Norway Is Gamifying Warfare By Driving Tanks With Oculus Rift
Daniel_Stuckey (2647775) writes "Look at Norway, where the Army has started using Oculus Rift to drive tanks with increased visibility, according to the Norwegian TV station tu.no. Four VR cameras are mounted on the sides of the tank to give the soldier inside donning the headset a full 360 degree view of what's going on outside, like X-ray vision. Using cameras to 'see through' a vehicle isn't a new concept; when the hatches are down tanks are notoriously hard to navigate. But the Oculus Rift dev kit is just a fraction of the price of traditional 360-degree camera equipment: Lockheed Martin's F-35 helmet for pilots can cost tens of thousands of dollars."
The latency / integration requirements for the F - 35 are probably a lot more sophisticated.
It refers to turning something that would otherwise be uninteresting into a game in order to make it more interesting for participants.
"Gamify" is such an ugly neologism, even in the situations it was coined to cover (ie. the ones where a non-game task is dressed up in game-style features by some means), that it really should be taken out and shot. In this case, they aren't even 'gamifying'. They're just experimenting with COTS gear as a, presumably cheaper, presentation system for the stitched-together output of the exterior cameras. That doesn't make the situation somehow more game-like.
You've just realized why autonomous drones are necessary; they can't be jammed.
If you're broadcasting a 1 MW jamming signal, you are a pretty bright light for HARM missiles or other radar-seeking technology. More sophisticated schemes or ECM are possible, but the physics is pretty clear on how you track down a broadcast location.
..don't panic
Four VR cameras are mounted on the sides of the tank to give the soldier inside donning the headset a full 360 degree view of what's going on outside, like X-ray vision.
Or like a window.
systemd is Roko's Basilisk.
If you can put a paint grenade on a tank you can also put a Molotov cocktail on the tank.
Tanks generally operate with infantry support; good luck with that.
John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
Union requirement.
Rules are rules.
No brain, no pain.
Considering the fallback is to drive it just the way it's done every day today, I don't see that as the biggest problem.
It's The Golden Rule: "He who has the gold makes the rules."
Not that much different then usual. A couple of paint bombs can cover up view ports just as easily.
TU or Teknisk Ukeblad is litterly Technical Week Magazine, a 150+ year old magazine owned by three engineer unions and distributed to their members and other subscribers. As most news outlets, they have a web page with a video section with video extending their written articles. They are not a TV Station.
As a former M1A1 tank driver I would not want this system at all. I don't need something extra that can go wrong and leave me blind at the wrong time. Imagine yanking all that crap off just to be able to see again. Give it to the commander and let him play with the toy but he'll set it aside I'm sure.
Tanks are not all that hard to navigate. Plus you're not suppose to get tanks into positions where you have those sorts of problems. If you do then you have the rest of your platoon to help be your eyes. As well as "scratch your back" if you need it.
It is not just the BMDs — there is a paradropping church in Russia's arsenal...
In Soviet Washington the swamp drains you.
Correct, our stike capability was removed some time ago, http://en.wikipedia.org/wiki/C... And we're not really in favor of purchasing the JSF either, although our overlords have other ideas.