Ask Slashdot: What Games Are You Playing?
An anonymous reader writes "We haven't had this discussion in a while: what games are Slashdotters playing these days? We've recently seen the latest generation of consoles arrive on the scene. Almost exactly a year ago, Valve brought Steam to Linux, and they've been pushing for stronger Linux adoption among game publishers ever since. Mobile gaming continues to rise (for better or worse), MMOs are still sprouting like weeds, and Kickstarted indie games are becoming commonplace. For those of you who play games, what ones have struck your fancy recently? What older games do you keep coming back to? What upcoming releases are you looking forward to?"
I can't recommend FTL enough. You're basically trying to pilot a ship crew through space, from one side of a universe to another, while being chased by enemies. It's fantastic! It runs on old and inexpensive hardware, and it's coming out with a big-time free update soon. It's a great game with lots of varying gameplay depending on your ship, luck, etc. and has lots of achievements and unlockable ships to keep you replaying it over and over. http://www.ftlgame.com
There are some good indie games these days, like Gone Home; Papers, Please and Sir, You Are Being Hunted.
Gone Home does a very fine job of interactively telling a story by searching through an abandoned house.
Papers, Please is a puzzle game about ethics and paperwork, which is much more interesting than it sounds.
Sir, You Are Being hunted is a procedurally generated stealth/survival game, in which you're trying to sneak under the noses of armed gentlemen robots.
Just started playing Fez. On a Steam Linux client. Nice game, and very clever. I like the twist it gives to 2D platforming.
Also, playing Sine Mora on my Vita, when I'm travelling on the train to/from work. Tough side-scrolling shooter! Only a few chapters in.
Nethack - 10 years from the last release, and still the best :)
I'm still playing Alpha Centauri, the successor of the original Civilisation. And I am playing Simutrans, a free transport simulator. Call me whatever you want, but I never got the hang of the more recent games.
KSP, which is quite fun.
Civ V, which I just can't seem to take the needle from my arm.
EQNext, which I just started; and very looking forward to.
At all. Ever. I had a bad experience with Warcraft, forgot to bathe, was missing appointments, people thought I had died. I finally gave the disk to daughter and told her to hide it. I still don't know where it is.
Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
It's like Terraria, but much better and available on all three platforms*.
* Linux, Mac OS X, Windows. Were you thinking about something else?
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I own pretty much every gaming platform around (other than an Android platform, I suppose) and tend to manage to play a fairly good selection of releases.
The big pattern over much of 2013 for me was my declining use of the old "home" consoles, edged out by the PC and Vita. The PS3 still got some occasional use, spurred by a few decent late-cycle exclusives (Ni No Kuni, Disgaea 2 and so on), but the last game I put any serious time into on the 360 was Forza Horizon, way back at the end of 2012. MS really let the 360 twist in the wind for the final 12 months before it got replaced. I probably used the 360 more than the PS3 for most of its cycle (it was generally better for multiplatform games), but I felt few regrets when I traded it in against a new Xbox One the other week, while I couldn't yet imagine trading in my PS3.
The growth of importance of PC gaming has been a real trend recently. For much of the last console cycle, "multi-platform" meant "360 and PS3". These days, it's a brave developer who doesn't include the PC in their line-up. This was also, I suppose, a big part of the reason behind the decline in my use of the 360. It may have been better than the PS3 for most multiplatform games, but it had no chance against a modern gaming PC. On the PC, I've mostly been playing Borderlands 2, Final Fantasy 14 and I still go back for the odd blast of the superb Rayman Legends.
The Vita, for me, is the best little console that nobody owns and I regard its lack of success as a great shame. There are some fantastic games on it and I've put a lot of time into Persona 4: The Golden, Dragon's Crown, Soul Sacrifice and the many, many smaller and indie titles on the platform. The 3DS, meanwhile, I still find a hard platform to love, though I did quite enjoy Bravely Default until its later sections.
