App Developers, It's Time For a Reality Check
Nerval's Lobster writes: "An article in the Harvard Business Review does its best to punch a small hole in the startup-hype balloon. 'Encouraging kids to blow off schoolwork to write apps, or skip college to become entrepreneurs, is like advising them to take their college money and invest it in PowerBall,' Jerry Davis, Wilbur K. Pierpont professor of management at the Ross School of Business and the editor of Administrative Science Quarterly, wrote in that column. 'A few may win big; many or most will end up living with their moms.' Whether or not the unfortunate developer ends up back in the childhood bedroom, it's true that, with millions of apps available across all mobile platforms, it's increasingly difficult for independent developers to stand out. Compounding the problem, some of the hottest companies out there for developers and programmers don't have nearly enough job openings to absorb the flood of graduates from the world's universities. So what's a developer to do? Continue to plow forward, with adjusted expectations: the prospect of becoming the next Mark Zuckerberg is just too tantalizing for many people to pass up, even if the chances of wild success are smaller than anyone rational would like to admit."
Complete with outrageous billionaire dropout success stories, exploited immigrant workers, extreme gentrification, and a legion of Johnny-Come-Latelies graduating just in time to see the whole thing collapse like a house of cards.
Is there a startup-hype balloon? I hadn't noticed. I'm too busy dealing with the security holes of apps and services written by high school and college drop outs.
You don't need to be part of some piece of shit company.
Anyway, I thought we needed H1-B's because there weren't enough people to fill all these jobs. What, now suddenly all the jobs are filled?
The article that was supposed to illustrate there are "not enough job openings" was just about two fairly successful kids developing, and an overall question if college is as good an idea as it used to be.
Lots of companies still seem to be strongly hiring developers, and I don't see a "flood" of them coming from anywhere. Why would you claim it's a bad idea to get into programming now? Especially if you find a CS degree somewhere you will be ahead of a lot of people in terms of building better software on WHATEVER platform you work with - web or mobile or desktop or anything.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
> Compounding the problem, some of the hottest companies out there for developers and programmers don't have nearly enough job openings to absorb the flood of graduates from the world's universities.
Wait a sec, they keep screaming that there arent't enough candidates to fill the spots. Something fishing is going on.
College isn't the only place to learn things. Building stuff on your own teaches you stuff *faster* than a standard curriculum. You learn more there about business, development, marketing, etc. than a school could ever teach you.
Doing > listening.
That said, a formal education can compliment that self-taught knowledge nicely, but at the additional cost of time/money. This is every university's business model so obviously some guy looking at this as a "Powerball" and completely disregarding people becoming self taught is a fairly one-sided.
Why not do both and figure out what works best for you? It's better for these young people to try things on their own and THEN go to college so that they have more life experience.
and there aren't enough developers for the jobs. There's always more money for the banks though.
Or you'll live a miserable life of what if's and what could have beens. Are the odds against immediate success against you? Maybe. Sure. Who gives a fuck.Go for it. Even if you "fail" you'll still learn a bunch of shit and be better for the effort in more ways than you can ever imagine.
Yeah, people still want to get paid for programming for others. Until people are willing to work for free, people running these companies will continue complaining about the "shortage".
Winning the Powerball jackpot is one in 175 million.
There are not anywhere close to 175 million app startups out there so therefore you would have a better chance blowing your college money by starting up an app business
Are you telling me that a story in the Harvard Business Journal, published by Harvard College, tells students not to drop out of expensive college courses?
Inconceivable!
Where do startups get the money to Start Up?
From some dummy who thinks a stupid me-too style app is going to get traction in a flooded marketplace.
Then again look at the cottage industry "Flappy Bird" produced almost overnight
Maybe I'm the dumb one
Established companies prefer college graduates. College gets you past an established company's HR.
Those who control certain popular mobile and set-top platforms prefer developers with experience working for established companies. (Source: warioworld.com/apply) Working for an established company gets you past the platform's developer approval.
no point in worker for somebody else and living in constant fear of outsourcing, health care costs, foreclosure etc. might as well go for the gusto since you're just going to end up poor and unemployed anyways.
So reading the NYT article, the boys had the idea in Dec 2011 and released their app in Jan 2013. So a year with two people, learning to build an app, etc. They split $30,000...
