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PC Gaming Alive and Dominant

An anonymous reader writes "Ars reports on a panel at PAX East which delved into the strength of the PC as a platform for games, and what its future looks like. The outlook is positive: 'Even as major computer OEMs produce numbers showing falling sales, the PC as a platform (and especially a gaming platform) actually shows strong aggregate growth.' The panelists said that while consoles get a lot of the headlines, the PC platform remains the only and/or best option for a lot of developers and gamers. They briefly addressed piracy, as well: 'Piracy, [Matt Higby] said, is an availability and distribution problem. The more games are crowdfunded and digitally delivered and the less a "store" figures into buying games, the less of a problem piracy becomes. [Chris Roberts] was quick to agree, and he noted that the shift to digital distribution also helps the developers make more money — they ostensibly don't have everyone along the way from retailers to publishers to distributors taking their cut from the sale.'"

2 of 245 comments (clear)

  1. It's not surprising by phantomfive · · Score: 5, Interesting

    The console makers stopped focusing on making it a game machine, instead trying to make an 'entertainment center.' If you want to push the envelope in graphics, you need to go to the PC.

    --
    "First they came for the slanderers and i said nothing."
  2. Re:There is no time for gaming by SpankiMonki · · Score: 5, Funny

    I play lots of Call of Duty, so I think I'm pretty well prepared.

    I'll see your Call of Duty and raise you a Farmville.