Civilization V Officially Available On Linux For SteamOS
jrepin (667425) writes "Aspyr Media, in partnership with 2K and Firaxis Games, announced that the critically acclaimed Sid Meier's Civilization V, and all available expansion packs and downloadable content, is now available on Linux for SteamOS. The title includes Steam Play support. This release of Sid Meier's Civilization V on Linux targets SteamOS and features support for Valve's upcoming Steam Controller."
Available on regular linux steam client, not just the SteamOS distro. I've already got it running under Ubuntu, runs nice and smooth.
Great ... now can I run a freaking stand alone pit boss server that DOESN'T require logging into my steam account ... effectively making it so my option is to run a server or play the game but unable to actually run a server AND play a game?
A large multiple game of Civ takes weeks at best when you're an adult with jobs, a wife, kids and other bits of the real world, Pitboss is worthless if it still requires being logged into a steam account to use it.
Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
Simple. If you don't want to support DRM, use GOG.com. They are planning to add Linux games this fall.
Is Steam stopping me from playing the games I purchased? No? Then I don't really care. Steam doesn't get in my way, and is quite convenient for installing a game on multiple computers (plus I don't have to keep track of disks). Find something worth complaining about.
I'm starting to think GNU is the problem with "GNU/Linux" these days.
I think in 50 years we will look back on this period of time in the same way we view the lack of archiving of television in the mid-20th century, as a massive unnecessary black hole in our cultural history.
I doubt it. Missing recordings cannot be recovered from. DRM can be cracked, generally trivially.
No you're totally right. Today's DRM is impenetrable and will hold strong for a thousand years. And all those content creators I'm sure will maintain the DRM for centuries and both abandon their products and fight piracy of them at the same time.
There is no memory shortage. yes I have heard of XFCE. Go away.
Several Linux users are reporting audio issues. The initial movies play audio properly but then the sound of the game is pretty bad. Running Ubuntu 14.04 x64, I was able to resolve all sound issues by doing the following:
1. Typed: sudo nano /etc/pulse/daemon.conf
2. Found and changed the following parameters:
A. default-fragments = 5
B. default-fragment-size-msec = 2
3. Saved file (Ctrl + O), Exited (Ctrl + X)
4. Typed: pulseaudio -k
5. Launched Civ 5, no audio issues now.
I've posted the same on the Steam forums.
Is Steam stopping me from playing the games I purchased? No? Then I don't really care. Steam doesn't get in my way, and is quite convenient for installing a game on multiple computers (plus I don't have to keep track of disks). Find something worth complaining about.
Yes Steam is probably the best, most consumer-friendly DRM distribution system around, but that doesn't mean you shouldn't care at all. Unless you are happy having all your games rendered unplayable if Steam goes offline / Valve goes out of business. In the scale of a year that's unlikely, but in 10? 50? Quite apart from the legitimate short-term disadvantages, I think in 50 years we will look back on this period of time in the same way we view the lack of archiving of television in the mid-20th century, as a massive unnecessary black hole in our cultural history.
Worse, you run the risk of having all your Steam games unplayable if they accuse you of cheating. If they do that, you have no legal recourse. Also, you run the risk of having your EULA for all your games altered. Your option, should you not want the new terms, is to close your Steam account and lose access to all your purchases.
The second one is the deal breaker for me. I do not go an buy something and agree that they can take it away from me whenever they want and I can do nothing about it. That's just a really stupid deal to make. If they don't plan on doing it, then why make you agree to it? That's really scummy.
I believe you can, as long as the game does not use the steam DRM or its own DRM that depends on steam being running. If the game uses steamworks for some kind of feature either that specific feature will not work, the game will crash when you try to use it, or the game will crash when you try to launch it.
A quick google search yielded these two lists of games that can be bought on steam and played without it:
http://pcgamingwiki.com/wiki/T...
http://steam.wikia.com/wiki/Li...
and you can get 'pong' pretty much everywhere. Same with 'Tetris'
*Sigh*. Yes. Simple games that are easy to replicate. My point is that old games are still wanted, and in demand. Obviously I have no 30 year old games with complicated mechanics and huge numbers of art assets to use as examples, but in 30 years we will have those and no amount of technology is going to make those things easily replicatable.