Now let me preface this by saying that the skills they learned are worth money, knowledge is invaluable. But I meet people every week who are looking to make a quick buck off of apps. I would imagine these boys put in at least 1000 hours on this initiative, plus all the spend for the traveling and stuff they did. All said and done, they probably made minimum wage at best off this app.
The new tech bubble is mobile.
Robert Pelloni went for it but famously got rejected. Plenty of developers have had their App Store apps rejected as well. What's the best practice to deal with rejection of your application by a platform's exclusive gatekeeper?
There is no way to know how many developers had flopped, with respect to the flappy birds, or angry birds developers of the app wars. No programmer will admit defeat publicly and come out saying , "I have worked so many hundreds of hours on my game/app and realized that I can not make it marketable or make money out f it anyway, so I abandoned it". We all are spoon-fed by any media outlet, how great this app or that game is and at 99 cents-a-pop, it is a steal. And oh-by-the-way, the app developer got crazy rich, selling the stupid game. Which basically primes the inexperienced new-comers, thinking into, they will be the next shiz-nit of the app world. And when the failure strike, they will never admit to defeat. Hence we will never know what the real ratio of success over failure will be. Although, anyone with a smidgen of common sense, can say it is very close to ZERO. Reminds me the Big Bang Theory episode, in which the nerd crew decided to develop an app for solving quadratic equations that one snaps the picture of and Howard saying, "to make that kind of money, we have to charge $12,000+ per copy of the app".
So, I wish good luck to the new comers to the wonderful world of IT, who are expecting to strike it rich by coding a few hundred lines and create the next killer app. Real life slaps you hard and good.
__________
The more I know people, the more I love animals
If you are not in early, you get lost in the flood of apps. Time for the next big thing.
Well, Android and IPhone each have about a million apps (6 months ago, http://mashable.com/2013/07/24/google-play-1-million/ ) on their respective app stores, so let's say there are a nice round 2 million mobile apps. If every mobile app were a Powerball ticket, there's a 98.7% chance that not a single one has hit it big. Writing a wildly successful app is a long shot, but so much so that it is obviously foolish like the lottery.
Especially while you're going to college, it's possible to dabble in this kind of startup without any real negative consequences for your future career development. College kids can be lazy and no more interested in education than as an excuse to party away from home. They can also be extremely motivated and driven with a lot of energy and free time to create.
I think it's funny that someone is calling out the ego maniacs for a change... Heaven forbid he be correct.
Building stuff on your own teaches you stuff *faster* than a standard curriculum.
Anybody learning "to a curriculum" shouldn't be in college. There are only bare minimums to pass exams, and everything else you do while surrounded by experienced researchers and keen peers.
You learn more there about business
"Learning about business" is like "learning how to live in your own house" - you don't do it instead of something else, but instead wait until you're ready, and then learn as you need it. Unless you're running a huge company, which you're not.
Why not do both and figure out what works best for you? It's better for these young people to try things on their own and THEN go to college so that they have more life experience.
College is primarily an academic exercise. "Life experience" isn't relevant, unless it's academic life experience.
There's a severe shortage of programmers with 25 years experience in Java, gimme more H1B.
Opportunity is an intangible but sometimes it stares you in the face and you have to answer the door.
... GO FOR IT!
Sure, many startup dreams are irrational and almost no one is going to end being a billionaire, but if you have an approach to a problem that few others see and are willing to accept the risks
Or live a life of wondering "what if"?
Few people as a percent are suited to take the risks of a startup company, but when you are young the risks are the most easy to handle and if you fail, just go get a "real" job. Or work on your startup at night, work a real job during the day.
Live life saying you tried and gave it your all for an interesting idea! You might lose, but even moderate success in a small business is a lot of money.
Priest: "Universe from nothing, no laws of physics, sped up time"+ huge discrepancies. Creationism? No. Big Bang Theory
What a surprise! More gaming of the job market by IT companies.
