Wine On Android Starts Allowing Windows Binaries On Android/ARM
An anonymous reader writes "Wine on Android is happening slowly but surely ... Wine is now in a state to be able to run your favorite Windows (x86) game on your Android-powered ARM device, assuming the game is Windows Solitaire. Wine has been making progress on Android to allow simple applications to run on Wine, but they have run into some challenges, as noted in the annual talk at FOSDEM."
Dammit, Dice, I thought you said you heard us. I don't want to use beta, stop redirecting me there PLEASE. I didn't want to do the stupid boycott thing, but when I came into work this morning and found myself on Beta... well, I think I'll just leave.
Call me back when I ran run my Captain Keen from Floppies!
Sent from my ASR33 using ASCII
http://video.fosdem.org/2014/AW1120/Sunday/Wine_on_Android.webm
What about ARM executables? Windows RT ships with most of the Windows utilities ported to ARM, as well as Office and .NET.
This was already done on the N900 (ARM!) using qemu, and it even had acceptable performance: http://www.youtube.com/watch?v=n3v4YC9RT-g
Wine Is Now Emulation
Not so tough -.o
We've been asking for this from MS for EVER
They just can't win can they?
Everyone: We want the same apps on our phone and tablet as on our desktop!
MS: Ok, with Windows 8 we'll created a unified UI and Dev experience so the same app can be released on all 3 platforms! Neat huh?
Everyone: We don't want our PC to be like a phone, we hate Windows 8!
Everyone: We want to be able to run the programmes that we use on our desktops on our phones too!
MS: OK, with Windows 8 we'll turn your desktop into a MASSIVE PHONE. All your favourite desktop programmes will have to be extensively rewritten so that they can run halfway gracefully on your new MASSIVE PHONE desktop, and will be able to run on your actual phone or tablet too (as long as you buy the software twice, seeing as we're not implementing an ARM/x86 emulation layer at all). Neat, huh?
Everyone: [despair]
Make sense?