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Getting Misogyny, Racism and Homophobia Out of Gaming

An anonymous reader writes "A central theme for several talks at this week's Game Developers Conference has been how to deal with the abuse generated by a small segment of gamers. BioWare's Manveer Heir says he wants the industry to stop being scared of challenging the most outspoken and vituperative members of the gaming community. His GDC talk focused on 'misogyny, sexism, racism, ethnocentrism, nationalism, ageism, ableism, homophobia, transphobia, queerphobia and other types of social injustice.' He said, 'We should use the ability of our medium to show players the issues first-hand, or give them a unique understanding of the issues and complexities by crafting game mechanics along with narrative components that result in dynamics of play that create meaning for the player in ways that other media isn't capable of.' Meanwhile, Adam Orth, who became the center of an internet hatestorm last year after an offhand comment about always-online DRM, said game developers should make an effort to encourage their playerbase to behave in a more civilized manner."

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  1. Re:Disable player chat by schnell · · Score: 5, Interesting

    At some point they go beyond improvement, then to parody, then to active harm of others. Too many groups keep going long after the problem is solved

    Very true. It can be argued that the same statement is true of labor unions, for example.

    I think if you look deeply today, you'll find two major schools of "feminism" - the "academic" and the "popular." The "academic" branch of feminism - like all academia - is safely removed from the real world and traffics mainly in the Andrea Dworkin "all heterosexual intercourse is rape" and Starhawk-style schools of radical feminism. This is a holdout from pre-'80s feminism and remains the intellectual vanguard of feminism but is a small niche among women. It is, however, what Rush Limbaugh used to call "Feminazis" and Fox News still likes to call "feminism."

    Popular feminism today more or less equates to what Wikipedia describes as "post-feminism" - a school of thought that basically argues that women have overcome many of the blatantly discriminatory issues of the past and need to focus on more practical issues like wage discrimination, workplace sexual harassment, etc. rather than the academic "feminist" utopian vision of a matriarchal world where everyone lives by consensus, sharing of feelings and government mandated mani-pedi sessions (except for the "butch partner" lesbians who can opt out).

    All joking aside, "feminism" is not only fractured among multiple groups, but the mainstream idea of feminism today that most women subscribe to has nothing to do with the academic, radical-driven "feminism" of the 1970s that scared the bejeezus out of conservatives (and most heterosexual men). Like most things, it has evolved into something more mature and sustainable.

    If you're interested in how "feminism" has meant many things over the years, the Wikipedia entry on Feminism is not a bad primer, although its editors skew towards the academic side.

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