For mobile apps, this is actually not a bad idea if you can afford to fail; because you are still unattached enough that nobody depends on your income in a critical way. If nobody is going to pay your way through college, then you have nothing to lose. Get your failures and experience in before you have a house and a kid. LinkedIn will light up for you as a side-effect. A lot of my friends are the top developers in the iOS music app space; and I was in the mosh pit trying to make it happen along with them (while working a good full-time job - contemplating full time app dev). A small number of them make a healthy living doing little more than occasional maintenance on long-shipped apps while using the rest of their time learning the craft and having a life. 90% of them fail badly, with improved job prospects. The 30% Apple tax is high, but the mobile user mindset is what makes it hard. The large volume of users that can drive your asking price down nicely can also be a major support nightmare because you have to deal with them directly. You will deal with fads, gaming the review system (ie: send you an email that implies that if they don't get something for free in a few days that you will get a 1 star review, or requesting refunds while keeping the app and still sending support questions for months on end). The huge numbers of apps can make it hard to get a foothold on iOS/Android. On other platforms, even a well promoted and executed (even best and only for its category) app can still fail because there really are almost no users. Even given a *great* app and somebody that's good at the business, it's still far more of a gamble than showing up to a job and knowing how much you will make. But it's far better to do this while you are living with your mom than sitting around doing nothing or working an unskilled job for minimum wage.
Considering that for 22 year olds with college degrees the unemployment rate is 11% and the undermployment rate is north of 60%, going to college doesn't exactly sound like a great idea either.
True, college grads are better off than non in this environment in terms of employment numbers. But if you've got $20-$100k to pay your way through college or need to borrow $20-$100k to get through it, it may be better saving those funds/not building up the debt and instead finding a creative way to put your skills/talent/knowledge to work.
http://www.huffingtonpost.com/2014/01/16/recent-college-grad_n_4602772.html
http://www.usnews.com/news/articles/2013/12/05/twice-as-many-college-grads-in-minimum-wage-jobs-as-5-years-ago
But getting close. Every tom dick and harry is getting millions in funding for their largely unprofitable shit ideas. Share stuff socially with friends? Wow Amazing! Here's $5m. The crash may not happen this year, but oh yes it will happen.
The article is talking about Independent App developers.
To make a living in the US and this is living cheap - you need to sell $50,000 per year worth of apps. After SS, taxes, etc ... you'll have a take home pay of about $35,000.
Now, go up to your favorite app store and see how many apps are selling at those levels - remember per year. So, if an app has been around for a couple of years, it'll need to have sold at least $100,000 worth. That's 100,000 at $0.99.
And I didn't even mention startup costs: computers, devices, developer fees, etc ....
tl;dr: the only app developers I know making a living developing apps have a W2 job working for a company that uses their apps as part of their service - examples: NetFlix, Weather Channel, The Economist, Amazon, Napa, etc ....
'A few may win big; many or most will end up living with their moms.'
So situation normal then?
How about graduates switch back to solving problems in science, engineering, health. Stuff that matters. The world needs another Facebook or another "app for that" like it needs a hole in the head.
Where it was the PC rush of the 1980s, dot.com 1.0 or the current mobile App era. You just try over and over. I've known people who have joined a half dozen startups before doing well.
Why not let kids try their dream or try and make some cash early in life? It may work out for them it may not. Life is a gamble. Having a college education doesn't guarantee success and there are many college graduates that move in with their parents after they graduate.
The article is talking about Independent App developers.
I am one.
To make a living in the US and this is living cheap - you need to sell $50,000 per year worth of apps.
Let's pretend $50k is not overly high.
You need to sell a combination of enough apps AND earn consulting income worth $50k.
THAT is not hard if you are skilled.
And I didn't even mention startup costs: computers, devices, developer fees, etc ....
Which can be as little as $1k if you buy lower end computers/devices. You only need to spend that about once a year if you are keeping up on newer devices, less if you skip a few generations.
You can also keep using that computer for 3-4 years.
the only app developers I know making a living developing apps have a W2 job working for a company
But the point is said companies (and lots of other smaller companies besides) still have a lot of need for developers.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
And I failed.
I now have almost $150,000 in debt, ruined credit, and no job prospects. What should I have done different?
I shouldn't have been so optimistic. A bit of pessimism is good for getting a reality check.
That's the trouble, we see all these success stories out there in the media and never the failures which then gives us a skewed perception of our chances of succeeding.
how much of that cash was pocketed, and not written off as a business expense?
their moms/dads are rich. They can blow off school and go back whenever you feel like it. If you look at just about every successfully "Entrepreneur" they come from upper (way upper) middle class to very rich.
We here in America like to pretend we've got a lot of upward mobility that isn't really there. So when somebody starts making millions we pretend they pulled themselves up by bootstraps. Heck, Bill Gates started out with nothing except a 1 million dollar trust fund, his father's years of experience as a business lawyer and his mother's seat on IBM. If he can make it anyone can.
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
I worked on a project on my own that has about 200 or so users. When applying for a job, nobody from a well established company seems to give a shit. Just saying.