I now own both a PS4 and Xbox One. Neither has really produced a game to wow me yet - but then, that goes with the territory for early adopters. Killzone: Shadow Fall on the PS4 is much better than I had expected from previous Killzone games (having some fairly open levels and a better graphical style). I've also been enjoying Assassin's Creed 4 on the PS4 (more games need sea shanties). On the Xbox One, Dead Rising 3 is fairly good and Forza 5 has mostly been fixed after a disaster of a launch. Other than that, both platforms are currently fairly barren for traditional games - though Xbox Fitness is really impressive if you like that kind of thing (I do).
At least the PS4 and the Xbox One have the excuse of being new. The Wii-U remains a crushingly poor platform, with tired Nintendo exclusives being the only real releases of note. Zelda: Wind Waker looks fine at first - but then I remembered just how tedious I found it the first time around. Super Mario World 3d has some good moments, but is spoiled by poor 3d controls and level design that gets quite repetitive in the later stages.
And on iOS... ugh. I've almost entirely stopped using the iPad for gaming. I still fire it up for the odd session on a plane or train, but its games these days seem to split between paywalled crudware (generally not even games by any reasonable definition) and worthy-but-slightly-lacking ports of games better played on PC, like XCom and Baldur's Gate.
Dungeon Keeper, which GOG.com gave away free the other day. How did this ever manage to fly under my radar? Love it!
Of my new games, the ones I play the most at the moment are both in paid working status (with free options)
Kerbal Space Program $27 (Free Demo link) (now teaming up with NASA officially)
A fantastic rocket sim builder/sandbox, now working on the career mode side of things, if for some reason you haven't herd of this then give it a shot, learn about orbital mechanics and have fun at the same time, or just see how many Kerbals you can crash into the moon in an hour.. This game will remind you just how hard real physics for your tiny CPU to crunch.
Factorio $13 (Free Demo link)
You have been sent to a new world to establish a colony and start industrializing it for settlement.. unfortunately your ship crashes and you are isolated from any other survivors, using you ''advanced'' technology you will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies so that you can reach the final goal of building a defensive space port. An ever improving 2d world with 3d models for a fantastic effect.
Older games, warning these are older games.. If you cant stand to do retro games, don't bother.
Master of Magic $6 @ GOG
Fantasy 4X game, that once some of the bugs where sorted became one of the best fantasy 4X's ever.. Others have tried to copy, non have succeeded. All Green magic FTW!!
Master of Orion 2 $6 @ GOG comes with number 1 as well
Space based 4X, AI is unfortunately lacking a bit, but still quite engaging, Silicods FTW!!!
Populous $6 @ GOG :P
How the Sequels for Populous missed the mark so much is anyone's guess.. Damn it, update graphics, tweek sound a bit, keep the game play/spells the same.. pure win for all!! And I shall put this out there for all, the DOS Roland theme music is the best of the old school versions
Evil Genius $10 @ GOG
Build your evil lair, send your minions out into the world to plot, teal money and recover cool artifacts, and finally take over the WORLD!! Why Despicable Me has not cloned this is totally beyond me..
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Why I like Rift:
Rift has had some issues with chat and ability lag. So they've overhauled their chat server. Predictably, it's been broken a lot. But Trion being Trion, this meant that we had actual devs (not "community reps", actual people who work on code) posting on the forums saying what was wrong, what they had fixed internally, and that they might try that if they had another crash, then putting that live, then reverting when it had problems... Actual information about what was wrong.. They seem to have fixed the worst of it now, so of course they are sending out freebies to all the players. Note: Not all the paying players. All the players, period. They are pretty good about compensation for problems.
Also this patch, they decided to make some mounts account-wide; if you get them on any character, all your characters get them. This will, of course, be retroactive, although it'll take a day or so for the updates. And of course, people asked what happens if you already bought one of these for two characters. Answer: They already thought about this, they checked the logs, this will affect very few players, but if you're one of them, file a ticket and customer support will make things right.
Basically, they are a company whose devs are active and engaged, who talk to people, and who try to make things right and are not afraid to admit their errors. They have consistently gone far above and beyond what you'd expect if you were familiar with more traditional MMO customer service. Excellent company in general. And they do make mistakes, but because they're willing to fix them, I am okay with that -- and I find I actually prefer it a lot to companies that refuse to take risks, and then don't fix things that were just bad ideas to begin with.
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