Apple Closes OpenNI the Open Source Kinect Framework
mikejuk writes "The OpenNI website, home to the widely used framework for 3D sensing, will be shut down in April. When, in November 2013, Apple bought PrimeSense for $350 million, people speculated how this would affect the Capri mobile technology but no mention was made of what would happen to OpenNI, the open source SDK most often used as an alternative to Microsoft's closed SDK for the Kinect. After Apple acquired PrimeSense, its website quickly shut, but the Developers link still points to Open NI. The status of OpenNI is a not-for-profit whose framework allows developers to create middleware and applications for a range of devices, including the Asus Xtion Pro. It claims to be a widely used community with over 100,000 active 3D developers."
"...Fortunately the code will continue to be available via GitHub..."
"shutdown" is not a verb. You can't be shutdowning, nor have shutdowned. It's "shut down".
Fork it all!
Where are we going and why are we in a handbasket?
I guess Apple was worried about the Knights who say (Open) NI!!!
General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
Until Apple attacks users of such a fork with its software patents.
That's a noun. The phrasal verb you wanted is "shut down". Why is it that geeks who can happily master 12 arcane and obscure languages that essentially do the same thing and know about 5 completely different text editors by heart can't master the basics of English??
Instead of posting to GitHub, some people may have posted code to this site (which then would be mirrored at GitHub). Now all code posts to straight to GitHub, and nothing of value was lost.
Surely at least one of them could lead a new project then.
So in November Apple bought a company that has some side project developing Open Kinect software, which obviously has little interest for Apple. This month, they give a heads up that the website for that side project will be shut down. The code for the side project will continue to be available through GitHub.
I'm not seeing much that's rage worthy here. Out of those 100,000 active developers, there is probably at least one that can set up and maintain a website
But it seems like the real complaint is that, since the takeover, there have been no paid staffers supporting the project. That does suck for the developers, but again I don't see why Apple would be obligated to continue that. With 100,000 active developers, I'd think they could each cough up a few bucks to cover a couple salaries if they really cared all that much.
#DeleteChrome
When someone corrects grammar, he's commenting on the article, which is topical. But when someone corrects the manner of correction, there is nothing topical in the parent post to which to reply.
We demand an iShrubbery, but not too nice of one.
A far worse company that Microsoft ever was....
It's open source. I don't know the license, but I imagine it's likely a GPL/BSD-type license. One should learn that Apple is not the most "open source" friendly OS. Steal from BSD, as an example, and then release the derivative kernel and shut it down as quickly as one can to avoid raising "too many" suspicions.
But part of the excitement was that there was a hardware platform to go with it. I guess the kickstarter using this, connected to an iPad, was just a little bit too cool. Since the kickstarter didn't invent the device, I guess they are out in the cold...
I am all for open source, and I guess that this is still a win for open source because it protected the sw from being taken away, but I can't help but think that it is a bigger win for Apple and basically a big loss of open source.
This is another clear example of why open source is not a realistic alternative to Public Domain. Open source is a provides no downstream security regarding prior art. Want to take Linux off the market? Buying Linus Torvald is still a viable option.