If you want to take home $35,000 per year...you have to gross $50,000/year.
The overhead of $15k still seems a little high, but it's the $35k that I think provides a lot of room for living in and could be lower without issue, if money or material things were not a focus and you live in the right area.
if you work 2,000 per year developing and another 500 hours (that's LOW) at sales
Remember how I said I was an independent app developer? So I have actual experience with what it takes to be one?
Working 2000 hours means 100k-200k in income (or more depending on what you can get).
For sales hours (recruiting clients) ever since the start of my mobile development consulting, I have spent very few hours on that alone, because lots of companies large and small are looking for developers and they have come to me. Even factoring in training to keep current you are at far less than 500 hours needed. I am sure at some point I may have to exert more effort in finding clients but 500 is very high for a competent programmer.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
I now have almost $150,000 in debt, ruined credit
Then aren't you the perfect candidate for bankruptcy?
and no job prospects
What the hell company did you spend $150k+ on that you have no marketable skills from? You are ether lying or a moron.
People don't care if a company you worked forwent bankrupt. Hell, in a lot of circles it's seen as a badge of honor.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
I came from a very poor family, I was able to pay for college and end up with a great career without any financial help from family.
It's still very possible if your parents are not well off. In some ways it's even easier because you can get a lot of loans and grants for school if your parents are below a certain income level.
The great thing about learning to develop is that it does not take a huge amount of capital resource to get started.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Looking at percentages of apps for things like the possibility of app store success is foolish.
That's because it's not random. For instance, if you develop another TODO or flashlight app I can say 100% you are not going to "hit big".
Your success in any app store is not wholly chance. It a combination of how good of an application you have developed, along with some marketing. There are random people that get elevated without the marketing, but it's not like you have to rely on that as the only mechanism to success. It's just a bonus event for someone.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Taking advice from an MBA is a bad idea.
The reality is that if you blow a couple years of your life learning how to code and build apps, that is a great two years of your life spent, whether your app is "successful" or not. You will have learned a lot and people with good technical skills will always be in demand.
Programming is one of the few industries with a reasonable unemployment rate composed largely of people who are voluntarily between jobs. In my opinion (having gone into a programming career straight out of high school, then going to college at 26) skipping the fucking bullshit in higher ed and going straight for programming is a perfectly valid and appropriate course of action.
Skip the debt. Skip the "social justice" BS while money slips away from you like diarrhea. Skip the booze and marijuana and dead-end "self-discovery." Go straight to where it counts, and build a life in a field where lives and careers are still being built.
My company just upgraded their dev position hiring rec to always-on. We now are hiring (competent) devs any time we find them, regardless of whether we have a place for them at that moment.
$30 an hour is shit for good programmers. I earn over double that as base and have full benefits.
$30 an hour is actually fantastic for these kids.
They're not good programmers, they're high school sophomores, one is barely old enough to get a restricted drivers license, they don't have enough formal education that they wouldn't be lost in a team meeting where "big-O" notation or "trie" were mentioned, and they wouldn't be able to communicate with their peers effectively, even if it was just over email to avoid the whole ageism thing.
That's $62,400 per year, and even if we split that between two of them, that's $31,200 each, which is 25% more than the college interns with three years of college toward a CS degree were making.
And even divided, it's higher than the starting salary of a public school teacher with a masters in education (because it's required to get the job and the teachers union membership) in the San Francisco Unified School district.
The market is just unable to absorb all of the Computer Science graduates who spent 4 years specializing in "Hello World!", "Hello Bubble Sort!" and all the other "in-demand" versions of Hello World type programs that businesses just for some odd reason can't live without.
Because without formal training in writing all the different version of Hello World, like Hello Bubble Sort, and Hello Linked List, a person has absolutely no skill as a developer to speak of. As for the Target application, it's hard to tell who coded it, cause that "leaky application" was a fucking Trojan Horse Virus installed by people with access to a system, as if the operating system being programmed by a college grad would even matter to a hacker with physical access to the machine from breaking in. So you spent 4-8 years of college and you still can't differentiate a Trojan Horse from a exploit?
For all the claims about college degrees turning people into sub-geniuses, and being the only source on Earth where you can find "critical thinking skills", the college suckers/shills on here claim to have, they still can't piece together that the main reason college is associated with financial success is because there is something called a "marketing team" that tries to inflate the "public image" of these very expensive schools. I used to be a hiring manager at Jason's Deli, the fact is many of the "cream of the crop" college grads weren't even fit for employment washing dishes, and only a single one ever made manager at my store.
