of Monolith and the discs of whoever bought the game - what are the odds either would be functional in 2090?

    But a dirty little secret is you can go download NOLF right now on torrent sites. Anyone can download it. Thanks to copyright infringement it will never truly go away.

    This happens in other sectors, too. There's about a hundred of the original Dr. Who episodes from the 1960's or so which are lost because the BBC taped over them. I'm not kidding, they seriously never thought that anyone would want to watch them in the future. But every so often a few turn up - they put nine episodes on iTunes a few months ago - all because someone somewhere found some tape they were either supposed to return to the BBC, or someone taped them and didn't realize they still had them.

    So going back to SMB, Nintendo is actually sort of doing the right thing here. Sure, they're basically selling a ROM image and an emulator, and the only people who get to play SMB are the ones who paid for it, but the point is they can get it, play it, and pay for it. It's available.

    But if Nintendo had closed up shop in 1995 or something would it really benefit anyone to have to wait until 2075 to be able to play SMB again in our piracy-does-not-exist fantasy land?

    GeorgeB3DR is getting upset about this because he is still selling those old games and still making a living off of it. The hard-and-fast 20 year proposal would fuck him over. But the point is he's still selling them.

    Let's say that we had a different rule - if your game hasn't been available for ten years for sale it goes PD. GeorgeB3DR would be fine. Nintendo would be fine. And we could distribute NOLF all we want.

    Of course, under this rule it's possible that ActiVendiFoxoLith would get their shit together and hash out who owns what and release it for sale on GOG or something. Sure, we wouldn't be able to just distribute NOLF for free that way, but isn't it better that we ha

  17. Abandoned works by darkwing_bmf · · Score: 3, Insightful

    As long as the game is actively for sale, I don't see anything wrong with the copyright holder continuing to make money from it. The problem is when games and other works can no longer be found for sale. For other works the copyright ownership might be unknowable. For these works, they should be in the public domain. To me this strikes the right balance. If someone cares enough to keep the game working on current hardware, they can keep the copyright. If they no longer care about the game, then the public can have it.