It doesn't cost anywhere near 30,000$ to make an app. I have friends who 2 years ago didn't know a single line of C++, they signed up for MS Bizspark, got a free copy of Visual Studio Ultimate (I think registering a business is about 50 bucks), and they wrote an app. They have also published books/training courses on how to write software within the bounds of various frameworks. This person didn't even finish high-school, much less College, and the content that he has produced/licensed is making him about 3,000 a month while he spends all of his time working on his next release.
30k a year isn't really that bad, especially when you consider the cold hard fact that overwhelming majority of college graduates end up making something close to minimum wage, not six figures a year with limitless benefits and paid vacations like these college PR firms like to lead us to believe.
You're probably not going to get an interview either. The majority of college graduates, in many areas and in general end up working low-income jobs, under 20,000 a year. Now, that's probably different if you went to an Ivy League school, or if you majored in something like Nursing or Law, but we're talking about Computer Science here, right?
Computer Science is a complete sham at most colleges. I have a degree in CS from an accredited college, the most advanced thing we wrote was a linked list that we tested with something similar to a "Hello World" application. The only things I really got out of college were in the English/Rhetoric courses. After I graduated, I found out that I wasn't any more employable by adding a photocopy of my degree to my application/resume. I couldn't even get an >interviewexperience
With that degree that is marketed as a key that will open any door for you in life, after a year of hard work I went on to become an assistant manager at a Jason's Deli. Not a single other manager was a college graduate, none of the college grads were worth much more than minimum wage, they simply didn't have any experience/knowledge of how to run a business (payroll / taxes).
The company I work for does a lot of contract work making apps (it's about a third of our business, the rest being traditional websites or a pair of large, ongoing projects). People come to us with an app idea, we charge them for us to build it (plus hourly rates for continued updates or changes), they get all the profits from it, if any.
As far as I've heard, very few have actually turned a profit for their owners. Most are genuinely useless apps, that nobody would ever pay to use. Others are decent ideas that compete with too many similar ones. And often they're poorly-designed or have other limitations that prevent us from actually making a good app (for one in particular, we did the app but the server-side code was done by another group of contractors, who seem to hail from Elbonia judging by the fact that it takes 15 minutes for a user login call to succeed - the app has a one-star rating even though we did everything we could to make it better, even offering to take over the webservice side).
Still, we get paid well to do it all. We're never going to make a massively-successful app (or if we do, we're not getting massive stacks of cash from it), but we usually turn a profit on each project because we get paid regardless of whether the app succeeds or not.
Like the old saying goes, the real winners in a war are the ones selling the guns. In a tech bubble, the real winners are the contract companies.
From all the comp-sci grads I've seen, going to uni taught them java, entry level c++ (a single shitty communications arts subject) and an intro to SQL on Oracle, also how to install a linux distro, but not use it for anything, so noone touched it again. Almost none of those people work in a real Comp-sci related job. Most ended up as sysadmins in schools or companies. Having the paper meant they knew "IT" most of them can't do anything except pick Microsoft Products and sign SLAs. If you want to be an app developer my advice is get a real IT job, and make apps at home on the side. If they take off, great quit your job, you made it. If not, eh? you have a job like the rest of us.
Right, it was absolutely impossible to get on XBLA/XBLIG, not to speak about that hard to get and learn XNA framework.
Meanwhile, until WiiU poor show made them think otherwise, Nintendo's answer to "How do I get your SDK?" was basically "If you have to ask, you're not getting one"
The problem is that this is still a "success story".
If the success story earns slightly above average, then you probably don't want to know what the average earnings are.
If Pandora's box is destined to be opened, *I* want to be the one to open it.
From my observation of the start-up community it seems obvious that 99% of the engineering students should continue to pursue their degrees and work on their dreams of becoming billionaires on the weekend or in their spare time. I am speaking in generalities and could be full of crap! Your mileage will vary!
Most entrepreneurs would not use the product they are working on daily; I know their are exceptions, thanks!
Most of the ideas that people come up with fit into 4 basic categories.
1. The idea is actually a feature that could be implemented in an existing piece of software but it is not worth becoming an actual stand alone business and would probably not bring in any paying business.
2. The idea is actually a really horrible idea and they are either too delusional or have been lied to about how bad it is and they just don't know.
3. The idea can make money; but it's actually an idea that is a business niche and could generate some income but it is not a huge business!
4. The idea is a copycat; unlikely to make money, why go with a copycat when you can go with the original product. Brand inertia is difficult to overcome.
Being part of a start-up is also pretty crappy, Hollywood makes it out to be this big glamorous adventure; The expectation is that you'll spend all your time and excess money into the start-up; it's like being divorced with 3 kids and your ex-wife is a gold digger and drags you back to court every chance she gets to get more money out of you.
Even if you get funded the Angel/VC , seems like the terms are almost interchangeable nowadays, they will want you to still work for free; yeah work for free! I know there's a lot of talk about how much compensation do you take out once your funded but the truth is that it is almost always doesn't happen.
If your lucky enough to make it all the way to the end and sell out to larger business or go public your compensation at the end is usually comparable to those that worked professionally during that same period of time or less.
Even with all that though it still depends on what your long term goals; if you want to get experience in building a business and leveraging finance then it could end up being worth it. If your expectation is a really painful get rich quick scheme I'd advise staying away.
I know the statistics, but I also know the apps out there. And I can say that even most of the 5 star apps just simply suck; they do one or two just wrong or not at all.
My motto is going to be "We did it just right", and I believe achieving that to be a seriously underappreciated and especially in IT underdeveloped skill. I like my chances.
In the 70's we did not need degrees to get most jobs. We still do not need degrees to work most jobs, the tools have gotten more complex, but their interfaces remain as easy and teachable as ever through on the job training, if not more so. In fact, at many fields where they've contracted my computing related solutions I put in place systems that require ME to know the jobs of their workers better than their workers themselves, and yet I am a software and hardware architect, not a chemist. I overheard a chemist new hire being told, "You got a degree, that shows you were interested. Forget that stuff you learned in college, you'll learn our process and as long as you didn't flunk highschool chemistry, you'll do fine."
Degrees can be seen as a barrier to entry to the poor who self educate. The final exam itself is problematic because degree mills exist. This is true even in the field of computer programming. I have met masters of computer science that can spout mountains of complexity theory but can not code anything more complex than what I teach 12 year old children at the community center on alternate weekends.
Don't you see? This is the Information Age. College degrees are unnecessary. Colleges are no longer the noble institutions they once were in the 70's when you didn't need a degree to get a job. They should be elective learning centers, not defacto requirement for employment. Now they sadde people with large debts and useless mandatory studies to extract more wealth, and even their corporate co-conspirators leverage the degrees for their devious ends. That's why even though much research has shown that even 60 year old coders run rings around newbies, corporations value "new degrees" in new languages or platforms -- ignoring that the experienced developer picks up platforms and languages without needing degrees as a matter of doing their job. The younger guy works harder instead of smarter, but their insurance is cheaper: They want young obedient singles. That's why you're dead to silicon valley at the child raising age of 40...
Colleges have become political social justice indoctrination camps where new ideas and research are stifled in the name of ideology. The stench of the dark ages shrouds these idealogical echo chambers. We need to dismantle these gatekeepers of employment before we find ourselves in an even darker age. Granting colleges defacto monopoly over white-collar employment is folly: Power corrupts, and brother, they are rife with the stuff. We need to outlaw the final exam, and use Entrance Exams to PROVE you know what you need to know to do the job you'll be doing. Many jobs do this already, so that means requiring a degree is merely a means to discriminate on the poor who could not afford college but are self educated at or above said degree's level. College degrees have become a system for oppression. They have become a means to force workers to compete amongst themselves ever more desperately as they become increasingly unable to afford exorbitant tuition fees.
The rich corporations take huge tax breaks then cry out for more H1B visas to employ lower pay foreign workers who's credentials mean even less than those in the USA and further drive the ROI of college investment down for local workers, when in reality, there never was a shortage of STEM workers. Now that the economy is crying the ROI of college is lower and it becomes apparent that the self taught billionaire drop-outs might be onto something. It's not that kids should drop out and expect to become rich, but instead that it's stupid to pay a college to teach them what they already know. They can start makin
Just because you can write a mobile app, doesn't mean you should. I'm capable of it, but I don't because there's no point making another crappy version of $whatever. I'm not going to be as motivated as the other people already in the market, so so I'll 'fail'. Having an idea of yet another way to hoover up people's personal information isn't a guarantee of success - and actually most things like that require lots of marketing and other efforts, which have a high cost when you're yet to make any money.
However, all that said, it's a nice sideline, if you've got a good idea that's fun/interesting/useful/cute/timely. If it's something you can do without sacrificing your normal earning/studying time, or more of your savings than you can afford, then go for it - the cost of entry is pretty low, and it's kinda fun.
The best entrepreneurial advice I ever saw was "scratch your own itch". If you're not doing that, you'll get bored and either hate what you're doing, or more likely you'll just let it grow old without looking after it. Either of those outcomes means it's unlikely to be worth your time.
I now have almost $150,000 in debt, ruined credit, and no job prospects. What should I have done different?
Exited before stacking up 150k dept.
But that aside, try to stay on track. And don't waste your time. You can always make back money, you can not, however, make back time. Don't waste it. And when you start making the money back, getting of 150k gets easy very fast. Just don't *add* more dept, that would be my advice. Be glad you've got nothing to lose. ... Think outside the box.
Tim Ferriss "4 hour workweek" comes recomended as an inspirational book for you in your situation.
And hang in there. I've lost 8 jobs in 15 years, but I'm closing in on my sweet spot. ... And I'v just about paid all my depts. It works and it can be a fun adventure while you're doing it. You'll be at zero and in the plus faster than you'd think.
Good luck. Especially with the leasons learned.
We suffer more in our imagination than in reality. - Seneca
Can I hire 5 with 5 years each? The math checks out, right?
It doesn't mean much now, it's built for the future.
I love how this sort of thing is always focused on the applications, the programmer, bad decisions, etc...
The focus should be on how this is all enabled in the first place, which is the crazy financial ponzi scheme which is wall street.
If you look at those glowing examples of success stories, and their details you start to see a few commonalities.
You get companies like Facebook going public to a valuation of like 100 BILLION dollars. Which EVERYONE even non-technophiles know is total horse shit, however spurs all sorts of folks trying to speculate on the stock, or trying to screw their neighbor. All these successes are only so much as their stock is worth. These these fictional companies, go and buy other startups using this inflated stock, creating more fictional successes with more inflated stock, ad nausum. Eventually people figure out that the stock is either worthless, or at the very least, not worth nearly what the snakeoil salesmen would have you believe. Then the bubble bursts, people lose everything, and the timer is reset. While hopefully the programmers managed to dump all their stock to believers prior to it being worthless. It isn't that these people had bad ideas, or products all the time, it is how they are funded, and the valuations and behavior of the stupid financial system. Get big enough and it gathers its own momentum from people just willing it to succeed, but will alone is not enough for the long term as any ponzi scheme will show. Those at the top do make out like bandits, however 95% end up being losers. Then again, probably how all Billionaires are born (unless they literally are born that way...)
You're right, it's much better to avoid being exposed to new ideas and experiences that might conflict with your own built-in biases and prejudices.
Any sect, cult, or religion will legislate its creed into law if it acquires the political power to do so.
I'm constantly thinking of places where more software development is needed. The problem is, most of those places aren't the "sexy" ones. The kids in school are all about being the next video game coding superstar, which only makes sense when you consider they're raised on titles like Minecraft.
To be a successful developer right now, you almost need to run away from anything that's being hyped. If it smacks of "social networking" -- pretend you never saw that! Video gaming? Saturated ... avoid it.
Niches that aren't really being adequately addressed yet?
1. Home automation. Yes, there are complete "systems" on the high-end, but that's stuff that nobody but the very wealthy even bother with. The real money is going to be with inexpensive, mass-produced systems that "John Q. Public" can go out and buy, piecemeal, and build his own "smart home / apartment" with on a budget. This was basically done before with the X10 controllers, a couple decades ago. But that was all "pre Internet" and "pre wi-fi" -- yet they STILL sell some of it today, because there's nothing more modern that's roughly equivalent in price and functionality. The Nest thermostat and smoke alarm are, by most counts, big "hits" - yet they're just stand-alone smart devices that don't integrate into a whole! There's big money to be made if someone does all of this right ... maybe using Arduino gear as a base?
2. Automotive systems. The auto-makers are starting to show they have a clue about this stuff, at LAST ... but they're still in the early stages of really "getting it right", IMO. Cadillac has the CUE system now, while Ford outsourced to Microsoft (with rather mixed results). It's probably difficult to get a foot in the door with these places -- but maybe there's room for a 3rd. party to engineer replacement stereo systems that make serious improvements on the factory designs? I don't see why I can't, for example, buy a replacement stereo that has a custom plate on it so it's a direct fit replacement for a specific make/model of vehicle, instead of buying some "single DIN' or "double DIN" stereo and then paying $25 for a company like Metra to sell me a crappy plastic "dash kit" to make it fit -- and netting a result that looks like I yanked the factory radio out? The replacement should integrate with the vehicle's steering wheel controls, out of the box, and do everything the factory unit did. It should also be able to talk to the OBDII system in the car, showing me any vehicle fault codes on screen, letting me get a readout of things like the fuel-air mixture while I drive and more! Integrate a GPS and navigation system that actually works well, like Waze, and let people with cellular data connections submit updates in real-time! There's so much to do here!
The primary reason you don't see the real upward mobility in America is primarily a function of the proverbial "crab bucket". If you're surrounded by people who lack the motivation to try to do more or to "rise above" the situation they're in, they tend to see you climbing past them and attempt to pull you back down to their level again -- just like a crab escaping a bucket full of crabs.
When you're the son or daughter of successful/wealthy parents, you already have higher expectations placed on you, as a rule. You probably live in a place where most of those you go to school with or have as friends are in a similar economic status. You don't want to be the "odd one out" in your peer group who doesn't maintain that same level of success, AND you're repeatedly told there's no reason you CAN'T maintain it.
Who you know will always be as important as what you know .... but many of the successful entrepreneurs I've read about don't appear to have been handed a "free success" ticket by their family members, even if those family members had the financial means to do it?
You claim that choosing a platform with an exclusive gatekeeper is itself a mistake. So which set-top computing device with multiple gamepads, or which notable handheld computing device with a directional control and discrete buttons, lacks an exclusive gatekeeper? Or is a game concept that relies on a directional control and discrete buttons, as opposed to a mouse or touch screen, already a mistake?
The relevant metric isn't, "How many people drop out of college, become programmers, and become filthy rich?" It's, "If I drop out of college, saving the costs of college and starting my lifetime earning stream now instead of later, will my total lifetime income minus college costs likely be higher in the 'dropout' scenario or the 'graduate' scenario?" Obviously this is still difficult to predict, but intuitively this measure of success is far more attainable than that of Bill Gates or Mark Zuckerberg.
What a horrible article.
"possible consolation prize: perhaps these kids can parlay their programming skill into jobs at Facebook or Google."?
I didn't realize Twitter, Facebook, and Google were the only companies on the planet hiring software developers. You couldn't pay me enough to work for any of them.
Are the odds of making it in the overpopulated "app store world" against you? Sure.
Are all entrepreneurial app developers making mobile apps? No.
This article is typical "give up your dreams and work for the man" propaganda.
You know what sucks? Working 40+ hours a week and giving up the best years of your life for a crummy paycheck all in the name of making some silver-spooned douchebag even more rich.
I make 3x what I used to make working for the man. Know why? Because I did everything this article told me not to.
If you have a dream and the means to go for it, then by all means, do. You'd hate yourself at 40 years old, in a windowless cubicle, looking forward to your half hour god-awful commute and your one week vacation in 5 months, if you didn't at least give it a shot.
The problem is that this is still a "success story".
If the success story earns slightly above average, then you probably don't want to know what the average earnings are.
I'm somewhat confused. Yes, it's a success story; how is that a problem? How is it an example of the OP's thesis? How is it in any way applicable to the OP's thesis, given that his thesis involves college students, and these students were, at the time of their success, 2-3 years away from making a decision in that regard?
Also, learning to develop is now very, very expensive.
Learning to develop has never been cheaper. You can get a whole set of videos on iOS programming from Stanford for free; apple makes the whole of it's developer content and all developer videos available for the $99/year developer program.
Looking wider, for any given language there are more resources than you can even use. I've learned many new languages and techniques long after leaving school.
But even the basics of a CS degree are covered by many online resources for free. You could learn the basics of algorithms very easily for free, and certainly be way ahead of most IT workers that do not bother to get even that rigorous an understanding of the fundamentals of programming.
If I were a kid I would skip college and work up a CS degree of my own, no question about it. I enjoyed school and I learned a lot, but the cost now does not justify what I would gain - especially from the ability to totally tailor my coursework.
"There is more worth loving than we have strength to love." - Brian Jay Stanley